Symbian S60v3 3rd Edition FP2 SDK Emulator Unlock - symbian

I've been playing around with the SDKs of Symbian OS and I've encountered an issue that I couldn't bypass.
Specifically I've been using S60v3 3rd Edition Feature Pack 2 SDK's Emulator.
I want to test some .sis/.sisx application and maybe develop/fix some of them (also nostalgia from some old games that I used to play that can no longer be emulated any other way).
The issue is that all the application that I want to install on the emulator have the signature error, and since it's no longer possible to sign them I tried using one of those apps (HelloOX v2) that will remove the signature check.
Sadly those don't seem to work at all on the Emulator for some reason. Even though I checked the options in application settings to accept all software installation and disabled certificate check.
Is there a way to somehow unlock/hack the emulated OS from the SDKs?
I know this is dead technology which makes it even harder to find a solution for this.
Thanks in advance for your help if someone actually knows.

Related

Creating universal applications for Consoles (PS4/XBoxOne)

I have been looking all over the place for an answer but I haven't found anything on this yet.
I want to create an application (not a game) for PS4 or XBoxOne but so far none of the related websites provides either a good documentation or any answers on such a question. I want to create applications like Netflix and Hulu Plus.
Does anyone have any clue on how to do this either through Unity3D or through other IDE's, any links or tutorials will suffice?
Historically the PS4 and XboxOne have been a partner-only platform. Though Sony hasn't announced plans to make PS4 non-game apps available to indie-developers, I can help point you in the right direction.
Build your apps with WinJS 4.0.1 (or greater) and ES5
Package your Javascript-Based app for Windows 10 Hosted Web App (https://msdn.microsoft.com/en-us/library/windows/apps/dn705792.aspx?f=255&MSPPError=-2147217396)
Contact Sony Developer World (https://developer.sony.com/) to request Media Application (non-game) access
Hint: Sony non-game apps support something pretty darn similar to step #2
Good Luck!
Right now Xbox One development is not broadly available. Microsoft announced that with Windows 10, they will be opening up to a much bigger set of developers.
Get the Visual Studio 2015 preview and start learning how Universal Apps work on PC and phone. That will prepare you for when Xbox becomes available as a development target.
For PlayStation there is something called LibJScript. This is used primarily for application making on PS platforms (PS3/PS4/PS Vita). It also contains Canvas2D so if you have made any HTML games before it should feel familiar.
It is probably worth mentioning that you need to have access to a Sony development Platform. The process is detailed at https://www.playstation.com/en-us/develop/

signing of symbian app,is there any way now?

Since nokia doesn't sign symbian apps any more,is there any alternative to sign app for symbian?
may be some behind the scene hack or bypass?
symbiansigned.com and cer.opda.cn are dead, don't even mind getting developer certificates - just hack your phone, no way to do this otherwise nowadays:
https://shahbazalam781.blogspot.com/2013/04/hack-all-symbian-phones-s60v3-s60v5-s3.html
This works great, just try setting your phone Date & Time to somewhere about 2010-2012 when installing apps until it clicks. After hacking phone you won't need to do this anymore.
In case link dies:
SIMPLEST PROCEDURE: First Download 3 Files
DOWNLOAD-Norton-Symbian-Hack http://gallery.mobile9.com/f/3177996/
DOWNLOAD-Rom-Patcher-Plus-v31 http://gallery.mobile9.com/f/3178010/
DOWNLOAD-Xplore V1.58 http://gallery.mobile9.com/f/3175430/
Install “NortonSymbianHack.sisx”.
Launch it.
Go Options – Anti-Virus – Quarantine list.
Go Options – Restore. Accept prompt.
Exit application. Delete Norton from Application Manager (Symantec Symbian Hack). Also delete “C:\shared\” folder.
Install “RomPatcherPlus_3.1.sisx”.
Launch and apply patches:
Open4all for full access to file system.
Installserver for installing any unsigned applications.
(If “Installserver” has red cross, follow steps 8 to 15.) (If checked,
reboot now your phone.)
Note: Set patches to auto if needed. (Options – Add to auto)
Install X-Plore.
Open it.
Press (Menu – Tools – Configuration).
Check all (Show Hidden Files, etc.).
Open “installservers_pack.zip”.
Choose what Symbian OS you have. (List below)
Copy “installserver.exe” from the folder of your OS to “C:/sys/bin”. (No need to apply patch on RomPatcher.)
Reboot phone. Phone is now hacked.
Officially, you could of course continue using the developer certificates you might have, and if they are expired, the device time might be needed to be adjusted for the installation time.
Then also the self-signing works just as it used to. For any new certificates or signings, unfortunately there are no official help available.
You can use this app to sign Symbian apps.
The signing process is fail-able but the self-signing works perfectly.
Here's the link

