How to remove code signing in Xcode? - ios7

I've created an iOS7 project in Xcode 5. It's a very simple app. I zipped it and sent it to another developer. When they open it, they get these messages:
No matching code signing identity found
No code signing identities (i.e.certificate and private key pairs)
matching "iPhone Developer" were found. Xcode can resolve this issue
by downloading a new provisioning profile from the Member Center.
How do they get around this? The app isn't going to be submitted to the app store.
Is this happening because they have not linked Xcode to their online developer account? Isn't an online developer account free?

The other developer can ignore that message if the intention is to run the app on the Simulator. But you must use code signing in order to run an app from Xcode on a device, even for testing purposes, even if the app is never going to be submitted to the App Store. And that costs $99/year. End of story.
You could turn your account into a Company account and put this developer on your company; that way the developer is covered under your $99.
Or, if you just want to send the app to someone for testing and you don't need them to run the app directly from Xcode on a device, you can create an Ad Hoc build targeted to their device.
And of course the developer can look at your code, test on the simulator, and run your previously built Ad Hoc build on the device - but not run from Xcode on the device, i.e. the developer can not build for a device without someone paying that $99/year fee.

Related

EXPO: Workaround to build ad-hoc

We have created an app project with Expo.io where we need to build the IPA as an ad-hoc build since its going to be resigned and added to both an enterprise self-owned store as well as the Apple App Store.
I do not have access to the Apple Developer account which has the certificates for signing it correctly, so I need to create an IPA file - from my own account - with an ad-hoc mobile provisioning
At the time of writing it is not possible to add an ad-hoc mobileprovision file for Expo to be used for building.
I need to figure out a workaround to make a build of our app as an ad-hoc IPA and sent it to the person who has access to the correct Apple Developer account.
I can see there is a detach possibility in Expo, but I'm unsure if this will make me able to make a correct ad-hoc build. My initial attempt could not be installed on my own phone, even though my UDID is within the ad-hoc mobile provisioning file.
My intention is to be able to test the IPA first through systems like Diawi.

How can I see the crash reports of IOS App which is not yet there in the Apple Store?

I am new to iOS platform(SWIFT - iOS9- Xcode7.3), I developed one Social Networking app in Swift and want to see crash reports of the app in the mobile as well as in Xcode. I did the process of Certifications,App ID, Provisioning Certificates and all...(whether all these are necessary for testing the app) I started with test-flight but I am not finding their SDK. So how to go with the step by step process of testing the iOS app before I go with the production.
Let me know if there are any other tools other than test flight. or What is the right way to do the process of testing and then production to the Apple Store. I dint find any proper answers please help.
Test flight is integrated with apple iTuneConnect app store build,As of now you can not get the crash report for beta build. App store build will not share the crash report to developer until it was not shared by user device (by enabling Share with app developer setting).There are many crash reporting tools
I will recommend to use fabric

Xcode 6 Developer Account Issue

I am trying to upload a build on TestFlight and trying to pass by the step where I have to add developer account to the Xcode preferences. It's partly a good step but I don't like the mess, it creates with certificates and provisioning profiles. Any chance I can either bypass the developer account setup or the provisioning profiles.
Unfortunately there is no way to deploy your app to actual devices without creating certificates and provisioning profiles. This applies to both Development and Ad Hoc/Testflight distribution.
It's one of the necessary evils of iOS development.

Why I don't have any provisioning profiles in Devices menu of Xcode? How to fix this?

I'm in the process of learning iOS development and app submission process. Before trying to archive my application I only tested and debug it on iOS 6 simulator and now I want to deploy this application on real device. And during this I encountered with some problems.So, what steps I must implement in order to successfully archive my application and get an .app and then an .ipa file of it. How to setup provisioning profiles and solve code signing error?
You need to go to the provisioning portal at http://developer.apple.com and generate provisioning profiles for your applications there.
If you have not paid your developer license fee you will not be able to install your apps on real devices.
You will need to get a Developer and or Distribution certificate including their respective Private keys. You will also need a Team Provisioning Profile, or a Provisioning Profile specifically made for the app. You can either make all these yourself through the provisioning portal at http://developer.apple.com Or if you are working for someone else who has a developer program license, they could possibly provide you with all these.
The provisioning profile describes all the steps you need to take to implement the certificates and provisioning profiles so you can build and deploy / distribute your app.

"The device does not recognize this host message when running app on the device" [duplicate]

I'm trying to profile my application using Instruments on the device itself. Specifically, I'm trying to do time profiling.
Unfortunately, I just can't get it to work. Here's the situation:
1) If I run instruments with the app signed using the developer profile on the simulator, it works.
2) If I run instruments with the app signed using the distribution profile on the simulator, it works.
3) If I run instruments with the app signed using the distribution profile on the device (which is the default case for profiling since the scheme is set to use the release build) then Xcode complains about that there's no valid provisioning profile. That seems reasonable.
4) If I run instruments with the app signed using the developer profile on the device, then Xcode transfers the app, but then states that it's "Finished running" immediately. The app isn't run, and in most cases there's no error message.
Sometimes, just sometimes, there's a message from the Organiser stating that device does not recognise host - E800001C.
5) Running the app directly using the developer profile works fine - I can debug as expected.
Summary - I can't run an app on a device through Instruments using a debug build - it stops before it's had a chance to start. There are no error messages - nothing at all in the debug console.
Help?
Thanks,
Tim
I've solved this. It hadn't occurred to me to check the console inside the organizer. It said:
: entitlement 'keychain-access-groups' has value not permitted by a provisioning profile
After a bit of Googling I discovered that deleting the app from the device would solve my issue. Now I can profile.
So easy when you know how. Hope that helps someone else.
Tim
First of all app can be executed on simulator without signing it. Now apple has provided us the developer profile to test the app on devices.
Distribution profiles are created for submitting the app to the apple store or when application has to be distributed to the employee within the enterprise.
If want to do profiling on device do it with developer one. It should work.