NSMutableDictionary not saving to local directory - objective-c

I test to see if a directory is saving and it doesn't seem that it is.
Here is what I have, it's essentially creating a list of which files have been uploaded to Dropbox. DropboxList is declared in the header file and then synchronized.
int i = 0;
DropboxList = [[NSMutableDictionary alloc]init];
do {
[DropboxList setObject:#"NO" forKey:[NSNumber numberWithInt:i]];
i++;
} while (i < sortedFiles.count);
NSLog(#"dropbox list is %#", DropboxList);
NSArray *dropBoxPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *dropBoxDocumentsDirectory = [dropBoxPaths objectAtIndex:0];
NSString *dropBoxDataPath = [dropBoxDocumentsDirectory stringByAppendingPathComponent:#"/DropboxUploads"];
if (![[NSFileManager defaultManager] fileExistsAtPath:dropBoxDataPath]) {
[[NSFileManager defaultManager] createDirectoryAtPath:dropBoxDataPath withIntermediateDirectories:NO attributes:nil error:nil];
}
NSString *filePath = [dropBoxDataPath stringByAppendingPathComponent:#"dropboxList.out"];
[DropboxList writeToFile:filePath atomically:YES];
NSMutableDictionary *newDictionary = [NSMutableDictionary dictionaryWithContentsOfFile:filePath];
NSLog(#"newDictionary list is %#", newDictionary);
Here is my console:
dropbox list is {
0 = NO;
3 = NO;
2 = NO;
1 = NO;
4 = NO;
}
newDictionary list is (null)
I've tried alloc init for the newDictionary before writing and I get the same result. Any ideas?

The problem is with the following line
[DropboxList setObject:#"NO" forKey:[NSNumber numberWithInt:i]];
DropboxList writeToFile only works with the valid property list. For a NSMutableDictionary to be a valid property list object, its keys should be string type instead of NSNumber.
Solution
[DropboxList setObject:#"NO" forKey:[NSString stringWithFormat:#"%d",i]]];
Also, make use of the writeToFile return parameter to validate.
BOOL isWritten = [DropboxList writeToFile:filePath atomically:YES];
if (isWritten)
{
NSMutableDictionary *newDictionary = [NSMutableDictionary dictionaryWithContentsOfFile:filePath];
NSLog(#"newDictionary list is %#", newDictionary);
{
else
{
NSLog(#"Something went wrong");
}

Okay, so my problem was that I had NSNumbers as the keys, which doesn't work. I made the keys strings, and we're golden.

Related

contentsOfDirectoryAtPath with Contents of Subfolders objective-c

How can I get the contents of a directory and all of its subfolders? I would like to have tree stored in a NSDictionary.
I want the dictionary to print something like this:
{
MyFolder = (
"Water.png",
{
MySubfolder = (
"Note.txt",
{
Sub-Subfolder = (
"3D.pdf",
"MyFile.txt"
);
}
);
}
);
}
Ive tried:
NSFileManager *manager = [NSFileManager defaultManager];
NSArray *array = [manager contentsOfDirectoryAtPath:path error:nil];
NSMutableDictionary *files = [[NSMutableDictionary alloc]init];
NSString *newPath = #"";
for (int i=0; array.count>i; i++) {
newPath = [NSString stringWithFormat:#"%#/%#", path, [array objectAtIndex:i]];
//echo(newPath);
if ([[[manager attributesOfItemAtPath:newPath error:nil] objectForKey:NSFileType] isEqualToString:NSFileTypeRegular])
{
NSLog(#"Setting: %#||%#", [array objectAtIndex:i], [newPath lastPathComponent]);
[files setObject:[array objectAtIndex:i] forKey:[newPath lastPathComponent]];
}
else
{echo([NSString stringWithFormat:#"newPath=%#", newPath]);
dict = [self reachedDirectory:newPath dict:dict oldPath:path];
}
}
NSMutableDictionary *transferred = [dict objectForKey:[newPath lastPathComponent]];
if (!transferred) {
transferred = [[NSMutableDictionary alloc]init];
}
for (int n=0; files.count>n; n++) {
[transferred setObject:[[files allValues] objectAtIndex:n] forKey:[[files allKeys] objectAtIndex:n]];
}
echo([newPath lastPathComponent]);
[dict setObject:transferred forKey:[path lastPathComponent]];
return dict;
But All of the folders are not aligned and it doesnt go past the second dimension of subfolders. I would like it to be able to have as many subfolders that is possible.
Thanks for your help!
You can use NSDirectoryEnumerator class and it provides enumerateAtPath method so that you need to just pass your main folder path and inside that just loop your condtion. So that whatever your subfolder exist it will print the path accordingly.

