FileHelper attributes limitied to fields/members only - filehelpers

I use the FieldQuoted attribute in my form class. I noticed that I cannot put this attribute on properties. It only allows it on members/fields. Is there a reason for this? Can this be expanded to allow for properties?
Reason I ask is that I use this class in other places that are property friendly but not member friendly at all (e.g. MVC model binder).

According to Allow Properties instead of fields #67
Yes the library started with fields in 2004 mostly because if you
support properties you must to ensure that are writable, can throw
errors, can slow down assignment with custom code, also the reflection
of .net 1.1 were incredible slow and dynamic code generation for
fields was easy to implement
Later for backward compatibility and lazyness I didn't support
properties, now autoproperties work better thanks to work in this PR
#170
But we must to do the effort and support full properties and try to
make a little impact in the previous code to avoid weird errors, maybe
with new record classes
There seem to have been some changes made against Autoproperties full support #170 but this hasn't been included in the release yet. It only seems to be available on the master branch.
I will be merging this but later I will change the way it works to
avoid use of both autoproperties and fields and also to allow
properties in the general way, but your implementation make the use of
autoproperties a simple task
If you're not happy with using that, I would suggest just creating a separate class for the import/export to mirror your existing class but using fields, as suggested by the accepted answer to Formatting properties with FileHelper. Probably the safest bet for now until they get released.

Related

Data binding without a ViewModel

I am doing something I have never tried before. I am trying to create dynamic UI and bind it to a dynamic model. In other words, my web service is going to send back a small metadata description of my UI and the raw data to bind to it. Therefore, at build time, I don't know what UI I will be constructing and I don't know what my model will be. Binding them together seems VERY difficult if not impossible.
Mvx allows me to bind UI directly to a model WITHOUT it being an MvxViewModel. However, if I bind directly to the Model returned by the web service, I lose the ability to RaisePropertyChanged() since that only comes from MvxViewModel.
Normally, I would write a ViewModel that wraps the Model and have all the wrapped setters call RaisePropertyChanged(). However, in this case, my model is dynamic so I can't wrap it with a ViewModel at compile time since I don't know what it is until runtime.
Is there some cool trick I can use to construct a ViewModel that can wrap any C# model class and send out property changed events without knowing what properties the model class has until runtime?
I just discovered the DLR and the DynamicObject which seems to be perfect, but due to Apple restrictions, it will not work on Xamarin.iOS.
Without teasing DynamicObject into life on iOS, the main approaches that think of are:
You could change your webservice generation code so that it produces INotifyPropertyChanged - I've used libraries that do this - e.g. http://stacky.codeplex.com/SourceControl/latest#trunk/source/Stacky/Entities/Answer.cs - and if you can't change the webservice code generation itself, you might still be able to wrap or pervert the generated code using some kind of t4 or other templating trick.
You could investigate some kind of code that maps the web service objects to some kind of observable collection (Kiliman has suggested this in comments)
You could look at some kind of valueconverter (or maybe valuecombiner) which does the binding - I can fairly easily imagine a valueconverter which takes a wrapped model object and a string parameter (the property name) and which uses those two together (with some reflection) to work out what to do. I'm not as sure how this one would work with nested model objects... but even that could be possible...
You could look at some kind of custom binding extension for MvvmCross. This isn't as scary as it sounds, but does require some reflection trickery - to understand what might be involved take a look at the FieldBinding plugin - https://github.com/MvvmCross/MvvmCross-Plugins/tree/master/FieldBinding
During the actual data-binding process, the plugin will be called via IMvxSourceBindingFactoryExtension - that would be your opportunity to hook into some other custom change event (rather than INotifyPropertyChanged). It might take a little experimentation to get this right... especially if you have nested objects (which then require "chaining" within the binding)... but I think it should be possible to produce something this way.
I am not sure if what I finalized on supports all possible functionality, but so far, it seems to satisfy everything that I need.
I really liked the idea of writing my own IMvxSourceBindingFactoryExtension. However, in investigating how to do that, I started playing with the functionality that already exists within MvvmCross. I already knew that MvvmCross would honor an ObservableCollection. What I didn't know was that I could use [] in my binding expressions AND that not only would integer indexers work, but also string indexers on a Dictionary. I discovered that MvvmCross sample code already has an implementation of ObservableDictionary within its GIT repo. It turns out, that is all that I needed to solve my problem.
So my model contains static properties AND an ObservableDictionary<string,object> of dynamic properties where the key is the name of the dynamic property and the value is the value of the property.
My ViewModel wraps this model class to send out PropertyChanged notifications on the static properties. Since the Dictionary of dynamic properties is observable, MvvmCross already handles changes to members of that dictionary, including 2-way.
The final issue is how to bind to it in my binding expression. That is where the [] comes in. If my ObservableDictionary property name is called UserValues and it contains a value at key user1, then I can 2-way bind to it by using: UserValues[user1] and everything seems to work perfectly.
One issue I see is that I am now requiring my dynamic data source to return an ObservableDictionary to me instead of just a Dictionary. Is that asking too much?

