Cocos2d js dynamic light - dynamic

Is there any way to use dynamic light in cocos2d js like this. I don't find any information about this, all links go only to cocos2d-x
Link

There is a tool by Codeandweb for creating cocos2d-js illuminations. I'm sure they describe how to use there output files. Though I didn't try yet.
https://www.codeandweb.com/spriteilluminator

Related

Is there any package to show highlighted vector maps in VueJS?

I want to implement a map like this:-
in which vector layers of countries are highlighted according to some metric value. I tried to search for some package but found JQuery based JQVMaps and jvectormap, which I want to avoid to use since my framework is VueJS.
Can someone suggest some package for this? Or should I go for integrating these Jquery based packages itself?
Leaflet is great and simple to learn library to work with maps. Fortunately there is a wrapper called vue2-leaflet that make it work with Vue. Regarding your Image this part of docs may useful for you.

How to create custom popup in Xamarin.Forms

I want to create a custom popup like screencast.
Take a look on Rg.Plugins.Popup. It is quite popular open source project which you can use as a reference to learn.
P.S.: Please get familiar with https://stackoverflow.com/help/how-to-ask

adapting javascript to titanium

in my app I have to compare two images, so I found this code.
I tried on my localhost and work fine but I have to do the same on appcelerator and I have some errors, the first is on var img = document.createElement('img');, then on getContext.
is there a way to adapt the code to titanium?
First of all, Titanium is not HTML so you cannot use DOM things as that code does. Though you can use Javascript but Titanium has its own sets of API and it is really superb and broad. Look here to know what you have got under the hood in Titanium
You have to look into many APIs to make your task done, but first you need to understand what that code is trying to do and what you want to achieve because if you understand the logic, then you can do it in Titanium as well. But please do not adapt DOM or HTML to Titanium :)

How can I allow the user to style font in NSTextView using interface buttons in xcode?

In short:
I am trying to find information about text styling inside an NSTextView. Bold, italics, indentation, making a word completely uppercase and setting backdrop colors to certain lines.
Any and all info is welcome. I've been looking around the web for docs on the subject and only managed to find a few things that seem to be part of an iphone framework. I'm sure there must be something out there and that I'm just searching for the wrong words.
A few details:
I am not a developer. I am a motion graphics artist and screenwriter. I do know html, php, javascript, css and several scripting languages (all very similar to javascript) used by different graphics apps.
I am not very proficient in objective-c but I've taken up writing a screenwriting app as a bit of a side project. I've been teaching myself objective-c from a book call Cocoa Programming for Mac OSX and using the code I've created from the examples in the book to create my app using Xcode. Styling text was not covered and I am at a loss as to how to approach it.
Screenplays have very specific formats. Using css I could create this format easily so my first thought was to find out if text inside a NSTextview can have css applied to it. I've not found anything that could answer this. Of course I am probably way off with this approach.
Again, any help or anyone who can point me in the right direction would be extremely appreciated.
Thanks!
-Omar
You can't do this because it only accept one style.
You have to deal with UIWebView Tutorial for this and use your CSS.
Or you can use some code like EGOTextView. I do not test this but I think it will be the easiest way for you.

Animation/Transition-Creator for iOS/Objective-C?

Together with an illustrator I want to create some screens with lots of animations/transitions (moving sprites). I need the illustrator to do the animation. He knows how to use AfterEffects so best would be some kind of timeline-tool to create the transitions/scalings/alphas etc.
My question is now: Is there some kind of tool out there that could be used to create animations and then export the used parameters to objective-c to import it to xcode?
Thanx!
To my knowledge: No.
We spend some time a couple of months back trying to find something similar to Expression blend, just for iOS, but without luck.
If you however are planing to make your app for MacOS and not iOS you can take a look at quartz composer. For iOS you could also take a look at storyboard (here is a link to fairly good tutorial), but I'm afraid your needs will not be met by the features of storyboard.
I found Flash2Cocos2D and I think this is the best solution available right now.
Also promissing: cocosbuilder!