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Google play services not working in adobe air. It fails with the message given in screenshot. Will it be any configuration issue in developer console?
Based from this forum, adding "air." before the package name at Google Developer can solve the problem. Try also to upload an (test) APK to the Google Developer Console in order to test Google Play Services.
Check this tutorial from GitHub.
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enter image description hereI'm having trouble configuring the conversions API, I can't do it automatically and I can't do it manually either
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This Google bug. Google already knows about it.
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I managed to get the code runing to a point where i can upload and download files in my android app from google drive using the api. However i uploaded my app to Google Play and when a user installs it the first time the oauth 2 screen pops up and requires to select account(which is great) but when the user selects Google account the oauth screen just keep appearing and looping.
Did anyone encounter this before?
As stated in this thread, maybe you did not create credentials for your app. As described in this documentation, you must retrieve your SHA-1 keys for both the debug and production environments and add them in your credentials in the Google Developers Console.
I am trying to find the up to date instructions for creating a google android app credentials does not match the google developer console.
https://developers.google.com/youtube/android/player/register
there is no APIs & auth on the sidebar anymore:
In the sidebar on the left, expand APIs & auth. Next, click APIs. In the list of APIs, make sure the status is ON for the YouTube Data API v3.
Please advise.
-Tony
Ok, I figured it out. I was trying to do it from the Google Play Console rather than from the Google Developer Console. But I first needed to tie my Google Play Console to the Google Developer Console using my settings in my Google Play Console.
-Tony
I am trying to integrate Google Play game Services in unity for android platform.. And I have integrated and configured in google play developer console. And I have red all the forums and tried all the possibilities that our friends suggest but still When I am pressing login button nothing happens in android mobile..
Please some body help me solve this problem..
Thanks to all.
This is a pretty vague question, so here is a general answer:
First, check out the QuickStart for Google Play Game Services. This covers the general concepts. Pay special attention to how to configure your game in the developer console; this is where most of the problems first time developers with GPGS have issues.
Next, download the Unity plugin from GitHub:
https://github.com/playgameservices/play-games-plugin-for-unity
This repository also has instructions on how to configure the plug in within the Unity environment.
After that, run the samples provided with the plugin, these are applications that are known to work and demonstrate how to call the plugin.
Finally, integrate the plugin into your own game and enjoy!
Try to find application "Google Settings" in your mobile.
open "connected apps" and select your app here.
at bottom there will be a button "Disconnect",after these steps than try to login.
Or tell step by step how you are doing ?
I'm new on this Gmail Gadget developments and I follow the instructions here:
https://developers.google.com/gmail/contextual_gadgets
I follow the Hello World example, replacing the variables with my owns, generating the manifest, the specs, etc.
But when it comes to upload the manifest file, it's saying to go to
http://code.google.com/googleapps/console/a/yourDomainName
and log in there. Then there is a serie of steps depending on this one.
The problem here is, what is the address I have to put there? I did register on the Google Apps (for bussiness) and register a domain. Still that domain isn't work.
I found several people with the same problem and none gave them a solution:
How to create an account on Google Apps to use Google Apps Extensions Console?
Logging into Google Apps Extension Console
http://grokbase.com/t/gg/google-appengine/141vmhsdqr/how-do-i-log-in-to-google-apps-extensions-console
Anyone knows how to create a Gmail Contextual Gadget?
Thanks in advance!
Ok, so the Gmail Contextual Gadgets doc says "Gmail contextual gadgets can be listed for sale in the Google Apps Marketplace". The Google Apps Marketplace docs say apps can be published on the Chrome Web Store but the web store seems to want some sort of .json manifest file that doesn't fit the documentation for Contextual Gadgets (read: Google's documentation is terrible).
Instead, I found a section inside the developer's console on Contextual Gadgets. It's also different from the documentation, but seems like the right spot.
Open your Google developers console
Select or create a project
Open the Google Apps Marketplace SDK page
Click "Enable API"
Click "Configuration"
Check the box marked "Gmail contextual gadget extension"
There are then options to fill out info on the Contextual Gadget.
I suggest :
https://code.google.com/apis/console/
Go on that link a for log in use your Google Apps for bussiness account , then create new project (gadget) and then you can upload manifet. Sorry for my English.
Hope this will help you.