Inputstring is null after being set in a static method, why?

I am uncertain of how memory is managed in my particular case...
I have two methods:
+(NSMutableDictionary *)loadPlist: (NSString*) name
andErrorDesc: (NSString*) errorDesc
andFormat: (NSPropertyListFormat*) format
andplistPath: (NSMutableString*) plistPath
{
NSString * destPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject];
destPath = [destPath stringByAppendingPathComponent:
[NSString stringWithFormat:#"%#.plist", name]];
if (![[NSFileManager defaultManager] fileExistsAtPath:destPath])
{
[[NSFileManager defaultManager] copyItemAtPath:[[NSBundle mainBundle] pathForResource:name ofType:#"plist"] toPath:destPath error:nil];
}
plistPath = [NSMutableString stringWithString:[destPath copy]];
NSData * plistXML =
[[NSFileManager defaultManager] contentsAtPath:plistPath];
NSLog(#"AFTER plistPath: \n%#",plistPath);
return
(NSMutableDictionary *)[NSPropertyListSerialization
propertyListFromData:plistXML
mutabilityOption:NSPropertyListMutableContainersAndLeaves
format:format
errorDescription:&errorDesc];
}
+(bool)writeToCache:(NSString*) data andField: (NSString*) field
{
NSString * errorDesc = nil;
NSPropertyListFormat format;
NSMutableString * plistPath;
NSMutableDictionary * temp = [BPUtils loadPlist:#"cache" andErrorDesc:errorDesc andFormat:&format andplistPath:plistPath];
if (!temp)
{
NSLog(#"Error reading plist: %#, format: %d", errorDesc, format);
return false;
}
NSMutableArray * arr = [temp objectForKey:field];
[arr addObject:data];
NSLog(#"path: %#",plistPath);
// Write to plist
bool res = [temp writeToFile:plistPath atomically:YES];
NSLog(#"RES: %d", res);
return true;
}
The problem is that the bottom method that sends in "plistPath" to the above method retrives a null plistPath after the above method has set it. Why and how can I fix this?
NSLog(#"path: %#",plistPath);
in the bottom method shows null, why?
I use ARC. Also "destPath" is set and shows the correct path.
I believe you could be a bit confused here.
You are creating plistPath in the bottom method. And then you pass plistPath into
[BPUtils loadPlist:#"cache" andErrorDesc:errorDesc andFormat:&format andplistPath:plistPath];
but plistPath is NULL
NSMutableString * plistPath; // Is NULL
But once it has been passed in the local plistPath takes over.
+(NSMutableDictionary *)loadPlist: (NSString*) name
andErrorDesc: (NSString*) errorDesc
andFormat: (NSPropertyListFormat*) format
andplistPath: (NSMutableString*) plistPath // Notice the local plistPath variable. This is the one you are playing with in this method.
At this point you are setting plistPath but remember it is still just a local variable and not an instance variable. So the button method will never know about it being set, as far as the button method is concerned it is still NULL
plistPath = [NSMutableString stringWithString:[destPath copy]];
So whatever you set in plistPath in the top method will not get passed back to the bottom method, think of the top plistPath as being deallocated when the method does the return.
So the plistPath in the bottom method will remain NULL
So try this instead SOLUTION
static NSMutableString *yourNewStringforPlistPath; //This will be NULL
+(NSMutableDictionary *)loadPlist: (NSString*) name
andErrorDesc: (NSString*) errorDesc
andFormat: (NSPropertyListFormat*) format
andplistPath: (NSMutableString*) plistPath
{
NSString * destPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject];
destPath = [destPath stringByAppendingPathComponent:
[NSString stringWithFormat:#"%#.plist", name]];
if (![[NSFileManager defaultManager] fileExistsAtPath:destPath])
{
[[NSFileManager defaultManager] copyItemAtPath:[[NSBundle mainBundle] pathForResource:name ofType:#"plist"] toPath:destPath error:nil];
}
yourNewStringforPlistPath = [NSMutableString stringWithString:[destPath copy]];
NSData * plistXML =
[[NSFileManager defaultManager] contentsAtPath:yourNewStringforPlistPath];
NSLog(#"AFTER plistPath: \n%#",yourNewStringforPlistPath);
return
(NSMutableDictionary *)[NSPropertyListSerialization
propertyListFromData:plistXML
mutabilityOption:NSPropertyListMutableContainersAndLeaves
format:format
errorDescription:&errorDesc];
}
+(bool)writeToCache:(NSString*) data andField: (NSString*) field
{
NSString * errorDesc = nil;
NSPropertyListFormat format;
NSMutableDictionary * temp = [BPUtils loadPlist:#"cache" andErrorDesc:errorDesc andFormat:&format andplistPath:[NSNull null]]; // As this is already NULL you don't really need to pass yourNewStringforPlistPath in unless in the future this value can be set before this.
if (!temp)
{
NSLog(#"Error reading plist: %#, format: %d", errorDesc, format);
return false;
}
NSMutableArray * arr = [temp objectForKey:field];
[arr addObject:data];
NSLog(#"path: %#",yourNewStringforPlistPath);
// Write to plist
bool res = [temp writeToFile:yourNewStringforPlistPath atomically:YES];
NSLog(#"RES: %d", res);
return true;
}

