Behaviour of rabbitmq flow-control when one client of many hangs - rabbitmq

I am trying to understand how rabbitmq per-connection flow-control works with multiple consumers. In particular what would happen if one consumer were to hang? Would flow control be invoked and how would it affect the rest of the consumers? Would the behaviour depend upon whether the queues were durable or autodeleting?
Thanks.

Rabbit MQ uses "Credit Flow Control".
Essentially, whenever a message is received on a channel a credit is deducted. Credit starts at a default level, e.g. 200, and when it dips below 0, connections are blocked. After a certain number of messages are consumed and ACKed, the credit is bumped up a certain amount.
You can read more about it here:
http://videlalvaro.github.io/2013/09/rabbitmq-internals-credit-flow-for-erlang-processes.html

Per-connection flow control describes what happens when a publisher (or group of publishers) is sending messages to queues faster than the queues are being processed. This is a safety feature as RabbitMQ becomes unstable at some point when the queue fills without bound. From the documentation, this is automatic:
RabbitMQ will block connections which are publishing too quickly for queues to keep up. No configuration is required.
Unfortunately, the documentation is not terribly specific on when/how this flow control is implemented, other than "several times per second." So, if one consumer gets stuck, as long as the other consumer(s) can keep up, flow control should not be triggered.

Related

RabbitMQ - Reprioritize message already in queue

We are building spark based jobs. Processing each message delivered by the queue takes time. There is a need to be able to reprioritize one already sent to the queue.
I am aware there is priority queue implementation available, but not sure how to re-prioritize the existing message in the queue?
One bad workaround is to push that message again as higher priority, so that it handled on priority. Later drop the message with same content which had low or no priority when it's turns comes next.
Is there a natural way we can handle this situation or any other queues that supports scenario better?
Unfortunately there isn't. Queues are to be considered as lists of messages in flight. It is not possible to delete/update them.
Your approach of submitting a higher priority message is the only feasible solution.
RabbitMQ is a messaging system (such as the postal one), it is not a DataBase or a storage service. The storage in form of queues is a necessary feature as much as the postal service needs storage for postcards in transit. It is optimized for the purpose and does not allow to access the messages easily.

How to guarantee message order in RabbitMQ (or any other asynchronous message queue service)

I have a Java application which publishes events to RabbitMQ. It has one very important characteristic: message order must be preserved at all times. The consumer can handle duplicates, but it cannot handle when message 2 is enqueued before message 1, so to say.
I have been reading a lot about RabbitMQ lately, and I feel there is only solution to do this: set the channel in confirm mode (https://www.rabbitmq.com/confirms.html - basically, it forces the broker to acknowledge the publication) and publish one by one. With one by one I mean that the message 2 is only published after RabbitMQ confirmed (via an asynchronous ACK response) that message 1 is actually well received and persisted.
I tried this in a conceptual implementation, and while this works fine, it's uber slow, without exaggerating. Which makes sense: after all, we are now limiting our message rate to 1 message at a time.
So this leads me to my question: are there other, more performant, ways to ensure that message ordering is always preserved (either in RabbitMQ or via different approaches)?
Although my concern is RabbitMQ, I believe this question might be applied to any kind of asynchronous message queue service.
RabbitMQ's clients enqueue in the same order that you sent. It's when subscribers go down, you get network splits or the subscriber NACKs messages that they can get re-ordered; and even then RMQ tries to keep them in the same approximate order by re-queueing at the same position, or as close to the same position.
You can do it like you suggest; take one message at a time, because if you take a message, but crash before you've ACKed it from the broker, it will pop up when your service comes back up, at the same position.
This assumes you only have a single service instance at any given time, consuming from the queue. Which in turn is a distributed systems problem on its own, if you have a scheduler like Kubernetes or Mesos, spawning your service instances.
Another solution would be to ensure ordering of processing in the receiving service, by "resequencing" the messages based on their logical timestamps/sequence numbers.
I've written a much more thorough guide as annotated code here https://github.com/haf/rmq-publisher-confirms-hopac/blob/master/src/Server/Shared/RabbitMQ.fs — with batching you can resequence. Furthermore, if your idempotence builds the consecutive sequence numbers into its logic, you can start taking batches and each event will be idempotent, despite being re-consumed.

