How to setup WCF - wcf

I went through many posts but, i did not able to clear my some of basic doubts related to WCF service as follow:
Why should we keep separate class library projects assembly for Service.Contracts and Service.Implementation ?
we can implement one interface multiple times even it in single assembly.
It suppose to create - WCF Application project and maintain interfaces into separate folder and SVC.cs file separately.
Add service reference is not good option as it adds all the schemas into client side.
svcutil.exe is also do same thing. Then, what is the best way to consume wcf service at client side ?

All is explained in this great article - WCF the Manual Way…the Right Way.
Essentially, Add Service Reference and svcutil just lead to client proxies that become out of date over time; and the fact that the solution has multiple types defined for what are essentially the same class.
Update: Since writing this answer I have learnt not to have answers in another castle so I update below:
Essentially, WCF the Manual Way…the Right Way describes that rather than using Add Service Reference, you instead divide your WCF system into separate dlls for:
Contracts
Service implementation
Roll-your-own client proxies
Both the service and client add normal code references (not service references) to the contracts dll.
In this way, the service and client are using the same types (and not code-generated ones in the client) and when the contract changes - both the service and client are forced to update less a compile error appears. No more out-of-date clients.

Related

How to implement .NET code library as a service layer - sharing same BL/CRUD between several applications

Setting: I'm developing an intranet tool set for my department, the main point of which is to centrally manage data quality and accessibility, but also to automate and scale some partial-processes.
Problem: I currently have my business logic in a CLR assembly, which is available on my SQL-Server for other CLR assemblies that run automated ETL directly on the SQL-Server. I am also developing an intranet site, which also needs the code information in that business logic assembly, but referencing the CLR assembly code has been working out sub-optimally, in terms of deployment and code maintenance. Also another department has voiced interest in using the code-base and data for their own intranet site.
Question(s): I've read quite a few Q&A(1,2,3,4,...) on SO to this topic, but I find it a very encompassing, so I'll try to ask questions for a more specific case(i.e. a single BL and Data Access code base)
Is a WCF service the solution I want? All my potential service clients run on the same server, is there maybe another way to reference the same code base both in CLR assembly and website projects? I don't need support for different platforms(ex. Java) - everything is .NET(yay for in-house progr!) - is WCF overkill?
Can code from a WCF service be used like a class library, or do I need to program a new way for accessing classes/methods from the service?
Separation of Development, Test and Productive instances?
Can a WCF service be updated while clients are accessing it, or do I need to schedule maintenance windows? When I update the service, do I need to update the client as well in some way?
Can I dynamically set the service reference, like I currently am dynamically setting the database connection string, depending on if StageConfig = dev, test, or prod?
My CLR assemblies are written for .Net 3.5, but the websites for .NET 4.0, will that pose a problem?
What minimum set of .NET service architecture programming do I need to know to accomplish this? I'll learn more about WCF with time, but I need to evaluate architecting effort and weigh it against getting things done(feature requests). Does the MS tutorial get me the desired skill?
I appreciate answers to only single questions, if you feel you know something, I'll +1 whatever helps me get closer to a complete answer.
OK, so you want to make your code enterprise-wide. There are two fundamental problems to talk about when you want to do this, so I'll structure the answer that way:
You have to understand what WCF is all about.
You have to manage your dependencies correctly.
What WCF is about
WCF is a way of doing RPC/RMI (Remote procedure call/remote method invocation) which means that some client code can call code that is located somewhere else through the network.
A callable WCF service is determined by the ABC triplet:
The service specification is implemented as a .NET interface with a "ServiceContract" attribute. This is the Contract ("C")
The "location" of the service is determined by a pair : Address ("A") and Binding ("B"). The Binding determines the protocol suite to be used for communication between client and server (NetPipe, TCP, HTTP, ...). The Address is a URI following the scheme determined by the Binding ("net.pipe", "net.tcp", "http", ...)
When the client code calls a WCF service at a specific Address, with a specfic Binding, and a specific Contract (which must match what the server at the specific Address and the specific Binding is delivering), WCF generates a proxy object implementing the interface of the contract.
The program delivering the service is any .NET executable. It has to generate one or many WCF Hosts, that will register objects or classes that implement the service contract, and asociate each delivered service to a specific Address and Binding. (possibly many thereof)
The configuration can be through the app .config file, in which you will be specifying ABC triplets and assotiate these triplets with a name that you will use in your application. You can also do it programmatically, which is very easy.
WCF does not address your problem of deploying your application, or the configuration of addresses and binding. It just addresses the problem of letting two executables communicate with each other with strongly-typed objects (through a specific interface). Sharing the service configuration is up to you. You may use a shared .config file on a Windows share, or even set up a LDAP server that will deliver all the data you need to find your service (namely A and B).
Managing your dependencies correctly
In your scenario, there are three actors that want to use your WCF infrastructure:
Your SQLCLR assembly, which will be a client.
The intranet site, which will be another client.
The service host, which will be a server.
The bare minimum number of assemblies will be 4. One for each of the aforementioned actors, and one specifying the contract, which will be used by all three actors. It should contain the following things:
The interface specifying the contract.
All types needed by the interface, which will of course be sent through the network, and therefore must be serializable.
There should be nothing more in it, or else, it will be a maintenance nightmare.
Answer to your questions
I hope that my answer is clear. Let's sum up the answers to your questions.
Is a WCF service the solution I want? All my potential service clients
run on the same server, is there maybe another way to reference the
same code base both in CLR assembly and website projects? I don't need
support for different platforms(ex. Java) - everything is .NET(yay for
in-house progr!) - is WCF overkill?
Everything is overkill. WCF is rather easy to use and scales down very well.
Can code from a WCF service be used like a class library, or do I need
to program a new way for accessing classes/methods from the service?
Setting up a WCF on existing code requires only the implementation of an additional class, and some code creating the Hosts which will serve the aforementioned class.
Calling a WCF service requires the creation of a Channel, which is a .NET (proxy) object implementing the interface.
So basically, your business code remains in the same state.
Separation of Development, Test and Productive instances?
WCF does not take care of that. Different environments, different service addresses. You have to take care of this yourself.
Can a WCF service be updated while clients are accessing it, or do I need to schedule maintenance windows?
It depends on your maintenance policy. Kill the serving process and launch the new version is the basic upgrade mechanism.
When I update the service, do I need to update the client as well in some way?
Provided that you manage your dependencies correctly like I sketched in the previous section, you need to update the clients only if the service specification (the interface) changes.
Can I dynamically set the service reference, like I currently am dynamically setting the database connection string, depending on if StageConfig = dev, test, or prod?
You have to manage that, probably by etting Address and Binding for a service programmatically.
My CLR assemblies are written for .Net 3.5, but the websites for .NET 4.0, will that pose a problem?
Provided that you manage your dependencies correctly like I sketched in the previous section, the only constraint will be the minimum CLR version required by the "contract" assembly.
What minimum set of .NET service architecture programming do I need to know to accomplish this? I'll learn more about WCF with time, but I need to evaluate architecting effort and weigh it against getting things done(feature requests). Does the MS tutorial get me the desired skill?
You'll need the result of these exercises:
Make two executables, a client and a server, that will communicate
through a WCF contract located in a separate DLL. The configuration
should be located in the app .config file.
Make two executables, a client and a server, that will communicate
through a WCF contract
located in a separate DLL. The configuration should be determined programatically.
Try to send a serializable class as a parameter to your service.
Try to send a serializable class as a return value of your service.
After that, you'll need to think about the best/cheapest way to share the Addresses and Bindings of your services.
Hope it helps.

