How to get notifications when the headphones are plugged in/out? Mac - objective-c

I'd like to get notified when headphones are plugged in or out in the headphone jack.
I've searched around for this on stackoverflow but I can't seem to find what I'm looking for for the Mac, I can only find for iOS.
So, do you have any ideas on how to perform this? What I want to do with this is: when headphones are plugged out I want to programmatically pause iTunes (iOS-like feature).
Thank you!

You can observe changes using the CoreAudio framework.
Both headphones and the speakers are data sources on the same audio output device (of type built-in). One of both will be on the audio device based on headphones being plugged in or not.
To get notifications you listen to changes of the active datasource on the built-in output device.
1. Get the built-in output device
To keep this short we'll use the default output device. In most cases this is the built-in output device. In real-life applications you'll want to loop all available devices to find it, because the default device could be set to a different audio device (soundflower or airplay for example).
AudioDeviceID defaultDevice = 0;
UInt32 defaultSize = sizeof(AudioDeviceID);
const AudioObjectPropertyAddress defaultAddr = {
kAudioHardwarePropertyDefaultOutputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
AudioObjectGetPropertyData(kAudioObjectSystemObject, &defaultAddr, 0, NULL, &defaultSize, &defaultDevice);
2. Read its current data source
The current datasource on a device is identified by an ID of type UInt32.
AudioObjectPropertyAddress sourceAddr;
sourceAddr.mSelector = kAudioDevicePropertyDataSource;
sourceAddr.mScope = kAudioDevicePropertyScopeOutput;
sourceAddr.mElement = kAudioObjectPropertyElementMaster;
UInt32 dataSourceId = 0;
UInt32 dataSourceIdSize = sizeof(UInt32);
AudioObjectGetPropertyData(defaultDevice, &sourceAddr, 0, NULL, &dataSourceIdSize, &dataSourceId);
3. Observe for changes to the data source
AudioObjectAddPropertyListenerBlock(_defaultDevice, &sourceAddr, dispatch_get_current_queue(), ^(UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses) {
// move to step 2. to read the updated value
});
Determine the data source type
When you have the data source id as UInt32 you can query the audio object for properties using a value transformer. For example to get the source name as string use kAudioDevicePropertyDataSourceNameForIDCFString. This will result in the string "Internal Speaker" or "Headphones". However this might differ based on user locale.
An easier way is to compare the data source id directly:
if (dataSourceId == 'ispk') {
// Recognized as internal speakers
} else if (dataSourceId == 'hdpn') {
// Recognized as headphones
}
However I couldn't find any constants defined for these values, so this is kind of undocumented.

I was looking for a similar solution and found AutoMute in the app store. It works well.
I'm also working on some scripts of my own, and wrote this script to test if headphones are plugged in:
#!/bin/bash
if system_profiler SPAudioDataType | grep --quiet Headphones; then
echo plugged in
else
echo not plugged in
fi

Related

How to set the input audio device for Microsoft.Speech recognizer in VB.Net or C# to any audio device

I want to use the Microsoft.Speech namespace in VB.NET to create a telephony application. I need to be able to set the recognizer input to any audio device installed on the system. Microsoft has the recognizer.SetInputToDefaultAudioDevice() method, but I need something like .SetInputToAudioDeviceID. How can I choose another wave audio input from the list of devices installed on my system? In SAPI, I would use MMSystem and SpVoice:
Set MMSysAudioIn1 = New SpMMAudioIn
MMSysAudioIn1.DeviceId = WindowsAudioDeviceID 'set audio input to audio device Id
MMSysAudioIn1.Format.Type = SAFT11kHz8BitMono 'set wave format, change to 8kHz, 16bit mono for other devices
Dim fmt As New SpeechAudioFormatInfo(1000, AudioBitsPerSample.Eight, AudioChannel.Mono)
Recognizer.SetInputToAudioStream(MMSysAudioIN1, fmt)
How do I do this with Microsoft.Speech?
MORE INFO: I want to take any wave input device in the Windows list of wave drivers and us that as input to speech recognition. Specifically, I may have a Dialogic card with wave input reported by TAPI as deviceID 1-4. In SAPI, I can use the SpMMAudioIn class to create a stream and set which device ID is associated with that stream. You can see some of that code above. Can I directly set Recognizer1.SetInputToAudioStream by the device ID of the device like I can in SAPI? Or do I have to create code that reads bytes and uses buffers, etc. Do I have to create a MemoryStream Object? I can't find any example code anywhere. What do I have to check in .NET to get access to ISpeechMMSysAudio/spMMAudioIn in case something like this would work? But hopefully, there is a way to use MemoryStream or something like it that takes a device ID and lets me pass that stream to the recognizer.
NOTE 2: I added "imports Speechlib" to the VB project and then tried to run the following code. It gives the error listed in the comments below about not being able to set the audio stream to a COM object.
Dim sre As New SpeechRecognitionEngine
Dim fmt As New SpeechAudioFormatInfo(8000, AudioBitsPerSample.Sixteen, AudioChannel.Mono)
Dim audiosource As ISpeechMMSysAudio
audiosource = New SpMMAudioIn
audiosource.DeviceId = WindowsAudioDeviceID 'set audio input to audio device Id
' audiosource.Format.Type = SpeechAudioFormatType.SAFT11kHz16BitMono
sre.SetInputToAudioStream(audiosource, fmt) <----- Invalid Cast with COM here
It also appears the SpeechAudioFormatType does not support 8kHz formats. This just gets more and more complicated.
You would use SpeechRecognitionEngine.SetInputToAudioStream. Note that if you're having problems with streaming input, you may need to wrap the stream, as illustrated here.