RabbitMQ consumer overload

I`ve been reading about the principles of AMQP messaging confirms. (https://www.rabbitmq.com/confirms.html). Really helpful and wel written article but one particular thing about consumer aknowledgments is really confusing, here is the quote:
Another things that's important to consider when using automatic acknowledgement mode is that of consumer overload.
Consumer overload? Message queue is processed and kept in RAM by broker (if I understand it correctly). What overload is it about? Does consumer have some kind of second queue?
Another part of that article is even more confusing:
Consumers therefore can be overwhelmed by the rate of deliveries, potentially accumulating a backlog in memory and running out of heap or getting their process terminated by the OS.
What backlog? How is this all works together? What part of job is done by consumer (besides consuming message and processing it of course)? I thought that broker is keeping queues alive and forwards the messages but now I am reading about some mysterious backlogs and consumer overloads. This is really confusing, can someone explain it a bit or at least point me to the good source?
I believe the documentation you're referring to deals with what, in my opinion, is sort of a design flaw in either AMQP 0-9-1 or RabbitMQ's implementation of it.
Consider the following scenario:
A queue has thousands of messages sitting in it
A single consumer subscribes to the queue with AutoAck=true and no pre-fetch count set
What is going to happen?
RabbitMQ's implementation is to deliver an arbitrary number of messages to a client who has not pre-fetch count. Further, with Auto-Ack, prefetch count is irrelevant, because messages are acknowledged upon delivery to the consumer.
In-memory buffers:
The default client API implementations of the consumer have an in-memory buffer (in .NET it is some type of blocking collection (if I remember correctly). So, before the message is processed, but after the message is received from the broker, it goes into this in-memory holding area. Now, the design flaw is this holding area. A consumer has no choice but to accept the message coming from the broker, as it is published to the client asynchronously. This is a flaw with the AMQP protocol specification (see page 53).
Thus, every message in the queue at that point will be delivered to the consumer immediately and the consumer will be inundated with messages. Assuming each message is small, but takes 5 minutes to process, it is entirely possible that this one consumer will be able to drain the entire queue before any other consumers can attach to it. And since AutoAck is turned on, the broker will forget about these messages immediately after delivery.
Obviously this is not a good scenario if you'd like to get those messages processed, because they've left the relative safety of the broker and are now sitting in RAM at the consuming endpoint. Let's say an exception is encountered that crashes the consuming endpoint - poof, all the messages are gone.
How to work around this?
You must turn Auto-Ack off, and generally it is also a good idea to set reasonable pre-fetch count (usually 2-3 is sufficient).
Being able to signal back pressure a basic problem in distributed systems. Without explicit acknowledgements, the consumer does not have any way to say "Slow down" to broker. With auto-ack on, as soon as the TCP acknowledgement is received by broker, it deletes the message from its memory/disk.
However, it does not mean that the consuming application has processed the message or ave enough memory to store incoming messages. The backlog in the article is simply a data structure used to store unprocessed messages (in the consumer application)

RabbitMQ security design to declare queues from server (and use from client)

