Real time GPS UWP - background

I really want to know how do I can update the position of the user in the map while the UWP app was running in bakground
Here is my code right now
private async void PinPoints()
{
//Pin point to the map
Windows.Devices.Geolocation.Geopoint position = await Library.Position();
double lat = position.Position.Latitude;
double lon = position.Position.Longitude;
//Geoposition alttest = await Library.Temp();
//alt = alttest.Coordinate.Altitude;
DependencyObject marker = Library.Marker(""
//+ Environment.NewLine + "Altitude " + alt
);
Display.Children.Add(marker);
Windows.UI.Xaml.Controls.Maps.MapControl.SetLocation(marker, position);
Windows.UI.Xaml.Controls.Maps.MapControl.SetNormalizedAnchorPoint(marker, new Point(0.5, 0.5));
Display.LandmarksVisible = true;
Display.ZoomLevel = 16;
Display.Center = position;
}
This function will pinpoint the current location for me but it will do only when user open this page due to I've put it in the public Map() {}
Current : Get the location when open map page and when I walk the map still be the same place
What I want : The position keep changing while I move on and also run on background (If application is close location data still changed)
Is there any code to solve this location problem if I have to add code where should I fix and what should I do?
Additional now I perform the background (Not sure is it work or not) by create the Window Runtime Component (Universal) with class like this
*I already put this project as the reference of the main one
namespace BackgroundRunning
{
public sealed class TaskBG : IBackgroundTask
{
BackgroundTaskDeferral _deferral = null;
Accelerometer _accelerometer = null;
Geolocator _locator = new Geolocator();
public void Run(IBackgroundTaskInstance taskInstance)
{
_deferral = taskInstance.GetDeferral();
try
{
// force gps quality readings
_locator.DesiredAccuracy = PositionAccuracy.High;
taskInstance.Canceled += taskInstance_Canceled;
_accelerometer = Windows.Devices.Sensors.Accelerometer.GetDefault();
_accelerometer.ReportInterval = _accelerometer.MinimumReportInterval > 5000 ? _accelerometer.MinimumReportInterval : 5000;
_accelerometer.ReadingChanged += accelerometer_ReadingChanged;
}
catch (Exception ex)
{
// Add your chosen analytics here
System.Diagnostics.Debug.WriteLine(ex);
}
}
void taskInstance_Canceled(IBackgroundTaskInstance sender, BackgroundTaskCancellationReason reason)
{
_deferral.Complete();
}
async void accelerometer_ReadingChanged(Windows.Devices.Sensors.Accelerometer sender, Windows.Devices.Sensors.AccelerometerReadingChangedEventArgs args)
{
try
{
if (_locator.LocationStatus != PositionStatus.Disabled)
{
try
{
Geoposition pos = await _locator.GetGeopositionAsync();
}
catch (Exception ex)
{
if (ex.HResult != unchecked((int)0x800705b4))
{
System.Diagnostics.Debug.WriteLine(ex);
}
}
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine(ex);
}
}
public void Dispose()
{
if (_accelerometer != null)
{
_accelerometer.ReadingChanged -= accelerometer_ReadingChanged;
_accelerometer.ReportInterval = 0;
}
}
}
}

Your Solution :
Make 3 projects in your solution.
1> Background Task "references App_Code"
2> App_Code "contains calculations,mostly Backend Code"
3> Map(Main Project) "references App_Code"
Register a background Task to your project and specify the time interval after which it should run again
Scenario 1> App Open,User Requests Update
Trigger Your background Task from code behind.
Scenario 2> App Closed,Not Being Used
Run your background task!
So basically keep your backgroundTask simple(make it a class in whose run method you just call the proper App_Code Classes Method) and all calculations that you want to happen in the background keep them in App_Code. Also, if I am no wrong the minimum interval between which a background Task is triggered by itself cannot be set below 15 minutes.
For real-time you could look at SignalR ( can't help any further here)

Related

How to update the map properly using canvas and a button when the players relocate to a new location?