Get USB disk drive letter by device path or handle

My goal is to write a c-dll (compiled with MinGW) that is able to search for certain models of USB sticks connected to the computer and deliver the serial number, the vendor ID, the product ID and the drive letter.
I have searched on the internet for several hours know but could not find an approach that works for me.
I am using the Setup Api to get a list of all connected USB devices. For each USB device I get a path that looks like this:
\?\usb#vid_048d&pid_1172#00000020370220#{a5dcbf10-6530-11d2-901f-00c04fb951ed}
From that string I can get the vendor ID, product ID and the serial number I am looking for.
My problem is now to determine the drive letter of the USB drive that is related to this device path.
During my internet research I found the following approach multiple times (for example here http://oroboro.com/usb-serial-number/):
Once the device path is found, the USB drive must be opened by CreateFile. The handle returned by that function can be used to get the device number by function DeviceIOControl with IOCTL_STORAGE_GET_DEVICE_NUMBER.
After that, the CreateFile function could be used to open each drive letter (starting from a:) and try to get the device number the same way like described above. Once the same device number is found again, the relation between device path and drive letter is made.
My Problem is that the IOCTL_STORAGE_GET_DEVICE_NUMBER call is not working. The DeviceIOControl function returns error code 50 which means "The request is not supported".
I am not able to create a link between the device path of a USB stick and the drive letter. I have tried several IOCTL_STORAGE and IOCTL_VOLUME calls but none worked for the USB sticks I tried.
I also read in another Forum that people had problems with the results of the DeviceIOControl function. It was returning the desired result on some PCs while it was making trouble on others.
Is there another way of achieving my goal?
I already had a look into the registry where I can also find the desired data. But again I had the problem to create the connection between device path and drive letter.
I would not like to use the WMI. I have read that it is still not really supported by MinGW.
I have a implementaion for all this with C# where it is really easy to get the desired information, but now I also need one that is created with unmanaged code and can be used to replace a c-dll also included in Delphi projects.
I would appreciate any suggestions for a solution to my problem.
Best regards,
Florian
And here the code if someone is interested. The position with this comment "//HERE IS WHERE I WOULD LIKE TO GET THE DEVICE NUMBER!!!" is where the request of the device number would be used if it would work.
typedef struct ty_TUSB_Device
{
PSP_DEVICE_INTERFACE_DETAIL_DATA deviceDetailData;
char devicePath[300];
}TUSB_Device;
int
GetUSBDevices (TUSB_Device *devList[], int size)
{
HANDLE hHCDev;
HDEVINFO deviceInfo;
SP_DEVICE_INTERFACE_DATA deviceInfoData;
ULONG index;
ULONG requiredLength;
int devCount = 0;
//SP_DEVINFO_DATA DevInfoData;
// Now iterate over host controllers using the new GUID based interface
//
deviceInfo = SetupDiGetClassDevs((LPGUID)&GUID_DEVINTERFACE_USB_DEVICE,
NULL,
NULL,
(DIGCF_PRESENT | DIGCF_DEVICEINTERFACE));
if (deviceInfo != INVALID_HANDLE_VALUE)
{
deviceInfoData.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
for (index=0;
SetupDiEnumDeviceInterfaces(deviceInfo,
0,
(LPGUID)&GUID_DEVINTERFACE_USB_DEVICE,
index,
&deviceInfoData);
index++)
{
SetupDiGetDeviceInterfaceDetail(deviceInfo,
&deviceInfoData,
NULL,
0,
&requiredLength,
NULL);
//allocate memory for pointer to TUSB_Device structure
devList[devCount] = malloc(sizeof(TUSB_Device));
devList[devCount]->deviceDetailData = GlobalAlloc(GPTR, requiredLength);
devList[devCount]->deviceDetailData->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
SetupDiGetDeviceInterfaceDetail(deviceInfo,
&deviceInfoData,
devList[devCount]->deviceDetailData,
requiredLength,
&requiredLength,
NULL);
//open the usb device
hHCDev = CreateFile(devList[devCount]->deviceDetailData->DevicePath,
GENERIC_WRITE,
FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL);
// If the handle is valid, then we've successfully found a usb device
//
if (hHCDev != INVALID_HANDLE_VALUE)
{
strncpy(devList[devCount]->devicePath, devList[devCount]->deviceDetailData->DevicePath, sizeof(devList[devCount]->devicePath));
//HERE IS WHERE I WOULD LIKE TO GET THE DEVICE NUMBER!!!
CloseHandle(hHCDev);
devCount++;
}
//GlobalFree(devList[devCount]->deviceDetailData);
}
SetupDiDestroyDeviceInfoList(deviceInfo);
}
return devCount;
}
I found out what my problem was. From what I read on the internet it seems there where other people having the same problems like me, so I will post my solution.
The whole point is that there are obviously different path values one can obtain for a USB device using the SetupApi. All path values can be used to get a handle to that device, but there are obviously differences about what can be done with the handle.
My failure was to use GUID_DEVINTERFACE_USB_DEVICE to list the devices. I found out that when I use GUID_DEVINTERFACE_DISK, I get a different path value that lets me request the device number. That way I am able to get the link to the drive letter.
That path value obtained with GUID_DEVINTERFACE_DISK also contains the serial number but not the vendor and product IDs. But since both path values do contain the serial, it is no problem to get them both and build the relation.
I tested the code with Windows XP, 7 and 8 and it works fine. Only the FileCreate code of the code sample above must be adjusted (replace GENERIC_WRITE by 0). Otherwise Administrator rights or compatibility mode are required.
I did not try to find out what these different GUID values really stand for. Someone with a deeper knowledge in this area could probably provide a better explanation.
Best regards,
Florian

