Creating universal applications for Consoles (PS4/XBoxOne) - ps3

I have been looking all over the place for an answer but I haven't found anything on this yet.
I want to create an application (not a game) for PS4 or XBoxOne but so far none of the related websites provides either a good documentation or any answers on such a question. I want to create applications like Netflix and Hulu Plus.
Does anyone have any clue on how to do this either through Unity3D or through other IDE's, any links or tutorials will suffice?

Historically the PS4 and XboxOne have been a partner-only platform. Though Sony hasn't announced plans to make PS4 non-game apps available to indie-developers, I can help point you in the right direction.
Build your apps with WinJS 4.0.1 (or greater) and ES5
Package your Javascript-Based app for Windows 10 Hosted Web App (https://msdn.microsoft.com/en-us/library/windows/apps/dn705792.aspx?f=255&MSPPError=-2147217396)
Contact Sony Developer World (https://developer.sony.com/) to request Media Application (non-game) access
Hint: Sony non-game apps support something pretty darn similar to step #2
Good Luck!

Right now Xbox One development is not broadly available. Microsoft announced that with Windows 10, they will be opening up to a much bigger set of developers.
Get the Visual Studio 2015 preview and start learning how Universal Apps work on PC and phone. That will prepare you for when Xbox becomes available as a development target.

For PlayStation there is something called LibJScript. This is used primarily for application making on PS platforms (PS3/PS4/PS Vita). It also contains Canvas2D so if you have made any HTML games before it should feel familiar.
It is probably worth mentioning that you need to have access to a Sony development Platform. The process is detailed at https://www.playstation.com/en-us/develop/

Related

Which service should I choose to convert a website to mobile app?

I am a newbie at programming. I know one or two things about c++ and I also have some knowledge with html and php but app developing is too hard for me at this stage. I want to create my mobile app and I heard about services which convert websites into mobile apps. Which service is the best one? Also, I heard that free services are really bad. Is that true?
Jamblam. Link: https://www.jamblamapps.eu They have great quality and performance. Also their prices are a huge plus.
Note: They make only Android apps.
2nd Note: Yes, free services aren't a good choice (crashes/not working).
you can use Apache Cordova and it is free, to convert your website to a mobile app for both iOs and Android applications. Check my explanation and steps on my GitHub profile, follow this link https://github.com/tshele/Convert-any-website-to-IOS-and-Android-with-Cordova
Jamblam Apps (now changed its name to Shibe Apps but the link is the same) is the best provider. BTW I answered such question before. -1 from me. I recommend looking for already answered questions instead of creating new ones.

Text to Speech Metro App - requires 3rd Party library/plugins - where are they?

Has anybody yet looked at using Text to Speech in a Windows 8 Metro app. Functionality should be fine with a desktop app, but according to MS, metro apps require a 3rd party library/plugin.
http://social.msdn.microsoft.com/Forums/en-SG/winappswithcsharp/thread/553abb2c-19ef-41b0-b189-37b8f6b38713
I've looked, and looked and looked. Has anybody looked at this yet, or have any idea if there are currently third party libraries available or under development? If so, could you point me somewhere useful?
Bing is not useful to me - this needs to operate offline too.
You can use Bing Translator. It has both TTS and ASR but you have to access it via the network.
http://www.bing.com/translator
You can also look at Project Hawaii
http://research.microsoft.com/en-us/projects/hawaii/download.aspx
This supposedly works for windows phone not sure if you can use it with windows 8
http://ttsforwindowsphone7.codeplex.com/discussions
Trying to find a non-networked solution myself but so far everything's on the cloud