My game snapshot Attachment> Blockquote
My canvas constructs
public class DrawingView4 extends View{
DrawingView4(Context context4)
{
super(context4);
}
#Override protected void onDraw(Canvas canvas4)
{
int tile4=0;
if (DoneDrawFacilities && doneloading) {
}
else {
for (int i4=0; i4< 17 && notfixingorientation; i4++){
if (i4< 16) {
for (int ii4=0; ii4 < 16; ii4++){
try {
//Checking the data of all spots of the game map from package directory.
//Then Draw in canvas if the data of the spot occupied by type of human and core facilities,
FacilityList = new Gson().fromJson(FileUtil.readFile(FileUtil.getPackageDataDir(getApplicationContext()).concat("/GameResource/Tile".concat(String.valueOf((long)(tile4 + 1)).concat(".data")))), new TypeToken<ArrayList<HashMap<String, Object>>>(){}.getType());
if (FacilityList.get((int)0).get("Type").toString().equals("Human")) {
canvas4.drawBitmap(BitmapFactory.decodeFile(AllObjects.getString(String.valueOf((long)(tile4)), "")),null,new Rect(ii4*120, i4*120, 120*(ii4+1),120*(i4+1)), null);
}
if (FacilityList.get((int)0).get("Type").toString().equals("Core")) {
if (FacilityList.get((int)0).get("Name").toString().equals("Arena")) {
canvas4.drawBitmap(BitmapFactory.decodeFile(AllObjects.getString(String.valueOf((long)(tile4)), "")),null,new Rect(7*120, 7*120, 120*(8+1),120*(8+1)), null);
}
else {
}
}
} catch (Exception e) {
}
FacilityList.clear();
tile4++;
}
}
else {
DoneDrawFacilities = true;
}
}
}
}}
Blockquote
My Relocate button
//I use sharepreference called AllObjects rather than a list and I Only update the path of objects in specific tile in sharedpreference such as in variable 1, 2, etc. and then re-draw using this code below, next time I update the objects path and get this object path from the same json file in the package directory. Too decode to Bitmap and then Draw in canvas.
//Some other code are removed that just updating some data in specific file directory.
AA_structures_facilities.removeAllViews();
AA_structures_facilities.addView(new DrawingView4(GameActivity.this));
// But It freezes the screen or stop me from touching the touch event in a second everytime I update new canvas.
//WHILE MY touchevent is hundled in the parent LinearLayout where the canvas is placed.

Show a toast message when a text is recognized from camera

I am trying to detect a text with a specific format from a live camera feed and show a toast message when that text is detected automatically.
I was able to detect the text and put a box around it. But I'm having a hard time showing that toast message.
This is the receiveDetections method from the Processor
#Override
public void receiveDetections(Detector.Detections<TextBlock> detections) {
mGraphicOverlay.clear();
SparseArray<TextBlock> items = detections.getDetectedItems();
for (int i = 0; i < items.size(); ++i) {
TextBlock item = items.valueAt(i);
if (item != null && item.getValue() != null) {
Log.d("OcrDetectorProcessor", "Text detected! " + item.getValue());
// Check if it is the correct format
if (item.getValue().matches("^\\d{3} \\d{3} \\d{4} \\d{4}")){
OcrGraphic graphic = new OcrGraphic(mGraphicOverlay, item);
mGraphicOverlay.add(graphic);
// Show the toast message
}
}
}
}
-> Showing a toast is not my end goal, If I'm able to fix that I'll fix the main problem.
-> I'm building on top of the code labs tutorial for the text vision api
First pass context to OcrDetectorProcessor class from OcrCaptureActivity and runUiThread from that context. This piece of code show all text at once. If you want to show words one by one you need to split from TextBlock items.
Context context;
OcrDetectorProcessor(GraphicOverlay<OcrGraphic> ocrGraphicOverlay, Context context) {
mGraphicOverlay = ocrGraphicOverlay;
this.context = context;
}
#Override
public void receiveDetections(Detector.Detections<TextBlock> detections) {
mGraphicOverlay.clear();
final String result;
String detectedText = "";
SparseArray<TextBlock> items = detections.getDetectedItems();
for (int i = 0; i < items.size(); ++i) {
final TextBlock item = items.valueAt(i);
OcrGraphic graphic = new OcrGraphic(mGraphicOverlay, item);
mGraphicOverlay.add(graphic);
detectedText += item.getValue();
}
result = detectedText;
((OcrCaptureActivity)context).runOnUiThread(new Runnable() {
#Override
public void run() {
Toast.makeText(context, result, Toast.LENGTH_SHORT).show();
}
});
}

