Where did jsfiddle's run on mobile go? - jsfiddle

There used to be a little icon I'd press on my jsfiddle and then it'd give me a url where I could point my phone's browser to and see my fiddle running. But they see to have taken it out (?) or maybe I can't find it.
If so, maybe there's another site that you guys know, codepen, jsbin, that does this?

I miss this feature as well and can't find it.
codepen.io allows this, but requires you to sign up for an account (free) and then does so using text messages to send the link to your mobile phone and restricts it to 10 a month.
Not the greatest solution, but it works for intermittent use.

Related

A strange problem with the last step of the Oauth2 authentication

Well like the title suggest I am having a strange problem with the api oauth2.0 I wanted to play with the API in the sandbox before deploying live like any sane person to start pulling call recordings. Well when I was setting up the Oauth and it was a pain but I got to work, or at least I thought until it asked me to add an address for the sandbox profile after accepting all the other steps in order to go any father. Every time I tried to add the address from the zapier login window it kept telling me it failed to try again later. I thought no big deal I will just add it from the user profile and well what do you know that didn't work either. I than made a new extension with a new number and email to see if it was just the account that was messed up, or if the dev account couldn't use the api for whatever reason but again no dice same problems all the way down. I even tried using three different browser to see if anything would change but no dice (not like that really matters everything is chrome based these days). I am wondering if anyone else has had this problem, did I miss something really simple that I am clearly over looking since I am running on 4 hours of sleep for the last two days.
If anyone could help I would appreciate it, love a very tired programmer.
In case anyone runs into the same problems, make sure when making a POST request to ring central you put the paramotors in the body of the request.

Is GoogleYolo / Google one Tap Working again?

So I read some old threads here about Google deactivating the Google Yolo/One tap option (that was at the end of 2019). I'm not sure what's the status now since the documentation seems to work again.
Anybody has any idea about the current status of the feature?
Thanks
The project seems to be active again and here are some recent release notes.
I have tried it and it seems to work pretty well.
PS: Please check the browser support and know your user base if you plan to use that as your only authentication mechanism though. Always have a fallback auth mechanism if onetap isnt supported or not displayed.

Workaround for Tweetdeck not authenticating multiple accounts

I had a really frustrating issue recently with Tweetdeck, a tool to manage multiple twitter accounts. Since we get feedback and support questions on Twitter accounts with our projects, it is MUCH easier to see all the information in one place. That said, I had a recent issue and couldn't find ANY help online. I was able to find and test a workaround though, and have decided since it helped me I should post it here.
First, let me explain the exact issue, so you can see if my solution might work for you (YES, I already have the answer and posted it below)
I know my Tweetdeck was working previously (as I had multiple accounts). Since some of the projects were going away, and new ones were starting, I removed the existing ones and started trying to add the new ones.
The twitter page would come up asking to authenticate, then after typing in the information, I would get a generic "You have been logged into Tweetdeck, please return to the application" in the new window, but when closing it, I would not be logged in on Tweetdeck with the other account (only the original one)
I tried NUMEROUS steps to fix this including some of the following (NONE of these steps worked):
Tried different computers (with different Operating Systems). These included Windows 7 and Linux (Ubuntu 10.04) and more than one browser (Google Chrome, Firefox, etc). I also tried clearing cache, cookies, history, etc.
NOTE: I also tried to contact both Tweetdeck and Twitter support, neither of which have ever responded to any question I have ever had in years.
So the initial question was... "How do I get Tweetdeck to authenticate with other accounts successfully" with the error "You have been logged into Tweetdeck, please return to the application", but the new accounts do not actually authenticate and I cannot use them in Tweetdeck.
After extensive attempts to find a way to make my Tweetdeck work once again, I found a workaround that has worked great for me. I am not sure exactly why this works, but I have a feeling it has to do with the difference between the authentication method of just Tweetdeck online vs. the Google Chrome App.
On a whim, I decided to install the actual Google Chrome App plugin (as I was running out of options). Then, when using the app, it succeeded with no problems.
While I have posted an answer that works for me here, I would appreciate any comments that might give more real information (not guesses) on why this happened. If there is something else I can try so that I am not limited to the Google Chrome App if I want to add new accounts, I would also be happy to try those possible solutions. Please make sure to read my question which covers what I have already done.
NOTE: Since I have a working workaround, if your solution will take substantial effort, I will probably not try it .