A function to write data to plist in Objective-c

Suppose I have a custom function called savePlist as below.
CommonClass.m
- (NSString *)getDirectoryPath
{
NSArray *pathList = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *path = [pathList objectAtIndex:0];
return path;
}
- (void)savePlist:(NSString *)fileName WithArray:(NSArray *)fileArr
{
NSString *path = [[self getDirectoryPath] stringByAppendingPathComponent:fileName];
[fileArr writeToFile:path atomically:YES];
}
While I run a code as below, no plist is generated.
ABCAppDelegate.m
...
[cc savePlist:#"example.plist" WithArray:[NSArray new]];
The file of example.plist has not been generated, is there any mistakes on my code?
Thanks
UPDATE:
If I use the code as below, the xxx.plist file has been generated successfully.
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *plistFile = [[paths objectAtIndex:0] stringByAppendingPathComponent:#"abc.plist"];
NSMutableDictionary *plist = [[NSMutableDictionary alloc] initWithContentsOfFile:plistFile];
if (!plist) {
plist = [NSMutableDictionary new];
[plist writeToFile:plistFile atomically:YES];
NSLog(#"write plist");
}
Reference: link
UPDATE 2:
I change the code as below:
NSLog(#"code");
[cc savePlist:#"example.plist" WithArray:[NSArray new]];
NSLog(#"code");
- (void)savePlist:(NSString *)fileName WithArray:(NSArray *)fileArr
{
NSLog(#"fileName = %#, fileArr = %#", fileName, fileArr);
NSString *path = [[self getDirectoryPath] stringByAppendingPathComponent:fileName];
NSLog(#"path = %#", path);
[fileArr writeToFile:path atomically:YES];
}
It just print out:
2011-10-10 14:24:00.560 ABC[3390:207] code
2011-10-10 14:24:00.561 ABC[3390:207] code
No message of fileName = and fileArr =, also path = print out on the log, so the code inside savePlist have not been executed?
It looks like your common class object is not instantiated, and you are sending all those messages to nil. Try logging cc in your app delegate code, where you call this method from.
You need to create an instance of your common class, something like
cc = [[CommonClass alloc] init];
(may vary depending on your set up).

Add data to plist

I want to create a plist in code and add more "records" from user input to it. I have created a plist, and I can write the user input, but I can't add data to my plist. Every time, it saves the last input and keeps only one "record". This is the code:
-(void) createPlistFile {
manager = [NSFileManager defaultManager];
filepath = #"/Users/agnostos_el/Downloads/PhoneBook/PhoneBook/Epafes.txt";
if ( [manager fileExistsAtPath:filepath] == NO )
{
NSLog(#"Το Αρχειο Δεν Υπαρχει Το δημειουργω");
[[NSFileManager defaultManager]createFileAtPath:filepath contents:nil attributes:nil];
}
}
-(void) openPlistFile {
NSArray *path = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
if( [path count] > 0 ){
pListFile = [[path objectAtIndex:0] stringByAppendingPathComponent:filepath];
NSDictionary *pListDict = [[NSDictionary alloc]initWithContentsOfFile:filepath];
if ( [pListDict count] <= 0 )
{
}
[self createPlistFile];
}
}
- (void) times
{
filepath = #"/Users/agnostos_el/Downloads/PhoneBook/PhoneBook/Epafes.txt";
stoixeia = [NSArray arrayWithObjects:onoma.stringValue, poli.stringValue, odos.stringValue, per.stringValue, tk.stringValue, xora.stringValue,kin.stringValue, kin1.stringValue, kin2.stringValue, kat.stringValue, erg.stringValue, fax.stringValue, email.stringValue, email1.stringValue, email2.stringValue, pros.stringValue, sim.stringValue, nil];
eponimos = epitheto.stringValue;
NSMutableDictionary *atomo = [NSMutableDictionary dictionary];
innerDict = [NSDictionary dictionaryWithObjects:
[NSArray arrayWithObjects: eponimos, stoixeia, nil]
forKeys:[NSArray arrayWithObjects:#"eponimo", #"stoixeia", nil]];
[atomo setObject:innerDict forKey:eponimos];
id plist = [NSPropertyListSerialization dataFromPropertyList:(id)atomo
format:NSPropertyListXMLFormat_v1_0 errorDescription:nil];
record = [[NSData alloc]initWithData:plist];
[record writeToFile:filepath atomically:YES];
}
- (void) eggrafi
{
[self openPlistFile];
[self times];
}
Any suggestions? Thanks.
You are not passing the file contents to createFileAtPath:contents:attributes::
[[NSFileManager defaultManager]createFileAtPath:filepath contents:nil attributes:nil];

