BlackBerry Cascades sending email without user interaction - cascade

i would like to send email without user interaction...means user just need to press a button and mail automatically get send to the particular person....
and also how to get information like device id, OS version , currently running/installed apps in blackberry z10?
if any body know about this please reply with code or some good example.

Most of the documentation for Cascades is available from BlackBerry (Cascades API) with details for all of your items:
Sending Email/Messages: http://developer.blackberry.com/cascades/documentation/device_platform/pim/messages.html
Device ID/PIN/Serial: http://developer.blackberry.com/cascades/reference/bb_device_hardwareinfo.html#property-pin
OS Version/Platform Info: http://developer.blackberry.com/cascades/reference/platform_info.html
Hardware Info: http://developer.blackberry.com/cascades/reference/bb_device_hardwareinfo.html
Installed/Running Apps: (haven't found yet, it might not be available)
Location: http://developer.blackberry.com/cascades/reference/location.html
BBM: http://developer.blackberry.com/cascades/reference/app_integration_bbm.html
etc.
For any items not currently available they can be tracked in the public Cascades Roadmap.
(bear with me, I'm linking in all the items 1 by 1)

Related

How do I retrieve the "Audio in" from the api (For example, stereo 2.0, Dolby Digital Plus 5.1)

I'm looking to get some information from the Sonos API but I can't seem to find it.
In the Sonos app on the "About My System" page when you scroll down (And have a device connected to your tv) it shows "Audio in". I want that information from the API. Is that possible?
Hope to hear,
Kind regards,
Namanix
The Audio In field displays the audio format that Sonos home theater speaker is receiving. See Check the audio format in Troubleshooting low audio from surround speakers for details.
The Sonos platform enables the following line-in APIs and capabilities:
Use the loadLineIn command in the playback namespace to change the current group source to the line-in source of a specified player.
View the source type in the container object. Sonos home theater products use the linein.homeTheater type. See container in Playback Objects for details.
Products with line-in capabilities include the LINE_IN capability in the player object. See the groups object for details.
I'm not sure what you're looking for, but the Sonos Play:5 (gen1) has an UPNP service called AudioIn.
If my playbar switches to TV mode (I've turned auto switching on), than the CurrentURI changes to x-sonos-htastream:.......
Instead of building something yourself, you can also check-out this typescript/node library #svrooij/sonos.

WSO2 EMM Android Client: Device Information & Application List not updated

I enrolled an Android Device (Ruggear RG700 Android 4.1.2).
After registering, the Device Information (battery, free RAM, free space) and the Application list shows information.
But after this first data set, there are never updates. Of course I tried to refresh the data by clicking the "refresh" icons. The other commands (e.g. camera, message) are working fine.
Is this a general bug or is this concerning just me?
Thanks in advance for any reply.
Conrad

Prerelease build not opening in iphone

I have uploaded successfuly my build using Xcode 6 to iTunes connect and my testers too get the mail to upload via test flight when i click the link it goes to test flight but nothing appears over there.Even i don't get any error.
I have tried with both development and Ad-hoc provisioning profile where am doing wrong...please suggest.
You MUST use Apple Mail to open the link from within your email on your phone. Using Gmail doesn't work (... I believe it did previously with Burstly TestFlight).
Apparently it doesn't matter if you use a different Apple ID to the invited email address, although it probably should be set on the phone as your primary Apple ID. See this article:
https://medium.com/ios-os-x-development/internal-testflight-testers-with-multiple-itunes-connect-accounts-3c5adbab16e1

Objective-C send an alert when user performs action

I am writing an OS X application to prank a friend of mine at work. When he uses my app to place a fake order for coffee, and I need it to send a message to me letting me know that he placed an order. I looked at sending an email to myself stating he placed an order, but I didn't really want him to see it, and Apple doesn't like sending messages in the background. What would you suggest?
I am willing to share the app if anyone else likes to have fun at work :-)
Dev System: OS X 10.10 Xcode 6 Beta 3
Target System: OS X 10.9
Is he running the iOS 8 beta? If not then there's no server infrastructure provided and everything that involves posting (via email or to social media) requires explicit user consent.
The easiest thing then? Probably the Yo API. It's zero-character communications so as you'd imagine there's not a lot to it. Sign up, get your API key, then issue a single URL request when he hits the button. You'll get the 'Yo'.

Is it possible to access text message information through iPhone SDK

I am developing an application where in i want to alert the user if he receives a message from a contact.
I have been struggling for the same yet haven't found any solution to this.
I also wanted to know if the sdk 3.0 allows access to the call history..
There is no access to SMS messages from the application sandbox, and there is no access to call logs from the application sandbox. You can file a feature request with Apple, but I doubt you will see changes to this any time soon. You will not be able to provide any functionality in your app that depends on this information.
Similar question here regarding call history:
Reading call history in iPhone OS
Short answer is, not possible. I do not believe this has changed in 3.0.