Playing .m3u8 file in Windows Store App - windows-8

I am able to play the HLS smooth streaming file (having extension .ism/maniest) using MediaElement and Microsoft Smooth Streaming client SDK in Windows Store App
However when set the source of MediaElement to .m3u8 file, the video is not played.
Is it possible to play .m3u8 file in Windows Store App?
Regards,
SRS

.m3u8 file does not seem to be supported in Windows Store App.
Supported audio and video formats (Windows Store apps)

HLS (m3u8) isn't supported by the platform. But you have these options:
create your own media source provider
3ivx, a library
that supports both Windows store apps, and windows phone 8, but they
are really expensive (for me the offer was 7500 Australian dollars
per app)
Apptelic HLS‏, a commerical library for Windows 8
and windows Phone

I have been working on this for months and the only solution that works is this one
http://phonesm.codeplex.com/releases/view/119845
I know it says phone but it does support windows 8.1 store apps also
HLS is a nightmare to solve in Windows 8 apps, This option is open-source and is easy enough to implement Hope it helps you

Related

Visual Studio Blend: using physical Windows Phone as a target device

Okay, okay - this should be simple, but I just can't figure it out, and Google isn't helping. I just bought a Lumia 635 for developing apps for the Windows store, and I'm using Blend to make my apps in HTML and JS. I've been getting along just fine so far, but it seems that I'm unable to select my WP as a target device.
I've already "unlocked" my windows phone device so that I can use it to develop. I don't believe it's to do with drivers since I would assume Win8 has the drivers inbuild. I'm wondering, is this even possible from within blend? There is a separate program named "Windows Phone App Deployment". Do I have to use this? There seems to be very little concise documentation on this, so I'm assuming it's not possible.
For universal apps, the available deploy targets are based on which project you choose as your startup project. By default the Windows App is the startup project, so it gives you deploy options like Local Machine and Simulator (Windows Tab). Change your startup project to Windows Phone App and you'll see the device option as well as different phone emulators.

How do I copy a file from mobile device to desktop?

From a Windows mobile app (VB.Net), I want to be able to copy a file from the mobile device to a desktop (during a direct connection to the desktop). Is there a quick and simple way to do this?
You need to use RAPI. There's a managed wrapper for version 1 here and a managed wrapper for version 2 here.

How to upload a photo image using Sencha Touch without phonegap

Is it possible to upload an image created by the phone using Sencha Touch but without any dependency on PhoneGap? Basically my app will be accessible via the web, and not installed natively on the device. I want to be able to select an image from the phone storage and then be able to upload it to the service. I effectively want the same functionality as you would get with the file upload control on a normal desktop browser.
Is this possible, and if so how?
There is a current solution in its infancy, but it works. I tested it on my Nexus 7 using Chrome. Here is the list of compatibility:
Android (4.0 up) browser support as regular
Google Chrome for desktop and mobile
iOS Safari browser support from version 6.0 (not tested on mobile)
https://github.com/kostysh/File-uploading-component-for-Sencha-Touch
Desktop webbrowser and mobile browser are different in lot many cases. To access file upload option you need to access the OS API which is not possible using javascript only. Phonegap provides us option to connect js with device API. If you can find a way to do this, without using Phonegap, then may be you can fix, or else its not possible.

How to run video present on a sever in windows 8 app

I want to know how to run video present on a sever in windows 8 app.
I am using media element and binding source with the specific url.But video it not playing well if the video is on the local machine it able to play.
thanks in advance for any suggestion
I'd suggest the Player Framework, it works well from my usages with remote videos.

Newbie question on Flash video players, products/SDKs, and API

I'm a C programmer and a total newbie to Flash/video/web world. Don't know where/how to start, and so would greatly appreciate your initial help.
Question
If I need to host flash videos off of my website (instead of embedding YouTube links on my webpages),
AND
If I need to provide player API like YouTube's that can be used, say, for supporting chromeless player versions customizable via this custom API of mine...
THEN
What do I need to do essentially...?
Write a custom Flash video player?
If yes, how? I mean, using which Adobe products / tools / SDKs / language(s)?
Is there anything free/opensource available for doing this? Especially, for Linux platform?
Write a new browser (firefox) plugin for users visiting my site?
Not sure how my custom Flash video player will get to the user visiting my site for the first time?
Any books, resources that cover this problem well?
Does the Flash content need to hosted off of a Windows server only?
Currently lost. Thanks in advance,
/SD
Flash has video playback support built-in, so all you need to do is use the Flash authoring environment or Flex to compile a .SWF file that uses the video API, with some buttons to stop and start the stream, volume, seeking, anything else you want your player to do.
Many people have already done this for you, in a way you can easily use from simple HTML. See eg. OSFLV, Flowplayer, JW...
Write a new browser (firefox) plugin for users visiting my site? Does the Flash content need to hosted off of a Windows server only?
Lord no! Flash video would never have taken off if it was just another custom-server+custom-plugin piece of unpleasantness. Though special streaming servers are possible, for the most part it's just an FLV file sitting on a web server.
(FLV is the video format supported by the Flash video playing functions. There are many, many tools you can use to convert other formats to it; I use Avidemux.)
If you are planning to use a "Progressive Download" approach, then your FLV files can be hosted on a Windows or a Linux box. Be aware that:
it is no as efficient as true
streaming.
you may not use it for live events
nor only for stored video files.
it cannot automatically detect the
end user's connection speed.
it is not possible to jump ahead to
another part while it's downloaded.
the video file will be saved on the
end user's computer.
If you are planning to use a "Streaming" approach then you can either buy and use Adobe's solution (Flash Media Server, available on both Windows and Linux box) or sign up for a hosted solution. On this page you will find recommended providers by Adobe. I personally have been using Influxis's hosting with success for a couple of years already.
You can also write your own streaming server but that would be a lot of hard work. If you are interested in that, I would recommend you have a look a Red5 which is an open source Flash Server written in Java.