Appcelerator Splash Screen not showing up - titanium

I replaced all the default.png with my default.png that i want to show when my app starts, to app/assets/android/images but a white screen appeared.
I tried also to put these images as background.9.png to the folders platform/android/res but it didn't work again.
Did i forgot something? Any suggessions?

If you're using http://ticons.fokkezb.nl for splash screen generation, it gives you the correct images in the correct path.
I'm using it for every app and it works!

Related

splash screen's letters are double in ionic

I am using ionic for my app but letter of splash screen are becoming double
Real image is like . What could be the reason I am using 2208x2208 resolution
Splash size should be 2732*2732 located at resources/splash.png and then try generating your splash resources using this guide https://capacitorjs.com/docs/guides/splash-screens-and-icons
For me the cause was that I was using an image with transparent background. When I used the same logo with a white background the splashscreen appeared properly.

How to get rid of default white launch Powered by react-native screen in ios?

How to get rid of this default white launch screen in ios? I have deployed my app in App store , this screen is still showing in live version . I want to start my app with my custom splash screen.
How to solve this? anybody can help please.
Thank you in advance.
In iOS content displayed on Splash screen is loaded from LaunchScreen.xib file.
To view this file:
Open your project in xcode.
On the left menu, expand your project node and then expand your project framework node.
There you will find LaunchScreen.xib file, open that.
Once you open it, you will find configuration settings on right bar where you set the attributes of the content to be displayed, but before that make sure that you have placed your necessary image files on image assets, in order to be accessible from the configurations settings.
You can use react-native-splash-screen in order to hide the default splash screen configured in ios/YourAppName/Base.lproj/LaunchScreen.xib.
This default splash screen will still be seen very briefly so you can get rid of the text in it and change the colour if needed (in your favorite IDE) to have a nice transition to the next screen (your custom react-native splash screen).

application showing gray screen for a while after splash screen in winrt

I am working on winRT XAML application, in my main page i have some large images. When i launch the aplication it shows blank screen for a while in between splash screen and main screen. Any solution for this? i think same issue as in Phonegap showing white screen after the splash screen - IOS but its in winRT in my case.
This sounds like something I experienced in the past when I set the page background to an image. It can take a little while for the image to get loaded and displayed on the page, and therefore you end up with a fraction of a second of unstyled page. Is that what's going on here? If so, try reducing the size / quality of your image to see if it makes a difference. If it does, your work is just starting as you try to find an acceptable compromise between image quality and file size.
Look up "extended splash screen". The technique is basically that you make your app display a splash screen image on a solid color background that looks the same as the one displayed by the Windows shell when it starts your app. The splash screen image is small enough that when your app starts showing just the splash screen - it shows seamlessly and then you can load your first page in the background.

How to persist the image for Splash Screen in windows 8 app?

Currently I have set an image for the splash screen but when I restart my system it changes to the default image.
The image that I have set does not persist. Please guide me.
Also suggest me how can I design a new splash screen.
Thanks in advance.
Splash image always persists after you install the app. Have you tried uninstalling and reinstalling the application. Also rebuild the project. The only design element you can give the splash screen is a 620x300 image and any background color to go with it. Apart from that you are not allowed to change anything.

iOS 6 - Handle iPhone 5 screen size without Default-568h#2x.png

We are working on a game, that renders a couple splash screens while loading.
So we are not using Default.png or Default#2x.png, because it makes sense for the screen to be blank on startup.
So how to do you get iOS 6 in the iPhone 5 simulator to render our game full screen without the splash screen image mentioned here? Do we just need to think about using splash screen images? Is it the only way? I would think there should be something you can turn on in Info.plist.
We would still prefer to not use splash screen images, since it would make our app bundle larger--we are very close to 50MB.
I do not know if there are any other methods iOS uses to detect support for the iPhone 5 screen size, but maybe you can include a blank splash screen?
I completely black png shouldn't take up much space.
If you use an empty Asset Catalog for your Launch Images, the iPhone 5's screen size is supported (without having to include any image files at all).
For what i know, adding this Default is the only way to handle iPhone 5 screen.
Maybe you can just add Default images that are only black
I think you can add a 568 launch image to gain full screen, and empty Launch Images option in general setting.