Use RESTKit for two way synchronization - objective-c

is it possible to use RESTKit for two way synchronization?
I played aroud with RESTKit and CoreDate. Now I can download all data from my REST service and all changes (create/modify/delete objects) in CoreDate will be overwritten by RESTKit.
Now I want to choose between both versions (the local version or the remote version). How do I do this? Is there a way to manipulat the mapping, or something like that?
update:
My app should synchronize after some changes or after a specific delay (not difficult). Every object has a change date. Until now I want to keep the newer one (if they are equal the local one).
I hope RestKit is made for changing the strategy how it merges objects. something like a block I can set, where I get both objects and can return the merged object.
What I got so far:
I load the object via RestKit but do not persist them. Also I setup a CoreData store where I store the local objects. After loading the remote object I start to synchronize my self. First searching for pairs and then decide which to take, delete, create, overwrite, and so on...
But this is a big bunch of work and I think RestKit is doing something similar. Why not simply changing the strategy of RestKit for my requirements.
Well this would be the "syncing down" thing. After this I could write the synchronized data set back to the service. The changes are not very frequently so I will not have to check for new changes.
I hope now it's a little bit clearer

What you really want to do is validate the data coming in.
Since RestKit is using CoreData it automatically uses the validation built into CoreData (see here)
Here is an example that will ensure that the date never gets changed to an earlier one.
- (BOOL) validateChangeDate:(id *)ioValue error: (NSError **)outError {
if ([[*ioValue laterDate:self.changeDate] compare:self.changeDate] == NSOrderedSame)
*ioValue = self.changeDate;
return YES;
}
Note: There may be better/faster ways to test to see if we need to change the date
Note 2: According to the docs, if RestKit sees a value rejected, it fails the entire object, which we don't want, so that's why we always return YES and just change the incoming date
Note 3: We also don't want to change the value unless we have to because of what the CoreData docs say here

You may be able to leverage KVC validation to achieve this as it allows you to check and then edit or deny the change for each object and key. Check these docs.

Related

Update single attribute with Restkit

I want to update ONE SINGLE attribute on the Core Data Object and send the change to the server using RestKit.
I see that ResKit is always sending Object with ALL attributes and not only with the changed ones. That makes my app slow(er).
I also see that update response from server should return whole object back to the RestKit which is again slower that it could be (All I need is success/failure response)
Is there elegant solution for this? (I am pretty new to the RestKit)
You can create a request descriptor on-the-fly which includes only the attributes you want to send, you would either simply need to use a mapping operation yourself or be sure to only run one such operation at a time and call removeRequestDescriptor: on the object manager (this could be tricky for you to manage). The alternate is to put the data to upload into a dictionary and upload that, but that isn't ideal.
For the response, the mapping says what to map but it doesn't all have to be there, RestKit will take whatever it can and map that.

