How to use TCPlink in Using unreal Game Engine to connect to MYSQL? - game-engine

I am using to unreal game engine to develop my new game and I need to connect to my MySQL database (probably using PHP) from my game to store and retrieve data. I check on the internet but couldn't find how to use TCPlink in code. Please Help.

You will probably get better answers on Unreal Engine Questions or the foums

Related

Unreal engine 4 on browsers

i'm new in game development and I recently working with phaser 3. But I saw great things unreal 4 can do, and I want to explore this. But right now, I need to develop for Browsers, phaser games are really light and the browser can deal with them very well.
So my question is, can the browser deal with unreal engine 4?
The games will be heavy?
It's worth to use it?
There is another engine that can do as much as unreal and it's better on browser?
Thanks so much you all!
Best regards!
Sorry if is a dumb question!
I used and compared the unreal engine
Phaser.io
Poor code structure
There's little in terms of cohesiveness in classes, methods or patterns.
 
vs 
Unreal Engine 4
When comparing Phaser.io vs Unreal Engine 4, the Slant community recommends Phaser.io for most people. In the question“What are the best 2D game engines?” Phaser.io is ranked 8th while Unreal Engine 4 is ranked 18th. The most important reason people chose Phaser.io is:
If you're browsing Slant, you probably already have a JavaScript enabled browser, which is most of what you need to get started learning JavaScript. The requirement to run a server locally on your computer while developing might make things a little more difficult
Unreal engine
SPECS
Languages
JavaScript; TypeScript
Distributed targets
HTML5
License
MIT
Price
Free
Languages
C++, Blueprints (Visual Scripting)
API Support
DirectX 10, DirectX 11, Vulkan (SM5), OpenGL
Console targets
PlayStation 4

How to start with a DBMS project

We are supposed to make a web-based project using postgres. The topic is library management system, where on a website a user can search whether a book is available in the library, if it is present then where, and so on.
The problem is just that I don't know anything about web development. I do have a pretty good knowledge of sql, but I'm confused a bit in that too, because I don't know if I'll just have to run the queries in my laptop in postgres and link if it "somehow" to the website, or will I have to upload my data on some server (for eg., firebase in case Android development) to be used in my website.
So briefly, I've just two questions:-
How should I start, because I have no idea where to begin with(I do have all the data needed btw)?
About postgres, will the queries run on my laptop or some server?
Please help me with this. Some online resources for the same are way more than just welcome, because I was unable to find any. Thank you!
First of all, you'd take a look at some design pattern in order to learn some theory on how to make (web) apps in the right way. You can visit Martin Fowler's web site and read them.
Once studied, you'd follow my advice. If you've got Java expetise, I'd start by learning Spring Boot, which has every piece you need to achieve your goal. This project follows lot's of design patterns (MVC, Repository, DAO, AOP, IoC/DI...) and lets you follow others (DTO). Anyway, choose the right template engine (I like Thymeleaf) or any other framework (Angular 2...).
Hope it helps.
welcome to development world. When starting out it seems very confusing but it is not that much.
Start slow, there are many tutorials across which helps.. just do a bit of google.
To answer your question :
How should I start, because I have no idea where to begin with(I do have all the data needed btw)?
-- Google simple website with postgres db. For that you will require the database to be installed and a webserver on your machine. All of which will be used when you host the website
About postgres, will the queries run on my laptop or some server?
-- It will run on where you have installed the database..
hope this helps :)