What are Smalltalk pragmas conceptually?

I have used pragmas in Pharo Smalltalk and have an idea about how they work and have seen examples for what they are used in Pharo.
My questions are:
what are pragmas conceptually,
to what construct do they compare in other languages,
when should i introduce a pragma?
I already found an interesting article about their history: The history of VW Pragmas.
You must think of it as Annotations attached to a CompiledMethod, or if you want as additionnal properties.
Then, thanks to reflection, some tools can walk other compiled methods, collect those with certain annotations (properties) and apply some special handling, like constructing a menu, a list of preferences, or other UI, invoking every class methods marked as #initializer, or some mechanism could be walking the stack back until a method is marked as an #exceptionHandler ...
There are many possibilities, up to you to invent your own meta-property...
EDIT
For the second point, I don't know, it must be a language that can enumerate the methods, and can attach properties to them.
The third point is also hard to answer. In practice, I would say you would use some already existing annotations, but very rarely create a new one, unless you're trying to create a new framework for exception handling, or a new framework for GUI (you want to register some known events or some handlers...). The main usage I would see is for extending, composing an application with unrelated parts, like a main menu. It seems like a relatively un-intrusive way to introduce DECLARATIVE hooks - compared to the very intrusive way to override a well known method TheWorld>>mainMenu. It's also a bit lighter than registering/un-registering IMPERATIVELY via traditional message send at class initialization/unoading. On the other hand, the magic is a bit more hidden.

Rails 3.2 Mass Assignment

I'm hoping I can get some help with a mass assignment issue in my recently upgraded Rails 3.2 app.
I understand that in Rails 3.2 attributes are locked down by default and in order for them to be assigned I need to "unlock" them using attr_accessible. This works fine for normal model attributes.
However, I have a homegrown custom property mixin that allows me to add arbitrarily named properties to any model. These properties are stored in the custom_properties table. This mixin leverages method missing to look for a property from that table if I ask a model for a property like: foo.property_foobar.
Each model that uses this mixin can have X custom properties with arbitrary names. I don't have the ability to dictate the names of these properties which obviously makes it difficult to add to attr_accessible.
Does anyone have a recommendation on how I can allow mass assignment of these dynamic properties? I would rather not whitelist all model attributes.
Hopefully all of this makes sense. Thanks everyone!
Louis
One solution is to use attr_protected instead. This allows you to blacklist some attributes while allowing the rest. However, this is a bit harder to secure.
Another solution is to move assignment protection to the controller and allow/reject attributes as needed in each controller/action. There is a gem called strong parameters that allows this and it will also be included in Rails 4. I suggest this solution.
If none of the above work for you, maybe you should try another approach to implement those arbitrary attributes? For example, you could instead store them as a serialized hash in a database column.

Does adding PetaPoco attributes to POCO's have any negative side effects?

