IPOPT Insufficient Memory - scip

I'm getting the following error after solving an MINLP problem (GAMS 24.4.1/SCIP version 3.1 (020d055)):
Checking feasibility of solution #00 with reported objective value -1.000000970918791e-09.
This is Ipopt version 3.11, running with linear solver ma27.
EXIT: Not enough memory.
[../../../ThirdParty/SCIP/scip/src/nlpi/nlpi_ipopt.cpp:1104] ERROR: Ipopt returned with status "Insufficient Memory"
[../../../ThirdParty/SCIP/scip/src/nlpi/nlpi.c:503] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/nlp.c:4689] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/nlp.c:5527] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/scip.c:26453] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/heur_subnlp.c:1199] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/heur_subnlp.c:1820] ERROR: Error <-1> in function call
[reader_gmo.c:2074] ERROR: Error <-1> in function call
[reader_gmo.c:2371] ERROR: Error <-1> in function call
[reader_gmo.c:2768] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/dialog.c:828] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/dialog.c:370] ERROR: Error <-1> in function call
[../../../ThirdParty/SCIP/scip/src/scip/scip.c:8419] ERROR: Error <-1> in function call
--- Restarting execution
I can't retrieve the solution after this happens. Is there a way to avoid this? I can upload the GAMS files if needed.
Thank you.

You can set the option gams/resolvenlp = FALSE to avoid this resolve of the sub-NLP at the end.
But it would also be nice to get a hand onto the GAMS model file to have a closer look.

Related

TypeError: ReanimatedModule.installTurboModule is not a function

i get the following error when i run my iOS App:
TypeError: ReanimatedModule.installTurboModule is not a function. (In 'ReanimatedModule.installTurboModule()', 'ReanimatedModule.installTurboModule' is undefined)
Have anyone the same error and know how to fix this?

Angular7 + XHook gives ERROR TypeError: Illegal invocation

I have a chrome plugin runnin Xhook which intercepts xhr requests.
This used to work with angular js. Now I am using an Angular 7 application And I am getting an error when I make following request
this.http.get('someurl').subscribe((data: any) => {
});
Which triggers xhr.send(reqBody); in the angular http.js library. The error is on the subscribe part, if I remove this the error is gone.
The error is the following:
core.js:15724 ERROR TypeError: Illegal invocation
at ZoneTask.scheduleTask [as scheduleFn] (zone.js:3238)
at ZoneDelegate.push../node_modules/zone.js/dist/zone.js.ZoneDelegate.scheduleTask (zone.js:410)
at Object.onScheduleTask (zone.js:301)
at ZoneDelegate.push../node_modules/zone.js/dist/zone.js.ZoneDelegate.scheduleTask (zone.js:404)
at Zone.push../node_modules/zone.js/dist/zone.js.Zone.scheduleTask (zone.js:238)
at Zone.push../node_modules/zone.js/dist/zone.js.Zone.scheduleMacroTask (zone.js:261)
at scheduleMacroTaskWithCurrentZone (zone.js:1245)
at zone.js:3276
at _global.<computed>.proto.<computed> [as send] (zone.js:1569)
at Observable._subscribe (http.js:1726)
I am using this library: https://github.com/jpillora/xhook and the error is caused by line 478 facade.send = function(body) https://github.com/jpillora/xhook/blob/gh-pages/dist/xhook.js
I am thinking that: either angular tries to run the overridden function but something is not accessible because of zone.js, or I am missing certain properties, function in the object that overrides xhr?
If anyone has any information or solution on the subject that would be dearly appreciated.

How do you throw Lua error up?

