I am trying to sync a few large buckets on amazon S3.
When I run my S3cmd sync --recursive command I get a response saying "killed".
What does this refer to? Is there a limit on the number of files that can be synced in S3?
After reading around it looks like the program has memory consumption issues. In particular this can cause the OOM killer (out of memory killer) to take down the process and prevent the system from getting bogged down. A quick look at dmesg after the process is killed will generally show if this is the case or not.
With that in mind I would ensure you're on the latest release, which notes memory consumption issues being solved in the release notes.
Old question, but I would like to say that, before you try to add more physical memory or increase vm memory, try just adding more swap.
I did this with 4 servers (ubuntu and centos) with low ram (700MB total, only 15MB available) and it is working fine now.
Related
What are the Redis capacity requirements to support 50k consumers within one consumer group to consume and process the messages in parallel? Looking for testing an infrastructure for the same scenario and need to understand considerations.
Disclaimer: I worked in a company which used Redis in a somewhat large scale (probably less consumers than your case, but our consumers were very active), however I wasn't from the infrastructure team, but I was involved in some DevOps tasks.
I don't think you will find an exact number, so I'll try to share some tips and tricks to help you:
Be sure to read the entire Redis Admin page. There's a lot of useful information there. I'll highlight some of the tips from there:
Assuming you'll set up a Linux host, edit /etc/sysctl.conf and set a high net.core.somaxconn (RabbitMQ suggests 4096). Check the documentation of tcp-backlog config in redis.conf for an explanation about this.
Assuming you'll set up a Linux host, edit /etc/sysctl.conf and set vm.overcommit_memory = 1. Read below for a detailed explanation.
Assuming you'll set up a Linux host, edit /etc/sysctl.conf and set fs.file-max. This is very important for your use case. The Open File Handles / File Descriptors Limit is essentially the maximum number of file descriptors (each client represents a file descriptor) the SO can handle. Please check the Redis documentation on this. RabbitMQ documentation also present some useful information about it.
If you edit the /etc/sysctl.conf file, run sysctl -p to reload it.
"Make sure to disable Linux kernel feature transparent huge pages, it will affect greatly both memory usage and latency in a negative way. This is accomplished with the following command: echo never > /sys/kernel/mm/transparent_hugepage/enabled." Add this command also to /etc/rc.local to make it permanent over reboot.
In my experience Redis is not very resource-hungry, so I believe you won't have issues with CPU. Memory are directly related to how much data you intend to store in it.
If you set up a server with many cores, consider using more than one Redis Server. Redis is (mostly) single-threaded and will not use all your CPU resources if you use a single instance in a multicore environment.
Redis server also warns about wrong/risky configurations on startup (sorry for the old image):
Explanation on Overcommit Memory (vm.overcommit_memory)
Setting overcommit_memory to 1 says Linux to relax and perform the fork in a more optimistic allocation fashion, and this is indeed what you want for Redis [from Redis FAQ]
There are three possible settings for vm.overcommit_memory.
0 (zero): Check if enough memory is available and, if so, allow the allocation. If there isn’t enough memory, deny the request and return an error to the application.
1 (one): Permit memory allocation in excess of physical RAM plus swap, as defined by vm.overcommit_ratio. The vm.overcommit_ratio parameter is a
percentage added to the amount of RAM when deciding how much the kernel can overcommit. For instance, a vm.overcommit_ratio of 50 and 1 GB of
RAM would mean the kernel would permit up to 1.5 GB, plus swap, of memory to be allocated before a request failed.
2 (two): The kernel’s equivalent of "all bets are off", a setting of 2 tells the kernel to always return success to an application’s request for memory. This is absolutely as weird and scary as it sounds.
On the Compute Engine VM in us-west-1b, I run 16 vCPUs near 99% usage. After a few hours, the VM automatically crashes. This is not a one-time incident, and I have to manually restart the VM.
There are a few instances of CPU usage suddenly dropping to around 30%, then bouncing back to 99%.
There are no logs for the VM at the time of the crash. Is there any other way to get the error logs?
How do I prevent VMs from crashing?
CPU usage graph
This could be your process manager saying that your processes are out of resources. You might wanna look into Kernel tuning where you can increase the limits on the number of active processes on your VM/OS and their resources. Or you can try using a bigger machine with more physical resources. In short, your machine is falling short on resources and hence in order to keep the OS up, process manager shuts down the processes. SSH is one of those processes. Once you reset the machine, all comes back to normal.
