Crossrider Safari button icon tiny - safari

I'm using Crossrider to develop a cross browser extension, it's working fine except that the button icon on Safari is so small you can't really see it. How can I expand it?
I uploaded it as a 128x128 PNG in the settings page.
This is a screen shot from my Retina Macbook Pro, could the issue be related to the retina display?

I hadn't checked the image DPI settings in Photoshop. They need to be set to 72 but were in fact 300.
If anyone from Crossrider sees this, it would be great if it were possible to upload a retina sized button icon.

Related

How to run camera on page in preview mode?

I create an application for working with the camera, I just can not figure out how to call the camera, so that it was in preview mode.
In the documentation I read, there only a photo can be done, but you can not bring the camera to the page!
cordova-plugin-camera
There is an example of an application where the camera is displayed on the page in preview mode:
Here on the background of the page the camera is shown and it is possible to work with camera
Is there anyone among you who worked with the camera, if so, tell me how or give advice. Thank you!
Ps: sorry for bad english.
I think you are looking for this plugin. It is built to display a camera preview in HTML. Please be aware that the authors of the plugin stated themselfes that the plugin is still under constant development so there might be some things that do not work as expected.
The plugin offers following features:
Start a camera preview from HTML code.
Maintain HTML interactivity.
Drag the preview box.
Set camera color effect.
Send the preview box to back of the HTML content.
Set a custom position for the camera preview box.
Set a custom size for the preview box.
Set a custom alpha for the preview box.
Set the focus mode, zoom, color effects, exposure mode, white balance mode and exposure compensation
Tap to focus

Windows 8.1 app Strange behaviour rotating the device

I have notice a strange behaviour executing a simple test for my app.
The app is running on a tablet device.
In portait mode, before rotation, i have the correct font size.
I rotate the device in landscape mode and the app is stretched correctly
I rotate again the app in portrait mode but the font size is
decreased.
Somebody know why this happen?
How can I avoid this behaviour.
I'm going crazy for 3 days without found a solution
EDIT
Testing the app with another device (8' display), the problem is still present.
The problem is present too testing the app with visual studio simulator !!
I don't think is a code problem because my app has 4 pages with 4 different
ListViews and the problem is present in all pages.
I notice that the font size change when the device is rotate for the first time from portait to landscape.
The destination FontSize in landscape mode could be accettable, but when in portrait mode i need (is a customer requirement) to go back with the original Font Size

Is it possible to download my app preview images from iTunesConnect?

I created an app, that supports all the resolutions of apple devices. As a result, I have app preview images in the following resolutions:
iphone 6 plus
iphone 6
iphone 5
iphone 4 and below aspect ratio
ipad
The problem is, I deleted the images from my hard drive, and need the exact same images as I am adding app store descriptions in new languages. It would be very tedious to create the images again. Is there a way I can download the images I uploaded in their original resolution ?
EDIT: If I log into itunesconnect and try to right click on the images and copy / download, the images downloaded are of much lower resolution. Any suggestions ?
You can copy/download an app preview image with the same resolution as you added it. Click on the image in iTunesConnect and then you will see your image with original resolution in full screen mode.

screen resolution dependent image source

I am developing a Windows 8 metro (yeah!) app. How do i provide a screen resolution dependent image source ?
As per these guidelines, we can achieve it using image naming convention too.
I have an image control as show below.
<Image Source="Assets/test.jpeg"/>
I also have test.scale-100.jpg, test.scale-140.jpg & test.scale-180.jpg images in asset folder. Each image having different icon color to identify which image is loaded.
If i run the app in simulator and change screen resolutions, i still see test.scale-100.jpg for any resolution. Why is this happening ? In which case will the OS load test.scale-140.jpg or test.scale-180.jpg image ?
EDIT: I got it working. Once your app starts in simulator, close it by pressing home buton & uninstall it. In VS, right click on Project and click on Deploy. App should be now deployed to simulator. Change the resolution and start the app. You should now see correct image loaded by OS. Rinse and repeat to test other resolutions.
The scaling is automatic. If your images are correctly named, and you change resolution in the simulator you must restart the app to see scaled images. It doesn't happen on the fly, IIRC.
Finally got it working. close the app and uninstall it from
simulator.
In VS, right click the project and click deploy.
Change to desired screen resolution and start the app. OS should not pick proper image as per resolution.
Rinse and repeat same to test images on various resolutions.

How to upload App Store icon for high-resolution screens?

The new iOS Human Interface Guidelines states that we should upload an 1024x1024 app icon for high-resolution iPhone and iPad. I've added a new version of my app some days ago, and now when I press "edit" in Version information I only have the option to upload an 512x512 App Store icon. Are you able to upload the 1024x1024 app icon?
Apple has changed the description for the icon within iTunes Connect. When you supply an upgrade you're now able to replace your 512x512 icon with an 1024x1024 icon.
Click "Edit" next to "Version Information" of your new version
Scroll down to the icon and press "Choose File"
Select the 1024x1024 icon on your harddrive
The icon will look strange directly after the upload (at least it did in my case). But don't worry, just wait a few minutes and the glossy effect will be applied. I guess Apple's running a script to convert the image (or somehow create a preview of the image) only every 3 minutes or something like that.
Anything new on this topic? Anytime I try to upload a retina-icon, iTunes connect tells me "Large icons must be 512 x 512 pixels."
This seems a bit odd to me, since Apple clearly states, as Dennis mentioned, that it should be 1024 x 1024 for high-res devices.