TestFlight. Upload build issue - app-store-connect

I'm the only one stupid? Since yesterday evening I am trying to upload to TestFlight my project and see ...
Dear XXXXXX, While processing your iOS app, XXXXXX 1.0(2685), errors
occurred in the app thinning process, and your app couldn’t be
thinned. If your app contains bitcode, bitcode processing may have
failed. Because of these errors, this build of your app will not be
able to be submitted for review or placed on the App Store. For
information that may help resolve this issue, see Tech Note 2432.
Regards, The App Store team
iOS 10 problems ?
but validation is successful
bit code = off, privacy keys -> set & Two days ago it was Ok, project code is not changed
Thanks in advance for answers

Related

Xcode 8 Archive Error with Apple

I have a project I updated using Xcode 8 and Swift 3. It runs fine and I'm ready to submit to Apple. I complete the Archive process and then click 'Validate' in Organizer. After a while it gave me the following error, twice:
I tried to search online for this error and can't find anything. Why am I getting this error? I've agreed to all the Terms and Conditions set by Apple in the iTunes Connect side of things. All of my certificates and Profiles are Active too. Is Apple just having issues right now? I've seen others get around this issue with using the Application Uploader.
It's not a fix but I did as others suggested in the past and uploaded the .ipa file to Apple using the Application Loader that is in Xcode already. Worked and received confirmation it reached Apple.

Processing failed in itunesconnect

I had archieved the xcode project and uploaded it into itunes connect. This is 5 time uploading, for internal testing. It shows the following error
I don't have any idea that why the error are showing, i'm using Xcode 7.2 . Can any one help to resolve this error, i stuck for more than a day.
Try with Application Loader.
sometimes i faced same issue with Xcode7.2 then will try upload app with Application Loader. it's worked fine.
For uploading app with Application Loader ....
Step-1) First create IPA of your App.and Export your IPA which is created with iOS App Store Deployment.
Step-2) Right Click on XCode(from dock) >> Open Developer tool >> Application Loader
Step-3) Choose IPA (which is saved for iOS App Store Deployment) and Next to upload. it will be take some small time and after few mins it will be show on itunes connect.
after few mins it will be show on itunes connect.it is very easy and faster uploding compare to xcode. Hope it Helps you!.
its currently a bug, many dev are facing it.
Also you can follow it here

Publish to device from Android Studio no longer working

So iv spent the last couple of weeks building my first app in Android Studio and all has gone well. Successfully launched on device through whole testing / Dev phase.
I got to a point where I was happy and proceeded to build a signed APK using Build->Generate Signed APK.
This was successful and now I have a published APK.
I have since noticed a spelling mistake (Rookie error!).
I have corrected the spelling but now when I click the "play" button to launch a test version it appears to be building the app on outputs a big stack trace ending with the following...
BUILD SUCCESSFUL
Total time: 1 mins 21.581 secs 13:15:46: External task execution
finished 'build'.
But then that is it, no offer to view on device like during the initial build stage. (no device popup)
What am I missing to get this to publish onto a test device again?
Any help or pointers are appreciated, I'm new to this Gradle thing, I have a feeling its something to do with that but I don't know where to start and Google doesn't seem to find anything useful to me :/

Xcode crashes when refreshing provisioning profiles

Last week I posted a question here where I explained why my Xcode is crashing when I press the refresh button. This question however got closed for being off topic but I dont really get why. (Stackoverflow should provide more information on this subject)
But I still got this problem and I cant get my app running with push notification because I think I'm using old provisioning profiles and I CANT refresh them without Xcode crashing!
I've created multiple apps with push notifications so I know the procedure but keep getting the error:
did Fail To Register For Remote Notifications With Error: Error Domain=NSCocoaErrorDomain Code=3000 "no valid 'aps-environment' entitlement string found for application" UserInfo=0x2340a0 {NSLocalizedDescription=no valid 'aps-environment' entitlement string found for application}
Does anybody know why my Xcode is crashing and how I can fix this?
Thanks.
And please post a comment if you're thinking of closing this question so I know why this question is closed.
Ravi is right. Here's Apple's official workaround:
Run /Applications/Utilities/Terminal.app and execute the following statement:
mkdir ~/Library/Developer/Xcode/OldPortalDBs; mv ~/Library/Developer/Xcode/connect1.apple.com* ~/Library/Developer/Xcode/OldPortalDBs
See: Xcode 4.6.1 crashing while interacting with the developer portal
It works for me if I removed this file "~/Library/Developer/Xcode/connect1.apple.com 4.6.1.db" before running XCode 4.6.1.
After some restarts and project cleans (and manually download!) it suddenly worked with push notifications. Xcode still crashes on refreshing and bug is reported.

Application Loader Error: Launch Path Not Accessible

I'm trying to submit an application to Apple but am coming up with an error in Application Launcher.
Once I choose the zip file I hit Send and it comes up with the error:
Exception while validating: launch path not accessible
No idea what to do here, can't find much info on it at all on the net.
I have tried reapplying my provisioning / distribution profiles with no luck. Have re-opened XCode many times in case it was confused.
I submitted the same app a week and a bit ago and it went through fine, it got rejected so I made a few small changes and now this error comes up - no big changes were made.
The only thing I can think of is that I needed to update XCode and the SDK - from xcode_3.2.4_and_ios_sdk_4.1 to xcode_3.2.5_and_ios_sdk_4.2_final as the iPad I am using was updated to 4.2.
Any ideas on where to go from here would be greatly appreciated.
i had same problem, closed App Loader, restarted App Loader, problem solved.