Capturing Black image with Flash_ON in Nexus 4 in android

I am using custom camera in android.When i am capturing image with Flash_ON, the image is too dark almost black in Nexus 4 only.But it is fine on other devices.Please help me .
My code is given below :-
CameraInfo cameraInfo = new CameraInfo();
Camera.getCameraInfo(cameraId, cameraInfo);
Camera.Parameters parameters = camera.getParameters();
Size bestPreviewSize = determineBestPreviewSize(parameters);
Size bestPictureSize = determineBestPictureSize(parameters);
mSize = bestPreviewSize;
parameters.setPreviewSize(bestPreviewSize.width,.setPreviewSize(bestPreviewSize.width,
parameters.setPictureSize(bestPictureSize.width, bestPictureSize.height);
if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
} else {
parameters.setFlashMode(Parameters.FLASH_MODE_ON);
parameters.setSceneMode(Parameters.SCENE_MODE_AUTO);
parameters.setFocusMode(Parameters.FOCUS_MODE_AUTO);
}
camera.setParameters(parameters);
Just change the value of Parameter you need to set as follows
parameters.setFlashMode(Parameters.FLASH_MODE_TORCH);
Flash should turn off automatically. If it doesn't then turn off it manually in shutter callback
ShutterCallback shutterCallback = new ShutterCallback() {
#Override
public void onShutter() {
try {
Parameters params = camera.getParameters();
params.setFlashMode(Parameters.FLASH_MODE_OFF);
camera.setParameters(params);
} catch (Exception e) {
}
}
};

