Why I don't have any provisioning profiles in Devices menu of Xcode? How to fix this? - objective-c

I'm in the process of learning iOS development and app submission process. Before trying to archive my application I only tested and debug it on iOS 6 simulator and now I want to deploy this application on real device. And during this I encountered with some problems.So, what steps I must implement in order to successfully archive my application and get an .app and then an .ipa file of it. How to setup provisioning profiles and solve code signing error?

You need to go to the provisioning portal at http://developer.apple.com and generate provisioning profiles for your applications there.
If you have not paid your developer license fee you will not be able to install your apps on real devices.

You will need to get a Developer and or Distribution certificate including their respective Private keys. You will also need a Team Provisioning Profile, or a Provisioning Profile specifically made for the app. You can either make all these yourself through the provisioning portal at http://developer.apple.com Or if you are working for someone else who has a developer program license, they could possibly provide you with all these.
The provisioning profile describes all the steps you need to take to implement the certificates and provisioning profiles so you can build and deploy / distribute your app.

Related

EXPO: Workaround to build ad-hoc

We have created an app project with Expo.io where we need to build the IPA as an ad-hoc build since its going to be resigned and added to both an enterprise self-owned store as well as the Apple App Store.
I do not have access to the Apple Developer account which has the certificates for signing it correctly, so I need to create an IPA file - from my own account - with an ad-hoc mobile provisioning
At the time of writing it is not possible to add an ad-hoc mobileprovision file for Expo to be used for building.
I need to figure out a workaround to make a build of our app as an ad-hoc IPA and sent it to the person who has access to the correct Apple Developer account.
I can see there is a detach possibility in Expo, but I'm unsure if this will make me able to make a correct ad-hoc build. My initial attempt could not be installed on my own phone, even though my UDID is within the ad-hoc mobile provisioning file.
My intention is to be able to test the IPA first through systems like Diawi.

getting App Installation Failed - a valid provisioning profile is not available

I just upgraded to Xcode 8.
Started getting this error when i try to run my app on my iphone:
Things i have verified
My iphone is listed in the dev portal with the correct UDID
I have removed and re-added the provisioning profiles many times in xcode
Any ideas guys?
Do you have automatic code signing activated? What's the log output of the Sign step (see Report Navigator for a specific build)? Does the Sign step use your correct Signing Identity and Provisioning Profile? If not, you need to open the project's General Tab and either
activate Automatic Code Signing
(Check "Automatically Manage Signing")
or configure the Development Team and Provisioning Profile yourself

Xcode 6 Developer Account Issue

I am trying to upload a build on TestFlight and trying to pass by the step where I have to add developer account to the Xcode preferences. It's partly a good step but I don't like the mess, it creates with certificates and provisioning profiles. Any chance I can either bypass the developer account setup or the provisioning profiles.
Unfortunately there is no way to deploy your app to actual devices without creating certificates and provisioning profiles. This applies to both Development and Ad Hoc/Testflight distribution.
It's one of the necessary evils of iOS development.

How to remove code signing in Xcode?

I've created an iOS7 project in Xcode 5. It's a very simple app. I zipped it and sent it to another developer. When they open it, they get these messages:
No matching code signing identity found
No code signing identities (i.e.certificate and private key pairs)
matching "iPhone Developer" were found. Xcode can resolve this issue
by downloading a new provisioning profile from the Member Center.
How do they get around this? The app isn't going to be submitted to the app store.
Is this happening because they have not linked Xcode to their online developer account? Isn't an online developer account free?
The other developer can ignore that message if the intention is to run the app on the Simulator. But you must use code signing in order to run an app from Xcode on a device, even for testing purposes, even if the app is never going to be submitted to the App Store. And that costs $99/year. End of story.
You could turn your account into a Company account and put this developer on your company; that way the developer is covered under your $99.
Or, if you just want to send the app to someone for testing and you don't need them to run the app directly from Xcode on a device, you can create an Ad Hoc build targeted to their device.
And of course the developer can look at your code, test on the simulator, and run your previously built Ad Hoc build on the device - but not run from Xcode on the device, i.e. the developer can not build for a device without someone paying that $99/year fee.

"Invalid Provisioning Profile... [Missing code-signing certificate.]" for brand new, Vanilla Mac App in OS X Mavericks

In OS X Maverick's XCode, I created a brand new Mac > "Cocoa Application", with Core Data and Spotlight Importerl; about as vanilla a Cocoa application I could muster.
Under Preferences > Accounts, I signed in to my Mac Developer Account.
In Targets > Identity, I set Signing to "Mac App Store", and was able to select my Mac Developer Account for "Team".
I then went to Product > Clean, and then Product > Build for... > Running, and then Produt > Archive.
In the Organizer, I select the resulting .app and click "Validate", and hit the Mac App Store radio, and hit "Next", and it's able to log into my Mac Developer Account.
I select my Provisioning Profile in the dropdown, and click "Validate".
It comes back with several errors:
1 - "Invalid Provisioning Profile. The provisioning profile included in the bundle {BUNDLENAME} [{BUNDLENAME}.app] is invalid. [Missing code-signing certificate.] For more information, visit the Mac OS Developer Portal."
2 - "The bundle identifier cannot be changed from the current value, '{DIFFERENT-BUNDLE-FROM-OTHER-PROJECT}'. If you want to change your bundle identifier, you will need to create a new application in iTunes Connect.
3 - Invalid Code Signing Entitlements. The entitlements in your app bundle signature do not match the ones that are contained in the provision profile. The bundle contains a key that is not included in the provisioning profile: 'com.apple.applications-identifier' in '{BUNDLENAME}.app/Contents/MacOS/{BUNDLENAME}'
I was able to do the same process before, for a vanilla app, before Mavericks. I'm not sure if this is a Mavericks error, or a fact that now I have multiple app projects. Particularly odd is that DIFFERENT-BUNDLE-FROM-OTHER-PROJECT in error (2) is not the same bundle name as the current project's bundle.
Would love any help you can provide! Thank you!
Seems like this was a secret key missing or corruption issue. I ended up revoking the existing certificates and profiles I had in XCode > Preferences > Accounts, and issuing new ones.
You may need to set a provisional profile in the Build Settings section.
See here: Xcode 5: Code signing entitlement errors
and here: Weird code-signing error
Go to Apple Developer Portal, recreate the provisioning profile (distribution profile in your case) and download it again. Make sure that the Distribution certificate is installed in your Keychain Access in order to sign apps submitted for the App Store. and Recheck ur Bundule Id as well
You should try setting up a WildCard Provisioning Profile and go from there.