I have a test app (first with RabbitMQ) which runs on partially trusted clients (in that i don't want them creating queues on their own), so i will look into the security permissions of the queues and credentials that the clients connect with.
For messaging there are mostly one-way broadcasts from server to clients, and sometimes a query from server to a specific client (over which the replies will be sent on a replyTo queue which is dedicated to that client on which the server listens for responses).
I currently have a receive function on the server which looks out for "Announce" broadcast from clients:
agentAnnounceListener.Received += (model, ea) =>
{
var body = ea.Body;
var props = ea.BasicProperties;
var message = Encoding.UTF8.GetString(body);
Console.WriteLine(
"[{0}] from: {1}. body: {2}",
DateTimeOffset.FromUnixTimeMilliseconds(ea.BasicProperties.Timestamp.UnixTime).Date,
props.ReplyTo,
message);
// create return replyTo queue, snipped in next code section
};
I am looking to create the return to topic in the above receive handler:
var result = channel.QueueDeclare(
queue: ea.BasicProperties.ReplyTo,
durable: false,
exclusive: false,
autoDelete: false,
arguments: null);
Alternatively, i could store the received announcements in a database, and on a regular timer run through this list and declare a queue for each on every pass.
In both scenarioes this newly created channel would then be used at a future point by the server to send queries to the client.
My questions are please:
1) Is it better to create a reply channel on the server when receiving the message from client, or if i do it externally (on a timer) are there any performance issues for declaring queues that already exist (there could be thousands of end points)?
2) If a client starts to miss behave, is there any way that they can be booted (in the receive function i can look up how many messages per minute and boot if certain criteria are met)? Are there any other filters that can be defined prior to receive in the pipeline to kick clients who are sending too many messages?
3) In the above example notice my messages continuously come in each run (the same old messages), how do i clear them out please?
I think preventing clients from creating queues just complicates the design without much security benefit.
You are allowing clients to create messages. In RabbitMQ, its not very easy to stop clients from flooding your server with messages.
If you want to rate-limit your clients, RabbitMQ may not be the best choice. It does rate-limiting automatically when servers starts to struggle with processing all the messages, but you can't set a strict rate limit on per-client basis on the server using out-of-the-box solution. Also, clients are normally allowed to create queues.
Approach 1 - Web App
Maybe you should try to use web application instead:
Clients authenticate with your server
To Announce, clients send a POST request to a certain endpoint, ie /api/announce, maybe providing some credentials that allow them to do so
To receive incoming messages, GET /api/messages
To acknowledge processed message: POST /api/acknowledge
When client acknowledges receipt, you delete your message from database.
With this design, you can write custom logic to rate-limit or ban clients that misbehave and you have full control of your server
Approach 2 - RabbitMQ Management API
If you still want to use RabbitMQ, you can potentially achieve what you want by using RabbitMQ Management API
You'll need to write an app that will query RabbitMQ Management API on timer basis and:
Get all the current connections, and check message rate for each of them.
If message rate exceed your threshold, close connection or revoke user's permissions using /api/permissions/vhost/user endpoint.
In my opinion, web app may be easier if you don't need all the queueing functionality like worker queues or complicated routing that you can get out of the box with RabbitMQ.
Here are some general architecture/reliability ideas for your scenario. Responses to your 3 specific questions are at the end.
General Architecture Ideas
I'm not sure that the declare-response-queues-on-server approach yields performance/stability benefits; you'd have to benchmark that. I think the simplest topology to achieve what you want is the following:
Each client, when it connects, declares an exclusive and/or autodelete anonymous queue. If the clients' network connectivity is so sketchy that holding open a direct connection is undesirable, so something similar to Alex's proposed "Web App" above, and have clients hit an endpoint that declares an exclusive/autodelete queue on their behalf, and closes the connection (automatically deleting the queue upon consumer departure) when a client doesn't get in touch regularly enough. This should only be done if you can't tune the RabbitMQ heartbeats from the clients to work in the face of network unreliability, or if you can prove that you need queue-creation rate limiting inside the web app layer.
Each client's queue is bound to a broadcast topic exchange, which the server uses to communicate broadcast messages (wildcarded routing key) or specifically targeted messages (routing key that only matches one client's queue name).
When the server needs to get a reply back from the clients, you could either have the server declare the response queue before sending the "response-needed" message, and encode the response queue in the message (basically what you're doing now), or you could build semantics in your clients in which they stop consuming from their broadcast queue for a fixed amount of time before attempting an exclusive (mutex) consume again, publish their responses to their own queue, and ensure that the server consumes those responses within the allotted time, before closing the server consume and restoring normal broadcast semantics. That second approach is much more complicated and likely not worth it, though.
Preventing Clients Overwhelming RabbitMQ
Things that can reduce the server load and help prevent clients DoSing your server with RMQ operations include:
Setting appropriate, low max-length thresholds on all the queues, so the amount of messages stored by the server will never exceed a certain multiple of the number of clients.
Setting per-queue expirations, or per-message expirations, to make sure that stale messages do not accumulate.
Rate-limiting specific RabbitMQ operations is quite tricky, but you can rate-limit at the TCP level (using e.g. HAProxy or other router/proxy stacks), to ensure that your clients don't send too much data, or open too many connections, at a time. In my experience (just one data point; if in doubt, benchmark!) RabbitMQ cares less about the count of messages ingested per time than it does the data volume and largest possible per-message size ingested. Lots of small messages are usually OK; a few huge ones can cause latency spikes, otherwise, rate-limiting the bytes at the TCP layer will probably allow you to scale such a system very far before you have to re-assess.
Specific Answers
In light of the above, my answers to your specific questions would be:
Q: Should you create reply queues on the server in response to received messages?
A: Yes, probably. If you're worried about the queue-creation rate
