Application Loader Error: Launch Path Not Accessible - objective-c

I'm trying to submit an application to Apple but am coming up with an error in Application Launcher.
Once I choose the zip file I hit Send and it comes up with the error:
Exception while validating: launch path not accessible
No idea what to do here, can't find much info on it at all on the net.
I have tried reapplying my provisioning / distribution profiles with no luck. Have re-opened XCode many times in case it was confused.
I submitted the same app a week and a bit ago and it went through fine, it got rejected so I made a few small changes and now this error comes up - no big changes were made.
The only thing I can think of is that I needed to update XCode and the SDK - from xcode_3.2.4_and_ios_sdk_4.1 to xcode_3.2.5_and_ios_sdk_4.2_final as the iPad I am using was updated to 4.2.
Any ideas on where to go from here would be greatly appreciated.

i had same problem, closed App Loader, restarted App Loader, problem solved.

Related

Xcode 8 Archive Error with Apple

I have a project I updated using Xcode 8 and Swift 3. It runs fine and I'm ready to submit to Apple. I complete the Archive process and then click 'Validate' in Organizer. After a while it gave me the following error, twice:
I tried to search online for this error and can't find anything. Why am I getting this error? I've agreed to all the Terms and Conditions set by Apple in the iTunes Connect side of things. All of my certificates and Profiles are Active too. Is Apple just having issues right now? I've seen others get around this issue with using the Application Uploader.
It's not a fix but I did as others suggested in the past and uploaded the .ipa file to Apple using the Application Loader that is in Xcode already. Worked and received confirmation it reached Apple.

TestFlight. Upload build issue

I'm the only one stupid? Since yesterday evening I am trying to upload to TestFlight my project and see ...
Dear XXXXXX, While processing your iOS app, XXXXXX 1.0(2685), errors
occurred in the app thinning process, and your app couldn’t be
thinned. If your app contains bitcode, bitcode processing may have
failed. Because of these errors, this build of your app will not be
able to be submitted for review or placed on the App Store. For
information that may help resolve this issue, see Tech Note 2432.
Regards, The App Store team
iOS 10 problems ?
but validation is successful
bit code = off, privacy keys -> set & Two days ago it was Ok, project code is not changed
Thanks in advance for answers

Application stuck at "Powered by Titanium screen"

I'm trying to run an app made on Titanium in my cellphone. At first it was working fine, until i decided to debug my code. After that whenever i try to run it on my cellphone, it gets stuck # the powered by titanium screen (that red one).
I tried to delete my build folder as some people said after a bit o research but it won't work.
How can i solve this?
What I would try to do is:
clean the project (it also deletes the build folder, but I think it also cleans some more stuff in there).
when the app starts try to set an alert in app.js as the first thing - see if this alert shows, and if it does - move it to the next step until you find a place where it is no longer shown which might indicate that this is where you problem is.
Look at the device logs - if it's an android device open ddms and look at the logs while you run the app - see if anything pops up. If it's an iPhone on xCode you have some sort of console viewer for the phone (sorry - can't remember the name right now).
make sure you are not still running under debug mode.
BTW - you didn't mention if it happens on iPhone or Android? does it happens on the simulator as well?
I was having the same issue. From digging through Appcelerator's Jira I found we weren't alone, and also got a workaround that allows us to get past the splash screen. Check to see if there is a deploy.json file located in your application's directory on the device. If so delete it!
Here is more info on the issue https://jira.appcelerator.org/browse/TIMOB-16086.
It's rated as a high priority to be corrected for the 3.3.0 SDK release.

Xcode crashes when refreshing provisioning profiles

Last week I posted a question here where I explained why my Xcode is crashing when I press the refresh button. This question however got closed for being off topic but I dont really get why. (Stackoverflow should provide more information on this subject)
But I still got this problem and I cant get my app running with push notification because I think I'm using old provisioning profiles and I CANT refresh them without Xcode crashing!
I've created multiple apps with push notifications so I know the procedure but keep getting the error:
did Fail To Register For Remote Notifications With Error: Error Domain=NSCocoaErrorDomain Code=3000 "no valid 'aps-environment' entitlement string found for application" UserInfo=0x2340a0 {NSLocalizedDescription=no valid 'aps-environment' entitlement string found for application}
Does anybody know why my Xcode is crashing and how I can fix this?
Thanks.
And please post a comment if you're thinking of closing this question so I know why this question is closed.
Ravi is right. Here's Apple's official workaround:
Run /Applications/Utilities/Terminal.app and execute the following statement:
mkdir ~/Library/Developer/Xcode/OldPortalDBs; mv ~/Library/Developer/Xcode/connect1.apple.com* ~/Library/Developer/Xcode/OldPortalDBs
See: Xcode 4.6.1 crashing while interacting with the developer portal
It works for me if I removed this file "~/Library/Developer/Xcode/connect1.apple.com 4.6.1.db" before running XCode 4.6.1.
After some restarts and project cleans (and manually download!) it suddenly worked with push notifications. Xcode still crashes on refreshing and bug is reported.

Appcelerator Titanium does not run with sample application KitchenSink

I've installed Appcelerator Titanium Studio on a PC and I was not able to run the android simulator on it, so I was saying to myself "it should work on Mac at least"... and I installed a new Mac with Titanium on it, downloaded the SDK, then I imported the Kitchen Sink example and configured the run configuration with the default settings... and I'm getting exactly the same problem which is an infinite loop with the 'audio_flinged died' problem! So the best I can do is to view the Android simulator with the black window and "Android..." written on it.
What can I do to finally launch that example that is supposed to run? The best I did with my Windows 7 setup was to get the screen of an android cellphone WITHOUT any app on it (default apps), so it's pretty unuseful.
I'd really like to see what Titanium is capable to do.
The Mac ends (after a few mins) with "Launching New_configuration" has encountered a problem. Session initialization failed. "Session initialization failed Failed to get version"
The problem of the infinite loop with "AudioFlinger" still persist in the two cases (PC/Mac).
Any help would be greatly appreciated.
I helped someone with a similar question. He was getting a error which you don't seem to be but my answer walked him through checking the configuration was ok etc.
might help you:
Error running Android emulator from Titanium Studio