Detecting Front and Back camera in windows 8 tabs

I am developing a metro style app using c# and xaml. For a particular task i need to detect which cam(front or back) is currently capturing. Is there any way to detect front cam or back cam in winrt. Please help me.
Using indexes on the DeviceInformationCollection won't be a reliable solution:
Sometimes front camera will be index 0 and sometimes 1, after testing on the surface 2 a few times it seems to be kind of random.
User could use the USB port to connect an other webcam so you could end up with more than 2 items in your collection without any clue which camera is which index.
Having the same problem as you this is how I solved it:
// Still need to find all webcams
DeviceInformationCollection webcamList = await eviceInformation.FindAllAsync(DeviceClass.VideoCapture)
// Then I do a query to find the front webcam
DeviceInformation frontWebcam = (from webcam in webcamList
where webcam.EnclosureLocation != null
&& webcam.EnclosureLocation.Panel == Windows.Devices.Enumeration.Panel.Front
select webcam).FirstOrDefault();
// Same for the back webcam
DeviceInformation backWebcam = (from webcam in webcamList
where webcam.EnclosureLocation != null
&& webcam.EnclosureLocation.Panel == Windows.Devices.Enumeration.Panel.Back
select webcam).FirstOrDefault();
In this exemple I used Linq queries but it works the same with a foreach on "webcamList".
Just look on each DeviceInformation the .EnclosureLocation.Panel property, which is a Windows.Devices.Enumeration.Panel enum. The rest is obvius, Front for the front camera, Back for the back one.
Be also carefull to check if .EnclosureLocation is null or not, using an USB webcam it seems to be null most of the time.
You can use this code.
DeviceInformationCollection videoCaptureDevices = await eviceInformation.FindAllAsync(DeviceClass.VideoCapture);
If the videoCaptureDevices count is zero ,there is no camera attached.
And if camera count is 2 , then there will be both Front & back cameras.
If you initializing camera operation with videoCaptureDevices [0], that will be using Front Camera, and will be Back Camera if it is using videoCaptureDevices [1] .