Core Data NSManagedObject - tracking if attribute was changed

I have an object - Config. I want to know if the Account attribute on Config has changed. When this happens, I want to send a NSNotification so that all code that cares about when the Account changes will know. My initial thought was in my NSManagedObject subclass that I would override the setAccount method to set a transient attribute AccountDidChange to true. Then in didSave if AccountDidChange was true I would send the notification and then set it back to false. Is there a better way? My issue though is that from what I've read, by changing AccountDidChange back to false, I would have dirtied my object and need to save again.
A little more info:
The Config object is the current configuration of the application. Account could actually be changed to ActiveAccount. There is a relationship to the Account Entity that has a list of all Accounts. The idea is that the user can change the active account of the application. So we have a set of servers and the user can only be logged into one at a time. Config.Account points to that active account and it is used to setup connections to the server to retrieve information. I am using this notification that Config.Account has changed to tell other objects to clean up their information - like list of alerts. Basically, all information is per Account so it needs to be removed and then refetched on its next load with the new active account.
Also, the given names are not my actual object names - just trying to make the example easier to follow.
Take a look at KVO (Key-Value Observing): Key-Value Observing Programming Guide. That's the standard way to do this in Cocoa, and is a fundamental technology that you need to understand to be a good Cocoa programmer.
KVO will let objects that care about changes to the Account property (which you should probably name account, not Account) register to be notified when the property is changed. KVO will "just work" for standard NSManagedObjects, without any additional work on your part.
The relevant methods are as follows:
-addObserver:forKeyPath:options:context: which you call on your Config object to set up the observation
-observeValueForKeyPath:ofObject:change:context: which will be called on the observer object anytime an observed value is changed
-removeObserver:forKeyPath: which you need to make sure you call when the observer no longer needs change notifications (including before the observer is deallocated).
This is all described in a lot more detail in the linked documentation.
EDIT BELOW:
Without knowing anything about your application, it's hard to know why you'd want to be notified only upon save. NSManagedObjectContext posts NSManagedObjectContextWillSaveNotification and NSManagedObjectContextDidSaveNotification. The notification's userInfo has arrays containing inserted, updated and deleted objects, but the notifications aren't as fine-grained as individual properties. I suppose you could manually keep track of changed accounts between didSave notifications. That'll probably get inefficient if you have lots of Configs in your store.
Changes to NSManagedObjects are immediate, they're just not saved to the persistent store until you call save: on the managed object context. Perhaps if you explain more about exactly what you're trying to accomplish and why, I can better help.

NSManagedObject changed properties after save

Is it possible to find out which properties were saved on a managed object after the save occurs? For example, I have someone listening for managed object context saves, (NSManagedObjectContextDidSaveNotification) and I want to know which properties on the objects were saved.
The NSManagedObjectContextDidSaveNotification does contain all three bits of information you would need to sync with a server. Check the [notification userInfo] and you will find three sets inside: NSInsertedObjectsKey, NSUpdatedObjectsKey, and NSDeletedObjectsKey
If you want to know what properties on an entity have changed that would require that you track them yourself using KVO. I would recommend against this as the odds of that level of effort being worth it over just pushing the entire object up to a server are slim.
Update #2
On further poking around:
From the NSManagedObjectContextWillSaveNotification you could loop through each set and reference the changedValues method. You could keep a reference to that dictionary until after you receive the NSManagedObjectContextDidSaveNotification and then process the changes. Still sounds very heavy to me.
Update
What is your end goal?!?!
If you are trying to figure out what to push to a server then being at the attribute level is too low. You should be syncing at the entity level.
If you are just trying to keep some internal consistency inside of your application then you are thinking way, way too low level. This is a solved problem. Core Data solved it.
Why don't you get them when they are about to be saved. Subscribe to NSManagedObjectContextWillSaveNotification and check insertedObjects, updatedObjects and deletedObjects of the NSManagedObjectContext.
Update:
Even easier, get the user info of the NSManagedObjectContextDidSaveNotification
From the documentation:
Typically, on thread A you register for the managed object context
save notification, NSManagedObjectContextDidSaveNotification. When you
receive the notification, its user info dictionary contains arrays
with the managed objects that were inserted, deleted, and updated on
thread B.
http://developer.apple.com/library/ios/#documentation/cocoa/conceptual/coredata/Articles/cdConcurrency.html#//apple_ref/doc/uid/TP40003385-SW1
Here's the solution I settled with. I have one singleton class that is notified when a context saves. The NSManagedObjectContextWillSave notification tells me which things have changed so I store them in a dictionary with the key being the context that saved. Then when I get the NSManagedObjectContextDidSave notification, I check the dictionary for the associated context. Finally, I remove that entry from the dictionary. Does that seem reasonable?