Check the attribute of items in a directory in Objective-C

I have made this little code to check how many subdirectories are in a given directory. It checks only the first level, is there anyway I can make it simplier? I have added comments, maybe easier to understand my intention. Thank you!
#import < Foundation/Foundation.h >
int main (int argc, const char * argv[]){
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
// insert code here...
NSFileManager *filemgr;
NSMutableArray *listOfFiles;
NSDictionary *listOfFolders;
NSDictionary *controllDir;
int i, count;
NSString *myPath;
filemgr = [NSFileManager defaultManager];
myPath = #"/";
// list the files in the given directory (myPath)
listOfFiles = [filemgr directoryContentsAtPath: myPath];
// count the number of elements in the array
count = [listOfFiles count];
// check them one by one
for (i = 0; i < count; i++)
{
// I need the full path
NSString *filePath =[NSString stringWithFormat:#"%#/%#", myPath, [listOfFiles objectAtIndex: i]];
// add every item with its attributes
listOfFolders = [filemgr attributesOfItemAtPath:filePath error:NULL];
// to avoid typo get the attribute and create a string
controllDir = [filemgr attributesOfItemAtPath:#"/" error:NULL];
NSString *toCheck = [NSString stringWithFormat:#"%#", [controllDir objectForKey:NSFileType]];
// the folder elements one by one
NSString *fileType = [NSString stringWithFormat:#"%#", [listOfFolders objectForKey:NSFileType]];
if([toCheck isEqualToString:fileType])
{
NSLog(#"NAME: %# TYPE: %#" ,[listOfFiles objectAtIndex:i],[listOfFolders objectForKey:NSFileType]);
}
}
[pool drain];
return 0;
}
NSURL *url = [NSURL fileURLWithPath:#"/Users"];
NSError *error;
NSArray *items = [[NSFileManager defaultManager]
contentsOfDirectoryAtURL:url
includingPropertiesForKeys:[NSArray array]
options:0
error:&error];
NSMutableArray *dirs = [NSMutableArray array];
for (NSURL *url in items) {
if (CFURLHasDirectoryPath((CFURLRef)url)) {
[dirs addObject:url];
}
}
}
You can get fancy with blocks this way:
NSPredicate *predicate = [NSPredicate predicateWithBlock:
^BOOL (id evaluatedObject, NSDictionary *bindings){
return CFURLHasDirectoryPath((CFURLRef)evaluatedObject); }];
NSArray *dirs = [items filteredArrayUsingPredicate:predicate]);
Of note here is that it only hits the disk the one time, and it doesn't spend any time fetching unneeded attributes. Once you construct the NSURL, you can always tell if it's a directory because it ends in a / (this is specified behavior). That's all CFURLHasDirectoryPath() is doing. It doesn't actually hit the disk.
Brief thoughts (posting from a cell phone):
use an NSDirectoryEnumerator.
it has a method called fileAttributes that will return an NSDictionary with the item's attributes.
NSDictionary has a fileType method that will return a constant to indicate the kind of the item.
there's a nice constant called NSFileTypeDirectory you can use for comparison.
How's this?
NSFileManager *fm = [NSFileManager defaultManager];
NSError *error;
NSArray *subpaths = [fm contentsOfDirectoryAtPath:myPath error:&error];
if (!subpaths) ...handle error.
NSMutableArray *subdirs = [NSMutableArray array];
for (NSString *name in subpaths)
{
NSString *subpath = [myPath stringByAppendingPathComponent:name];
BOOL isDir;
if ([fm fileExistsAtPath:subpath isDirectory:&isDir] &&
isDir)
{
[subdirs addObject:subpath];
}
}
Now the subdirs array contains all of the immediate subdirectories.