Minecraft modding 1.7.10 setTextureName not working - minecraft

I am making a new mod and my block textures work fine but my item textures dont
i need assistance on this because i just started to code java
This Is My Script:
package com.HaydenMod.item;
import com.HaydenMod.lib.RefStrings;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
public class DiamondShard {
public static void MainRegistery(){
intializeItem();
registerItem();
}
public static Item Dshard;
public static void intializeItem(){
Dshard = new Item().setUnlocalizedName("Dshard").setCreativeTab(CreativeTabs.tabMaterials).setTextureName(RefStrings.MODID + ":Diamond_Shard").setMaxStackSize(16);
}
public static void registerItem(){
GameRegistry.registerItem(Dshard, Dshard.getUnlocalizedName());
}
}

Try
.setTextureName(RefStrings.MODID + ":" + "Diamond_Shard")
If it dosn't work can you attach a pastebin with the error log

YourItemName= new Item().setUnlocalizedName("YourItemName").setTextureName("yourModFile:YourtextureImageNAme").setCreativeTab(TheCreativeTabYouWantToPutItIn);
This is what is used and it works perfectly. The TextureName has to be exactly the same as the TextureName in the source folder.
For example, my TextureName is blah.png and in my source folder. When calling it, should write it as setTextureName("yourModFile:blah").

Related

Adding Apache POI 4.0.1 library not sufficient to use XSSFWorkbook

I am using the following tutorial to realize a Selenium Keyword Driven Framework : http://toolsqa.com/selenium-webdriver/keyword-driven-framework/set-excel-apache-poi/
For the part which ask to create an "util" package with an ExcelUtils class, I followed the instructions which begin by adding a jar to the project libraries.
This jar is for the library apache-poi-4.0.1 : poi-4.0.1.jar.
But even with this library and it's attached source, classes XSSFWorkbook, XSSFSheet and XSSFCell do not exist.
So my question is, which part of the tutorial I am missing? Or which library I am missing?
I am using Eclipse Oxygen with the JRE JavaSE-1.8
Package utils;
import java.io.FileInputStream;
public class ExcelUtils {
private static XSSFSheet ExcelWSheet;
private static XSSFWorkbook ExcelWBook;
private static XSSFCell Cell;
//This method is to set the File path and to open the Excel file
//Pass Excel Path and SheetName as Arguments to this method
public static void setExcelFile(String Path,String SheetName) throws Exception {
FileInputStream ExcelFile = new FileInputStream(Path);
ExcelWBook = new XSSFWorkbook(ExcelFile);
ExcelWSheet = ExcelWBook.getSheet(SheetName);
}
//This method is to read the test data from the Excel cell
//In this we are passing parameters/arguments as Row Num and Col Num
public static String getCellData(int RowNum, int ColNum) throws Exception{
Cell = ExcelWSheet.getRow(RowNum).getCell(ColNum);
String CellData = Cell.getStringCellValue();
return CellData;
}
}
You are missing the below piece of code
import org.apache.poi.xssf.usermodel.XSSFCell;
import org.apache.poi.xssf.usermodel.XSSFSheet;
import org.apache.poi.xssf.usermodel.XSSFWorkbook;
I finally found a solution.
I had to download 5 other libraries :
poi-examples-4.0.1
poi-excelant-4.0.1
poi-ooxml-4.0.1
poi-ooxml-schemas-4.0.1
poi-scratchpad-4.0.1
After that, I can use XSSF classes.
You need the poi-ooxml dependency as well.
This is how it looks in Gradle, just change $apachePoiVersion to the version you want.
implementation "org.apache.poi:poi:$apachePoiVersion"
implementation "org.apache.poi:poi-ooxml:$apachePoiVersion"

Sonar Custom Widget

I created a widget using the source code available in github. Now I'm using that widget in SonarQube V5.3. This is where I got the source code from:
https://github.com/SonarSource/sonar-examples/tree/master/plugins/sonar-reference-plugin
When I use this widget it is showing up the same data across multiple projects. I would like to know if there is any way I can display different data for different projects. Please share your ideas. Below is the code that displays the ruby widget
import org.sonar.api.web.AbstractRubyTemplate;
import org.sonar.api.web.Description;
import org.sonar.api.web.RubyRailsWidget;
import org.sonar.api.web.UserRole;
import org.sonar.api.web.WidgetCategory;
import org.sonar.api.web.WidgetProperties;
import org.sonar.api.web.WidgetProperty;
import org.sonar.api.web.WidgetPropertyType;
import org.sonar.api.batch.CheckProject;
import org.sonar.api.resources.Project;
#UserRole(UserRole.USER)
#Description("Sample")
#WidgetCategory("Sample")
#WidgetProperties({
#WidgetProperty(key = "Index",type=WidgetPropertyType.TEXT
),
})
public class OneMoreRubyWidget extends AbstractRubyTemplate implements RubyRailsWidget {
#Override
public String getId() {
return "Sample";
}
#Override
public String getTitle() {
return "Sample";
}
#Override
protected String getTemplatePath() {
return "/example/Index.html.erb";
}
}
Thank you so much in advance
You haven't specified global scope for your widget (#WidgetScope("GLOBAL")) in the .java file, so this is a question of what's in your .erb file.
This Widget Lab property widget should give you some pointers. Specifically: you want to pick up #project in your widget, and query with #project.uuid. Here's another project-level widget for comparison.
You should be aware, though, that SonarSource is actively working to remove Ruby from the platform, so at some future date, you'll probably end up re-writing your widgets (likely in pure JavaScript).

