Running grunt from MSBuild - msbuild

This thread (Problem capturing error output) gives you a taste of the problem I'm struggling with. I'm trying to run grunt from MSBuild and the grunt errors are not displayed in the Visual Studio output window. I have a .NET project in Visual Studio Express 2012 for Web. I have imported an external project into the project build file with the IMPORT tag and in the imported project I have an Exec task attempting to run grunt. I obviously want to see the error messages that grunt outputs in my Visual Studio output window without too much fuss.
I found an extremely simple workaround that at least sends the output to a text file.
grunt.cmd > grunt-output.txt
This output file is in my .NET project folder somewhere so a quick refresh and double click allows me to open the output file and see a slightly garbled version of the grunt output in Visual Studio.
As an example I'm running a lint task on the grunt.js file, which contains things which JSHint would object to. I deliberately didn't put a semi-colon after var hello and so you get the error message Missing semicolon.
From the command line I get a nicely formatted error message.
Running "lint:files" (lint) task
Linting grunt.js...ERROR
[L2:C10] Missing semicolon.
var hello
<WARN> Task "lint:files" failed. Use --force to continue. </WARN>
Aborted due to warnings.
When I run it from Visual Studio, the output file contains this cluttered format:
[4mRunning "lint:files" (lint) task[24m
Linting grunt.js...[31mERROR[39m
[31m[[39m[33mL2[39m[31m:[39m[33mC10[39m[31m][39m [33mMissing semicolon.[39m
var hello[31m[7m [27m[39m
[31m<[39m[33mWARN[39m[31m>[39m [33mTask "lint:files" failed. Use --force to continue. [39m [31m</[39m[33mWARN[39m[31m>[39m
[31mAborted due to warnings.[39m
Does anyone recognise what all those square brackets and numbers are doing, and can anyone think of a command line switch or grunt switch or node.js switch that would interpret them and turn them into formatting? The don't look like some kind of encoding, they look more like tags to suggest to the command line environment how to format the message. Please don't suggest running some kind of regular expression replace function. I want something quick and easy otherwise it would become more trouble than it's worth.
UPDATE: this link Output gets cut off if piped into another application is pointing to a problem further upstream in node dating back 10 months. While that's getting sorted out it would be nice to at least get a more readable output file.

This thread on the grunt message board Pipe-redirecting Grunt's output is broken addresses this issue perfectly and provides a quick workaround while we wait for the overall issue to get fixed. They are escape codes to colour the output and the workaround is to use the --no-color option to remove colouring.
When I run this command from MSBuild
grunt.cmd --no-color > grunt-output.txt
I get nicely formatted output with exactly the same content as the command line:
Running "lint:files" (lint) task
Linting grunt.js...ERROR
[L2:C10] Missing semicolon.
var hello
<WARN> Task "lint:files" failed. Use --force to continue. </WARN>
Aborted due to warnings.
I can live without the colour. It would be nice if this could be sent to the output window, though, because MSBuild throws what seems like an error in the build process when in fact it's just JSHint tactfully hurting my feelings about my JavaScript.

In response to "I obviously want to see the error messages that grunt outputs in my Visual Studio output window without too much fuss."
I'd have a look at VsCommandBuddy ... it helps you integrate your grunt (and any other command for that matter) right inside visual studio. Commands are configured per solution/project, and at the time of this writing are being made available via menus, toolbar, shortcuts and the quicklaunch ...
http://visualstudiogallery.msdn.microsoft.com/f5da988e-2ec1-4061-a569-46d09733c668
It's a scratch-my-own-itch project. It helps me getting thins done. In every solution I open in visual studio, I simply get presented al the external commands I put togheter for that solution / or porject.
Output goes thorugh the outputwindow as desired. The no-color option for grunt removes all the noise.
Hope it helps!!

Related

OPUS Make error: OPUS MAKE: Unknown status. Stop

We are using OPUS Make in our build infrastructure. (Basically traditional make with some wrappers around I guess)
Our codebase is mostly Java and I have been making changes and building for many months now. No issues.
Suddenly, a couple of days back, when I tried to build,i started seeing this error:
OPUS MAKE: Unknown status. Stop.
I see this error no matter what I try to build. More imp - it looks like it is not even trying to actually compile my code and for some reason just stops before with the above error.
I tried doing a clean build. Even manually cleaned up all old generated build files. Still did not work.
I even tried restarting my environment itself. Restarted Clearcase. Still no use.
I see there is a way to build with debug information. Did that also make -d
However, that did not give any useful info either. Just the same line as above. I was hoping that it would give some debug logs or some error code that I could use to solve the problem.
I see there is an option: make -n. That comes out clean. But from the name, it looks like it does not even attempt to run the build itself.
Please suggest what the issue could be.
thx - Om
"Unknown status" means that a shell command in a target returned a status that make did not understand. Run with -d to see which command is failing. And debug that shell command.