Importing data from SQL Server to Neo4J

First let me explain. My platform is mostly Windows and my data mostly resides in a relational database (SQL Server 2008). I primarily work with C# but occasuionally work with PERL and JavaScript. I was looking to learning what a graph database could do for my data but there seems to be a continual stream of tools and utilities that are not available that I need to install and learn. I am so busy learning the tools that I loose focus of what I really want and that is to work with a graph database.
It seems that Neo4j is relatively small and should be accessible to evaluate its features. I would like to import my data from an existing SQL database into Neo4J with the relationships established initially via the foreign keys. The idea seems relatively straightforward but it seems I need to learn Java, PHP, etc. not only to access Neo4J but also to access the existing database. I was wondering if anyone had some recommendations, tools, documentation that would accomplish this goal fairly simply. Do I do down the route of PHP? Java? What additional libraries/packages do I need? What tools are most useful? Thank you.
I think you want the Neo4J batch importer, which can be found on github. Using this, we were able to export 20 million nodes and relationships to import them into Neo4j.
I think you will have to write your own. Neo4jD looks interesting.

GameSalad like tools for PC

Anyone knows of a tool like GameSalad for PC in which you don't have to write scripts or anything but just use the existing behaviors and events to create custom game logic?
Thanks
If you are looking for a cross platform game constructor you might want to try Flowlab, which runs in a web browser.
Construct from Scirra is a free, open-source, drag and drop, game engine. There is however talk of them making a paid version of Construct in the future.
I've only used Construct once, so I don't know that much about it, but i do know a lot about GameMaker.
As long as your not trying to do something complicated like a 3D or MMO game, (both of which GameMaker supports, but with major limitarions) I would recommend you use it, especially if your just starting out. GameMaker is one of the easiest if not the easiest programming language to learn. It also teaches good programming skills. As I mentioned before GameMaker uses drag and drop so you can easily transition from the D&D to the progeamming aspect of GameMaker.
As mentioned in the above posts RPG Maker is another popular tool , but it's limited to RPG games, and doesn't allow you to easily transition to an actual programming language. It's also very restrictive in what you can do.
When you feel like getting into some more advanced gaming engines, Blender is a great tool to use for creating 3D games. It can also be used to create 3D modules and has the ability to create animated movies.
I've never used PyGames before, but Python is a easy language to learn, and would probably be the best way to transition from a D&D program to a programming language.
*GameMaker can be extended in functionality with DLLs and Blender can be extended with Python.
So to summarize, GameMaker is a great tool for creating Games. RPG Maker and Construct are other possibilities, but from my view there not as good as GameMaker. when your ready to get out of Drag&Drop gaming engines Blender, PyGames, and GML(Game Maker Language - the advanced part of the GameMaker product) are all great resources.
PlayBits has an interface similar to GameSalad and makes games for Windows Phone 7, using your PC. Here's the link: http://www.playbits.com/?page_id=171
RPG maker here you can find it is a light weight game engine but if you are clever you can make really good apps
In terms of game development for iOS and Mobile development using the Windows platforms you might want to have a look at these two:
http://www.giderosmobile.com
and
http://www.stencyl.com/
Although I haven't, yet, used the Gideros solution, it's targeted specifically for Mobile platform development and has what looks to be a tidy UI with code folding and syntax coloring if you're comfortable with a traditional coding approach.
Stencyl is an interesting product, it sits beyond the capabilities of Gamesalad and uses a blocks metaphor for programming which works well.
Personally, I wouldn't use any tool that has a single platform for output, which is why I stopped using Gamemaker (I'm aware it now has a Macintosh client, but the quality of the application has been terrible and their player isn't much good either.)
If you're looking for GameSalad for Windows you might want to check out our HTML5 game engine Construct 2 which functions in a similar way.
It's also got an event based system with no programming required, and there's an extensive free edition available for you to try out as well.
You can use Yoyo Game's GameMaker:Studio also.
GameMaker is one such tool.
There is also The 3d Gamemaker, by the same people who make other rapid-game-development tools like DarkBasic.

Oracle geospatials tutorials?

I am very interested in applications of geospatials.
Is there is a good tutorial?
I am a beginner at SQL, can I work with geospatials through the .NET environment?
What should I download to use spatials?
The Oracle documentation set is very good, and it includes a Spatial Developer's Guide.
I have to say though that Spatial is pretty tough going, and if I were new to SQL it's not where I would choose to start.