Our current application uses a smart object style for working with the database. We are looking at the feasibility of moving to PetaPoco instead. Looking over the features I notice you can add attributes to make it easier to CRUD objects. Does adding these attributes have any negative side effects that I should be aware of?
Has anyone found a reason NOT to use these decorators?
Directly to the use of the POCO object instance itself? None.
At least not that I would be aware of. Jon Skeet should be able to provide more info because he knows compiler inner workings through and through, so he knows exactly what happens with this metadata after it's been compiled.
Other implications indirectly related to these
There are of course implications when accessing these declarative attributes, because they're read using reflection which is normally a slow process.
But there's nothing to worry here, because PetaPoco is a smart library and reads these only once then compiles & caches these things, so you only get penalized once then you get blazing performance afterwards. Because it uses compiled code.
Non-performance related implications
By putting attributes (any) on your classes/properties/methods you somehow bind your code to particular engine that will use this class, because they're directives for this particular engine to understand your code.
In case of PetaPoco attributes this means that your class can be used with PetaPoco but not with some other DAL (ie. EF) unless you add attributes of that one as well (EF Code First uses the very same approach with attributes).
The second implication is related to back-end database. In case you rename a table, column or any other part that is provided in your PetaPoco attribute as a constant magic string, you will subsequently have to change this string as well. This just means that you have to be thorough when doing database changes...
One downside is that it breaks the separation between the "domain" layer and the "data" layer, since it introduces the PetaPoco file (which contains data logic) to domain classes that should really not have any knowledge or dependency on the data layer.
If you're doing a single-project MVC app or something then it's okay to just use the Models directory for both, but for non-trivial and separated apps you'll have to have two PetaPoco files or play around with abstracting portions of the file in order to annotate your models without making them "know too much" about the underlying data, or else have you specify the table and/or primary key name all over the place.

What is the best way to solve an Objective-C namespace collision?

