Remove an Array element [closed] - objective-c

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So im trying to code a function to remove an element from an Array.for some reason i'm getting no errors but still does not print the result i need. i think the problem is in the function or data type declaration.
#import <Foundation/Foundation.h>
void deleteArray(char stra[ ], char ElementToRemove);
int main(int argc, const char * argv[]) {
#autoreleasepool {
char str[100];
printf("Please Enter Array Elements\n");
scanf("%s",&str);
deleteArray(str, "a");
printf("%s",&str);
}
return 0;
}
void deleteArray(char stra[ ], char ElementToRemove)
{
int NumberOfElements = sizeof(stra);
int ElementPos;
for (int i = 0; i >= NumberOfElements;i++)
{
if (ElementToRemove == stra [i])
{
ElementPos = i;
}
}
for (int SecondCounter = ElementPos; SecondCounter >= NumberOfElements;SecondCounter++ )
{
stra[SecondCounter] = stra[SecondCounter - 1];
}
}

There are many issues with your code, let's see them one by one.
When you pass an array to a function, it decays to a pointer to the first element of the array. So, sizeof in the deleteArray() function is not doing what you think it's doing there.
You can use strlen() instead to get the length of a char array. However, please note, this does not count the terminating null, anyways, and you need to move that one, too, to make the end of the modified array.
Then, in the for loop,
for (int i = 0; i >= NumberOfElements;i++) //false always....
is wrong. I believe what you want is
for (int i = 0; i < NumberOfElements;i++)
After that, regarding the call to the function should be
deleteArray(str, 'a'); // 'a' is a char
instead of
deleteArray(str, "a"); // "a" denotes a string
Next, in the main() function, remove the & from the argument to printf(). It should look like
printf("%s",str);
Also, to ensure safety from buffer overflow, you should make yourscanf() to look like
scanf("%99s",str);

If you need dynamically sized arrays, I recommend making them the last flexible array member (that wikipage has an example) of some (growable) struct and keep the size of that array in its containing struct ....

If you want to have array features, such as add, delete, move and so on, use linked lists. Linked lists are using pointers, so you can represent an array using them. This way it is possible to delete an element, move it or add a new one.
When declaring an array in c, you declare it fixed size. In your case, if you want not to use pointers and lists, you have to copy array elements to a new one, excluding the unneeded.

