I have a program that checks in a file every X minutes and render a graph (sorry, a chart) by the data in this file.
Is there a way to build this program to run in the background, and instead of showing the graph, it export this graph as an image to a specified folder? That is, i wanna render the graph without displaying it.
Any suggestions?
I did'nt find the soultion on google, but i found it scrolling down the suggestion list for my chart. The function is called .SaveFile(), where i type the address. Too simple
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We are having an exercise on making mobile apps. Currently, we want to render each product and have their images attached. Initially, we refer to how to save images to a folder and save their path in the DB. but the problem comes when I call the API in React which gets this binding into a variable and can't use require in the Component Image. So we are thinking about converting the image to base54 and storing it. Trouble is, this string is quite large. Can someone give me advice on solving this problem, or a link to a tutorial.
I have realized the dynamic graph drawing with matplotlib, and it can refresh graph real-time. Now, I want to generate matplot figure on Web Browers using mpld3. It can export to webpage, but can only run one time and graph won't be refreshed continuously. Wondering what this may be caused by? My script frame is as follow:
import mpld3[enter image description here][1]
from mpld3._server import serve
.
.
.
html1=mpld3.fig_to_html(fig1)
html2=mpld3.fig_to_html(fig2)
serve(html1+html2)
plt.pause(0.5)
enter image description here
There is no way to do that.
However, you can still export your figure as a html file – as you already do with the mpld3.fig_to_html() command – but always in the same html file, and run a auto-reload soft in the web browser on this page (see for example this plugin for Firefox: https://addons.mozilla.org/en-US/firefox/addon/tab-auto-reload/).
But for mpld3 figures, the loading time can be quite large depending on the amount of data you are showing. This solution is definitely not appropriate for real-time applications!
Is there a way using a REST API or some other means to get the end point the URL which holds PNG for the iteration break down, velocity chart, iteration cumulative flow diagram for each project so that we can share it across.
Something like below
https://rally1.rallydev.com/slm/analytics/report/view/3161993978732214d/chart.png
How are you trying to share it? If you'd like to embed it in a wiki or sharepoint it's fairly easy to embed a custom app with that chart in it. The generated report images themselves are not actually linkable- they are generated as a client side image map...
I do not know the real name of this type of "QR" they are used in augmented reality and other tracking applications.
Here is a image of what it looks like.
I want to build a vb.net program that finds as many of this in a image. I do not need to get angels and so. Only a number.
The marker need to handler +10K of numbers and tolerate rotation.
I did use https://github.com/jcmellado/js-aruco as a template to solve my problem.
I have a project in which I would like to programatically create and render a 3d animation based upon input. I originally asked here on stackoverflow if Blender was right for the job, and the response was yes, but upon looking at the API, it says this:
Python was embedded in Blender, so to access BPython modules you need to run scripts from the program itself: you can't import the Blender module into an external Python interpreter.
I want to be able to create and render this scene without having to ever open another program like Blender. Is this possible, and is Blender still the right choice?
Thanks in advance!
At work me and colleague worked on a project that rendered 3d scenes altered externally. We used Python to modify/create scenes, and did the rending on server through the command line interface (no GUI).
You can pass a python script as an argument to Blender in the command line options to
generate your scene objects and do the rendering.
I don't see how you can render in Blender without using Blender.
You can use Blender if you want, obviously this is not your only option.
If you need to
create and render a 3d animation based upon input.
You can go as simple or as you complex as you'd like.
You can use OpenGL in your language of choice (C++, Java, Python, etc.)
and display the animation (with or without fancy renderings).
It's up to what 'render' means to your context.
If you need some nice shading(light, soft shadows, reflections, etc. - ray tracers basically), you can still show an interactive preview to your users and generate the scene
for a 3rd party renderer(like Yafaray, Sunflow, LuxRender, etc. - I've put together a short list of free renders), and show the progress to the users after they've chosen the external render option.
On a similar note, have a look at joons.
HTH
Cart by Suomi - Yafaray Gallery image
Julia quaternion fractal - Sunflow Gallery image
Klein Bottle - LuxRender Gallery image