Objective-C has no namespaces; it's much like C, everything is within one global namespace. Common practice is to prefix classes with initials, e.g. if you are working at IBM, you could prefix them with "IBM"; if you work for Microsoft, you could use "MS"; and so on. Sometimes the initials refer to the project, e.g. Adium prefixes classes with "AI" (as there is no company behind it of that you could take the initials). Apple prefixes classes with NS and says this prefix is reserved for Apple only.
So far so well. But appending 2 to 4 letters to a class name in front is a very, very limited namespace. E.g. MS or AI could have an entirely different meanings (AI could be Artificial Intelligence for example) and some other developer might decide to use them and create an equally named class. Bang, namespace collision.
Okay, if this is a collision between one of your own classes and one of an external framework you are using, you can easily change the naming of your class, no big deal. But what if you use two external frameworks, both frameworks that you don't have the source to and that you can't change? Your application links with both of them and you get name conflicts. How would you go about solving these? What is the best way to work around them in such a way that you can still use both classes?
In C you can work around these by not linking directly to the library, instead you load the library at runtime, using dlopen(), then find the symbol you are looking for using dlsym() and assign it to a global symbol (that you can name any way you like) and then access it through this global symbol. E.g. if you have a conflict because some C library has a function named open(), you could define a variable named myOpen and have it point to the open() function of the library, thus when you want to use the system open(), you just use open() and when you want to use the other one, you access it via the myOpen identifier.
Is something similar possible in Objective-C and if not, is there any other clever, tricky solution you can use resolve namespace conflicts? Any ideas?
Update:
Just to clarify this: answers that suggest how to avoid namespace collisions in advance or how to create a better namespace are certainly welcome; however, I will not accept them as the answer since they don't solve my problem. I have two libraries and their class names collide. I can't change them; I don't have the source of either one. The collision is already there and tips on how it could have been avoided in advance won't help anymore. I can forward them to the developers of these frameworks and hope they choose a better namespace in the future, but for the time being I'm searching a solution to work with the frameworks right now within a single application. Any solutions to make this possible?
Prefixing your classes with a unique prefix is fundamentally the only option but there are several ways to make this less onerous and ugly. There is a long discussion of options here. My favorite is the #compatibility_alias Objective-C compiler directive (described here). You can use #compatibility_alias to "rename" a class, allowing you to name your class using FQDN or some such prefix:
#interface COM_WHATEVER_ClassName : NSObject
#end
#compatibility_alias ClassName COM_WHATEVER_ClassName
// now ClassName is an alias for COM_WHATEVER_ClassName
#implementation ClassName //OK
//blah
#end
ClassName *myClass; //OK
As part of a complete strategy, you could prefix all your classes with a unique prefix such as the FQDN and then create a header with all the #compatibility_alias (I would imagine you could auto-generate said header).
The downside of prefixing like this is that you have to enter the true class name (e.g. COM_WHATEVER_ClassName above) in anything that needs the class name from a string besides the compiler. Notably, #compatibility_alias is a compiler directive, not a runtime function so NSClassFromString(ClassName) will fail (return nil)--you'll have to use NSClassFromString(COM_WHATERVER_ClassName). You can use ibtool via build phase to modify class names in an Interface Builder nib/xib so that you don't have to write the full COM_WHATEVER_... in Interface Builder.
Final caveat: because this is a compiler directive (and an obscure one at that), it may not be portable across compilers. In particular, I don't know if it works with the Clang frontend from the LLVM project, though it should work with LLVM-GCC (LLVM using the GCC frontend).
If you do not need to use classes from both frameworks at the same time, and you are targeting platforms which support NSBundle unloading (OS X 10.4 or later, no GNUStep support), and performance really isn't an issue for you, I believe that you could load one framework every time you need to use a class from it, and then unload it and load the other one when you need to use the other framework.
My initial idea was to use NSBundle to load one of the frameworks, then copy or rename the classes inside that framework, and then load the other framework. There are two problems with this. First, I couldn't find a function to copy the data pointed to rename or copy a class, and any other classes in that first framework which reference the renamed class would now reference the class from the other framework.
You wouldn't need to copy or rename a class if there were a way to copy the data pointed to by an IMP. You could create a new class and then copy over ivars, methods, properties and categories. Much more work, but it is possible. However, you would still have a problem with the other classes in the framework referencing the wrong class.
EDIT: The fundamental difference between the C and Objective-C runtimes is, as I understand it, when libraries are loaded, the functions in those libraries contain pointers to any symbols they reference, whereas in Objective-C, they contain string representations of the names of thsoe symbols. Thus, in your example, you can use dlsym to get the symbol's address in memory and attach it to another symbol. The other code in the library still works because you're not changing the address of the original symbol. Objective-C uses a lookup table to map class names to addresses, and it's a 1-1 mapping, so you can't have two classes with the same name. Thus, to load both classes, one of them must have their name changed. However, when other classes need to access one of the classes with that name, they will ask the lookup table for its address, and the lookup table will never return the address of the renamed class given the original class's name.
Several people have already shared some tricky and clever code that might help solve the problem. Some of the suggestions may work, but all of them are less than ideal, and some of them are downright nasty to implement. (Sometimes ugly hacks are unavoidable, but I try to avoid them whenever I can.) From a practical standpoint, here are my suggestions.
In any case, inform the developers of both frameworks of the conflict, and make it clear that their failure to avoid and/or deal with it is causing you real business problems, which could translate into lost business revenue if unresolved. Emphasize that while resolving existing conflicts on a per-class basis is a less intrusive fix, changing their prefix entirely (or using one if they're not currently, and shame on them!) is the best way to ensure that they won't see the same problem again.
If the naming conflicts are limited to a reasonably small set of classes, see if you can work around just those classes, especially if one of the conflicting classes isn't being used by your code, directly or indirectly. If so, see whether the vendor will provide a custom version of the framework that doesn't include the conflicting classes. If not, be frank about the fact that their inflexibility is reducing your ROI from using their framework. Don't feel bad about being pushy within reason — the customer is always right. ;-)