Creating Client for WCF

In a scenario, when both client and WCF are being developed simultaneously, how do we provide the datacontracts and operationcontracts to the client?
Apologies for not adding the details earlier.
The WCF is created by another team and it is only designed. How do we start client development in this case? Do we need to wait till the WCF is built to have the svc file created?
Add a service reference to your client project to have svcutil create a proxy for you
You can decide to share the data contracts assembly in both projects or to rely on the data contracts dynamically created when adding the service reference
No you don't need to wait for WCF service team. If you have to your project management and WCF service team are pretty bad. The most simple way is to develop your application in iterative way and let your service team to be one iteration ahead. But I don't like this idea because at the end of iteration the service team deliveres "untested" service because you will first use it in the next iteration.
So imho the better way is to implement functionality simultaneously and deliver only working combination of client and service (integration tests during iteration). In this scenario you should first define a contract with WCF service team. Contract is WSDL + XSDs. This technique is sometimes called top down or contract first. The main idea is that you want to integrate together and you want to do simultaneous development. So you need first to design communication interface (service/operation contracts) which will be described by WSDL and transported data (data/message contracts) which will be described in XSDs referenced from WSDL. You can also do this in iterative and incremental way by adding new operations in next iterations. Both teams have to test their code = unit testing and mocking (on client side).
For client development it is enough. You can use created WSDL + XSDs to create service proxy. Service team can use WSCF.blue or another tool to build service skeleton from defined contract.
The biggest drawback of this technique is that you have to be able to write WSDL and XSD or you need to have some good tool (I recommend commercial Altova XMLSpy Enterprise). Alternate way is to define contracts in code on service side and create service without any internal implementation (all methods return null) and lets WCF generate WSDL for you.