Related

Parallel Dynamic Programming with CUDA

It is my first attempt to implement recursion with CUDA. The goal is to extract all the combinations from a set of chars "12345" using the power of CUDA to parallelize dynamically the task. Here is my kernel:
__device__ char route[31] = { "_________________________"};
__device__ char init[6] = { "12345" };
__global__ void Recursive(int depth) {
// up to depth 6
if (depth == 5) return;
// newroute = route - idx
int x = depth * 6;
printf("%s\n", route);
int o = 0;
int newlen = 0;
for (int i = 0; i<6; ++i)
{
if (i != threadIdx.x)
{
route[i+x-o] = init[i];
newlen++;
}
else
{
o = 1;
}
}
Recursive<<<1,newlen>>>(depth + 1);
}
__global__ void RecursiveCount() {
Recursive <<<1,5>>>(0);
}
The idea is to exclude 1 item (the item corresponding to the threadIdx) in each different thread. In each recursive call, using the variable depth, it works over a different base (variable x) on the route device variable.
I expect the kernel prompts something like:
2345_____________________
1345_____________________
1245_____________________
1234_____________________
2345_345_________________
2345_245_________________
2345_234_________________
2345_345__45_____________
2345_345__35_____________
2345_345__34_____________
..
2345_245__45_____________
..
But it prompts ...
·_____________
·_____________
·_____________
·_____________
·_____________
·2345
·2345
·2345
·2345
...
What I´m doing wrong?
What I´m doing wrong?
I may not articulate every problem with your code, but these items should get you a lot closer.
I recommend providing a complete example. In my view it is basically required by Stack Overflow, see item 1 here, note use of the word "must". Your example is missing any host code, including the original kernel call. It's only a few extra lines of code, why not include it? Sure, in this case, I can deduce what the call must have been, but why not just include it? Anyway, based on the output you indicated, it seems fairly evident the launch configuration of the host launch would have to be <<<1,1>>>.
This doesn't seem to be logical to me:
I expect the kernel prompts something like:
2345_____________________
The very first thing your kernel does is print out the route variable, before making any changes to it, so I would expect _____________________. However we can "fix" this by moving the printout to the end of the kernel.
You may be confused about what a __device__ variable is. It is a global variable, and there is only one copy of it. Therefore, when you modify it in your kernel code, every thread, in every kernel, is attempting to modify the same global variable, at the same time. That cannot possibly have orderly results, in any thread-parallel environment. I chose to "fix" this by making a local copy for each thread to work on.
You have an off-by-1 error, as well as an extent error in this loop:
for (int i = 0; i<6; ++i)
The off-by-1 error is due to the fact that you are iterating over 6 possible items (that is, i can reach a value of 5) but there are only 5 items in your init variable (the 6th item being a null terminator. The correct indexing starts out over 0-4 (with one of those being skipped). On subsequent iteration depths, its necessary to reduce this indexing extent by 1. Note that I've chosen to fix the first error here by increasing the length of init. There are other ways to fix, of course. My method inserts an extra _ between depths in the result.
You assume that at each iteration depth, the correct choice of items is the same, and in the same order, i.e. init. However this is not the case. At each depth, the choices of items must be selected not from the unchanging init variable, but from the choices passed from previous depth. Therefore we need a local, per-thread copy of init also.
A few other comments about CUDA Dynamic Parallelism (CDP). When passing pointers to data from one kernel scope to a child scope, local space pointers cannot be used. Therefore I allocate for the local copy of route from the heap, so it can be passed to child kernels. init can be deduced from route, so we can use an ordinary local variable for myinit.
You're going to quickly hit some dynamic parallelism (and perhaps memory) limits here if you continue this. I believe the total number of kernel launches for this is 5^5, which is 3125 (I'm doing this quickly, I may be mistaken). CDP has a pending launch limit of 2000 kernels by default. We're not hitting this here according to what I see, but you'll run into that sooner or later if you increase the depth or width of this operation. Furthermore, in-kernel allocations from the device heap are by default limited to 8KB. I don't seem to be hitting that limit, but probably I am, so my design should probably be modified to fix that.
Finally, in-kernel printf output is limited to the size of a particular buffer. If this technique is not already hitting that limit, it will soon if you increase the width or depth.
Here is a worked example, attempting to address the various items above. I'm not claiming it is defect free, but I think the output is closer to your expectations. Note that due to character limits on SO answers, I've truncated/excerpted some of the output.
$ cat t1639.cu
#include <stdio.h>
__device__ char route[31] = { "_________________________"};
__device__ char init[7] = { "12345_" };
__global__ void Recursive(int depth, const char *oroute) {
char *nroute = (char *)malloc(31);
char myinit[7];
if (depth == 0) memcpy(myinit, init, 6);
else memcpy(myinit, oroute+(depth-1)*6, 6);
myinit[6] = 0;
if (nroute == NULL) {printf("oops\n"); return;}
memcpy(nroute, oroute, 30);
nroute[30] = 0;
// up to depth 6
if (depth == 5) return;
// newroute = route - idx
int x = depth * 6;
//printf("%s\n", nroute);
int o = 0;
int newlen = 0;
for (int i = 0; i<(6-depth); ++i)
{
if (i != threadIdx.x)
{
nroute[i+x-o] = myinit[i];
newlen++;
}
else
{
o = 1;
}
}
printf("%s\n", nroute);