If one framework is more "dispensable", you might consider replacing it with another framework (or combination of code), either third-party or homebrew. (The latter is the undesirable worst-case, since it will certainly incur additional business costs, both for development and maintenance.) If you do, inform the vendor of that framework exactly why you decided to not use their framework.
If both frameworks are deemed equally indispensable to your application, explore ways to factor out usage of one of them to one or more separate processes, perhaps communicating via DO as Louis Gerbarg suggested. Depending on the degree of communication, this may not be as bad as you might expect. Several programs (including QuickTime, I believe) use this approach to provide more granular security provided by using Seatbelt sandbox profiles in Leopard, such that only a specific subset of your code is permitted to perform critical or sensitive operations. Performance will be a tradeoff, but may be your only option
I'm guessing that licensing fees, terms, and durations may prevent instant action on any of these points. Hopefully you'll be able to resolve the conflict as soon as possible. Good luck!
This is gross, but you could use distributed objects in order to keep one of the classes only in a subordinate programs address and RPC to it. That will get messy if you are passing a ton of stuff back and forth (and may not be possible if both class are directly manipulating views, etc).
There are other potential solutions, but a lot of them depend on the exact situation. In particular, are you using the modern or legacy runtimes, are you fat or single architecture, 32 or 64 bit, what OS releases are you targeting, are you dynamically linking, statically linking, or do you have a choice, and is it potentially okay to do something that might require maintenance for new software updates.
If you are really desperate, what you could do is:
Not link against one of the libraries directly
Implement an alternate version of the objc runtime routines that changes the name at load time (checkout the objc4 project, what exactly you need to do depends on a number of the questions I asked above, but it should be possible no matter what the answers are).
Use something like mach_override to inject your new implementation
Load the new library using normal methods, it will go through the patched linker routine and get its className changed
The above is going to be pretty labor intensive, and if you need to implement it against multiple archs and different runtime versions it will be very unpleasant, but it can definitely be made to work.
Have you considered using the runtime functions (/usr/include/objc/runtime.h) to clone one of the conflicting classes to a non-colliding class, and then loading the colliding class framework? (this would require the colliding frameworks to be loaded at different times to work.)
You can inspect the classes ivars, methods (with names and implementation addresses) and names with the runtime, and create your own as well dynamically to have the same ivar layout, methods names/implementation addresses, and only differ by name (to avoid the collision)
Desperate situations call for desperate measures. Have you considered hacking the object code (or library file) of one of the libraries, changing the colliding symbol to an alternative name - of the same length but a different spelling (but, recommendation, the same length of name)? Inherently nasty.
It isn't clear if your code is directly calling the two functions with the same name but different implementations or whether the conflict is indirect (nor is it clear whether it makes any difference). However, there's at least an outside chance that renaming would work. It might be an idea, too, to minimize the difference in the spellings, so that if the symbols are in a sorted order in a table, the renaming doesn't move things out of order. Things like binary search get upset if the array they're searching isn't in sorted order as expected.
#compatibility_alias will be able to solve class namespace conflicts, e.g.
#compatibility_alias NewAliasClass OriginalClass;
However, this will not resolve any of the enums, typedefs, or protocol namespace collisions. Furthermore, it does not play well with #class forward decls of the original class. Since most frameworks will come with these non-class things like typedefs, you would likely not be able to fix the namespacing problem with just compatibility_alias.
I looked at a similar problem to yours, but I had access to source and was building the frameworks.
The best solution I found for this was using #compatibility_alias conditionally with #defines to support the enums/typedefs/protocols/etc. You can do this conditionally on the compile unit for the header in question to minimize risk of expanding stuff in the other colliding framework.
It seems that the issue is that you can't reference headers files from both systems in the same translation unit (source file). If you create objective-c wrappers around the libraries (making them more usable in the process), and only #include the headers for each library in the implementation of the wrapper classes, that would effectively separate name collisions.
I don't have enough experience with this in objective-c (just getting started), but I believe that is what I would do in C.
Prefixing the files is the simplest solution I am aware of.
Cocoadev has a namespace page which is a community effort to avoid namespace collisions.
Feel free to add your own to this list, I believe that is what it is for.
http://www.cocoadev.com/index.pl?ChooseYourOwnPrefix
If you have a collision, I would suggest you think hard about how you might refactor one of the frameworks out of your application. Having a collision suggests that the two are doing similar things as it is, and you likely could get around using an extra framework simply by refactoring your application. Not only would this solve your namespace problem, but it would make your code more robust, easier to maintain, and more efficient.
Over a more technical solution, if I were in your position this would be my choice.
If the collision is only at the static link level then you can choose which library is used to resolve symbols:
cc foo.o -ldog bar.o -lcat
If foo.o and bar.o both reference the symbol rat then libdog will resolve foo.o's rat and libcat will resolve bar.o's rat.
Just a thought.. not tested or proven and could be way of the mark but in have you considered writing an adapter for the class's you use from the simpler of the frameworks.. or at least their interfaces?
If you were to write a wrapper around the simpler of the frameworks (or the one who's interfaces you access the least) would it not be possible to compile that wrapper into a library. Given the library is precompiled and only its headers need be distributed, You'd be effectively hiding the underlying framework and would be free to combine it with the second framework with clashing.
I appreciate of course that there are likely to be times when you need to use class's from both frameworks at the same time however, you could provide factories for further class adapters of that framework. On the back of that point I guess you'd need a bit of refactoring to extract out the interfaces you are using from both frameworks which should provide a nice starting point for you to build your wrapper.
You could build upon the library as you and when you need further functionality from the wrapped library, and simply recompile when you it changes.
Again, in no way proven but felt like adding a perspective. hope it helps :)
If you have two frameworks that have the same function name, you could try dynamically loading the frameworks. It'll be inelegant, but possible. How to do it with Objective-C classes, I don't know. I'm guessing the NSBundle class will have methods that'll load a specific class.