Is it possible to throw a Lua error from a function to be handled by the script calling the function?
For example the following will throw an error at indicated comment
local function aSimpleFunction(...)
string.format(...) -- Error is indicated to be here
end
aSimpleFunction("An example function: %i",nil)
But what I would rather do is catch the error and throw out a custom error by the function caller
local function aSimpleFunction(...)
if pcall(function(...)
string.format(...)
end) == false then
-- I want to throw a custom error to whatever is making the call to this function
end
end
aSimpleFunction("An example function: %i",nil) -- Want the error to start unwinding here
The intention being that in my actual use cases my functions would be more complicated and I would like to provide more meaningful error messages
The stack level of an error can be specified when throwing a new error
error("Error Message") -- Throws at the current stack
error("Error Message",2) -- Throws to the caller
error("Error Message",3) -- Throws to the caller after that
Usually, error adds some information about the error position at the beginning of the message. The level argument specifies how to get the error position. With level 1 (the default), the error position is where the error function was called. Level 2 points the error to where the function that called error was called; and so on. Passing a level 0 avoids the addition of error position information to the message.
Using the example given in the question
local function aSimpleFunction(...)
if pcall(function(...)
string.format(...)
end) == false then
error("Function cannot format text",2)
end
end
aSimpleFunction("An example function: %i",nil) --Error appears here
Use the error function.
error("something went wrong!")
Catching an error is as simple as using pcall
My_Error()
--Error Somehow
end
local success,err = pcall(My_Error)
if not success then
error(err)
end
Undoubtedly you're asking how this works. Well pcall runs a function in a protected thread (protected-call) and returns a bool, if it ran successfully, and a value (what it returned/the error).
Also don't think this means arguments to the function are impossible, simply pass them to pcall as well:
My_Error(x)
print(x)
--Error Somehow
end
local success,err = pcall(My_Error, "hi")
if not success then
error(err)
end
For more error handling control, see http://www.lua.org/manual/5.3/manual.html#2.3 and http://wiki.roblox.com/index.php?title=Function_dump/Basic_functions#xpcall

Value of type 'Microsoft.TeamFoundation.VersionControl.Client.VersionControlServer' cannot be converted to 'System.Type

I'm working on a custom TFS Build workflow based on the code found in two blogs:
http://www.theringworx.com/blog/?p=494
https://lajak.wordpress.com/2011/08/30/tfs2010-retrieve-associated-workitems-to-changesets-tfs-api/
When I implement the VB.Net code within my XAML workflow, I'm currently getting the following errors on build runtime:
The build process failed validation. Details:
Validation Error: The private implementation of activity '1:
DynamicActivity' has the following validation error: Compiler
error(s) encountered processing expression "TFSService".
Value of type
'Microsoft.TeamFoundation.VersionControl.Client.VersionControlServer'
cannot be converted to 'System.Type'.
Validation Error: The private implementation of activity '1:
DynamicActivity' has the following validation error: Compiler
error(s) encountered processing expression "TFS.GetService(Of
VersionControlServer)();".
End of expression expected.
I've traced the error down to this section of code (Simplified from XAML):
TFS=Microsoft.TeamFoundation.Client.TfsTeamProjectCollectionFactory.GetTeamProjectCollectionFactory(New Uri("MyTeamsTFSServer"))
TFSService = TFS.GetService(Of VersionControlServer)()
I've tried changing the type of TFSService from both Microsoft.TeamFoundation.VersionControl.Client.VersionControlServer and System.Type without success.
From what I can tell the error is occurring in the "Of VersionControlServer".
Has anyone ever encountered this? And if so how did you resolve it?
Turns out the issue was the URL I was using, I made a typo when I was entering it in. Yay for descriptive error messages...
I found this while I was checking my authentication using the two methods:
TFS.HasAuthenticated
TFS.Authenticate();
My code blew out when I was running the Authenticate() method.

Get a 'clear' error message in Lua

I am using the error function in quite a few of my functions and would like to propagate the error messages to the user. However, I obviously don't want to include information about where the error occured exactly; this information should only go to the log files.
For example, I have a class that manages the connection to a server. If the connection times out, it calls
error("Connection timed out!")
The error message is then caught by the calling code via pcall. However, the message contains not only the message I passed, but also the name of the file that caused the error and the line number:
common/net/enetclient.lua:21: Connection timed out!
The question is: Is there any way to only retrieve the error message itself, or do I have to do this manually like following:
local status, msg = pcall(someFunctionThatThrowsErrors)
if not status then
local file, msg = msg:match("(.-:%d+): (.+)")
print("Error: " .. msg)
end
Cheers,
From the documentation of the error function:
error (message [, level])
Terminates the last protected function called and returns message as the error message. Function error never returns.
Usually, error adds some information about the error position at the beginning of the message, if the message is a string. The level argument specifies how to get the error position. With level 1 (the default), the error position is where the error function was called. Level 2 points the error to where the function that called error was called; and so on. Passing a level 0 avoids the addition of error position information to the message.
From what is stated in the second paragraph, adding a level of 0 to the error call will result in the desired output:
error("Connection timed out!", 0)