Activation Error and no access to Iphone

I upgraded my Iphone IOS to 7 weeks ago.
Today automaticaly it has been upgraded to the last beta IOS and ask me for Activation.
On display there's a text "Activation Error, register for developer program" and I have not access to my phone.
also, since i installed a new windows on my laptop, I didnot connect the phone to my itunes. Now for finding UDID I just connect it to Itune and Itune ask me to Trust the phone but i have not access to iphone to trust.
seems i have the option to downgrade to ios6 through dfu mode, but i need my data on it and it will be lost if i use udf/restore.
plz provide me solution
This seems like it would answer your question: http://www.imore.com/how-downgrade-ios-7-beta-back-ios-6
Sometimes it's tricky knowing if you made it into DFU mode properly, this should help: http://www.iclarified.com/entry/index.php?enid=1034
Please be careful putting your primary phone on unstable versions of software, Apple has a nasty history of trying to prevent people from going backward.

Developing apps for Symbian OS v9.1, UIQ 3.0

I'm very new to Symbian application development. I'm googling some beginner tutorials about Symbian development. As there are many versions and many phone vendors, I like to ask you guys who are already have experiments in Symbian development..
My target is to develop small apps for sony ericsson w960i phone that uses Symbian OS v9.1, UIQ 3.0.
The goal of application is to save all incoming/outgoing calls/messages as a backup somewhere (txt file or isolated storage) inside the app.
For example: If I call to someone, my app should receive the events of number/contact name so I can save it to somewhere else.
Can someone help me to suggest to achieve this?
Can I use Nokia Qt to develop apps for "sony ericsson w960i"? If not, which SDK should I use it for my app?
Can Nokia Qt be used to access call triggers/messages? I read that Qt can't access the internal OS stuffs but not sure whether accessing calls/message can be considered as internal OS stuffs.
Thanks in advance.
Are you absolutely sure about UIQ? This is even more dead than Symbian.
Wiki link
BTW, you can also use Symbian code in Qt application.
Well, the main issue here is that neither Sony Ericsson nor UIQ don't even exist anymore.
Sony swallowed the first and the second went bankrupt after Nokia acquired Symbian itself.
So, whatever you end up doing won't be officially supported.
You can still develop applications for the w960i using JavaME but that doesn't have a telephony API so it won't help you with the kind of application you described.
Qt is not available at all on the w960i.
In order to develop applications using Symbian OS C++, you need the UIQ3 SDK. Since you can't download it from any official source anymore, you will have to google for places online where other people have uploaded it. Hopefully, you can find one with a legitimate untouched SDK.
The documentation in the SDK will help you create the UIQ-specific GUI for your application.
For the engine of your application, generic Symbian OS C++ will do. If you are a true beginner, my admittedly biased advice would be to procure a copy of Quick Recipes on Symbian OS since what you need to learn basically amounts to reading several chapters of that book. The code examples in the book will work on the w960i and will show you how to use the Symbian telephony and messaging APIs.

Getting started with Sencha Touch

I'm an Ext veteran but have a few rather simple mobile apps i need to create and naturally i'm looking at sencha touch. Ting is - most of the examples don't run up in Firefox/Opera.
I'm happily using Monodevelop as my IDE - this will have an Asp.NET backend - but can't even get the most basic setup working with ST....
What does everyone use for their development setups? How do you debug your apps?
I'm working in a vaguely similar scenario, and I mostly go for Google Chrome's Developer Tools or sometimes Safari developer tools, that's far from perfect but at least something.
However, I often try to isolate out problems not directly tied to the interface and then go back and solve them with Firefox/Firebug, which I find the absolutely superior development environment. It's often more than you think, especially if you're experienced with TDD. Try QUnit, for example ( http://docs.jquery.com/QUnit ).
It's probably possible to use Apple's developer tools (XCode/Dashcode or whatever..) for a more ergonomic experience, but I still can't be bothered.
(Here's to hoping for more compatible mobile web frameworks! I want my Firebug!)
They have explicitly stated that Sencha Touch only works on Web-kit browsers, namely Chrome and Safari
I am using VS 2008 SP1 with a large solution in TFS with a web application that hosts the JSON WCF services and Sencha Touch clients for iPad, iPhone and more. I have it working with WCF and am still learning myself. I admit it was quite a bear to learn, but things are starting to work. I have lists sizing to the client as expected too. The hardest part was the fact that Casini only hosts locally so we need to publish the web application to test with real iPads and iPhones. I also use Safari in OSX to help debug.
I sat around with Chrome, an iPhone and the Android emulator when I did my first one. I thought multi browser testing was bad normally but it's nothing compared to all the different Android versions, densities etc.
Chrome developer tools was the best I could manage on the PC though.
The best IDE I've come accross is Netbeans. Here's a guide to start you off :
http://techtalktone.wordpress.com/2012/02/22/using-netbeans-ide-with-sencha-touch/
The browsers you can test it on are : Safari, Chrome
The OS's on which it works : Android, iOS, BB6+
Hope this helps
Cheers :)