Can i able to develop react-native IOS apps in my windows pc, if possible then please reply with what are the requirements and setup require to develop and run react-native ios apps in windows pc
No, you can't.
Check the official 'getting started guide' here:
https://facebook.github.io/react-native/docs/getting-started.html#requirements
Requirements OS X - This guide assumes OS X which is needed for iOS
development.
You need to run xCode in order to build app on Simulator or iPhone.
It is possible to build, package, and deploy IOS apps from a pc or linux machine using a couple different methods.
One would be using a service like BuddyBuild (https://www.buddybuild.com/). You can just point them at the git repo you want to package, give them your certificate, and go from there.
Your other option would be to rent a cloud machine running some version of OS X. They are typically pretty cheap and you wouldn't need to do it very often.
You can use a cloud build service like Mobile Center or Circle CI, or run a "hackintosh" virtual machine image in VirtualBox.
The latter breaks the Apple MacOS EULA, and the former has longer feedback cycles to learn if your code builds or not.
Related
Currently developing an Expo project on Windows computer using Visual Studio Code, and I want to simulate the project with iOS simulator on my Mac computer on which I have already installed XCode and iOS simulator. However, as the project is saved on my Windows computer, there is no way to run it on my mac computer unless I copy the project to the Mac computer. My question is if it is possible to start a simulator for the project run on a different computer on the same network? In this specific case, I want to run the project on my Windows, and simulate it with iOS simulator on my Mac. Is there any way to do this?
Its better if you just transfer your React Native code to your Mac or just use usb and transfer through Dropbox or P-Cloud. but to answer your question i don't really know much about firewall but if you disable firewall you can get the ip or url and you can go to your mac and go to that link...
But i really suggest for you not to do it because other people can go to your link as well and hackers can hack you...
I really recommend to just transfer your react native code instead...
You can just run your expo project in tunnel mode and connect manually via the connection string to your IOS simulator running on your mac.
Can we perform automation on preinstalled app like Facebook on ios real device using appium without having ipa/app file?
Can we perform automation on real ios device without having developer team id for a ios app for which we have ipa/app file?
Yes, you can specify the app bundleId in the desired capabilities and attach Appium to the pre-installed application.
No. You need to build and sign the appium-webdriveragent app with your developer certificate to be able to install it on the real iOS device.
Yes you can automate pre installed apps in your phone. But make sure following configurations are already done:
"noReset" capability should be set to true. It won't install your app on every run.
You will need apple developer account if you want to automate it on Real Device. If you are running on simulator, developer account is not needed.
I've done some research on how to do this but haven't found exactly what I was looking for. In short, I'd like to continue to develop my react native app on my Windows PC, and use a Mac Mini for remote builds and deployment to my iOS device. Is there a good way to do this?
I know there are CI solutions such as Jenkins, but ideally I'd like to be able to build/deploy even faster without having to push commits. Similar to Hot Reloading, I'd like to make a change on my PC (Windows) and see it immediately on my iOS device, which I can do currently with an Android device plugged in to my PC today.
Maybe something like running the packager on my mac mini while making code changes from my PC.
I'm trying to install my iOS app on to devices running iOS 7.0. I can install them on my iPhone 4 with iOS 5.1 jailbroken. But currently I'm not able to do so on a friend iPad 4 with iOS 7.0.
For installing them on JB devices I'm using JailCoder .
It works without any problem and I can code and compile my test apps, and put them on JB devices without any effort.
Recently trying to investigate possibilities I found an application named PP25 for Windows, it is a chinese application and it is said to be able to install cracked apps on NON-JB devices.
So i tried to see ig it works somehow, I was able to get my apps converted as ipas from my phone and download them to desktop with it, and i can then upload on other JB devices, thanks to a Cydia application named AppSync, pretty good indeed, but I tried and wasn't able to install them on iOS 7.
That was disappointing, I made additional tests and it appears that the PP Assistant application is able to install cracked apps on iOS 7.0 too, but not my unsigned apps (fails to verify the app rights).
Indeed there is a section in the chinese application where you can download and install commercial apps on iOS 7.0, so there must be a trick they use to re-sign the apps to make it appear as it's a legit app and thus be able to upload to the device even if not jailbroken.
If someone has any idea of what they actually do to make this happen, this would be very useful to know to test apps without JB on every device.
Non-jailbroken devices require valid code-signing to execute binaries. Either wait for a jailbreak to surface for iOS7.X, or find a code-signing service (they are available out there).
Using Xcode 7, you can install your app to your device using a freely available Apple ID.
Free On-Device Development
Now everyone can run and test their own app on a device—for free. You can run and debug your own creations on a Mac, iPhone, iPad, iPod touch, or Apple Watch without any fees, and no programs to join. All you need to do is enter your free Apple ID into Xcode. You can even use the same Apple ID you already use for the App Store or iTunes. Once you’ve perfected your app the Apple Developer Program can help you get it on the App Store.
See Launching Your App on Devices for detailed information about installing and running on devices.
Source
Just a quick q about iOS development..
I'd love to be able to run a certain game emulator on my iPad..
If it's released under open source is there any thing stopping me from compiling it and running it in an emulator or getting a provisioning profile and running it on my device?
Do jailbroken apps tend to use libraries that wont run on a vanilla copy of iOS?
I.e. Do they patch the kernel to get full control of the video controller etc..
Thanks
Daniel
I think the jailbroken apps can utilize eglibc or glibc, as when I jailbroke me iPod Touch, I remember looking over the installed packages, and remember seeing something along the lines of glibc.
In short, I think if the app is self-sufficient, you probably could package it with XCode, but if it requires some low-level APIs and libraries, you're out of luck.