Facebook new share sdks containing non public API usage - objective-c

With the new Facebook share sdks v4.0.1 - i am getting the no-public selector warning for previewImageURL,suggestions,to.
I changed the name and added fb_... and archiving again but it also showing same.
Any suggestions what i am doing wrong ?

Fixed, Downloaded full sdks code from here - https://github.com/facebook/facebook-ios-sdk
And done changes of variables and build the sdks and using that sdk will solved the issue.

Related

ITMS-90424: Invalid Swift Support

I am trying to upload my app to the app store. I can archive my app and successfully upload to App Store Connect, however, it keeps getting rejected with the following error message:
Dear Developer,
We identified one or more issues with a recent delivery for your app, "Retainer Tracker" 1.0 >>(8). Please correct the following issues, then upload again.
ITMS-90424: Invalid Swift Support - The SwiftSupport folder is empty. Rebuild your app using the current public (GM) version of Xcode and resubmit it.
Best regards,
The App Store Team
I've tried a bunch of diffrent fixes I've found online but still can't get it to work. Can anyone help?
The basic reason is your application using swift and your swiftsupport folder is empty. Let's move in detail
If your application using Xcode to make .ipa file and there is no third-party IDE involve to create Xcode project, you can fix this issue by upgrading your Xcode
If you are using some other IDE to make the Xcode project then please follow that link. I already give the answer to this question. Invalid Swift Support - The SwiftSupport folder is empty
The problem occurred right after I added a specific Swift Library
Doing the following fixed the issue in my case
Go to Targets > YourApp > Build Settings
Under Packaging:
Defines Module: Yes
Under Assets:
Always Embed Swift Standard Libraries: Yes
ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it.
For us, our CICD pipeline was using an Ad-Hoc Provisioning Profile to distribute the ipa build to Testflight/AppStore.
We fixed this by using an App-Store Provisioning Profile instead.

crash reporting with crittercism in react-native project

I want to use crittercism for "crash reporting/exception handling" in react-native project, Want to check if anyone already has done it ? If yes please guide.
This is Kunal from Apteligent. Unfortunately we do not support React native apps with our sdk yet, although there is a feature request in place and our team is working on it.
Once we have the compatible sdk we will update on our release notes page - https://docs.apteligent.com/release_notes/release_notes.html
Let me know in case of other questions.

Onedrive Universal App Example Fail

The OneDrive Photo Browser Universal App at https://github.com/OneDrive/onedrive-sample-photobrowser-uwp
breaks when using the latest v2 version of the OneDrive SDK.
Specifically at Client.SignOutAsync, Client.AuthenticateAsyn and OneDriveClientExtensions.GetUniversalClient.
Does anyone have a fix ?
The Photo Browser example has been updated to reflect the v2 changes in the SDK (see this commit). Are you updated to that version of the sample?
Some of the methods you referenced are not included in the SDK anymore. For example, OneDriveClientExtensions.GetUniversalClient() has been removed. You can see in the sample app how to get a client without using that method.

AIR Google Play Services library classes missing apk

I am working on a test app to test an ane I have built with Google Play Services included. I had things working fine, but recently I updated the version of the Google Play Services library I was using, and now when I built the project in Adobe Flash CC, it seems to be stripping out the Google Play Services classes from the apk. When I decompile the apk I can see they are missing. When I put back the old version of GPlay, I can see it doesn't strip them out.
This post mentions a tool within the AIR needs updating (dx.jar) and this post seems to have the same message. I did update that file but it did not fix the issue.
Thanks!
The problem will be with the AIR SDK. You need to update the dx.jar in your AIR SDK, I've logged an issue with Adobe about this but they haven't updated the build tools as yet so we have to do it manually:
Have a look here for the details: http://airnativeextensions.com/knowledgebase/tutorial/5
It's important that you have a recent version of the Android SDK installed and updated for this to work.
Also rather than packaging the Google Play Libraries into your ANE I suggest you use a shared ANE, like this one:
https://github.com/distriqt/ANE-googleplayservices
Otherwise you can cause conflicts with other ANE's that use the Google Play Library.

How to integrate Facebook in iPad app

I am working on an ipad app where i want to integrate facebook in my app. I am using xcode-5.1. I followed the link on this URL : http://developers.facebook.com/docs/mobile/ios/build/ , but getting following errors :
Lexical or Preprocessors Issue
1. FBBatchRequestTests.h
'SenTestingKit/SenTestingKit.h' file now found.
2.Semantic issue
Use of undeclared identifier 'FB_IOS_SDK_VERSION_STRING'
3.FBCAcheTests.h
Lexical or preprocessor Issue
'SenTestingKit/SenTestingKit.h" file not found
4. FBCommonRequestTests.h
Lexical or preprocessor Issue
SenTestingKit/SentestingKit.h file not found
Please help me solve these errors. Also give me some related URLs for integarating facebook in ipad app.
I would suggest tossing out whatever code that you are using to connect to facebook that is in that project and to follow this. It works. I have personally used it
There is a new Facebook SDK 3.0 with samples and tutorials FROM FACEBOOK themselves. Download it from here: http://developers.facebook.com/blog/post/2012/08/07/facebook-sdk-3-0-for-ios/
You'll find the tutorials there too.