Can I deploy an app made in titanium to iphone from windows - titanium

I want to deploy app made in titanium studio in iphone from windows 7.Is it possible? If yes than how?

Somebody has asked me 100% same question 2 days ago.This was my answer
First Short answer:
No you cant compile iOS apps on windows machine.
Now reason:
The reason behind it is that titanium javascript code is ultimately converted to xcode project and xcode only works on mac machine and its not cross platform
Thanks

Related

Execute iOS simulator for an Expo project run on a Windows computer on the same network

Currently developing an Expo project on Windows computer using Visual Studio Code, and I want to simulate the project with iOS simulator on my Mac computer on which I have already installed XCode and iOS simulator. However, as the project is saved on my Windows computer, there is no way to run it on my mac computer unless I copy the project to the Mac computer. My question is if it is possible to start a simulator for the project run on a different computer on the same network? In this specific case, I want to run the project on my Windows, and simulate it with iOS simulator on my Mac. Is there any way to do this?
Its better if you just transfer your React Native code to your Mac or just use usb and transfer through Dropbox or P-Cloud. but to answer your question i don't really know much about firewall but if you disable firewall you can get the ip or url and you can go to your mac and go to that link...
But i really suggest for you not to do it because other people can go to your link as well and hackers can hack you...
I really recommend to just transfer your react native code instead...
You can just run your expo project in tunnel mode and connect manually via the connection string to your IOS simulator running on your mac.

Crash while running old project on iOS 11

I have code which was initially developed on Xcode 3.2. It was then later update to become compatible with ios 7. But now when I run that code with Xcode 9 GM, it run alright on any iOS 10.x device.
But crash on iOS 11 device with following error detail:
Plus: When i open this project with Xcode 9 GM, Xcode doesn't show iPhone X simulator.
I think you have some old static libraries. iOS 11 supports only 64-bit libraries.
And also you can check Deployment target of your app. Maybe it's too low (I think ios7 deployment target is not supported now).
I think your app is running on 32-bit
As a reminder, new iOS apps and updates submitted to the App Store must support 64-bit. Support for 32-bit apps is not available in iOS 11 and all 32-bit apps previously installed on a user’s device will not launch
64-bit Apps on iOS 11
I don't know what is you exact scenario but possibilities of crash with payload could be following. Hope anyone of below all will work for you.
Please Try Following.
Disable "Enable guard Malloc" from diagnostics.
OR
You Can do Following:
delete all certificates from keychain.
Quit xcode
Delete xcode derivedData and delete all provison profiles
Restart mechine
Download latest certifcates and provison profile from Member Center
Click on certifcate i will install in keychain access.your key chain access should like this
OR
if you are using custom framworks, you need to put it inside the Embedded Binaries section located in the Xcode project under the tab Target / General.

Can i develop react native IOS apps on windows pc

Can i able to develop react-native IOS apps in my windows pc, if possible then please reply with what are the requirements and setup require to develop and run react-native ios apps in windows pc
No, you can't.
Check the official 'getting started guide' here:
https://facebook.github.io/react-native/docs/getting-started.html#requirements
Requirements OS X - This guide assumes OS X which is needed for iOS
development.
You need to run xCode in order to build app on Simulator or iPhone.
It is possible to build, package, and deploy IOS apps from a pc or linux machine using a couple different methods.
One would be using a service like BuddyBuild (https://www.buddybuild.com/). You can just point them at the git repo you want to package, give them your certificate, and go from there.
Your other option would be to rent a cloud machine running some version of OS X. They are typically pretty cheap and you wouldn't need to do it very often.
You can use a cloud build service like Mobile Center or Circle CI, or run a "hackintosh" virtual machine image in VirtualBox.
The latter breaks the Apple MacOS EULA, and the former has longer feedback cycles to learn if your code builds or not.

Xcode 6 with iOS 8 SDK can't run UI Automation in Instruments

I'm trying to capture UI Automation script with a sample project. I use Xcode 6 on OS X 10.9.3 and iOS 8 SDK, trying to capture script on iOS 8 simulator, but getting following error:
Script capture is not available on this device
SDK is still in beta, so maybe that's a common bug there. Did anyone else face this bug? Or maybe there's a workaround available?
When I try to do the same things with Xcode 5 / iOS SDK 7.1 everything goes fine.
You should enable UI Automation in the device settings: Settings -> Developer -> Enable UI Automation.
It works for me.
It's a known issue to apple and that they need to fix this which surely they will...
Check this out... Bug has been filed
http://openradar.appspot.com/radar?id=6099734162833408

How to re-install all the old SDKs(softwares) for iOS developemnt using Titanium?

I'm very new to the Apple Laptop usage and iOS App development using Titanium. Currently I'm developing an iOS Application using Titanium in an Apple MacBook(Mac OS X Version 10.6.6) with the help of Titanium Developer for testing my App.
Now a days my Titanium Developer is frequently crashing in the middle of my application execution even without any error message, after gone through many threads I decided to go with Titanium Studio instead of Titanium Developer. For using this Titanium Studio I need to upgrade my Titanium SDKs and may be iOS SDKs also.
Previously all the required SDKs(Software) have been installed by one of my colleagues who started this iOS App, now I want to uninstall all the old SDKs and planing to develop the App using the new version SDKs. I'm not sure how to uninstall and install the SDKs again in Mac OS X, can anybody please help me to uninstall all the old SDKs and freshly start the iOS application development from the scratch, if possible please list down the step by step procedure for handling this scenario.
Your help is really appreciable...
Thanks in advance,
Siva
If you are using Titanium Studio, you don't need to remove all the SDKs. Titanium Studio gives the option for selecting any of your installed SDKs. For updates it shows the notifications for availability of new versions of SDKs.