Unpredictable result of DriveId.getResourceId() in Google Drive Android API

The issue is that the 'resourceID' from 'DriveId.getResourceId()' is not available (returns NULL) on newly created files (product of 'DriveFolder.createFile(GAC, meta, cont)'). If the file is retrieved by a regular list or query procedure, the 'resourceID' is correct.
I suspect it is a timing/latency issue, but it is not clear if there is an application action that would force refresh. The 'Drive.DriveApi.requestSync(GAC)' seems to have no effect.
UPDATE (07/22/2015)
Thanks to the prompt response from Steven Bazyl (see comments below), I finally have a satisfactory solution using Completion Events. Here are two minified code snippets that deliver the ResourceId to the app as soon as the newly created file is propagated to the Drive:
File creation, add change subscription:
public class CreateEmptyFileActivity extends BaseDemoActivity {
private static final String TAG = "_X_";
#Override
public void onConnected(Bundle connectionHint) { super.onConnected(connectionHint);
MetadataChangeSet meta = new MetadataChangeSet.Builder()
.setTitle("EmptyFile.txt").setMimeType("text/plain")
.build();
Drive.DriveApi.getRootFolder(getGoogleApiClient())
.createFile(getGoogleApiClient(), meta, null,
new ExecutionOptions.Builder()
.setNotifyOnCompletion(true)
.build()
)
.setResultCallback(new ResultCallback<DriveFileResult>() {
#Override
public void onResult(DriveFileResult result) {
if (result.getStatus().isSuccess()) {
DriveId driveId = result.getDriveFile().getDriveId();
Log.d(TAG, "Created a empty file: " + driveId);
DriveFile file = Drive.DriveApi.getFile(getGoogleApiClient(), driveId);
file.addChangeSubscription(getGoogleApiClient());
}
}
});
}
}
Event Service, catches the completion:
public class ChngeSvc extends DriveEventService {
private static final String TAG = "_X_";
#Override
public void onCompletion(CompletionEvent event) { super.onCompletion(event);
DriveId driveId = event.getDriveId();
Log.d(TAG, "onComplete: " + driveId.getResourceId());
switch (event.getStatus()) {
case CompletionEvent.STATUS_CONFLICT: Log.d(TAG, "STATUS_CONFLICT"); event.dismiss(); break;
case CompletionEvent.STATUS_FAILURE: Log.d(TAG, "STATUS_FAILURE"); event.dismiss(); break;
case CompletionEvent.STATUS_SUCCESS: Log.d(TAG, "STATUS_SUCCESS "); event.dismiss(); break;
}
}
}
Under normal circumstances (wifi), I get the ResourceId almost immediately.
20:40:53.247﹕Created a empty file: DriveId:CAESABiiAiDGsfO61VMoAA==
20:40:54.305: onComplete, ResourceId: 0BxOS7mTBMR_bMHZRUjJ5NU1ZOWs
... done for now.
ORIGINAL POST, deprecated, left here for reference.
I let this answer sit for a year hoping that GDAA will develop a solution that works. The reason for my nagging is simple. If my app creates a file, it needs to broadcast this fact to its buddies (other devices, for instance) with an ID that is meaningful (that is ResourceId). It is a trivial task under the REST Api where ResourceId comes back as soon as the file is successfully created.
Needles to say that I understand the GDAA philosophy of shielding the app from network primitives, caching, batching, ... But clearly, in this situation, the ResourceID is available long before it is delivered to the app.
Originally, I implemented Cheryl Simon's suggestion and added a ChangeListener on a newly created file, hoping to get the ResourceID when the file is propagated. Using classic CreateEmptyFileActivity from android-demos, I smacked together the following test code:
public class CreateEmptyFileActivity extends BaseDemoActivity {
private static final String TAG = "CreateEmptyFileActivity";
final private ChangeListener mChgeLstnr = new ChangeListener() {
#Override
public void onChange(ChangeEvent event) {
Log.d(TAG, "event: " + event + " resId: " + event.getDriveId().getResourceId());
}
};
#Override
public void onConnected(Bundle connectionHint) { super.onConnected(connectionHint);
MetadataChangeSet meta = new MetadataChangeSet.Builder()
.setTitle("EmptyFile.txt").setMimeType("text/plain")
.build();
Drive.DriveApi.getRootFolder(getGoogleApiClient())
.createFile(getGoogleApiClient(), meta, null)
.setResultCallback(new ResultCallback<DriveFileResult>() {
#Override
public void onResult(DriveFileResult result) {
if (result.getStatus().isSuccess()) {
DriveId driveId = result.getDriveFile().getDriveId();
Log.d(TAG, "Created a empty file: " + driveId);
Drive.DriveApi.getFile(getGoogleApiClient(), driveId).addChangeListener(getGoogleApiClient(), mChgeLstnr);
}
}
});
}
}
... and was waiting for something to happen. File was happily uploaded to the Drive within seconds, but no onChange() event. 10 minutes, 20 minutes, ... I could not find any way how to make the ChangeListener to wake up.
So the only other solution, I could come up was to nudge the GDAA. So I implemented a simple handler-poker that tickles the metadata until something happens:
public class CreateEmptyFileActivity extends BaseDemoActivity {
private static final String TAG = "CreateEmptyFileActivity";
final private ChangeListener mChgeLstnr = new ChangeListener() {
#Override
public void onChange(ChangeEvent event) {
Log.d(TAG, "event: " + event + " resId: " + event.getDriveId().getResourceId());
}
};
static DriveId driveId;
private static final int ENOUGH = 4; // nudge 4x, 1+2+3+4 = 10seconds
private static int mWait = 1000;
private int mCnt;
private Handler mPoker;
private final Runnable mPoke = new Runnable() { public void run() {
if (mPoker != null && driveId != null && driveId.getResourceId() == null && (mCnt++ < ENOUGH)) {
MetadataChangeSet meta = new MetadataChangeSet.Builder().build();
Drive.DriveApi.getFile(getGoogleApiClient(), driveId).updateMetadata(getGoogleApiClient(), meta).setResultCallback(
new ResultCallback<DriveResource.MetadataResult>() {
#Override
public void onResult(DriveResource.MetadataResult result) {
if (result.getStatus().isSuccess() && result.getMetadata().getDriveId().getResourceId() != null)
Log.d(TAG, "resId COOL " + result.getMetadata().getDriveId().getResourceId());
else
mPoker.postDelayed(mPoke, mWait *= 2);
}
}
);
} else {
mPoker = null;
}
}};
#Override
public void onConnected(Bundle connectionHint) { super.onConnected(connectionHint);
MetadataChangeSet meta = new MetadataChangeSet.Builder()
.setTitle("EmptyFile.txt").setMimeType("text/plain")
.build();
Drive.DriveApi.getRootFolder(getGoogleApiClient())
.createFile(getGoogleApiClient(), meta, null)
.setResultCallback(new ResultCallback<DriveFileResult>() {
#Override
public void onResult(DriveFileResult result) {
if (result.getStatus().isSuccess()) {
driveId = result.getDriveFile().getDriveId();
Log.d(TAG, "Created a empty file: " + driveId);
Drive.DriveApi.getFile(getGoogleApiClient(), driveId).addChangeListener(getGoogleApiClient(), mChgeLstnr);
mCnt = 0;
mPoker = new Handler();
mPoker.postDelayed(mPoke, mWait);
}
}
});
}
}
And voila, 4 seconds (give or take) later, the ChangeListener delivers a new shiny ResourceId. Of course, the ChangeListener becomes thus obsolete, since the poker routine gets the ResourceId as well.
So this is the answer for those who can't wait for the ResourceId. Which brings up the follow-up question:
Why do I have to tickle metadata (or re-commit content), very likely creating unnecessary network traffic, to get onChange() event, when I see clearly that the file has been propagated a long time ago, and GDAA has the ResourceId available?
ResourceIds become available when the newly created resource is committed to the server. In the case of a device that is offline, this could be arbitrarily long after the initial file creation. It will happen as soon as possible after the creation request though, so you don't need to do anything to speed it along.
If you really need it right away, you could conceivably use the change notifications to listen for the resourceId to change.