Developing apps for Symbian OS v9.1, UIQ 3.0

I'm very new to Symbian application development. I'm googling some beginner tutorials about Symbian development. As there are many versions and many phone vendors, I like to ask you guys who are already have experiments in Symbian development..
My target is to develop small apps for sony ericsson w960i phone that uses Symbian OS v9.1, UIQ 3.0.
The goal of application is to save all incoming/outgoing calls/messages as a backup somewhere (txt file or isolated storage) inside the app.
For example: If I call to someone, my app should receive the events of number/contact name so I can save it to somewhere else.
Can someone help me to suggest to achieve this?
Can I use Nokia Qt to develop apps for "sony ericsson w960i"? If not, which SDK should I use it for my app?
Can Nokia Qt be used to access call triggers/messages? I read that Qt can't access the internal OS stuffs but not sure whether accessing calls/message can be considered as internal OS stuffs.
Thanks in advance.
Are you absolutely sure about UIQ? This is even more dead than Symbian.
Wiki link
BTW, you can also use Symbian code in Qt application.
Well, the main issue here is that neither Sony Ericsson nor UIQ don't even exist anymore.
Sony swallowed the first and the second went bankrupt after Nokia acquired Symbian itself.
So, whatever you end up doing won't be officially supported.
You can still develop applications for the w960i using JavaME but that doesn't have a telephony API so it won't help you with the kind of application you described.
Qt is not available at all on the w960i.
In order to develop applications using Symbian OS C++, you need the UIQ3 SDK. Since you can't download it from any official source anymore, you will have to google for places online where other people have uploaded it. Hopefully, you can find one with a legitimate untouched SDK.
The documentation in the SDK will help you create the UIQ-specific GUI for your application.
For the engine of your application, generic Symbian OS C++ will do. If you are a true beginner, my admittedly biased advice would be to procure a copy of Quick Recipes on Symbian OS since what you need to learn basically amounts to reading several chapters of that book. The code examples in the book will work on the w960i and will show you how to use the Symbian telephony and messaging APIs.

Desktop Application upon Gecko/Mozilla or WebKit

How can I develop an installable desktop application on top of the Mozilla Engine or the Webkit engine.
We want to have best of both worlds, ease of development with DOM+Javascript+RenderingEngine+ContinuedImprovements in a Browser and user's control as in a desktop app
I looked at using C++ XPCOM for Mozilla but it seems to be quite complicated, Is there any other way to code like a WebApp using Javascript but burn it into the browser and dress it to give a feel of a desktop app. Also I require that javascript is compiled into native so that one cannot sneak into the source code
Are there any examples of desktop applications done this way ?
Web apps are fine but there are concerns of piracy, privacy, security and version control. The moot point is that in a web app the control lies with the software vendor, moreover the data is also with the vendor. Not only these, any changes to the application may also necessitate another around of training. What we want is that once the customer buys a version he is sure of what he owns and that he is in total control of it and we as software developer do not exposed our source code.
The issue is we have expertise in Web App development and we want to utilize that to develop a Desktop App
Your last point is that :
The issue is we have expertise in Web App development and we want to utilize that to develop a Desktop App
Well then BowLine can be an option though it requires Ruby, so you need to consider that. You can also take a look at WebKitDotNet if you are with .net Background.
Use XUL for the user interface and code your functions using JavaScript. You problably only need C++ to expose native functionality not yet available in Gecko. Examples of software that works this way: Komodo IDE, Songbird, Firefox and Thunderbird.

Getting started with Sencha Touch

I'm an Ext veteran but have a few rather simple mobile apps i need to create and naturally i'm looking at sencha touch. Ting is - most of the examples don't run up in Firefox/Opera.
I'm happily using Monodevelop as my IDE - this will have an Asp.NET backend - but can't even get the most basic setup working with ST....
What does everyone use for their development setups? How do you debug your apps?
I'm working in a vaguely similar scenario, and I mostly go for Google Chrome's Developer Tools or sometimes Safari developer tools, that's far from perfect but at least something.
However, I often try to isolate out problems not directly tied to the interface and then go back and solve them with Firefox/Firebug, which I find the absolutely superior development environment. It's often more than you think, especially if you're experienced with TDD. Try QUnit, for example ( http://docs.jquery.com/QUnit ).
It's probably possible to use Apple's developer tools (XCode/Dashcode or whatever..) for a more ergonomic experience, but I still can't be bothered.
(Here's to hoping for more compatible mobile web frameworks! I want my Firebug!)
They have explicitly stated that Sencha Touch only works on Web-kit browsers, namely Chrome and Safari
I am using VS 2008 SP1 with a large solution in TFS with a web application that hosts the JSON WCF services and Sencha Touch clients for iPad, iPhone and more. I have it working with WCF and am still learning myself. I admit it was quite a bear to learn, but things are starting to work. I have lists sizing to the client as expected too. The hardest part was the fact that Casini only hosts locally so we need to publish the web application to test with real iPads and iPhones. I also use Safari in OSX to help debug.
I sat around with Chrome, an iPhone and the Android emulator when I did my first one. I thought multi browser testing was bad normally but it's nothing compared to all the different Android versions, densities etc.
Chrome developer tools was the best I could manage on the PC though.
The best IDE I've come accross is Netbeans. Here's a guide to start you off :
http://techtalktone.wordpress.com/2012/02/22/using-netbeans-ide-with-sencha-touch/
The browsers you can test it on are : Safari, Chrome
The OS's on which it works : Android, iOS, BB6+
Hope this helps
Cheers :)