How process manager/kernel decides to quit a process varies in many ways. It could simply be that a process has consistently stayed up for way long time to consume too many resources. Also, one thing to note is that OS images that you use to create a VM on GCP is custom hardened by Google to make sure that they can limit malicious capabilities of processes running on such machines.
One of the best ways to tackle this is:
increase the resources of your VM
then go back to code and find out if there's something that is leaking in the process or memory
if all fails, then you might wanna do some kernel tuning to make sure your processes have higer priority than other system process. Though this is a bad idea since you could end up creating a zombie VM.
Being relatively new to GCE, but not to other virtualization tools like VmWare or VirtuaBox, I'm not able to find in GCE a concrete way to get a full snapshot of a live machine.
I'm guessing it's my fault or poor knowledge, but really GCE doesn't saves the "system state", or else dumps memory to snapshot?
I'd found many scripts and examples on how to flush buffers to disks before I create the snapshot, but no way to obtain a complete state of the machine, including what the machine itself is running at THAT point.
Let me say that, if this is correct, the GCE snapshot IS NOT a snapshot.
Thanks in advance for your help.
That's a VM image, not a snapshot, and it does not include the contents of RAM or the processor state. A snapshot is a point-in-time copy of a persistent disk.
[link] (http://vcloud.vmware.com/uk/using-vcloud-air/tutorials/working-with-snapshots)
Here's an example of a cloud platform saving true snapshots, portraits of a specific second of a working machine.
Let me add a thought:
I don't know if VCloud is considering a particular state, gains privileged access to disks for a limited time, avoiding contingency, or else does a temporary duplication of the working disk in another volume.
I'm still reading around, trying to get INTO the problem.
BUT... it dumps memory to snapshot.
This is the point, and I'm wondering why this seems to be not possible in GCE.
We recently migrated to Couchbase 3.1.0. The odd thing is - when performing full backup of a bucket, web UI alerts "Hard Out Of Memory Error. Bucket X on node Y is full. All memory allocated to this bucket is used for metadata". The numbers from RAM usage in the web UI contradict that - about 75% is used, but not 100%. I looked into the logs, but haven't find any similar errors there.
Is that even normal?
This is a known issue in the Couchbase Server 3.x releases.
To understand the problem, we must also first understand Database Change Protocol (DCP), the protocol used to transfer data throughout the system. At a high level the flow-control for DCP is as follows:
The Consumer creates a connection with the Producer and sends an Open Connection message. The Consumer then sends a Control message to indicate per stream flow control. This messages will contain “stream_buffer_size” in the key section and the buffer size the Consumer would like each stream to have in the value section.
The Consumer will then start opening streams so that is can receive data from the server.
The Producer will then continue to send data for the stream that has buffer space available until it reaches the maximum send size.
Steps 1-3 continue until the connection is closed, as the Consumer continues to consume items from the stream.
The cbbackup utility does not implement any flow control (data buffer limits) however, and it will try to stream all vbuckets from all nodes at once, with no cap on the buffer size.
While this does not mean that it will use the same amount of memory as your overall data size (as the streams are being drained slowly by the cbbackup process), it does mean that a large memory overhead is required to be able to store the data streams.
When you are in a heavy DGM (disk greater than memory) scenario, the amount of memory required to store the streams is likely to grow more rapidly than cbbackup can drain them as it is streaming large quantities of data off of disk, leading to very large streams, which take up a lot of memory as previously mentioned.
The slightly misleading message about metadata taking up all of the memory is displayed as there is no memory left for the data, so all of the remaining memory is allocated to the metadata, which when using value eviction cannot be ejected from memory.
The reason that this only affects Couchbase Server versions prior to 4.0 is that in 4.0 a server-side improvement to DCP stream management was made that allows the pausing of DCP streams to keep the memory footprint down, this is tracked as MB-12179.
As a result, you should not experience the same issue on Couchbase Server versions 4.x+, regardless of how DGM your bucket is.
Workaround
If you find yourself in a situation where this issue is occurring, then terminating the backup job should release all of the memory consumed by the streams immediately.
Unfortunately if you have already had most of your data evicted from memory as a result of the backup, then you will have to retrieve a large quantity of data off of disk instead of RAM for a small period of time, which is likely to increase your get latencies.
Over time 'hot' data will be brought into memory when requested, so this will only be a problem for a small period of time, however this is still a fairly undesirable situation to be in.
