Pygame AttributeError: 'module' object has no attribute 'copy' - module

I encountered Error: 'module' object has no attribute 'copy' while running a pygame program. In my code, I never referred to a copy attribute, so I don't understand where the error is coming from.

I think there is a python file named "copy" in your directory. I had the same problem, after I delete the "copy" file, the error has gone.

Related

How to parse more than 30k emailbodys

I am using MS Excel Enterprise and connected via Exchange Server to Outlook and got all the E-Mails via Power Query and their respective Body (Body.TextBody). Now I have an excel file with over 15k rows and the E-Mails are not sent in any particular form. I need to process all of them.
The first step is to clean each of the Body so that only the last reply is left. Afterwards I'd want to remove any names of employees (I have an list with all names) if it is in the list.
So i converted the excel file to an csv file and then read it via pandas. Now I'm trying to use different kind of functions but it doesn't work. As an example I'dlike to use a function from the library email_reply_parser. If I try to use any functions with apply() on my column it doesn't work. I feel like I misunderstood something completely wrong about it and I tackled the problem in the wrong way?
I had different errors like
AttributeError: 'float' object has no attribute 'lower'
TypeError: expected string or bytes-like object
AttributeError: 'float' object has no attribute 'replace'
Am I even on the correct path for this task`?

Using dtype object in read_csv throws an UnboundLocalError

I wanted to preserve leading zeros in original data, so I used the following code:
actual18 = pd.read_csv("S:/2018/ACTUAL18.txt", dtype={'district': object})
It worked fine. But then I wrote a function that used the exact same code and when imported as a module, I got the following error:
UnboundLocalError: local variable 'object' referenced before assignment
I wrote str instead of object and it worked, but I do not understand why. Any ideas?

Kotlin compiler showing errors without line numbers

I am working on Android Studio. The "build" tab says there are six errors but all it prints are the following:
error: Cannot figure out how to save this field into database. You can consider adding a type converter for it.
error: Cannot find getter for field.
error: Cannot find setter for field.
error: Cannot figure out how to read this field from a cursor.
error: Cannot find getter for field.
error: Cannot find setter for field.
There is not much here that is useful to me because I have multiple Entities and DAOs. How do I get access to the actual line numbers causing trouble?

AttributeError: 'long' object has no attribute '__tojava__'

I browsed the javadoc for PyInteger and found it supports api tojava. However, when I run the following script, error happens.
n=1
n.__tojava__(java.math.BigInteger)
AttributeError: 'long' object has no attribute '_tojava_'
I found only the api which is written with pure python could be called successfully. For other apis, there are always errors, saying "xxx object has no attribute 'xxx'". Is there any configuration I should do?
if all you want is a BigInteger, you an just construct an instance using the string constructor
x=java.math.BigInteger('1')
or in your case
x=java.math.BigInteger(str(n))

undefined symbols error in c++, while the header file exists

Sorry if I'm asking a dumb question, but I've been stuck on this one for quite some time now. So, I'm trying to compile a program using cmake, that calls functions from a videosource.cpp file, with its corresponding videosource.h file.
The compiler finds the file, but when linking makes this error:
Undefined symbols:
"VideoSourceFactory::construct()", referenced from:
_main in main.cpp.o
However, in the videosource.h, the function is defined, as:
class VideoSourceFactory {
public:
VideoSourceFactory();
...}
Does anyone have an idea what can be causing this kind of errors to happen??
Thanks in advance!
videosource.cpp file must be added to the files list, together with main.cpp.