I have an iPhone with iOS 8 installed on it, but when I connect it to Xcode 5.1, it doesn't recognize it.
As with the other answers, it seemed fairly random whether or not my iOS 8 device was being picked up by Xcode 5.1. It appears that it works if you have the iOS 8 device plugged in before you start Xcode 5.1. When you do that, you will get a screen indicating the symbols are being processed:
After this completes, the device is selectable. I am pretty sure this needs to be performed with each new beta. That might explain why it appears to suddenly stop working.
If this isn't working for you, make sure you have the latest Xcode 6 Beta to match the iOS 8 Beta version, and connect the device while Xcode 6 is running. The same "Processing Symbol" files process will occur and then Xcode 5.1 seems to work.
the only decent way to make it work is to create a symbolic link to a folder that contains binary for iOS8. You can make fool Xcode 5.1 saying "yes, iOS 8 is ok." via a symlink:
In my case I have Xcode 5.1 on Mavericks HD, and Xcode 6.0 beta 4 on Yosemite HD.
I did:
sudo ln -s /Applications/Xcode6-Beta4.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/8.0\ (12A4331d) /Volumes/MAVERICKS/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/8.0\ (12A4331d)
and Xcode 5.1 did work with my iOS8 iphone.
(note the space before /Volumes/MAVER... )
PS: for every beta, I have to patch again... :(
You need to download the Xcode 6 Beta. It's available in the iOS Developer Center, where you downloaded the iOS 8 Beta.
I have connected my iPhone with iOS 8 installed to Xcode 5.1.First time it doesn't recognize.but when i unplugged device and connect again , Device Recognized.
I dont know the reason Anyway i am sure that you can also connect your IOS8 installed device to Xcode5.1 ....
I've been using Xcode 5 to build on an iOS 8 device just fine. Now all of a sudden, it won't let me anymore.
first use xcode6 build on your iPhone5s.
second open xcode 5 ,unpluge device and connect again.
then device recognized.
Open xcode 6 and wait until device is recognised. When done, close xcode 6 and open xcode 5.1 and your device is going to be automatically recognised.
That way you can run your application on a device with iOS 8 with the old xcode.
Related
I am trying to run application in a device with iOS 9.1 from xcode 7.1. xcode is keep crashing. I am unable to install the application in any ios 9.1 devices. I have tried 3 different devices and getting the same problem. My code is in objective-c.
I have uninstalled the xcode and then installed xcode 7.2 again. It solved my issue.
I think you should do something for fix it, maybe it's just some stupid errors from xcode.
Try to clean then build again.
Add a devices for development then test again.
Report to Apple.
Check your iOS Target Deployment first.
Also try following steps
Also try reinstalling Xcode 7 and while installing close Xcode.
Check in Xcode Preferences whether Simulator for iOS9 is installed or not.
also check whether your itunes open when plugin device.
Ive upgraded the version of Xcode to 7 (Release version).
Is it possible to have Xcode 7 and Xcode 6 installed side by side?
I need to support users on the iOS 7.0 platform but for testing I do not have extra devices with me with iOS 7.0 installed. If the answer to the previous question is NO, is there a way to install iOS 7.0 simulators in Xcode 7
Follow up question: If I open a project in Xcode 7 and then open it Xcode 6 will there be any errors in the project files/storyboards?
Yes, you can have multiple copies of Xcode.app installed on the same computer and switch between them. You may run into issues if you try to use both at the same time, but as long as you quit one before using the other, you should be fine.
There is no way to install the iOS 7.0 Simulator with Xcode 7.0. The iOS 7.0 Simulator Runtime is not supported on Yosemite and newer host OS versions, and Xcode 7.0 is only supported on Yosemite and later. You will need to use a Mavericks host OS in order to use the iOS 7.0 Simulator Runtime. If you would be satisfied with the iOS 7.1 Simulator Runtime, that is still supported on Yosemite (but not El Capitan) when using Xcode 6.x (but not Xcode 7.0).
In regards to opening your project in different Xcode versions, there shouldn't be any problems like that.
For your first question i think this link can be help full,please check
Can Xcode 6 and Xcode 5 coexist on the same computer?
I have xCode 6.4 http://developer.apple.com/devcenter/download.action?path=/Developer_Tools/Xcode_6.4/Xcode_6.4.dmg and xCode 7 side by side, just download and install "xCode 2"
Apple has now announced Xcode 6 (and iOS 8). I currently have Mavericks on my Mac (and am not planning to upgrade to Yosemite yet), and am wondering if I can download the Xcode 6 dev preview, while still maintaining my current version of Xcode 5. This is so that I can use the new Xcode 6 features, while still being able to work on, and upload, my current applications. Is that possible?
