i've followed a tutorial in wich you were Guided trough the development of a little, actual simple XML Application on iPhone.
I followed the Tutorial and run into one problem: The UITableView is empty, alltough the NSMutabelArray is not empty. The curious thing is, that i am not able to find diferences in the code of the Tutorial and my programmed code.
I tried different suggestions and ideas from UITableView gives empty table, does not load data, but either the iPhone screen turned Black or nothing was changed.
So i put both Projects (the downloaded Tutorial and my own Project) at my FTP server for you ftp://homes.dnsalias.com
If i missed information that is necessary or helpful please tell me. I hope someone, is willing to explain my mistake.
Thank you a lot...
Ok, i have had some basic Problems with UINavigationControllers and TableViews.
For those who found this Thread on google or something, here is a, for me helpfull, youtube link: link text
Related
as my title says I am having trouble mapping face data from the Live Link app to a metahuman.
Here is what I have done so far:
Created a UE5 project (Film/Video & Live Event)
Imported a metahuman (custom-made) into the project
Added required plugins to project (Live Link, ArKit, Apple-etc)
Connected Live Link mobile application to local network
Set the metahuman's animation controller to the Live Link feed
Calibrated the Live Link data within the Live Link application
The problem I am having:
Parts of the face are not responding at all (ex. metahuman's right eyebrow does not respond to me lifting my left eyebrow).
The left corner of the mouth seems to be stuck (ex. when I try to open my mouth, all points respond except for the single point stays where it is).
The mapping/naming of facial components seems to be mirrored/off/labeled wrong (ex. if I was to wink my right eye this would result in my right eye closing and my right cheek pressing upward. On the metahuman, the left eye would blink and the right cheek would raise.)
These issues are very frustrating as I can not seem to get past this basic calibration. I see online people using these same tools and getting results with the metahuman's facial movements that are really clean. Is there something I am missing? I know that after the metahuman has been calibrated, I will create sequences, am I supposed to be modifying these value there? I am not sure... I have commented on every video I can find and I have posted this question in the Unreal Discord (here) with basically no help.
Note: I don't need a full solution, I just need to be pointed in the right direction! Please let me know if there is anything I am missing in my setup or calibration workflow.
thanks for reading.
Had the exact same problem with a customer project, and the issue was it wasn't using the correct animation blueprint. Once we switched it to the correct animation blueprint for LiveLink the issue was immediately resolved. I remember that exact same facial expression - sorry as I know this was a frustrating one for the customer as well.
It seemed that I was doing everything right. After upgrading from 5.0.3 to 5.1 the issue stopped completely.
Ok, so I am an extremely novice programmer. I know next to nothing (which is why I am asking you guys.) So, I built a tab bar application in xcode to run on my iPhone. (I used this turorial: http://fuelyourcoding.com/creating-a-tab-bar-application-using-storyboards-in-xcode-4-2/) Everything from that point of view works great, the tabs all go to the correct pages and I know how to add more pages if I want to. The problem that I am coming across is that I want a good amount of the tabs to be web views. The problem that I am facing is that I can get the first view controller to work (thanks to this tutorial: http://conecode.com/news/2011/05/ios-tutorial-creating-a-web-view-uiwebview/) but I have no idea how to get another one to do the same thing. I have googled and what I get is just a bunch of code that I have no idea where to put. Any help?
Just dabbling with some iOS stuff and would like to integrate Facebook (and eventually twitter).
I have a UILabel which randomly changes and would like to post the contents of it to Facebook. Can anyone help on how to achieve this? Perhaps point me in the direction of resources? As a newbie I'm finding it difficult to find what I need.
Thanks in advance.
Get ShareKit: https://github.com/ShareKit/ShareKit
Everything is already ready to go and all you have to do is integrate it into your project and add a few lines of code!!!
hey, I'm trying to make a accordion menu in Objective-C for a iPad app. The only thing I know is that I should look over core animation.
Couldn't find anything helpfull.
Can anyone help me ? at least give me a few pointers.
i am also trying to implement Accordion Menu for iPad.. i have been doing some research and found that this link is a good help...
http://www.deepinthecouch.com/iphone-sdk/accordion-uitableviews-programming-backwards
(Go here for the archived version)
i have tried putting in the codes in this blog to my project, but i kept getting some weird errors..
so instead, i am taking the concept and try to implement something myself...
if u get ur accordion menu work, do share it.. i will do the same... :)
[Update] : i have revisited the blog page again just now, and found that the author have added a new entry and added a piece of code that works...
Have a look
http://www.deepinthecouch.com/iphone-sdk/accordion-uitableviews
I am developing an iPhone application where i want to display three image in each row on scroll view where i need to click action on each image like Photo album in iPhone. I am not getting any sample code.
Hoping for help
subodh
There's plenty of sample code out there, I found this after only basic googling. You want to search for "UIImageView Iphone". It's also worth mentioning that Apple's very own Developer Center is extremely well written, and will teach you everything you need to know about iPhone programming.
Generally it is frowned down upon to say to look more or read documentation, but you really haven't looked at all. Especially because of Apple's own resource that tells you how to do almost anything, especially something like this. It's not something you can pick up and bits and pieces of and expect to be successful with, it really should be learned starting from the beginning and moving forward. This is especially true if you've never programmed before or are unfamiliar with C/Objective-C.
Three20 has a photo browser that is open source and works similarly to the iPhone's photo browser with some nice code examples. The images come from an image source object that can relate them to images in your apps bundle or images on the web. Looks like its Google group is here. I think that to use images in your bundle you use a URL formed like: bundle://image-name.png and not the typical use of the main bundle to get a path to resource.