Remove BOPF Message (from /bobf/if_frw_message) via ABAP - error-handling

I got an object with TYPE REF TO /bobf/if_frw_message.
And I need to remove some messages from object before "send it" to UI
Only I know is message class name and message number.
Which is the proper way to deal with it?

As you have noticed the interface only has methods to add and read. The only option you really have here is to use GET( ) to get all the messages, instantiate a new instance of the object and add all the messages one by one using ADD_CM( ) and then skip the one you do not need.
Question is why you need to remove the message. A part of the application wanted to report this, it would be better to suppress it at the point where it gets generated.

Related

Check original language of repository objects at creation?

In our company, repository objects must be created with original language EN.
Is there a way to check the logon language in case of creating a new object in the ABAP repository?
Desired behaviour:
SE80 - Create program/class/data element/table/....
==> user exit/badi checks the logon language. When it is not 'EN', the creation will be refused.
regards,
Umar Abdullah
I know there is a exit for this but I haven't remember exact name. You can use general purpose for finding exit. Go to SE24 and open CL_EXITHANDLER class, find GET_INSTANCE method and add break point. Then start creating item, it will pause on debugger multiple times, try to find suitable one.
As #mkysoft suggested, you may implement a check in the BAdI CTS_REQUEST_CHECK, method CHECK_BEFORE_ADD_OBJECTS, which is invoked when the object is about to be attached to a transport request. Raise the exception CANCEL to make the attachment fail (and so the object is not created too).
EDIT: sorry, ignore my answer, "this method is NOT released for Customer usage" as said in note 2150125 - Method CHECK_BEFORE_ADD_OBJECTS not triggered
DISCLAIMER: THE METHOD DESCRIBED HERE IS ABSOLUTELY NOT RECOMMENDED.
As correctly pointed out by the other members there is no standard and customer-exposed method to achieve your requirement, but if you absolutely must enable this check during creation you can use the below method. As well as the previously offered to you, it also involves modification of SAP standard.
There is a system BAdi CTS_TADIR_SUBSCREEN that is located inside enhancement point CTS_ES_TADIR_POPUP. They are SAP internal and not released for customer usage, so do this at your own risk.
Implementation procedure:
Step 0. First thing you need to change is a SAP internal usage flag, for which you need Object Access key which can be obtained from SAP or from SAP partner that made the implementation in your org. In virgin state this BAdi throws the error if you try to implement it
So hereinafter we assume that you already ticked off this checkbox in BAdi settings
Step 1.
In order to implement the BAdi one need to implement enhancement spot prior to that. This is the most complicated part, because despite we disabled internality flag the SAP-namespaced enhancements must be stored only in SAP-namespaced objects. By SAP namespace I mean non-Z, non-Y and non-T (Test). This means to implement this enhancement, besides modifying the enhancement definition, one need to create, for example, CTS_ES_TADIR named enh.impl., and save it to non-Z package, which you also need to create. Your enhancement implementations selector should look somehow like this
On the above screen only the second will work, all the rest Z will not.
Every non-Z object need Object Access Key, remember? Too bad. But just to show the proof-of-concept, I will proceed.
Step 2. After you created the enh. implementation in SAP-namespace it will propose you to create the BAdi implementation. The same principle applies here: only SAP-namespaced container for SAP-namespaced objects, hence CTS_TADIR_SUBSCREEN should have implementing class for example CL_TADIR_SUBSCREEN. During the creation of enhancement you will see many warnings
but finally you should have something like this, where all system-named objects are created and the enhancement/BAdi is activated.
Step 3. In order to get the BAdi working we need to enable this subscreen processing
during the playing with enhancement I found out that BAdi class is not being triggered standalone, without screen events not enhanced, so to make it work you need to touch a screen enhancement for screen 100
If you do not wanna modify screen elements logic, just put the dummy enhancement in SHOW_TADIR dialog module in the end of the include LSTRDO18
PROCESS BEFORE OUTPUT.
MODULE SHOW_TADIR. "<-- create the dummy enhancement here
CALL SUBSCREEN subs_info INCLUDING gv_badi_prog gv_badi_dynnr.
for example declaration statement like I did
Step 4. Activate your created BAdi class and put the necessary logic there. I wasn't able to trigger method GET_DATA_FROM_SCREEN, but PUT_DATA_TO_SCREEN worked fine
If we put this simple processing for your requirement
METHOD cts_if_tadir_subscreen~get_data_from_screen.
IF object_data-l_mstlang <> 'E'.
MESSAGE 'Objects in non-English languages are not allowed!' TYPE 'A'.
ENDIF.
ENDMETHOD.
it will not allow creating objects in languages other than English.
The check in method get_data_from_screen is being done before showing the screen so language is determined from system logon settings. If to play more with this BAdi, I suppose the method GET_DATA_FROM_SCREEN can also be enabled, which will make it possible to check user input, i.e. the case when the user gonna change the default language.

