Error while importing dae file of animated character - xcode6

I prepared a mesh with 3dsmax , and export it to collada file and xcode accept it. But I uploaded this mesh to Mixamo.com to make the bones and animation. After that I downloaded the dae file and clone it to the xcode project but xcode make an error message that says: /scntool: failed to convert file with failure reason *** -[__NSArrayM insertObject:atIndex:]: object cannot be nil.
What is the problem?

Related

Xcode GoogleCast problem with CFBundleExecutable at Archieve App

Hello I'm Making a Sound App integrated with ChromeCast in Obj-C. I use ChromeCast 4.4.7 dynamic SDK.
I use the manual method adding the SDK, and everything works fine. The app Connects with Chromecast and sends info.
The problem is what I want to Achieve the Project, using the strip_unused_archs.sh joined with the SDK. I've got 6 errors.
I Paste them
The domain/default pair of (/Users/juanjocontreras/Library/Developer/Xcode/DerivedData/WMYA_Radio-fzjavmckasiwebglravdbxefwoel/Build/Intermediates.noindex/ArchiveIntermediates/WMYA/Info.plist, CFBundleExecutable) does not exist
Removing unused architectures from framework:
fatal error: lipo: can't open input file: /Users/juanjocontreras/Library/Developer/Xcode/DerivedData/WMYA_Radio-fzjavmckasiwebglravdbxefwoel/Build/Intermediates.noindex/ArchiveIntermediates/WMYA/ (No such file or directory)
fatal error: lipo: can't open input file: /Users/juanjocontreras/Library/Developer/Xcode/DerivedData/WMYA_Radio-fzjavmckasiwebglravdbxefwoel/Build/Intermediates.noindex/ArchiveIntermediates/WMYA/_armv7 (No such file or directory)
mv: rename /Users/juanjocontreras/Library/Developer/Xcode/DerivedData/WMYA_Radio-fzjavmckasiwebglravdbxefwoel/Build/Intermediates.noindex/ArchiveIntermediates/WMYA/_thinned to /Users/juanjocontreras/Library/Developer/Xcode/DerivedData/WMYA_Radio-fzjavmckasiwebglravdbxefwoel/Build/Intermediates.noindex/ArchiveIntermediates/WMYA/: No such file or directory
2020-05-18 16:11:30.130 defaults[10081:96863]
The domain/default pair of (Radio/InstallationBuildProductsLocation/Applications//Ibiza1Radio.app/Frameworks/GoogleCast.framework/Info.plist, CFBundleExecutable) does not exist
Removing unused architectures from framework:
fatal error: lipo: can't open input file: Radio/InstallationBuildProductsLocation/Applications//Ibiza1Radio.app/Frameworks/GoogleCast.framework/ (No such file or directory)
fatal error: lipo: can't open input file: Radio/InstallationBuildProductsLocation/Applications//Ibiza1Radio.app/Frameworks/GoogleCast.framework/_armv7 (No such file or directory)
mv: rename Radio/InstallationBuildProductsLocation/Applications//Ibiza1Radio.app/Frameworks/GoogleCast.framework/_thinned to Radio/InstallationBuildProductsLocation/Applications//Ibiza1Radio.app/Frameworks/GoogleCast.framework/: No such file or directory
Any idea of what can I do to Archive and publish the app?
Thnx to all of U

Data file not found

I am making react native app with tesseract ocr. When I add image using react native image picker our gives me error:
OCR Error: [Error: Data file not found at /storage/emulated/0/com.textrecognition/tessdata/eng.traineddata]
But I have created folder assets/tessdata in android/app/src/main/assets/tessdata and there I put my file, what am I doing wrong?

Read Native accessing large file

I have a 8MB JSON file I need to access once when my application is opened.
Having the file in native assets and reading it over bridge is too slow. Using react-native-fetch-blob, the file is read by android in less than half second, then invoking resolve on the Promise (from Java) takes about 15 seconds.
Having it as a JSON file in the JS space, I cannot build the project, getting the error:
FATAL ERROR: CALL_AND_RETRY_LAST Allocation failed - JavaScript heap
out of memory
The same issue is reported here, but no progress.
Anyone has faced this problem before?

facing this error while building a project in xcode

facing this error while building a project in xcode
warning: unable to merge a subprocess's serialized diagnostics
error: unable to open output file '/Users/s-09/Library/Developer/Xcode/DerivedData/ls-cujvtldtpxrezhdhbujnmfcrntjl/Build/Intermediates/CordovaLib.build/Debug-iphoneos/CordovaLib.build/Objects-normal/armv7/CDVPluginResult.o': 'Error opening output file '/Users/s-09/Library/Developer/Xcode/DerivedData/ls-cujvtldtpxrezhdhbujnmfcrntjl/Build/Intermediates/CordovaLib.build/Debug-iphoneos/CordovaLib.build/Objects-normal/armv7/CDVPluginResult.o': Input/output error'
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 1
Cleaning the /DerivedData made it work
Can I safely delete contents of Xcode Derived data folder?
I have also faced that problem. I have closed, restarted Xcode; deleted the application from device and reinstalled it again, then the problem has gone.
Make sure the library and project files is truly included if it is not include it shows in red color in this type of case some time it is in original folder and not in project so delete it and add it again.

Exception thrown after install xcode 3.2 [duplicate]

This question already has answers here:
'Could not instantiate class named UITableViewCellContentView' iPhone 3.1.2
(5 answers)
Weird UITableViewCell Loading Exception
(3 answers)
Closed 5 months ago.
I found this problem after I install the latest SDK and Xcode version 3.2 Beta from Apple. Before install, my iPhone project compile correctly and has no any exception. But after I finished setup the latest SDK, I open my iPhone project to do some update. I compiled the project like I did before, no error report.
But after I run it in iPhone simulator, open the view that contains TableView, it throw an exception:
2010-02-01 14:07:03.924 SimpleApp[5458:207] *** Terminating app due to uncaught exception
'NSInvalidUnarchiveOperationException', reason: '*** -[NSKeyedUnarchiver decodeObjectForKey:]: cannot decode object of class (UITableViewCellContentView)'
I am wondering something has change to my project's setting while XCode was updating. Could you help me by give me your idea or suggest some guideline to solve this? I'm ready to answer you more if you want more information about this bugs.
-EDIT-
I found that compile's log report the strange warning. I don't sure this is relate to the exception.
ld: warning: directory '/Volumes/Skiiing2/CD/ViewBased/Unknown Path/System/Library/Frameworks' following -F not found
Click on your target, then click Info, then note your Configuration (you'll need to change it for all), then look under Search Paths->Framework Search Paths and delete the offending path.
in my case, it was the same warning message that leads to Linker error. I found that Xcode 'escapes' ( prepend a '\' ) to my quote " in Library Search Paths. The directory was not found, causing the library not found and unable to link.