Multiple WCF services referencing the same data contracts

I am building a set of WCF services that share common data contracts (or entities if you prefer). These are simple data transfer objects that are decorated with DataContract and DataMember attributes. I am explicitly specifying the name and namespace. In trying to follow the principles of IDesign's recommendation of averaging 12 members per service contract, I am breaking my service project into multiple services.
My data contracts are in a separate assembly that I can provide to our clients if they are using .Net. They can tell their service reference to reuse types in referenced assemblies. However, if they are not using .net and they use 2 services that both use the same entity then they will, I assume, get an ambiguous reference message. I can see this in Visual Studio if I don't reference the data contract dll.
My question is, is there anything I can do in my services, or they can do in a client app to get around having to qualify which proxy the data contract came from?
Nice article that describes how to solve this issue.
Sharing DataContracts between WCF Services
I also tend to keep all my Data Contracts in one assembly which is referenced by multiple services and numerous client apps, which works great but I've never tried consuming the service outside of .NET.
It might be helpful to know what technology they are using to consume the service other than .NET? What is throwing the ambigious reference message?
I happen to have multiple services that share objects on my end. I am not certain why you are having this problem. In my case, I am able to access the objects in this way. . . .
SERVICE1 client = new SERVICE1()
client.CommonLibrary.Address. . .
SERVICE2 client2 = new SERVICE2()
client2.CommonLibrary.Address . . . .
It depends on what tools they are using on the client side. For instance, with Axis2 for Java the wsdl2java tool can share types by using the -u switch.
how can I share proxy objects across multiple Axis2 web service clients?
From my understanding and working with WCF, either one of the data contract used by the client app would not matter as long as the fully qualified name is the same and has the same data members. Internally it just create the object dynamically and reassign those data member property using the public setter.
A better approach I think is to refactor your data contract so that you will put all the common across more than one service into one assembly and refer to them hence you will not have this ambiguious or conflict issues regardless how many services are used by the client app.
We generate our service proxies not through the Visual Studio assistant but by custom batch files calling slsvcutil.exe (as we use Silverlight). There you can specify a namespace mapping using the /n parameter like this:
"C:\Program Files (x86)\Microsoft SDKs\Silverlight\v5.0\tools\slsvcutil.exe "^
http://ServiceUrl/MyService.svc^
**/n:http://youruri.org/CustomerService/DataContracts,CLR.Namespace.CustomerService^**
/n:*,CLR.Namepsace.MyService^
/r:"%ProgramFilesFolder%\Reference Assemblies\Microsoft\Framework\Silverlight\v5.0\System.Windows.dll"^
/ct:System.Collections.ObjectModel.ObservableCollection`1^
/edb^
So all data contracts having the namespace http://youruri.org/CustomerService/DataContracts are generated to the clr namespace CLR.Namespace.CustomerService in the proxy file and so on. Given you have generated this proxy in advance in the same proxy assembly, you can cut this whole namespace out of your second file and everything works fine - we wrote a small tool for the last step. All other contract namespaces will be generated to the CLR.Namepsace.MyService namspace (see the asterisk meaning catch all)
The process is some hazzle to set up because you have to hand craft the batch files, but once this is done it works well.