Can't communicate with Epson POS printer

I'm implementing the EPSON ePOS iOS SDK for an EPSON thermal printer TM-T20.
The printer is connected on USB port of an Airport Express with IP 192.168.0.10.
I follow the instructions of EPSON documentation (https://download.epson-biz.com/modules/pos/index.php?page=single_soft&cid=3248&scat=50&pcat=3 in the zip file) and here's my code :
EposBuilder *builder = [[EposBuilder alloc] initWithPrinterModel:#"TM-T20" Lang:EPOS_OC_MODEL_ANK];
if (builder != nil)
{
int errorStatus = EPOS_OC_SUCCESS;
errorStatus = [builder addText: #"Hello,\t"];
errorStatus = [builder addText: #"World!\n"];
errorStatus = [builder addCut: EPOS_OC_CUT_FEED];
EposPrint *printer = [[EposPrint alloc] init];
if (printer != nil)
{
errorStatus = [printer openPrinter:EPOS_OC_DEVTYPE_TCP DeviceName:#"192.168.0.10"];
}
}
Unfortunately, the "errorStatus" has a "2" value, which is an "opening error".
Then I was telling myself, that I have to pass by the Bonjour protocol, but the same.
It's been 3 days I'm struggling with that. I'm about to be crazy.
Thanks for your help
I hope you've been able to solve this already, but here's a couple of things to think about. First, in ePOS-Print_DK_iOS... manual that I'm looking at, the TM-T20 is not listed as a valid printer type for initWithPrinterModel. The valid values it lists are: TM-T88V, TM-T70, TM-P60, and TM-U220. Maybe try the T70? Or maybe it's not compatible with the ios sdk?
Another thing to try is to see if you can access the web-based config utility for the printer. Go to
http://192.168.0.10
(I'm assuming yours has one, I'm using a TM-U220B.) If you can't reach the config web utility, you probably can't reach the printer.
There's probably a way to dump the ip config of the printer. (On mine, I hold in the "stupid-little-button" on the ethernet interface for 3 seconds.
It's also possible that it won't work with the USB -- the airport might not include that in the IP network. I don't know too much about that.

Save to buffer instead of file when recording aac with Audio Queue Services

My goal is to record audio in AAC format and send it over a network connection as a stream.
I'm using Audio Queue Services and have based my code on the SpeakHere example. I know that for writing to a file it uses the AudioFileWritePackets() function.
Here's the callback function:
void MyInputBufferHandler(void* inUserData,
AudioQueueRef inAQ,
AudioQueueBufferRef inBuffer,
const AudioTimeStamp * inStartTime,
UInt32 inNumPackets,
const AudioStreamPacketDescription* inPacketDesc) {
Recorder *aqr = (Recorder *)inUserData;
if (inNumPackets > 0) {
// write packets to file
AudioFileWritePackets(aqr->mRecordFile, FALSE,
inBuffer->mAudioDataByteSize,
inPacketDesc, aqr->mRecordPacket,
&inNumPackets, inBuffer->mAudioData);
aqr->mRecordPacket += inNumPackets;
}
// if we're not stopping, re-enqueue the buffe so that it gets filled again
if ([aqr IsRunning])
AudioQueueEnqueueBuffer(inAQ, inBuffer, 0, NULL);
}
At first I thought AudioFileWritePackets works by directly writing the content of inBuffer->mAudioData. However when I manually write just the contents of mAudioData to a file the decoding doesn't seem to work.
On examining and comparing the raw data of what AudioFileWritePackets writes to a file and of me just writing mAudioData to a file, they seem to have attached a header to it.
As I can't find out how AudioFileWritePackets() works inside, my question is, how can I write the recorded audio to a buffer (or stream, if you prefer to call it this way) instead of a file, so that I can later send it over a network connection?
Again, in short here's what I need: record audio in aac format and stream the audio over network connection.
Thanks! I've been searching my head blue...
P.S: please if you point me to existing projects, make sure they are what I need. I really feel like I've been looking for all possible projects out there >.<
This should help.
Check the "HandleInputBuffer" method in "SpeechToTextModule.m".