Discard message from nServiceBus mutator

I need to discard a message if a specific header is present.
I tried to implement a IMutateTransportMessages and call DoNotContinueDispatchingCurrentMessageToHandlers() method inside MutateIncoming but the message is dispatched to handlers anyway.
I can discard the message using an handler but I don't like it because I need also to specify the handlers' order.
Any solution?
Thanks,
Federico
I don't think this will be possible from a message mutator. After all, this isn't really the kind of activity a message mutator should be doing - it has nothing to do with changing the structure of the message.
I agree with you that it sounds messy to do this in a handler, because you're right - then you are very dependent upon the handler order.
Discarding a message due to the presence (or absence) of a header is an infrastructure concern, and since you are using NServiceBus V5, the best way to customize the infrastructure is by customizing the message handling pipeline.
Here's the relevant documentation that covers creating a behavior and inserting it into the pipeline but here's the short version:
You need to create a behavior that implements IBehavior<IncomingContext>. All of the behaviors together form a behavior chain that progress to the next step by calling next() - an Action present in the implementation) method.
Within the behavior, check for your header. To stop processing the message, just don't call next() and call context.DoNotInvokeAnyMoreHandlers() instead.
Create a class inheriting RegisterStep which, from its constructor, will define where in the pipeline to insert your behavior. You could register it right before the MutateIncomingTransportMessage step.
Create a class implementing INeedInitialization (note that this could be the same as the RegisterStep class) which calls busConfig.Pipeline.Register<TClassThatInheritsRegisterStep>().
Again, that's the short version. Check out the docs for the full story and an example.
Shameless plug: This process is also described in detail in Learning NServiceBus - Second Edition in Chapter 7, with an example.

How do I record a player's response?

Basically what I am trying to do is have the player respond to a message in which they are required to input numbers only. From that point, I could parse the String into an int and use it towards the rest of my code. Also, I am trying to make it so this occurs in my event method. Any help is greatly appreciated!
What you essentially want to do is store the player in a container until the next time they talk, then remove them. This, represented in pseudocode, would look like the following:
on your condition:
add player to collection
on player chat:
does the player exist in the collection?
yes: is input a valid number?
yes: proceed with execution, remove player from collection after
no: print error
no: ignore, let event pass
Since the MineCraft protocol does not allow input verifying, there will be cases where the user may submit non-numerical characters. Integer.parseInt, or its sibling valueOf will throw an exception if this is the case.
To prevent memory leaks, you should remove the player from the collection when they log off. Alternatively, you could store them in a weak reference container. A good one for this scenario would be a WeakSet, which you can essentially obtain via Collections.newSetFromMap(new WeakHashMap()). Weak references get garbage-collected if all other references are eliminated, so this reduces the risk of a memory leak.
You should look into the bukkit conversation API. It for doing exactly this. You can find tutorials online, but basically to set it up you do this.
Build a conversation with the ConversationFactory
ConversationFactory HudConvo = new ConversationFactory(plugin)
.withModality(true)
.withEscapeSequence("exit")
.withFirstPrompt(new HudConversationMain(plugin, player, 0))
.withLocalEcho(false);
Conversation conversation = HudConvo.buildConversation((Conversable) player);
Begin the conversation
conversation.begin();
Make the first prompt as a class that either extends one of the input type prompts (i.e. StringPrompt) or implements the Prompt abstract class.
Fill in the methods getPromptText() and acceptInput(). getPromptText() constructs the message to be displayed to the player and acceptInput() takes what the player types and reacts to it with a new prompt.
I hope this helped. If you have questions, feel free to ask.

