Distributing TideSDK application - titanium

I recently finished an application based on Titanium, Javascript, HTML, CSS. I have only been a web designer to date so I have little experience in distributing applications. I was accustomed to the TiDev Community deploying app, which prepared the app for download and made it available for download at a given link.
But tidev community is no longer supported, so I use TideSDK Developer to package the app, which doesnt do all the hard work the other one did so nicely.
I am obviously a complete rookie to this.
Could anyone outline the steps I would need to take to go from the bundled application folder I have now (put together by TideSDK Developer), to a link that will allow customers to download and install the app or online? I know there is an issue with packaoging the app for platforms other than your own, and that appcelerator is working on a solution to this I think. I also realise I would probably have to pay to host the download online. Any guidance would be greatly appreciated.

You must use the tidebuilder.py script. to compile a installation package. To compile a binary for a Mac, you must run the script on a Mac, to compile a binary for windows, you must be on a windows box etc.
There is some documentation on how to use it here per platform. The command is very simple and works.
Once you have your application file (DMG for OSX or a MSI for Windows) then just distribute it however you see fit, email, putting it on your web server, whatever works for you.

Related

neutralinojs and Blazor in Linux

I try some platform to create Linux Desktop application with Blazor (Including ElectronNET), but in most case its empty self advertising without really opportunity to do even simplest task.
Therefore I'm still in searching a good platform to make desktop apps in Linux with Blazor.
Is neutralinojs good fit to this task including development in VS CODE and deployment to end-user?
Neutralinojs is a lot like Electron. The main difference being that Neutralinojs does not use npm or is based on chromium.
This makes Neutralinojs faster than Electron. If you desire to make desktop apps with HTML, CSS, or JS then Neutralinojs would be a good fit for you!
I have tried both and I can tell you that Neutralinojs is the best at a quick startup.
Neutralinojs will work great with any code editor. You can even use the terminal that VS Code provides.
After you finish writing the code for your project, you can run the build command. This command will make executables for any OS including Linux.

I have multiplatform apps in node-webkit. How do I convert them to nw.js?

I have a bunch of applications that run fine using node-webkit on Macs and Windows.
(They mostly live on shared Dropbox folders. They read and write to data files in the folder).
I gather node-webkit will not run on Mac Catalina.
So I am trying to figure out how to install and use nw.js
I need the Mac and Win versions of the app to be in the same directory. Multiple users will run their local Dropbox version of the app, and read/write to the shared data folders.
I cannot figure out how to get convert the app from node-webkit to nw.js
I've been unable to find an "idiot's guide" to this.
Any suggestions, or pointers to resources, would be most helpful.
Thanks in advance.
And apologies for posting what is probably a dumb question for most users of this site....
You have to run your app's old source code (node-webkit) with NW.js and fix all the exceptions thrown. You can find the migration guide here.

How to instll Siesta Lite on windows 8

We are implementing a project where we need to develop applications in sencha touch and as a tester i will be responsible to test these applications. After some research, I found out that Bryntum's Siesta is the best tool to automate the Manual test cases.
Before we decide to get the license, i just wanted to goof around it a bit so I downloaded the Lite version but I am not able to figure out how to install it on my Windows 8 machine. There isn't any .exe file in the downloaded folder when i extracted it.
Can anyone help me out with this please!
Thanks Already!
There is nothing to install really, since Siesta is just a web based tool (pure HTML, JS and CSS). Just extract into a web server and visit /examples and it will work. Getting started guide here: http://www.bryntum.com/docs/siesta/#!/guide/siesta_getting_started

how to install and getting start with webrtc on windows server

Hi could anyone to tell me how to install depot tools.I went through documentation and trying to install the webrtc in windows,I installed visual studio 2010 and some related stuff given in documentation still i am in confusion and many questions like why visual studio is required? are we have write code in visual studio?It acts like IDE for webrtc?
If not please tell me where we have to place our project in local file system and how to implement my first demo application..I found a video published by google demonstrating about webrtc in that they wrote code in a html file so is html file itself enough to develop.?
Though i have done a sample application in a html file still i am getting blank page and in console i am getting as UNCAUGHT EXCEPTION near navigator.webkitGetUserMedia() please help me out to know more about webrtc.
I suggest you start by watching the excellent videos about WebRTC from Justin Uberti and Cullen Jennings, and then (shameless self promotion) get to grips with the code and examples in Getting Started With WebRTC on HTML5 Rocks.
webrtc.org is the home of the WebRTC project -- lots of resources and demos there.
Just last month we released an open source project aimed to get developers into WebRTC fast and easy.
http://www.easyrtc.com/
It includes a cross-platform server kit which will run in Windows. Working demos are included.
I just built the webrtc solution using VS2010 by following this web pages instructions and NOT using cygwin. I had but one issue which to resolve required the manual copying of two files into the correct folder, you will know which two files should you see the names of these files and read the error, you will then know the expected location when the build fails.
Ultimately you will get a peerconnection_server.exe and a peerconnection_client.exe by way of sample. I was able to modify them easily.
Hope this helps. Be sure to install the prerequisites and follow the instructions to the letter.
As a clarification, the webrtc C++ library is one implementation you can use for the protocol. Another is using the webrtc implementation in a (very) modern web browser, such as Firefox or Chrome. Then, you'll just need HTML + JS, as per the articles in HTML5 Rocks.

How best to deploy my XUL app?

I have a xul app that I think would be useful, and I want to deploy it. The target platform is Linux; I believe it will work on Windows/OSX as well but haven't tested. What is the best way to deploy this app?
Is using xpi packages and requiring the user to install xulrunner separately the way to go?
If I bundle xulrunner, should I keep it local in my program's directory or should I install it in /usr/bin or wherever?
I realize this is two questions, but I think they're related...
Thanks,
Nathan
I deployed an XULRunner based application during the 1.8 to 1.9 transition on Windows. It used XUL, and had some DLL based XPCOM components. The best way for making sure that you have something which will work 'out the box' is to bundle everything - the runtime and the application - into one install. There might be some duplication, but it's probably not worth the effort of sorting it out given the number of people who will already have XULRunner installed on their machine. It certainly wasn't for us (we were the first XULRunner app on BOWMAN kit). But you can also provide the xpi as a courtesy for advanced users, if you feel like it.
Bundle it - that's the recommended method from Mozilla (for now) - and you can make it more user-friendly.
Perhaps someday there will be a great tie with Firefox's xulrunner executable, and you can piggy back off of it. But that day is not today.