Simpler Explanation of How to Make Call WCF Service without Adding Service Ref

In Understanding WCF Services in Silverlight 2, the author, David Betz, explains how to call a web service without adding a service reference in the client application. I have a couple of weeks experience with WCF, so the article was over my head. In particular, although the author gave a lot of code snippets, but does not say what goes where. In the article, he provides two different code snippets for the web.config file, but does not clarify what's going on.
Looking at the source code there are four projects and two web.config files.
So far, I have been using the standard Silverlight project configuration of one project for the web service and one for the Silverlight client.
Firstly, does the procedure described in the article work with the standard two project configuration? I would think it would.
Secondly, does anyone know of a simpler example? I am very interested in this, but would like to either see source code in the default two project setup which is generated when a new Silverlight project is made, or find a step by step description of how to do this (eg, add a class called xxx.cs and add this code..., open web.config and add these lines...)
Many thanks
Mike Thomas
First, a little philosophy...
If you are a consumer of a WCF service that you did not write, adding a service reference to your client is really the only mechanism you have to enable interaction with that WCF service. Otherwise, you have no way of knowing what the service contract looks like, much less its data and message contracts.
However, if you are in control of both the client and the WCF service itself, adding a service reference to the client is a nice convenience, but I've recently been convinced not to use it. For one, it becomes a nuisance after the first few times you change your contract to remember to update your service reference. And in my case, I have several different C# projects that are consuming the WCF service, so I have to remember to update each one of them. Second, creating a service reference duplicates the contract definitions that are already defined in your WCF service. It is important to understand the implications of this.
Let's say your WCF defines the following type.
[DataContract]
public class Person
{
[DataMember] public string FirstName {get; set;}
[DataMember] public string LastName {get; set;}
}
When you add a service reference to your client, the metadata associated with this class is retrieved through the metadata exchange (MEX) endpoint, and an exact replica of this class is created on the client side that your client "compiles" against. So your WCF service has a definition of the Person class, and so does your client, but they are two different, distinct class definitions.
Given this, it would make more sense to abstract the Person class into a separate assembly that is then shared between the WCF service and the client. The added benefit is that when you change the contract definitions within this shared assembly, you no longer have to update the service reference within the client because it is already referencing the shared assembly. Does that make sense?
Now to your question. Personally, I've only used WCF within C# projects, not Silverlight. However, I do not think things are radically different. Given that, I would suggest that you watch the Extreme WCF video at dnrTV. It gives a step-by-step guide for how to bypass the service reference feature.
Hope this helps.
Let me try - I'm not an expert at Silverlight development, so bear with me if I say something that doesn't apply to Silverlight :-)
As Matt Davis mentioned, the "usual" use case is this: you add a service reference to a given service URL. In doing so, Visual Studio (or the command-line tool svcutil.exe) will interrogate the service and grab its metadata - information that describes the service, all the available methods to call, what parameter they expect etc. From this, it will generate a class for you (usually called the "client" or "client proxy"), which you as a client (=service consumer) will use to call the service. You can have this client proxy class generated inside your "normal" Silverlight client project, or you could possibly create your own "service adapter" class library, esp. if you will be sharing that client proxy code amongst several Silverlight projects. How things are structured on the server side of things is totally irrelevant at this point.
As Matt D. also mentioned, if you do it this way, you're getting copies of the service, its methods, and its data, in your client - those are identical in structure to what the server has - but they're not the same type - you on the client side have one type, the server has another (the fields and properties are identical though).
This is important to remember since the whole basic idea of WCF is message-passing - all that connects the client (you) and the server (the other end) are the messages and their structure - what method to call and what values to pass into that method. There's no other link - there's no way a server can "connect" to the client code and check something or whatever. All that gets exchanged is serialized messages (in text or binary form).
If you do control both ends, you can simplify things a bit - you can physically share the service contract (the definition what the service looks like and what methods it has to call into) and the data contract (the description of what data is being passed back and forth) on both the server side as well as the client side. In this case, you won't be adding a service reference, you won't be duplicating the service and data definitions, so things are a bit easier (but it only works if you're in control of both ends).
In this case, best practice would be to package up all that describes the service (the service interface with its methods and the data contracts) into a separate assembly (class library) on the server, which you can then copy to the client side, and reference directly from there (like any old assembly you might have). So in this case, you would typically have at least three projects in your solution:
your actual Silverlight client project
the website or web app hosting your Silverlight control for testing
the service interface assembly, which contains the service and data contracts
So there you have it - I hope I covered all the basics of what's going on, and why you would want to do one or the other thing. If you need additional info, don't hesitate to comment on this posting and let us know!
Marc

Add Service Reference to WCF Service within Same Project

Is it an acceptable programming practice to add a Service Reference to a Project where the Service being referenced is defined within the same VS Project? (Service and Service Reference are in the same Project)
example:
MyWebAppProj
-Services
--MyService
-Service References
--MyServiceServiceReference.MyServiceClient
-Default.aspx.cs uses MyServiceServiceReference.MyServiceClient
The rational behind this is that a Silverlight App may be added to the Project. If it is, we would have to expose all the Business Logic methods through a service layer, so why not just do that first and use them everywhere to stay standardized between web pages and Silverlight pages.
I can't see why you would want to do that at all.
If you're already inside the same project as the service, at the very least you've already got access to all the service/data contracts, so really, calling the service is already very, very easy. You can either use a ChannelFactory directly, or write your own custom ClientBase<T>-derived client proxy class (which is trivial), there's no reason why you'd want to add service reference in this case.
Furthermore, if you added a service reference, you'd then be stuck with a bunch of duplicate definitions in the same project, which makes little sense (yes, you can isolate the generated code into a separate namespace, but still).