Recursive<<<1,newlen>>>(depth + 1, nroute);
}
__global__ void RecursiveCount() {
Recursive <<<1,5>>>(0, route);
}
int main(){
RecursiveCount<<<1,1>>>();
cudaDeviceSynchronize();
}
$ nvcc -o t1639 t1639.cu -rdc=true -lcudadevrt -arch=sm_70
$ cuda-memcheck ./t1639
========= CUDA-MEMCHECK
2345_____________________
1345_____________________
1245_____________________
1235_____________________
1234_____________________
2345__345________________
2345__245________________
2345__235________________
2345__234________________
2345__2345_______________
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2345__345___35____3______
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2345__345___35____5______
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2345__345___35____3______
2345__345___35____3_____3
2345__345___35____35____5
2345__345___35____35____3
2345__345___34____4______
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2345__345___34____4______
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2345__345___34____3______
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2345__245___45___________
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2345__235___35___________
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2345__235___25____2______
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2345__235___23____3______
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2345__235___23____3______
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2345__235___23____2______
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2345__235___23____23____3
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2345__235___235___35_____
2345__235___235___25_____
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2345__235___235___35____3
2345__235___235___25____5
2345__235___235___25____2
2345__235___235___23____3
2345__235___235___23____2
2345__234___34___________
2345__234___24___________
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2345__234___234__________
2345__234___34____4______
2345__234___34____3______
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2345__2345__345__________
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2345__2345__345___45_____
2345__2345__345___35_____
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2345__2345__345___45____5
2345__2345__345___45____4
2345__2345__345___35____5
2345__2345__345___35____3
2345__2345__345___34____4
2345__2345__345___34____3
2345__2345__245___45_____
2345__2345__245___25_____
2345__2345__245___24_____
2345__2345__245___45____5
2345__2345__245___45____4
2345__2345__245___25____5
2345__2345__245___25____2
2345__2345__245___24____4
2345__2345__245___24____2
2345__2345__235___35_____
2345__2345__235___25_____
2345__2345__235___23_____
2345__2345__235___35____5
2345__2345__235___35____3
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2345__2345__235___25____2
2345__2345__235___23____3
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2345__2345__234___34_____
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2345__2345__234___34____3
2345__2345__234___24____4
2345__2345__234___24____2
2345__2345__234___23____3
2345__2345__234___23____2
1345__345________________
1345__145________________
1345__135________________
1345__134________________
1345__1345_______________
1345__345___45___________
1345__345___35___________
1345__345___34___________
1345__345___345__________
1345__345___45____5______
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1345__345___45____45_____
1345__345___45____5______
1345__345___45____5_____5
1345__345___45____4______
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1345__345___45____45____5
1345__345___45____45____4
1345__345___35____5______
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1345__145___15____1______
1345__145___15____1_____1
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1345__145___14____1______
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1345__145___145___15_____
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1345__145___145___45____5
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1345__135___15____1______
1345__135___15____1_____1
1345__135___15____15____5
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1245__245________________
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========= ERROR SUMMARY: 0 errors
$
The answer given by Robert Crovella is correct at the 5th point, the mistake was in the using of init in every recursive call, but I want to clarify something that can be useful for other beginners with CUDA.
I used this variable because when I tried to launch a child kernel passing a local variable I always got the exception: Error: a pointer to local memory cannot be passed to a launch as an argument.
As I´m C# expert developer I´m not used to using pointers (Ref does the low-level-work for that) so I thought there was no way to do it in CUDA/c programming.
As Robert shows in its code it is possible copying the pointer with memalloc for using it as a referable argument.
Here is a kernel simplified as an example of deep recursion.
__device__ char init[6] = { "12345" };
__global__ void Recursive(int depth, const char* route) {
// up to depth 6
if (depth == 5) return;
//declaration for a referable argument (point 6)
char* newroute = (char*)malloc(6);
memcpy(newroute, route, 5);
int o = 0;
int newlen = 0;
for (int i = 0; i < (6 - depth); ++i)
{
if (i != threadIdx.x)
{
newroute[i - o] = route[i];
newlen++;
}
else
{
o = 1;
}
}
printf("%s\n", newroute);
Recursive <<<1, newlen>>>(depth + 1, newroute);
}
__global__ void RecursiveCount() {
Recursive <<<1, 5>>>(0, init);
}
I don't add the main call because I´m using ManagedCUDA for C# but as Robert says it can be figured-out how the call RecursiveCount is.
About ending arrays of char with /0 ... sorry but I don't know exactly what is the benefit; this code works fine without them.