jbehave run only specific story

I have jbehave integrated with Selenium. I am running my tests through command line as below
C:\eclipse_workspace\MySeleniumTests>mvn clean test -Dwebdriver.firefox.bin="C:\Program Files\Mozilla\Firefox\firefox.exe"
I have used jbehave-maven-plugin. Maven picks up all the Embedder impl (JunitStories in my case) from the source directory and execute them one by one. Configuration for that is <include>**/*Stories.java</include> in pom.xml
It then looks for relevant .story files in the specified dir and executes them. Say, I have two story files one.story and two.story, both of them are executed.
Over a time, number of story files are going to increase I only want to execute specific story files should there be a way to do this? I am thinking to pass specific story file names as run time parameters but don’t know what is required to make that happen.
I got it working with the below code
mvn clean test -Dwebdriver.firefox.bin="C:\Program Files\Mozilla\Firefox\firefox.exe" -Dstory=myStory.story
Override storyPaths() method in embedder class as below.
public class MyTestStories extends JUnitStories /* InjectableEmbedder */{
#Override
protected List<String> storyPaths() {
List<String> storiesToRun = new ArrayList<String>();
String storyProperty = System.getProperty("story");
if (storyProperty == null || storyProperty.isEmpty()) {
throw new RuntimeException("Please specify which stories to run");
}
String[] storyNames = storyProperty.split(",");
StoryFinder sf = new StoryFinder();
URL baseUrl = CodeLocations.codeLocationFromClass(this.getClass());
for (String storyName : storyNames) {
storiesToRun.addAll(sf.findPaths(baseUrl, storyName, ""));
}
return storiesToRun;
}
Try the following:
mvn clean test -Dwebdriver.firefox.bin="C:\Program Files\Mozilla\Firefox\firefox.exe" -Djbehave.story.name=<story filename without extension (wildcards are supported)>
You should also use custom test suite implementation:
public abstract class JBehaveTestSuite extends ThucydidesJUnitStories {
private static final String STORY_NAME_PATTERN = "**/${jbehave.story.name:*}.story";
public JBehaveTestSuite() {
findStoriesCalled(storyNamesFromEnvironmentVariable());
}
#Override
public void run() throws Throwable {
super.run();
}
private String storyNamesFromEnvironmentVariable() {
return SystemPropertyUtils.resolvePlaceholders(STORY_NAME_PATTERN);
}
}

JSLint4Java usage

JSLint4Java is a Java wrapper for JSLint. I need something like this for use in my GWT project, but the only way to use JSLint4Java seems to be from command line or with an ANT task. Does anyone know if there is any way to just import the JARs and use them in a project? When I try adding them to the GWT WAR folder, I get lots of errors like 'xxx cannot be resolved to a type'.
Thanks.
Yes you can import the jar and use it like this :
import com.googlecode.jslint4java.Issue;
import com.googlecode.jslint4java.JSLint;
import com.googlecode.jslint4java.JSLintBuilder;
import com.googlecode.jslint4java.JSLintResult;
public static void lint(final String filePath) throws FileNotFoundException, IOException {
String fileContent = Streams.read(new FileInputStream(new File(filePath))));
JSLintBuilder builder = new JSLintBuilder();
JSLint jsLint = builder.fromDefault();
JSLintResult result = jsLint.lint("test.js", fileContent);
for (Issue issue : result.getIssues()) {
System.out.println(issue.toString());
}
}