Storing objects in iOS for later use

My app is pulling in JSON data from our web service. In all instances up til now, the information would be retained in memory or just refreshed on the fly with no need to retain anything locally other than the login token used in the API. With one of the new features we are adding, we will be taking in a group of locations, 26 max, with long, lat, radius, and name.
I also need to add 1-2 fields to this data to create a larger object. So my question is, what would be the best way to store this type of data in the iOS filesystem? Currently I have been using the NSUserDefaults, but that seems sort of limited or ill advised for larger amounts of data. Maybe not.
This data will need to be retrieved, changed or edited, and resaved. All of this while still retaining the ability to pull any of those 26 objects. Thank you in advance for reading and helping out.
For such a small amount of data (26 items) I suggest archiving.
Save to plist using NSKeyedArchiver/NSKeyedUnarchiver. Read your data from the delegate's didFinishLaunchingWithOptions, and listen for UIApplicationWillResignActiveNotification to save it.
A NSUserDefaults is a plist with features designed to store user preferences. It's often used instead a regular plist to save a couple of lines of code, which I think it's a bad idea because you get an additional complexity unrelated to your task.
If you want the login to be protected against someone stealing the device and performing forensics use the Keychain. You may want to use a wrapper and read some articles, comment if you are interested.
If you look for more features see Best way to store data on iphone but doesn't seem to be the case now.
Some code to get you started... Register to call save on app resign:
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:#selector(saveMyData)
name:UIApplicationWillResignActiveNotification
object:nil];
On each object of the graph/dictionary/whatever you want to archive implement NSCoding:
- (void)encodeWithCoder:(NSCoder*)coder {
[coder encodeObject:myIvar forKey:kmyIvar];
}
- (id)initWithCoder:(NSCoder*)coder {
if((self = [super initWithCoder:coder])) {
self.myIvar = [[coder decodeObjectForKey:kmyIvar] retain];
}
return self;
}
Check out this guide on core data. It's the best way to store data locally on your device. It's a native cocoa API and it is bindings compatible. Plus, you can choose whether to store data as XML, SQLite, and Binary.
http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/CoreData/cdProgrammingGuide.html
For anything remotely large, I would use this.
I had this same question and just figured out a much better solution.
What you could do is just store the JSON string as your NSUserDefault. Then, when you reload the app use the same method (or framework utility) you used to map the JSON string to your objects the first time. This way you can still take advantage of the ease of NSUserDefaults.
If you're using RestKit to manage your web services it gets even easier. The answer on this post shows how to use RestKit's JSON parser to map from JSON to your object.
Deserializing local NSString of JSON into objects via RestKit (no network download)

Sharing Non-Persistent Objects Between Contexts in Core Data?

I was wondering if there is a way to share an NSManagedObject between two or more NSManagedObjectContext objects running in the same thread.
I have the following problem: I have one main context shared through all my code in the application and several different contexts that are created for each remote fetch request that I issue. (I created a custom class that fetches remotely and inserts all the objects found in the server in his own NSManagedObjectContext). Those fetch requests may run simultaneously since they use NSURLConnection objects that may end at different times. If the same remote object gets fetched by different connections, I will end up with duplicates at the moment of saving and merging the context with the main one. (That is, objects that have the same remote ID but a different objectID).
One possible solution would be to save (and so persist) every object as soon as it is created but I can't do that because it may have some relationships that may still have not been filled and won't validate during the save operation.
I'm really looking forward to a method that allows you to share the same non-persistent instance of an object between context. If anybody has encountered this issue and came up with a solution, I would be pleased to know!
Context cannot communicate between each other save through their stores. However, you can insert a managed object with a nil managed object context and it will be independent (albeit without relationships) of any context. You could pass that independent managed object around however you wished and insert it into a context when you needed to persist it. This is dangerous but possible.
However, if you're not running each connection on a separate thread then you don't gain anything by having multiple context. Each connection object will activate its delegate in sequence on the main thread. In this case, your easiest solution would be to use the same delegate for all the connections and let the delegate handle the insertions into a single context. To prevent duplication, just do a fetch on the remoteID and see if you get back an extant object before inserting a new object for that remoteID.
I don't think what you want to do is possible. I mean if you want to share changes between different contexts, you got to use notifications and merge it whenever did save or did change occur. But in your case, I'd say just use 1 context and save in the end. Or a less elegant way: save all the remote ids temporary in your app and check before inserting new ones. In this case, you can continue use multiple contexts and save after each didfinishloading.