that happens as a result of that, you can rate-limit per server instance. It looks like you're using Node, so you should be able to use one of the existing solutions for that platform to have a single queue-creation rate limiter per node server instance, which, unless you have many thousands of servers (not clients), should allow you to reach a very, very large scale before re-assessing.
Q: Are there performance implications to declaring queues based on client actions? Or re-declaring queues?
A: Benchmark and see! Re-declares are probably OK; if you rate-limit properly you may not need to worry about this at all. In my experience, floods of queue-declare events can cause latency to go up a bit, but don't break the server. But that's just my experience! Everyone's scenario/deployment is different, so there's no substitute for benchmarking. In this case, you'd fire up a publisher/consumer with a steady stream of messages, tracking e.g. publish/confirm latency or message-received latency, rabbitmq server load/resource usage, etc. While some number of publish/consume pairs were running, declare a lot of queues in high parallel and see what happens to your metrics. Also in my experience, the redeclaration of queues (idempotent) doesn't cause much if any noticeable load spikes. More important to watch is the rate of establishing new connections/channels. You can also rate-limit queue creations very effectively on a per-server basis (see my answer to the first question), so I think if you implement that correctly you won't need to worry about this for a long time. Whether RabbitMQ's performance suffers as a function of the number of queues that exist (as opposed to declaration rate) would be another thing to benchmark though.
Q: Can you kick clients based on misbehavior? Message rates?
A: Yes, though it's a bit tricky to set up, this can be done in an at least somewhat elegant way. You have two options:
Option one: what you proposed: keep track of message rates on your server, as you're doing, and "kick" clients based on that. This has coordination problems if you have more than one server, and requires writing code that lives in your message-receive loops, and doesn't trip until RabbitMQ actually delivers the messages to your server's consumers. Those are all significant drawbacks.
Option two: use max-length, and dead letter exchanges to build a "kick bad clients" agent. The length limits on RabbitMQ queues tell the queue system "if more messages than X are in the queue, drop them or send them to the dead letter exchange (if one is configured)". Dead-letter exchanges allow you to send messages that are greater than the length (or meet other conditions) to a specific queue/exchange. Here's how you can combine those to detect clients that publish messages too quickly (faster than your server can consume them) and kick clients:
Each client declares it's main $clientID_to_server queue with a max-length of some number, say X that should never build up in the queue unless the client is "outrunning" the server. That queue has a dead-letter topic exchange of ratelimit or some constant name.
Each client also declares/owns a queue called $clientID_overwhelm, with a max-length of 1. That queue is bound to the ratelimit exchange with a routing key of $clientID_to_server. This means that when messages are published to the $clientID_to_server queue at too great a rate for the server to keep up, the messages will be routed to $clientID_overwhelm, but only one will be kept around (so you don't fill up RabbitMQ, and only ever store X+1 messages per client).
You start a simple agent/service which discovers (e.g. via the RabbitMQ Management API) all connected client IDs, and consumes (using just one connection) from all of their *_overwhelm queues. Whenever it receives a message on that connection, it gets the client ID from the routing key of that message, and then kicks that client (either by doing something out-of-band in your app; deleting that client's $clientID_to_server and $clientID_overwhelm queues, thus forcing an error the next time the client tries to do anything; or closing that client's connection to RabbitMQ via the /connections endpoint in the RabbitMQ management API--this is pretty intrusive and should only be done if you really need to). This service should be pretty easy to write, since it doesn't need to coordinate state with any other parts of your system besides RabbitMQ. You'll lose some messages from misbehaving clients with this solution, though: if you need to keep them all, remove the max-length limit on the overwhelm queue (and run the risk of filling up RabbitMQ).
Using that approach, you can detect spamming clients as they happen according to RabbitMQ, not just as they happen according to your server. You could extend it by also adding a per-message TTL to messages sent by the clients, and triggering the dead-letter-kick behavior if messages sit in the queue for more than a certain amount of time--this would change the pseudo-rate-limiting from "when the server consumer gets behind by message count" to "when the server consumer gets behind by message delivery timestamp".
Q: Why do messages get redelivered on each run, and how do I get rid of them?
A: Use acknowledgements or noack (but probably acknowledgements). Getting a message in "receive" just pulls it into your consumer, but doesn't pop it from the queue. It's like a database transaction: to finally pop it you have to acknowledge it after you receive it. Altnernatively, you could start your consumer in "noack" mode, which will cause the receive behavior to work the way you assumed it would. However, be warned, noack mode imposes a big tradeoff: since RabbitMQ is delivering messages to your consumer out-of-band (basically: even if your server is locked up or sleeping, if it has issued a consume, rabbit is pushing messages to it), if you consume in noack mode those messages are permanently removed from RabbitMQ when it pushes them to the server, so if the server crashes or shuts down before draining its "local queue" with any messages pending-receive, those messages will be lost forever. Be careful with this if it's important that you don't lose messages.

Do durable events in MassTransit ever expire?

I'm positive I'm missing a nuance of MassTranist and/or RabbitMQ, but how long do durable (permanent?) messages stay on queues?
The situation I'm thinking of is one in which all consumers of a certain type of event are unavailable - obviously when they come back up, you want them to be able to take the appropriate actions based on the events they "missed" while they were offline.
However, what about the case when a new consumer starts reading off of the same queue after days/months/years? Is that consumer now going to be pulling in all events since the beginning of time? I'm almost certain that's not the case, but how is durability balanced with timeliness?
As I know MassTransit doesn't control message lifetime. RabbitMQ doing the same, thus message will stay in queue forever. The only exception from this is request/response model in which you can set up timeout period in which you want accept response.
In common way if you need to control lifetime you can store creating time in the message and check it in consumers.