Multiple UIWebView - objective-c

Ok, so I am an extremely novice programmer. I know next to nothing (which is why I am asking you guys.) So, I built a tab bar application in xcode to run on my iPhone. (I used this turorial: http://fuelyourcoding.com/creating-a-tab-bar-application-using-storyboards-in-xcode-4-2/) Everything from that point of view works great, the tabs all go to the correct pages and I know how to add more pages if I want to. The problem that I am coming across is that I want a good amount of the tabs to be web views. The problem that I am facing is that I can get the first view controller to work (thanks to this tutorial: http://conecode.com/news/2011/05/ios-tutorial-creating-a-web-view-uiwebview/) but I have no idea how to get another one to do the same thing. I have googled and what I get is just a bunch of code that I have no idea where to put. Any help?

Related

How to update the content for NCWidgetListViewController

I was trying to write my first Mac OS Today Extension Widget using Xcode 6.
Somehow I figured out how to show the content in the way I wanna.
Here is the problem:
I was trying to refresh the displaying data within the Today-Extension. But I could not find
any example how to do it (especially not for Objective-C).
Can anybody give me a Objective-C code example?
Update: I was looking for a solution similar to reloadData which is used on UITableView
just set exampleListViewController.contents to something different than it was before.
It seems NCWidgetListViewController checks if you set it to the same contents again, and then does not refresh its view.

Displaying Webpages From RSS Feed in iOS Xcode

Currently, I have an RSS Feed Reader in a UITableView within a Navigation Control. I would like to click on the links and Open up a formatted page (containing all of the information from the website formatted for the iOS screen). I'm not sure if I should do this using the RSS data and a UITextView? I'm currently attempting to use UITextView in hopes that I can separate the information (title, author, body) without anything looking promising. I want to be able to move around the data and format it to my liking in the actual application itself. I read around and noted that you can include HTML and custom CSS. Would this be the way to go? I'm not quite sure how to tackle this. I want the page that opens up to be entirely scrollable (Like the IGN application or Slashgear application). Many apps for websites utilize this (and I am a bit new to this). How do they go about this? I also want to note, at some point I will like to cache the data so it may load what is already loaded without being connected to the internet. Does anyone have any ideas?
Edit:
Ok, I believe I found the correct path to go down from playing around and a lot of googling (nothing directly says what a decent way of doing this is). My particular way as of now is the route of a UIScrollView in general. Now the part I don't understand is how to divide up the long text into 'pages' for scrolling (and I am using the paging feature. This situation has led me into this question: How To Separate Strings For UIScrollView/UITextView based on the size of the frame
Ok, I believe I found the correct path to go down from playing around and a lot of googling (nothing directly says what a decent way of doing this is). My particular way as of now is the route of a UIScrollView in general. Now the part I don't understand is how to divide up the long text into 'pages' for scrolling (and I am using the paging feature. This situation has led me into this question: How To Separate Strings For UIScrollView/UITextView based on the size of the frame

Very confused by a binding issue between a Cocoa app and a Movie Loader patch in Quartz Composer

I've been programming for a while, but just recently decided to start developing for Mac OS X. I feel like I've come to grips with the basics of Objective-C and Cocoa development over the past week. I'm planning on making graphics apps, and as such am currently in the process of learning how to control Quartz compositions through a Cocoa app. I went through the tutorial that apple offers (with the Mac Engravings composition), and was able to create that just fine. In order to make sure that I truly understood what I learned, I decided to create my own composition and link it to a slightly more complicated Cocoa application.
Essentially, I have a composition that loads a movie or image through a Movie Loader patch, at which point it applies various filters to the frames before outputting it. In my Cocoa app, I've written code (or rather copied and pasted from other apple examples) that lets a user pick a file using an NSOpenPanel object. The filepath of the file they pick gets placed in a text-box that I placed in the app's window using Interface Builder. I binded the value of said text-box to the "Movie_Location" key in my composition, which is a published input in the Movie Loader patch that I'm using. However, no matter what I do, movies and images aren't loaded into this composition no matter what I try. The only thing that gets displayed is the default image that I have saved in that input from Quartz Composer (or nothing if I leave it blank before publishing).
I've added a Clear Color patch to the composition and binded that to a colorwell in my UI, and that successfully changes the color in my display, so I know that the composition and my Cocoa app are communicating. I've spent numerous hours at this point trying to figure out what's going on, and I've just about given up. Does the Movie Loader have any weird behaviors that I'm not aware of, or is there something obvious that I seem to be missing? I'd really appreciate any help or advice from anybody.
Thanks for reading through this...
Best,
Sami
There are two things I can think of as reasons why it is doing this:
The file path isn't formatted incorrectly. Try checking backslashes, colons, etc.
The box isn't updating the value. Try literally clicking in the text field and hitting enter.
That's all I can think of without seeing your quartz composition and/or code.
EDIT:
Check the other continuous box, in the general properties.
I figured this out yesterday. spudwaffle's second idea is what was going on. If I were to type a filepath in and hit enter, it would work just fine. I got this to work properly by just removing the bind and instead using the setValue:keyInPath: function that a patch controller offers. That said, is there some way to force a text-box to update? I remember seeing a "continuously update" or something like that button within the bind sub-menu in the inspector, but my code didn't work with that checked either.
Thanks to those of you that tried to help me! I really appreciate it.
Best,
Sami

UITableView not loaded

i've followed a tutorial in wich you were Guided trough the development of a little, actual simple XML Application on iPhone.
I followed the Tutorial and run into one problem: The UITableView is empty, alltough the NSMutabelArray is not empty. The curious thing is, that i am not able to find diferences in the code of the Tutorial and my programmed code.
I tried different suggestions and ideas from UITableView gives empty table, does not load data, but either the iPhone screen turned Black or nothing was changed.
So i put both Projects (the downloaded Tutorial and my own Project) at my FTP server for you ftp://homes.dnsalias.com
If i missed information that is necessary or helpful please tell me. I hope someone, is willing to explain my mistake.
Thank you a lot...
Ok, i have had some basic Problems with UINavigationControllers and TableViews.
For those who found this Thread on google or something, here is a, for me helpfull, youtube link: link text

Displaying image on Scroll View

I am developing an iPhone application where i want to display three image in each row on scroll view where i need to click action on each image like Photo album in iPhone. I am not getting any sample code.
Hoping for help
subodh
There's plenty of sample code out there, I found this after only basic googling. You want to search for "UIImageView Iphone". It's also worth mentioning that Apple's very own Developer Center is extremely well written, and will teach you everything you need to know about iPhone programming.
Generally it is frowned down upon to say to look more or read documentation, but you really haven't looked at all. Especially because of Apple's own resource that tells you how to do almost anything, especially something like this. It's not something you can pick up and bits and pieces of and expect to be successful with, it really should be learned starting from the beginning and moving forward. This is especially true if you've never programmed before or are unfamiliar with C/Objective-C.
Three20 has a photo browser that is open source and works similarly to the iPhone's photo browser with some nice code examples. The images come from an image source object that can relate them to images in your apps bundle or images on the web. Looks like its Google group is here. I think that to use images in your bundle you use a URL formed like: bundle://image-name.png and not the typical use of the main bundle to get a path to resource.