I tried to create a rotation left transition for winrt, but i can't find any documentation of to create custom transition for winrt like entrancethemetransition.
So how do i create a custom transition for winrt?
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Hi :) I'm wondering how to define a certain View as a dropzone or how to create on hover reaction of View while dragging over.
The only solution that I found was to define the dropzone as a static area with respect to global coordinates of the screen. The Problem is that in my case I need to drop the element on one of the many dropzones Views inside a ScrollableView.
It would be also nice to fire an event on a Dropzone View during PanResponder Drag Gesture over this View. Thanks!
Is it possible to have a curved scrollbar like on WearableRecyclerView on ScrollView? How is it done?
Here is a reference to get you started.
To create a curved layout for scrollable items in your wearable app:
Use WearableRecyclerView as your main container in the relevant XML layout.
Set the setEdgeItemsCenteringEnabled(boolean) method to true. This will align the first and last items on the list vertically
centered on the screen.
Use the WearableRecyclerView.setLayoutManager() method to set layout of the items on the screen.
If you explore the document, you will be able to get in touch with the code snippet for customization of the scrolling.
For Circular Scrolling Gesture:
By default, circular scrolling is disabled in the
WearableRecyclerView. If you want to enable a circular
scrolling gesture in your child view, use the WearableRecyclerView’s
setCircularScrollingGestureEnabled() method.
I'm looking for idea how to resize map to full screen when tapping on it. It came to my mind that custom view controller transition my do the job. Only problem is I don't know where exactly should I pass frame from first view and animate it on second? Can't find proper example of doing that.
In the maps application on the iPad, the annotation view's right callout accessory view looks like a detail disclosure button in the sense that it's blue with a white border, but instead of the right arrow, it has a lower-case 'i', similar to the info buttons. Assuming that this isn't custom, how do I create one?
Also, once that button is clicked, the annotation view is resized with an animation to include a table view underneath the title, and the view is moved to the left using an animation. Is this also a custom call, or is there a built-in API call for this behavior?
Well, here's how to show the table + popover: https://stackoverflow.com/a/5583505/394504
And here's a cocoa control that does what I want: http://www.cocoacontrols.com/platforms/ios/controls/gikanimatedcallout
I'm trying to implement a grid view menu, with horizontal background scroll of three images triggered by swipe gesture, so only the background images are scrolled while icons remain still. I investigated AQGridView, GMGridView, OHGridView, but they seem to not include this feature, so I decided to implement my own grid view with custom buttons placed in grid formation. My doubts are how to implement the background image scroll. I have searched for different solutions, but I'm not able to figure out how to solve it.
Many thanks
If I understand your question correctly you could make a view with 2 subviews: a) the grid of icons (UIImageView) and b) a scroll view with your background images in paging mode (UIScrollViewController).
Just make sure your icons do not receive touches, so that the scrollview gets the touches.
If you want to make the icons tap-able, then it's a little more complicated; you could create an invisible layer on top and then manually handle the touches, which will get complicated. Or, what I would do, place the icons as subviews on the plain scrollview, and then move the icons in the equal and opposite direction that the scrollview is moving in to create the illusion that the icons are standing still, this will simplest to implement but is a bit of a hack. Mathematically speaking you want to apply a transformation to the scrollview and apply the opposite transformation to the icons which are in the scrollview's coordinate system so that in the global coordinate system (the screen) your icons do not move.