"Start: applet not Initialized" Applet Viewer - appletviewer

I've tried a number of applets out with my applet viewer and I keep getting the same response in the window, "Start: applet not Initialized". It doesn't matter how simple the program is, it compiles fine in Xcode, but it won't show up in the applet viewer nor in my browser. I've searched for answers to this problem, but it always turns out to be some error in the code of the questioner. I've tried many codes but none of them work. Here's the most simple example:
import java.awt.*;
import java.applet.*;
public class SimpleApplet extends Applet {
public void paint(Graphics g) {
g.drawString("A Simple Applet",20,20);
}
}
Here is the html:
<html>
<body>
<applet code="SimpleApplet" width=200 height=60>
</applet>
</body>
</html>
These are the error reports:
load: class SimpleApplet not found.
java.lang.ClassNotFoundException: SimpleApplet
at sun.applet.AppletClassLoader.findClass(AppletClassLoader.java:210)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.applet.AppletClassLoader.loadClass(AppletClassLoader.java:144)
at java.lang.ClassLoader.loadClass(ClassLoader.java:251)
at sun.applet.AppletClassLoader.loadCode(AppletClassLoader.java:695)
at sun.applet.AppletPanel.createApplet(AppletPanel.java:723)
at sun.applet.AppletPanel.runLoader(AppletPanel.java:652)
at sun.applet.AppletPanel.run(AppletPanel.java:326)
at java.lang.Thread.run(Thread.java:613)
What could be the problem?

Actually problem with the url of code in applet code (code="SimpleApplet") just run applet from program itself. Try
import java.awt.*;
import java.applet.*;
/*<applet code="SimpleApplet" width=500 height=500 ></applet>*/
public class SimpleApplet extends Applet {
public void paint(Graphics g) {
g.drawString("A Simple Applet",20,20);
}
}

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Lambda expression not working with IntelliJ

Im trying to use the IntelliJ IDE to write a JavaFX program, however when the lambda expression is used, I get an error message followed by a compile error
original code
error message
Overrides method in javafx.event.EventHandler
package sample;
import javafx.application.Application
import javafx.scene.control.*;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
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compile error
To specify, it is set up as a JavaFX program, in project structure I have the Project SDK set to 10.0.1 and I have the language level set to 8
Is there something missing that I need in order to use lambda expressions?
Change the project language level to 10:
On your application folder build.gradle Add compileOptions inside android:
android {
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_10
targetCompatibility JavaVersion.VERSION_1_10
}
}
I had the same problem.
Indeed under File > Project Structure > modules, the Language level was set to 7 - Diamonds, RM, multi catch.
But since the project is built with maven, the root problem was located in maven pom.xml
<maven.compiler.source>1.7</maven.compiler.source>
<maven.compiler.target>1.7</maven.compiler.target>
just set the value to 1.8 and the problem is solved.

How can I execute a terminal command when opening IntelliJ Project?

Not even sure if this possible with IntelliJ but I'd like to tie the vagrant up command to run automatically when I open an IntelliJ project. I've scoured the settings but haven't been able to find anything that gives me this functionality.
You can write a plugin.
https://www.jetbrains.com/help/idea/plugin-development-guidelines.html
Define an application component in the plugin.xml
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<component>
<implementation-class>com.steve.plugins.recentprojects.RecentProjects</implementation-class>
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And then you implement ApplicationComponent, which defines these methods in a parent interface:
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default void initComponent() { /* compiled code */ }
default void disposeComponent() { /* compiled code */ }
}
It seems like initComponent() can be a nice place to insert a function to start vagrant.
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I am working in Ektron 8.0.
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private void ImportTranslation()
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Ektron.Cms.LocalizationAPI m_objLocalizationApi = new Ektron.Cms.LocalizationAPI();
m_objLocalizationApi.StartImportTranslation();
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Adobe AIR ANE default platform can't find method name

I have an Adobe AIR ANE that builds and runs fine on iOS. I want to run this app in the AIR simulator, but with an actionscript version of the native ANE.
Reading the docs, it seems like a default profile would be perfect for this.
I added the default profile to the extension.xml file. I added a AS implementation of the native interface to every project in my workspace. I have made methods static/not static, etc. I have tried everything but I keep getting this error:
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I am at a complete loss. Here are the relevant files:
extension.xml
<extension xmlns="http://ns.adobe.com/air/extension/3.1">
<id>com.novel.analytics.ext.ApsalarNativeInterface</id>
<versionNumber>0.0.0</versionNumber>
<platforms>
<platform name="iPhone-ARM">
<applicationDeployment>
<nativeLibrary>libApsalarNativeInterface.a</nativeLibrary>
<initializer>ExtInitializer</initializer>
<finalizer>ExtFinalizer</finalizer>
</applicationDeployment>
</platform>
<platform name="default">
<applicationDeployment/>
</platform>
</platforms>
</extension>
My AS implementation:
package com.novel.analytics.ext
{
public class ApsalarNativeInterface
{
public function ApsalarNativeInterface()
{
}
private static function initExtension():void
{
}
public function initApsalar(apiKey:String, secret:String):void
{
}
}
}
my native interface:
package com.novel.analytics
{
import flash.external.ExtensionContext;
public class ApsalarInterface
{
private static const EXTENSION_ID : String = "com.novel.analytics.ext.ApsalarNativeInterface";
private var context : ExtensionContext;
public function ApsalarInterface()
{
this.context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);
}
public function initApsalar(apiKey:String, secret:String):void
{
context.call("initApsalar", apiKey, secret);
}
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}
Here is my adt command line (library.swf is the lib that contains the two above files:
/Applications/Adobe\ Flash\ Builder\ 4.6/sdks/4.6.0/bin/adt -package -target ane ../../$PRODUCT_NAME.ane extension.xml -swc NativeInterface.swc -platform iPhone-ARM -C . library.swf -platform default -C . library.swf
Like I said, I am at a complete loss on this one.
Sorry for the much delayed response, but I think you'd benefit from checking out this wonderful tutorial:
http://www.digitalprimates.net/author/nweber/2012/04/10/building-a-native-extension-part-3/
Based on your code snippets above, it looks like you're trying to define your pure-ActionScript implementation in a different package, with a different classname. Seems you actually want to use the same package+class+method names and just store it in a different library (so it's bundled as its own SWF). Then you tell ADT how to bundle things.

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I've been following some tutorials and they use the function getTimer() in the actionscript code, but when I use it, it gives me: 1180: Call to a possibly undefined method getTimer.
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I'm calling the funcion in this class:
package main.tutorials.ch1
{
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
public class CollisionTest extends Sprite
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....
public function CollisionTest()
{
....
trace(getTimer());
}
}
}
I don't think it's the imports..
It's probably a missing library in Flash Builder, but I'm new and I don't know where or which library would be missing.
I also changed it to extends MovieClip but it still won't work.
Googling, i found the following:
http://www.actionscript.org/forums/showthread.php3?t=158893
It says you should add the following import.
import flash.utils.getTimer;