Also, if I update my phone to iOS 8 Beta, will I be able to run apps from Xcode 5, or only Xcode 6?
Answers would be hugely appreciated! Thanks :)
Even I use Mavericks, I installed Xcode 6. In order to be sure about my maintenance projects, I've also downloaded Xcode5.1.1 from Apple developer portal, copied it into my Desktop, renamed it as XCode 5.1.1 and then moved it to my applications folder.
I have both versions at the moment without any issues and can also select the version of Xcode while opening an existing Xcode project by using open with menu feature.
I hope this helps...
Xcode 6 Beta Release Notes
Xcode 6 Beta requires a Mac running OS X version 10.9.3 (or later) or 10.10.
I think its possible that you can do all things you was able to do with Xcode 5 but I will tell you when my xcode 6 download is finished.
You may install XCode 6 Beta on OS X 10.9.3, and I think that you'll need XCode 6 in order to run iOS8 apps.
One thing that you didn't ask, but that you should keep in mind (as you mentioned your phone):
Devices updated to iOS 8 beta can not be restored to earlier versions
of iOS.
i've installed Xcode6 in Mavericks and iOS simulator crash with message : Unable to boot the iOS Simulator. :-(
You can download the preview of Xcode 6 and use your existing installed Xcode 5 side by side without affecting anything you're doing. Just make sure if you click on a project file that you open it in the correct version of Xcode.
Download xcode dmg file from Apple's developer site. Install it in a different location other than the Applications folder. There you go !!
i changed the base sdk for iOS 6.1 in xcode 5 .
When i simulate my project on a iOS 6.1 simulator or on a iOS 6.1 device
all works fine. But when i build a ipa and install it on a iOS 7 device
the device use the iOS 7 sdk and my hole app looks weird. I changed my base
sdk for iOS 6.1, so why use my device the iOS 7 sdk?
I read that iOS 7 use the iOS 6.1 sdk for old published apps.
What do i have to do that iOS 7 also do that for my app?
My only idea is to install xcode 4 again...
I have experienced the same problem - unfortunately only discovered AFTER submitting to the app store and the app being approved and released, causing all sorts of mayhem due to interface glitches.
The issue occurs due to a bug in XCode 5 (including in XCode 5.0.2 it seems) that is triggered when you install older SDKs.
When you have multiple SDKs installed, you will see that when you connect your device to XCode, there are multiple entries for your device, with no way to tell them apart. But it appears that the TOP entry is for the OLDEST SDK you have installed, the BOTTOM one for the NEWEST SDK.
I have found that if I first use "Test" project option to run the app on the device with the SDK I want to use (in my case the top entry, which is for iOS6.1 SDK), then that is the SDK that will subsequently be used when I archive the app.
You can have both xcode 5 and 4.6.3 installed.
Also a lot of post say that in the simulator it look iOS7 but on device it will look iOS6.1 if you set the base sdk to 6.1
see:
Is it possible to install iOS 6 SDK on Xcode 5?
Do apple allow custom iOS 5/6 style UI for iOS7?
OK, as it turns out, I did not explain my question very well at all. here is a complete re-write.
I have Xcode 4/iOS SDK 6.1 installed. I want to install and use Xcode 5 but want to use iOS6.1 SDK. I know that I can download iOS6.1 SDK from Xcode 5. But, I want to avoid that since the iOS 6.1 is already in my hard drive. Is there any way I can avoid having to download iOS6.1 SDK again.
You download Xcode 5 from the Appstore.
In preferences / Download you can download the iOS 6.0 and 6.1 Simulator
In Project Info you set the iOS Development Target to 6.1 and in the Storyboard you can chose as which iOS (6.1 or 7.0) the Views should be displayed.
EDIT: Also, Xcode5 supports earlier iOS with the same files you already have. There is no need to separate iOS 7 from the earlier Versions.
No need. Xcode 5 supports iOS 6 integration. For more info about this, look at this post: Can one develop for iOS 6 using XCode 5 on Mavericks (OS X 10.9)?
EDIT
Here is how iOS 6 SDK can be installed in Xcode 5 (requires Xcode 4 to get the SDK)
In finder, go to Applications, and find Xcode (4)
Right Click into Show package Contents
Navigate to Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs
Copy iPhoneOS6.1.sdk
Once you download/update-to Xcode 5, go into the same folder, where you should see iPhoneOS7.0.sdk
Paste the SDK in this folder
Fore more information on setting up Xcode 5 for iOS 6, look here: Is it possible to install iOS 6 SDK on Xcode 5?
Although this question isn't really meant for SO (More for Superuser),
Can I have multiple Xcode versions installed?
how to install two versions of xcode
This should answer your question. (The installer gives you the option of where to install it; you can simply choose a different directory)