The workaround to avoid this issue completely is to only stream a small number of vbuckets at once when performing the backup, as opposed to all vbuckets which cbbackup does by default.
This can be achieved using cbbackupwrapper which comes bundled with all Couchbase Server releases 3.1.0 and later, details of using cbbackupwrapper can be found in the Couchbase Server documentation.
In particular the parameter to pay attention to is the -n flag, which specifies the number of vbuckets to be backed up in a batch at once.
As the name suggests, cbbackupwrapper is simply a wrapper script on top of cbbackup which partitions the vbuckets up and automatically handles all of the directory creation and backup generation, while still using cbbackup under the hood.
As an example, with a batch size of 50, cbbackupwrapper would backup vbuckets 0-49 first, followed by 50-99, then 100-149 etc.
It is suggested that you test with cbbackupwrapper in a testing environment which mirrors your production environment to find a suitable value for -n and -P (which controls how many backup processes run at once, the combination of these two controls the amount of memory pressure caused by backup as well as the overall speed).
You should not find that lowering the value of -n from its default 100 decreases the backup speed, in some cases you may find that the backup speed actually increases due to the fact that there is far less memory pressure on the server.
You may however wish to sensibly adjust the -P parameter if you wish to speed up the backup further.
Below is an example command:
cbbackupwrapper http://[host]:8091 [backup_dir] -u [user_name] -p [password] -n 50
It should be noted that if you use cbbackupwrapper to perform your backup then you must also use cbrestorewrapper to restore the data, as cbrestorewrapper is automatically aware of the directory structures used by cbbackupwrapper.
When you run a full backup, by default the backup tool streams data from all nodes over the network. This is not the best way, because it causes a lot of extra load and increased memory usage, especially of you run cbbackup on one of the Couchbase nodes. I would use the data-copy mode of cbbackup, which copies data directly from the files on disk:
> sudo /opt/couchbase/bin/cbbackup couchstore-files:///opt/couchbase/var/lib/couchbase/data/ /tmp/backup
Of course, change the data path to wherever your Couchbase data is actually stored. (In my example it runs as sudo because only root has read access to /opt/couchbase/blabla..) Do this on every node, then collect all the backup folders and put them somewhere. Note that the backups are very compressible, so you might want to zip them before copying over the network.
I plan on using a GCE cluster and gsutil to transfer ~50Tb of data from Amazon S3 to GCS. So far I have a good way to distribute the load over however many instances I'll have to use but I'm getting pretty slow transfer rates in comparison to what I achieved with my local cluster. Here are the details of what I'm doing
Instance type: n1-highcpu-8-d
Image: debian-6-squeeze
typical load average during jobs: 26.43, 23.15, 21.15
average transfer speed on a 70gb test (for a single instance): ~21mbps
average file size: ~300mb
.boto process count: 8
.boto thread count: 10
Im calling gsutil on around 400 s3 files at a time:
gsutil -m cp -InL manifest.txt gs://my_bucket
I need some advice on how to make this transfer faster on each instance. I'm also not 100% on whether the n1-highcpu-8-d instance is the best choice. I was thinking of possibly parallelizing the job myself using python, but I think that tweaking the gsutil settings could yield good results. Any advice is greatly appreciated
If you're seeing 21Mbps per object and running around 20 objects at a time, you're getting around 420Mbps throughput from one machine. On the other hand, if you're seeing 21Mbps total, that suggests that you're probably getting throttled pretty heavily somewhere along the path.
I'd suggest that you may want to use multiple smaller instances to spread the requests across multiple IP addresses; for example, using 4 n1-standard-2 instances may result in better total throughput than one n1-standard-8. You'll need to split up the files to transfer across the machines in order to do this.
I'm also wondering, based on your comments, how many streams you're keeping open at once. In most of the tests I've seen, you get diminishing returns from extra threads/streams by the time you've reached 8-16 streams, and often a single stream is at least 60-80% as fast as multiple streams with chunking.
One other thing you may want to investigate is what download/upload speeds you're seeing; copying the data to local disk and then re-uploading it will let you get individual measurements for download and upload speed, and using local disk as a buffer might speed up the entire process if gsutil is blocking reading from one pipe due to waiting for writes to the other one.
One other thing you haven't mentioned is which zone you're running in. I'm presuming you're running in one of the US regions rather than an EU region, and downloading from Amazon's us-east S3 location.
use the parallel_thread_count and parallel_process_count values in your boto configuration (usually, ~/.boto) file.
You can get more info on the -m option by typing:
gsutil help options