"Compilation failed but no error lines" on working java program (jGRASP)

I'm an amateur programmer. I use jGRASP.
I made a lot of functional, running, zero-error programs and copied them to a new computer. Now, when I try to run them, I get that message: "compilation failed but no error lines."
What's going on here? I'd like any help as soon as possible, I have an assignment due.
Do you have the JDK installed (not just JRE)?
What is the compiler output? Any general messages there (not related to your code, but something like a missing javac or javac crashing)?
Is the source code in the correct package structure?
Are the source files in a directory where your login account does not have write access?

dnu restore fails on mac

I download visual studio code for mac today. I tried to create a simple asp.net 5 web application following these instructions https://code.visualstudio.com/Docs/ASPnet5
When I open my web application folder in visual studio, it says I need to run a restore command.
I ran the dnu restore command just like the instructions tell me but it seems to always fail.
I receive different errors every time I run it. But most of them are like this one:
CACHE https://www.nuget.org/api/v2/package/System.Threading/4.0.10-beta-22816
SharpCompress.Common.ArchiveException: Could not find Zip file Directory at the end of the file. File may be corrupted.
Restore failed
There is a stack trace as well, but for brevity sake I'll omit it for now
Has anyone experienced this?
Try dnu restore --no-cache.
You may also need to remove previously downloaded files - check ~/.dnx/packages. I removed all files from that folder some time before trying the above. Also, see the comments below, if ~/.dnx/runtimes contains unexpected versions removing them may also work. Note that the current runtime version can be controlled using dnvm.
I never saw the NullReference exception, but I was getting the SharpCompress.Common.ArchiveException. I suspect there was a mismatch from what dnu thought was the cache state with the actual cache state (maybe something timed out the first time or something).

Keep getting : Debug error BC31019 : Unable to write to output file 'path/form.exe System Error &H80070005& VB.NET

I'm using Visual Studio Professional 2013 and I'm doing some very basic windows forms application.
A month ago, I could do everything I wanted without any problem. But I started some new projects today and for absolutely no reasons, I keep getting this error message when I come to debug or compile:
Debug error BC31019 : Unable to write to output file 'path/form.exe System Error &H80070005&
It can happen simply by changing the size of a textbox or modifying the text content in a label... It's very random... And I can even do an undo (ctrl+z) and then I can debug again, but if I try again to do the thing I did that brought the error message, the same message pops again as I try to run.
After reading a little about the subject, I realized that it was because the .exe file became in read-only mode and when I try to remove it, windows wont let me.
The only thing I can do if I really want to continue, is to restart my computer every times it happens. Then I can continue just like normal as my .exe file is no longer in read-only...
I tried tor run a sfc/scannow in my command prompt to see if i had any problems with my frameworks but everything was fine.
Since, it is when i restart my pc that the bug disapears, isn't anything i can do or run somewhere to do the same thing. I need to find why the exe file goes to read-only for nothing and how to get it back to normal without having to restart my pc every time...
Please help me!
thank you
I came across the same issue and it was related to having a command line argument that VS could not find, then when i clicked stop debugging I ended up in this situation as it seemed VS kept a process running.
I could see this process in task manager but could not end it (it started with the same name as my app)
I found closing VS would release this process.
Restarting VS it would then work ok again.
there may be other ways to reproduce the issue but restarting VS seems to release the file and allow you to continue.
I set the exe properties to Read/write. No effect, but when I set app properties/settings to "Always on top" = False the issue went away and is still away.

help building castle dynamic proxy

So I pulled the source from https://svn.castleproject.org/svn/castle/DynamicProxy/trunk/
Open it up in vs.net 2008
problems:
vs.net can't open the assembly.cs
assembly signing failed
What am I doing, rather NOT doing?
Update
So I downloaded nant, setup the .bat file in my PATH so it works in cmd prompt.
I ran:
nant default.build
Getting this error:
build failed, \buildscripts\common-project.xml (48,3)
invalid element . Unknown task or datatype.
How exactly do I build the dynamicProxy project now?
update
This is what I did, see screenshot:
oh and my nant is:
#echo off
"E:\dev\tools\nant-bin\nant-0.86-nightly-2009-05-05\bin\Nant.exe" %*
http://img697.imageshack.us/img697/5623/castlebuildscreenshot.png http://img697.imageshack.us/img697/5623/castlebuildscreenshot.png
You can read the FM (how to build.txt). :)
You need to run the build script first using NAnt (http://nant.sf.net). This will generate the assembly.cs file. Take a look at the .build files in the tree to see what they are doing.
As for the assembly signing failing, check the project settings to get rid of references to CastleKey.snk. It should sign it using DynProxy.snk (in theory).
UPDATE:
The issue with NUnit is now fixed. Do a clean check out. I really have no idea why you're getting that error. Which version of NAnt are you using? Make sure you have the latest (earlier do not have support for .NET 3.5)
You should be able to just pull the source from the trunk, and build with nant (I just did that and it worked). Ok, I lied, looks like the reference to NUnit is wrong, so the unit test project will not build correctly:
BUILD FAILED - 0 non-fatal error(s), 1 warning(s)
D:\OLD\DynamicProxy\buildscripts\common-project.xml(295,5):
'nunit-console.exe' failed to start.
The system cannot find the file specified
Total time: 1.2 seconds.
BUILD FAILED
Nested build failed. Refer to build
log for exact reason.
Total time: 3.4 seconds.
However the important stuff (assemblyinfo generation) will succeed and you should be able to just open Castle.DynamicProxy2-vs2008.sln, fix the reference to the NUnit assembly hit F5 and build the code with no issues.
I just did it on a clean check out, and it worked.
Generally if you're planning to do modifications in DP codebase, it is advised to go to the Castle user group first, and discuss it there.