c++ program multiple declaraton error

I am getting multiple declaration error in this c++ program
#include<iostream.h>
#include<conio.h>
void main ()
{ clrscr();
int a[10][10],r,q,i;
cout<<"enter how many rows and colomn you want in the matrix:";
cin>>n;
cout<<"enter the matrix \n";
for(int r=0;r<n;++r)
{
for(int q=0;q<n;++q)
{
cin>>a[r][q];
}
}
for(int i=0;i<n;i++)
{ cout<<"\n the diagnol elements are:";
cout<<a[n-i-1][i];
}
getch();
}
it is a program for finding diagnol elements in a matrix
That's because you have already declared the r, q, i as int at line 5 as below:
int a[10][10],r,q,i;
^^^^^
While your three for loops, again re-declares for e.g. like this:
for(int r=0;r<n;++r)
^^^
So it re-declares the same variable in above case it's r, while the other for loop q and i which is not allowed.
Two ways to solve the problem:
a. Either you remove int from your for loop.
b. Either you remove declaration of variables used in for loop from line 5.
The only issue i am seeing is, you are not declaring the variable "n" . Other than that, everything seems to be fine.

Something weird in for loop speed

here is a part of my program code:
int test;
for(uint i = 0; i < 1700; i++) {
test++;
}
the whole program takes 0.5 seconds to finish, but when I change it to:
int test[1];
for(uint i = 0; i < 1700; i++) {
test[0]++;
}
it will takes 3.5 seconds! and when I change the int to double, it will gets very worse:
double test;
for(uint i = 0; i < 1700; i++) {
test++;
}
it will takes about 18 seconds to finish !!!
I have to increase an int array element and a double variable in my real for loop, and it will takes about 30 seconds!
What's happening here?! Why should it takes that much time for just an increment?!
I know a floating point data type like double has different structure from a fixed point data type like int, but is it the only cause for such a big different time? and what about the second example which is also an int array element?!
Thanks
You have answered your question yourself.
float (double) operations are different from integer ones. Even if you just add 1.0f.
Your second example takes longer than the first one just because you added some pointer refernces. An array in C is -bottom down- not much different from a pointer to the first element. Accessing any element, even the first one, would cause the machine code to load the starting address of the array multiply the index (0 in this case) with the length of each member (4 or whatever bytes int has) and add that (0) to the pointer. Then it has to dereference the pointer, meaning to acutally load the value at that very address. Add one and write back the result.
A smart modern compiler should optimize this a bit. When you want to avoid this optimization, then modify the code a bit and don`t use a constant for the index.
I never tried that with a modern objective-c compiler. But I guess that this code would take much loger than 3.5s to run:
int test[2];
int index = 0;
for(uint i = 0; i < 1700; i++) {
test[index]++;
}
If that does not make much of a change then try this:
-(void)foo:(int)index {
int test[2];
for(uint i = 0; i < 1700; i++) {
test[index]++;
}
}
and then call foo:0;
Give it a try and let us know :)

objective-c I can't understand why using of sprintf lead program to crash

-(void)InitWithPwd:(char *)pPwd
{
char szResult[17];
//generate md5 checksum
CC_MD5(pPwd, strlen(pPwd),&szResult[0]);
szResult[16] = 0;
m_csPasswordHash[0]=0;
for(int i = 0;i < 16;i++)
{
char sz[3] = {'\0'};
//crash in blow row. The first pass is ok. The third pass crash.
//I can't understand.
sprintf(&sz[0],"%2.2x",szResult[i]);
strcat(m_csPasswordHash,sz);
}
m_csPasswordHash[32] = 0;
printf("pass:%s\n",m_csPasswordHash);
m_ucPacketType = 1;
}
I want to get the md5 of the password. But above code crash again and again. I can't understand why.
Your buffer (sz) is too small, causing sprintf() to generate a buffer overflow which leads to undefined behavior, in your case a crash.
Note that szResult[1] might be a negative value when viewed as an int (which happens when passing a char-type value to sprintf()), which can cause sprintf() to disregard your field width and precision directives in order to format the full value.
Here is an example showing this problem. The example code is written in C, but that shouldn't matter for this case.
This solves the problem by making sure the incoming data is considered unsigned:
sprintf(sz, "%02x", (unsigned char) szResult[i]);

EXC_BAD_ACCESS in attempt to rewrite NSString ComponentsSeparatedByString:

I'm writing an objective-C program to deal with trajectories of Biomolecules with XCODE 4.3.1 and ARC. I need to read PDB files, i.e. parse large quantities of text formatted data. I'm very disappointed by NSString inefficiency and was trying to write a C-equivalent of componentsSeparatedByString:. The algorithm works just fine with NSString and NSMutableArrays, but i'm having a hard time using char* and char**.
Unfortunately, I'm getting an EXC_BAD_ACCESS error. The strange thing is that i get the error for i=68103 and j=68049 (does these number ring a bell for you ?), which means it worked for some time before crashing. The error is "static" (always block at the same (i,j) numbers). The array seems to work just fine(NSLog on its values before crash).
As it seems, I'm not very experienced with C-code and the subtlety behind pointers, but I would definitely be glad to hear your suggestions to make it work ! Thanks !
Heres the code :
+(char**) componentsSeparedByNewLineCEQUIV:(const char*)aChar:(int*)numWord
{ // char* aChar : my file, is typically 3 millions characters
int j=-1; //Last non space character
int i; //Scanned character
int len=strlen(aChar);
char** stringArray=malloc((*numWord)*sizeof(char*));
for (i=0;i<len; i++)
{ if (aChar[i]==10)
{
if ( j!=-1)
{
char* buffer2=malloc(i-j+1);
strcpy(buffer2, strndup(aChar+j, i-j));
stringArray[i]=malloc(sizeof(char)*strlen(buffer2)+1); //EXC_BAD_ACCESS HERE
strcpy(stringArray[i], buffer2);
}
j=-1;
}
else if (j==-1)
{j=i;}
}
if (j!=-1)
{ char* buffer2=malloc(i-j+1);
strcpy(buffer2, strndup(aChar+j, i-j));
stringArray[i]=malloc(strlen(buffer2)+1);
strcpy(stringArray[i], buffer2);
}
return stringArray;
}
You're probably not the first person to have this problem :)
Why not just use strtok?
PS What analysis showed that NSString was your problem?
I don't know why the error is at the line above of where it should be.However you are copying a string that is not allocated.
stringArray[i] is not allocated when you copy on it buffer2, allocate it:
if ( j!=-1)
{
char* buffer2=malloc(i-j+1);
strcpy(buffer2, strndup(aChar+j, i-j));
stringArray[i]=malloc(sizeof(char)*strlen(buffer2)+1); //EXC_BAD_ACCESS HERE
stringArray[i]=(char*)malloc( (strlen(buffer2)+1)*sizeof(char)); // Allocate the string
strcpy(stringArray[i], buffer2);
}
First: if Im not totaly wrong, but i think you are consuming at least 4-times as much memory as you need to:
You are using malloc for creating buffer2 and also using strndup for getting the wanted chars. strndup does exactly what you want, but in one step. char* buffer2 = strndup(aChar+j, i-j) should be your first step. Even worse in the next two line you are essential doing the same again. So i think what you are really want is stringArray[i] = strndup(aChar+j, i-j). To look at memory Problems: all the functions use errno to indicate memory allocating failure.
Second: Your functions does not return the number of components, so your stringArray may contain some garbage without knowing.
Third: strlen is expensive and you do not need it, just use for(int i = 0; aChar[i] != '\0'; i++)
Update for everyone who might be interested : this is a working version, using strtok which can be useful, although i'm still interested in response on my code.
This code have been tested 5 times faster (125ms vs 581ms) than [astring componentsSeparatedByString:#"\n"] ...
+(char**)componentsSeparatedByNewLine:(const char*)aChar:(int*)numWord
{
int i;
int j=0;
int len = strlen(aChar);
*numWord=1;
for (i=0;i<len; i++)
{
if (aChar[i]==10) *numWord=*numWord+1; //change 10 for any other character (ASCII for space)
}
char** stringArray=malloc((*numWord)*sizeof(char*));
char* pch;
char* aChar2=malloc(len+1);
strcpy(aChar2,aChar);
pch = strtok(aChar2,"\n");
while (pch != NULL)
{
stringArray[j]=(char*)malloc( (strlen(pch)+1)*sizeof(char));
strcpy(stringArray[j], pch);
//NSLog(#"%s",stringArray[j]);
j=j+1;
pch = strtok (NULL, "\n");
}
return stringArray;
}