WorkflowCreationEndpoint ResumeBookmark with a filled response

I've spend days trying to find a solution the problem i'm going to try to describe, i've googled alot and even looked at the .NET 4 reference source for SendReply and InternalSendReply activity. But until now i'm stuck.
To make the life of our end customers simpler i want to replace the Receive and SendReply activities with custom activites and use bookmarks instead.
I'm implementing a central webservice which can route to a correct workflow instance, that workflow modifies the bookmark value and finaly it creates a new bookmark while returning the modified bookmark value. It's rather complex already with a WorkflowServiceHostFactory which adds Behaviours and Attach a DataContractResolver to the endpoint.
The endpoint is derived from WorkflowHostingEndpoint which resolves a bookmark created in a custom activity (instead of a receive). And i want another activity instead of a sendreply. Those 2 should correlate and the custom sendreply does send a response on the open channel through the endpoint while creating a new bookmark.
The problem is that i didn't find a way yet to access the endpoint responseContext from within my custom send activity. On the other side, at the workflowcreating endpoint side, it seems that i'm not able to be notified whenever the workflow becomes Idle and as well i don't seem to be able to access the WorkflowExtensions from the host. i'm missing something?
A possible solution i've in mind might be not using a WorkflowServiceHost, but then i loose alot of AppFabric functionaly.
The workflowapplication in platform update 1 has some extension methods called RunEpisode with an overload Func called idleEventCallback. There it's possible to hook into the OnIdle and get a workflowextension to get the object to send back as response.
To answer my own question, i ended up in a workaround using the servicebroker functionality of sql server. The SqlDependency class where the workflow listens for the event to be fired whenever the workflow reach the activity that creates a new bookmark in another state.

WF4 Argument as Property

My scenario is the following:
I have a workflow (lets call it customActivity1) that do the basic actions for my system. I also have another workflow (customActivity2) that uses customActivity1 and do higher level actions. When I call customActivity1, I must pass on a few parameters, like Boolean or String values. I want to show some of these parameters as a checkbox or combobox (so the developer of customActivity2 can pass on only valid values) and found out that I can do that by setting the argument as PROPERTY (instead of In).
By doing a research, I also found out that you can’t directly use this argument in expressions, so I keep getting errors on my customActivity1.
That said and knowing that I need to narrow what the designer can pass on, how could I do that without using an activity designer or where could I find an answer?
I also attached two pictures, one of what I need and the other of the error I’m getting.
Thanks in advance.
The reason an InArgument only shows you a text field instead of a checkbox is because they are expressions not literal values. There is still type checking though, if you enter the value 1 you get the error message that an integer cannot be converted into a boolean.
You cannot do this. You can only bind to InArguments.
If you bind an InArgument and look at the xaml, you'll see something like this:
<p1:MyActivity MyInArgument="[BoundValue]" ...
The Workflow Runtime knows how to handle these. It doesn't know how to handle binding POCO properties.
If you want to model data flow but want to have a different user experience in the property grid I recommed using arguments (as they convey data flow semantics) and customizing the property grid for those arguments. There is a sample that demonstrates how to do this in the WF4 samples (sample readme available at http://msdn.microsoft.com/en-us/library/ee834515.aspx)