I was able to get Sample-chat version 2 android sample to run. The one-on-one chat function in the app works fine but the chatroom functionality does not work most of the time.
Since the chatroom functionality works sometimes the code seems to be fine. By debugging I was saw that the chatroom messages are not received from the XMPP server. When a chatroom is joined then sometimes the joining seems to be not successful and the older, saved messages in the chatroom are not received.
SO it seems like this is an isssue with the Quickblox XMPP chat server, since the sample app seems to work half of the time. Please let me know if the chatroom functionality is QuickBlox works properly. Thanks.
Thank you for your question in regards sample 2.
Unfortunately some bugs are possible in this sample.
We are creating new sample for Android chat, so soon we will share it.
Try to use new SDK and chat sample. It was recently released and contains several improvements.
Related
In all the react-native tutorials I have seen so far, on building a chat app, I see them using gifted chat.
After installing the library, it is really buggy and slow. Below are some things I experience when using it.
When I have messages over 100, it takes time to load my chats.
When I press the send button, It takes time as well before updating the chat list(about a second).
Are there any other alternatives to gifted chat?
Slowness or fastness would depend on the "backend" (database and/or server) you are integrating your chat app (or component) with. Firebase (from Google) FireStore or Firebase Realtime DB would be one of the best options to choose from. This might help you in integrating Firebase DB with gifted-chat.
react-native-gifted-chat seem not to be actively maintained.
I found react-chat-elements I did not try it yet.
If you found something else please leave a comment.
good look with your search.
I'm new in xamarin. I need to implement a mobile app with push notification (maybe using Firebase) with user authentication. One user can send a notification to one or more than one user. So far I cannot find the right tutorial.
Would you help me find the way to implement a mobile app with push notification (maybe using Firebase)? Thank you in advance.
Hi flo you can start with this which can help you to get into working of FCM.
and here you can get the topic messaging i.e. sending to multiple devices and at this place you can see the steps which can be used for xamarin you just have to see the corresponding files in xamarin.
I have recently published my first Mac app onto the Mac App Store, forgive me if this is a stupid question but i can find no place on iTunes Connect that shows the analytics for it, the App Analytics section on iTunes Connect only shows my iOS app? There must be somewhere to see how many units i have sold?
So i contacted apple an there reply was:
App Analytics is available only for iOS developers at this time, and it reports data only from customers using iOS 8 and above. Therefore you will not see data from your Mac app.
If you would like, I can submit feedback on your behalf for a possible future enhancement. If this is something you would like me to do, please reply with a clarification of your request, and I will be happy to send it up for you.
So the short answer is there is nowhere for you to find how many downloads/revenue you have earned. Which is well, shit
I'm trying to implement a webRTC based video chat example. I've taken a look at Quickblox and their solution. In particular, I've given their online demo a test run: http://quickblox.github.io/sample-webrtc-web/
I've opened two tabs in Chrome logged in as different users. It does not seem to work. Does this work for anyone else? Besides that, it looks like a great solution to what I'm trying to achieve so I'm hoping it is just a wrong setting with my computer.
P.S. I can see the local video stream (i.e. my own face staring back at me in the mini view, but the place where I should be able to see the remote user is black).
I am developing an application where in i want to alert the user if he receives a message from a contact.
I have been struggling for the same yet haven't found any solution to this.
I also wanted to know if the sdk 3.0 allows access to the call history..
There is no access to SMS messages from the application sandbox, and there is no access to call logs from the application sandbox. You can file a feature request with Apple, but I doubt you will see changes to this any time soon. You will not be able to provide any functionality in your app that depends on this information.
Similar question here regarding call history:
Reading call history in iPhone OS
Short answer is, not possible. I do not believe this has changed in 3.0.