Xcode - Web services and my confusion

I am having a problem here. I am totally new to this concept of servers and web services and being able to get data uploaded and retrieved on different devices, but I want to learn it, say if I want to create an app like Instagram.
But that is EXACTLY what I dont want, a link to a long tutorial on the internet on how to create the most complex app ever, I want to start slow. After doing extensive power searches on Amazon there are basically no books that will help me. So I want to start slow, here is my goal:
Get a great understanding of how web service backends and servers work and be able to apply it in other app ideas I have and want to start developing
I would like to start by being able to create an app that allows a user to enter some text into a field, it uploads to the server, another device can press a button to retrieve the text and display it in a text view.
I do not know php, and every single tutorial I have entered on this website is literal mindeff, the reason for this is because everyone has a different solution, sync web service backend with Core Data, MySQL, parse, Rails and it truly overwhelms me because I do not know which one to pick! And even worse some people provide code but I have no understanding whatsoever, and its like looking at a totally new language!
I am not asking for code, in fact that is the exact opposite. I am asking for someone to really lay out their knowledge, how does it all work? What is the best tool? Some resources and links. Nothing too complex...
I hope you can truly understand my extreme confusion and frustration. I think the reason might be is I might not be ready yet for all this, but I want to push forward and carry out my app idea!
Thank you...
Update:
I have finally decided on a web service I would like to use, it is the Amazon S3 web service, I am still not fully comprehending the full process though, any help or ideas!?
Since you wanted to create an Instagram-type app, look at this: http://www.raywenderlich.com/13511/how-to-create-an-app-like-instagram-with-a-web-service-backend-part-12
This is a good link to servers: http://www.youtube.com/playlist?list=PLC71D7CFB6AF935E6&feature=plcp. Watch the list to get an understanding of servers.
Maybe you want to read up on sql. Understanding sql will help.. Again: http://www.youtube.com/course?list=EC32BC9C878BA72085&feature=plcp. Watch the list to get an understanding of sql...
I can pass you the link and you got to do the work....
Hope this helps...

Location-specific (GPS-based) apps and the Apple Review Process, should they work without GPS too? [edit]

I was wondering if anyone has any experience of submitting location-specific apps to the Apple App store.
What I mean by location-specific is an app that only works when you are at a particular location. For example, a GPS tour of a historical battleground might have content that is triggered at particular lat/long coordinates when the user is at the actual physical location.
So my question is: In order to make the app be likely to be accepted on the app store do I..
(1) Not worry about it as there's evidence that the Apple Reviewers have some way of simulating the GPS. I can then supply lat/long coords to the reviewers so they can experience some of the content.
or (I suspect more likely)
(2) I Need to make it work anywhere in order for the reviewer to see at least some of the content (e.g. have a menu or map interface that allows direct access). This could be a 'secret' option explained in the review notes accessed via a special key combination or something.
Has anyone else run into a situation like this?
Regards,
Ben
Edit: Thanks for the responses. My app has now been accepted by Apple. Interestingly I didn't need to make the app work anywhere or add any new methods of using the app at all, they simply asked me for a video of the app in action. I made a YouTube video of the app (unlisted of course) and sent it to the reviewers.. and now it's accepted! I was very surprised that this is how it worked out!
I asked this same question (and answered it myself) a while back. I basically added a "Drop Pin" feature so the testers (and users) could pretend to be somewhere else.
I submitted an app recently that "works anywhere" (and uses GPS) but "works best" in New England when looking for data (on our server) that is near your current location. The app also supports entering a city & state or zip code to perform searches. So, in the submission, you can tell the reviewers how to test it, and we explained the nature of the app and how to test the functionality by using specific New England locations. The app was approved, for what it's worth.
Basically, when you submit an app, there is an opportunity to give the reviewers guidance. So definitely tell them what they need to know to make your app work for them, wherever they might be in the world! :-)