Load external properties files into EJB 3 app running on WebLogic 11

Am researching the best way to load external properties files from and EJB 3 app whose EAR file is deployed to WebLogic.
Was thinking about using an init servlet but I read somewhere that it would be too slow (e.g. my message handler might receive a message from my JMS queue before the init servlet runs).
Suppose I have multiple property files or one file here:
~/opt/conf/
So far, I feel that the best possible solution is by using a Web Logic application lifecycle event where the code to read the properties files during pre-start:
import weblogic.application.ApplicationLifecycleListener;
import weblogic.application.ApplicationLifecycleEvent;
public class MyListener extends ApplicationLifecycleListener {
public void preStart(ApplicationLifecycleEvent evt) {
// Load properties files
}
}
See: http://download.oracle.com/docs/cd/E13222_01/wls/docs90/programming/lifecycle.html
What would happen if the server is already running, would post start be a viable solution?
Can anyone think of any alternative ways that are better?
It really depends on how often you want the properties to be reloaded. One approach I have taken is to have a properties file wrapper (singleton) that has a configurable parameter that defines how often the files should be reloaded. I would then always read properties through that wrapper and it would reload the properties ever 15 minutes (similar to Log4J's ConfigureAndWatch). That way, if I wanted to, I can change properties without changing the state of a deployed application.
This also allows you to load properties from a database, instead of a file. That way you can have a level of confidence that properties are consistent across the nodes in a cluster and it reduces complexity associated with managing a config file for each node.
I prefer that over tying it to a lifecycle event. If you weren't ever going to change them, then make them static constants somewhere :)
Here is an example implementation to give you an idea:
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.*;
/**
* User: jeffrey.a.west
* Date: Jul 1, 2011
* Time: 8:43:55 AM
*/
public class ReloadingProperties
{
private final String lockObject = "LockMe";
private long lastLoadTime = 0;
private long reloadInterval;
private String filePath;
private Properties properties;
private static final Map<String, ReloadingProperties> instanceMap;
private static final long DEFAULT_RELOAD_INTERVAL = 1000 * 60 * 5;
public static void main(String[] args)
{
ReloadingProperties props = ReloadingProperties.getInstance("myProperties.properties");
System.out.println(props.getProperty("example"));
try
{
Thread.sleep(6000);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
System.out.println(props.getProperty("example"));
}
static
{
instanceMap = new HashMap(31);
}
public static ReloadingProperties getInstance(String filePath)
{
ReloadingProperties instance = instanceMap.get(filePath);
if (instance == null)
{
instance = new ReloadingProperties(filePath, DEFAULT_RELOAD_INTERVAL);
synchronized (instanceMap)
{
instanceMap.put(filePath, instance);
}
}
return instance;
}
private ReloadingProperties(String filePath, long reloadInterval)
{
this.reloadInterval = reloadInterval;
this.filePath = filePath;
}
private void checkRefresh()
{
long currentTime = System.currentTimeMillis();
long sinceLastLoad = currentTime - lastLoadTime;
if (properties == null || sinceLastLoad > reloadInterval)
{
System.out.println("Reloading!");
lastLoadTime = System.currentTimeMillis();
Properties newProperties = new Properties();
FileInputStream fileIn = null;
synchronized (lockObject)
{
try
{
fileIn = new FileInputStream(filePath);
newProperties.load(fileIn);
}
catch (FileNotFoundException e)
{
e.printStackTrace();
}
catch (IOException e)
{
e.printStackTrace();
}
finally
{
if (fileIn != null)
{
try
{
fileIn.close();
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
properties = newProperties;
}
}
}
public String getProperty(String key, String defaultValue)
{
checkRefresh();
return properties.getProperty(key, defaultValue);
}
public String getProperty(String key)
{
checkRefresh();
return properties.getProperty(key);
}
}
Figured it out...
See the corresponding / related post on Stack Overflow.