How can we get the infos about the price history for a specific app? (My app)
I just cannot found it in the new interface.
Thanks
Related
I'm making an app for my shopify store, and I'm searching how to make my app display on the store settings as a rate provider but can't find any information regarding this.
Here is a picture of where I'd like my app to show
To clarify a bit on how to get to the above and what I'm talking about.
Head over to Shopify Settings > Shipping & Delivery
Click on Manage Rates
Select the appropriate Shipping Zone, click on Add Rates
Thanks in advance
The easiest way to be a carrier in a store is to be an App that installs itself as a custom carrier service. When you do that, the store (Shopify) will send every checkout payload (origin, destination, items) to your App, where you can figure out an appropriate rate and return that to the customer.
So your App means any customer will see your carrier and rates for their checkout. The merchant will see your carrier service in the admin, and they can turn it on/off from their desire as they please.
This is primitive, but it works.
On the last update of iTunes Connect you can create app bundles so you can sell several apps under sale price.
The problem is that I cannot figure out how can I track those sales. Seems that there is no way to see that from the website, Does anyone has a reference for a script or anything that could help monitor that?
Found it. it shows as a separate app sale (with the name of the app bundle) but only if there is one (under sales&trends).
I have knowledge about in-app purchase, but stuck in implementing in app purchase in my case.
I have a list of videos coming from server when I click on any video I can download it in two formats, one low resolution and other is high resolution after in-app purchase. I have created two product identifier in itunes and have no any problem in implementing. But how will I keep track of the video and resolution I have purchased and also how will I use restore to get that product again if I purchased it once. Any advise will be highly appreciated.
I am working on an enterprise app which allows users to perform CRUD operations on data
under their profiles, sync it with a backend, share it with other users and view it across multiple platforms.
The app works on 3 platforms
a) as a webapp in browser
b) as a native iOS app on iPad
c) as a native android app on android tablets
Now we want to give the app for free for a trial period of 3 months after which we want to
charge our users a monthly subscription fee if they want to continue syncing their data
with backend. If not, they can use the app as a native app which doesn't have a backend
and they won't be able to share their data across platforms and with other users but will
be able to use the app as a native app with no backend.
For the monthly subscription fee, we wanted to integrate Paypal payments into our ipad
app.
There are 2 gray areas which is causing us confusion
a) Apple might reject the app due to paypal integration as it favours in-app purchases/itunes.
b) Apple states that users can be charged only for "real world service". Does our kind of service qualify?
We prefer getting some definitive information rather than implementing paypal payments and
getting rejected by apple which will set us back by 14 days. Any help would be much appreciated.
I don't think you'll get "definite" information here, since stackoverflow does not have internal information on Apple's strategies. You have to try and find out. I know Apps with monthly subscriptions that use in-app purchases (like Trillian).
If you want to make sure it won't get rejected, exclude the payment process from the app. You are using accounts and some accounts get paid "premium" functionality. Just let the users pay through your website or redirect them to your website if they want to buy from iPad. My guess would be that Apple will otherwise want you to use in-app purchases for the subscription.
About the "real world service", that should be no problem.
I am installing my own app in iTunes, and found it to be unknown genre. Since my app is an News based Genre, i need to make is shown as a news genre instead of unknown Genre. But my app is not yet launched in App store. whether this is the cause or anything else? please suggest
Any help would be appreciated.
-Sathiya
EDIT:
Thanks for the information. But to be more clear about the question is If you download any app from iTunes means it will based on News, Entertainment, Games, Music Genres. Likewise my appication is a news based Genre. So i need to recognize it as a News based Genre in iTunes. As of now it displays Unknown Genre in iTunes. But my app is not yet launched in App Store.
You don't get to set the genre until you submit the application to the App Store. In the process for submitting an application to the App Store you get to set the Primary and Secondary categories, just like slf said. Before submission, you're app has no genre.
I'm not sure I'm clear on what you are asking, but when you submit your application to the App Store you will be prompted for the Primary and Secondary category for your application. Users will see that.
If your app is Ad Hoc distributed or Enterprise distributed, this does not let you set the application category and it stays as "Unknown Genre".
We still don't have an answer to that condition.