How do I create a custom directive for Apache Velocity

I am using Apache's Velocity templating engine, and I would like to create a custom Directive. That is, I want to be able to write "#doMyThing()" and have it invoke some java code I wrote in order to generate the text.
I know that I can register a custom directive by adding a line
userdirective=my.package.here.MyDirectiveName
to my velocity.properties file. And I know that I can write such a class by extending the Directive class. What I don't know is how to extend the Directive class -- some sort of documentation for the author of a new Directive. For instance I'd like to know if my getType() method return "BLOCK" or "LINE" and I'd like to know what should my setLocation() method should do?
Is there any documentation out there that is better than just "Use the source, Luke"?
On the Velocity wiki, there's a presentation and sample code from a talk I gave called "Hacking Velocity". It includes an example of a custom directive.
Also was trying to come up with a custom directive. Couldn't find any documentation at all, so I looked at some user created directives: IfNullDirective (nice and easy one), MergeDirective as well as velocity build-in directives.
Here is my simple block directive that returns compressed content (complete project with some directive installation instructions is located here):
import java.io.IOException;
import java.io.StringWriter;
import java.io.Writer;
import org.apache.velocity.context.InternalContextAdapter;
import org.apache.velocity.exception.MethodInvocationException;
import org.apache.velocity.exception.ParseErrorException;
import org.apache.velocity.exception.ResourceNotFoundException;
import org.apache.velocity.exception.TemplateInitException;
import org.apache.velocity.runtime.RuntimeServices;
import org.apache.velocity.runtime.directive.Directive;
import org.apache.velocity.runtime.parser.node.Node;
import org.apache.velocity.runtime.log.Log;
import com.googlecode.htmlcompressor.compressor.HtmlCompressor;
/**
* Velocity directive that compresses an HTML content within #compressHtml ... #end block.
*/
public class HtmlCompressorDirective extends Directive {
private static final HtmlCompressor htmlCompressor = new HtmlCompressor();
private Log log;
public String getName() {
return "compressHtml";
}
public int getType() {
return BLOCK;
}
#Override
public void init(RuntimeServices rs, InternalContextAdapter context, Node node) throws TemplateInitException {
super.init(rs, context, node);
log = rs.getLog();
//set compressor properties
htmlCompressor.setEnabled(rs.getBoolean("userdirective.compressHtml.enabled", true));
htmlCompressor.setRemoveComments(rs.getBoolean("userdirective.compressHtml.removeComments", true));
}
public boolean render(InternalContextAdapter context, Writer writer, Node node)
throws IOException, ResourceNotFoundException, ParseErrorException, MethodInvocationException {
//render content to a variable
StringWriter content = new StringWriter();
node.jjtGetChild(0).render(context, content);
//compress
try {
writer.write(htmlCompressor.compress(content.toString()));
} catch (Exception e) {
writer.write(content.toString());
String msg = "Failed to compress content: "+content.toString();
log.error(msg, e);
throw new RuntimeException(msg, e);
}
return true;
}
}
Block directives always accept a body and must end with #end when used in a template. e.g. #foreach( $i in $foo ) this has a body! #end
Line directives do not have a body or an #end. e.g. #parse( 'foo.vtl' )
You don't need to both with setLocation() at all. The parser uses that.
Any other specifics i can help with?
Also, have you considered using a "tool" approach? Even if you don't use VelocityTools to automatically make your tool available and whatnot, you can just create a tool class that does what you want, put it in the context and either have a method you call to generate content or else just have its toString() method generate the content. e.g. $tool.doMyThing() or just $myThing
Directives are best for when you need to mess with Velocity internals (access to InternalContextAdapter or actual Nodes).
Prior to velocity v1.6 I had a #blockset($v)#end directive to be able to deal with a multiline #set($v) but this function is now handled by the #define directive.
Custom block directives are a pain with modern IDEs because they don't parse the structure correctly, assuming your #end associated with #userBlockDirective is an extra and paints the whole file RED. They should be avoided if possible.
I copied something similar from the velocity source code and created a "blockset" (multiline) directive.
import org.apache.velocity.runtime.directive.Directive;
import org.apache.velocity.runtime.RuntimeServices;
import org.apache.velocity.runtime.parser.node.Node;
import org.apache.velocity.context.InternalContextAdapter;
import org.apache.velocity.exception.MethodInvocationException;
import org.apache.velocity.exception.ResourceNotFoundException;
import org.apache.velocity.exception.ParseErrorException;
import org.apache.velocity.exception.TemplateInitException;
import java.io.Writer;
import java.io.IOException;
import java.io.StringWriter;
public class BlockSetDirective extends Directive {
private String blockKey;
/**
* Return name of this directive.
*/
public String getName() {
return "blockset";
}
/**
* Return type of this directive.
*/
public int getType() {
return BLOCK;
}
/**
* simple init - get the blockKey
*/
public void init( RuntimeServices rs, InternalContextAdapter context,
Node node )
throws TemplateInitException {
super.init( rs, context, node );
/*
* first token is the name of the block. I don't even check the format,
* just assume it looks like this: $block_name. Should check if it has
* a '$' or not like macros.
*/
blockKey = node.jjtGetChild( 0 ).getFirstToken().image.substring( 1 );
}
/**
* Renders node to internal string writer and stores in the context at the
* specified context variable
*/
public boolean render( InternalContextAdapter context, Writer writer,
Node node )
throws IOException, MethodInvocationException,
ResourceNotFoundException, ParseErrorException {
StringWriter sw = new StringWriter(256);
boolean b = node.jjtGetChild( 1 ).render( context, sw );
context.put( blockKey, sw.toString() );
return b;
}
}