Upload file to server with Dart - file-upload

I am using something like this for my tests:
_sendFormData(final File file) {
final HttpRequest httprequest = new HttpRequest();
final String filename = file.name;
httprequest.open('POST', "http://localhost:8080/api/file/upload");
httprequest.on.readyStateChange.add((e) {
if (httprequest.readyState == 4 && httprequest.status == 200) {
window.alert("upload complete");
}
});
print("Filename: ${filename}");
final FormData formData = new FormData();
formData.append('file', null, filename);
httprequest.send(formData);
}
And yes I know it's only the filename that I am sending, but how can I send the whole file to the server?

You should be able to upload file with :
formData.append('file', file);

They introduced a new function to append files with a given fileName:
FormData.appendBlob(String name, Blob value, [String filename])

Related

Open pdf from bytes array in angular 5

I was following the below links for displaying pdf page in new tab in my angular 5 application. But unable to achieve the result.
I am consuming the bytes array from spring controller api.
PDF Blob is not showing content, Angular 2
PDF Blob - Pop up window not showing content
Angular2 Displaying PDF
I tried the below options but none of them is working.
Trial 1
Consumed the response as json
component.ts
clickEvent(){
this.service.getPDF().subscribe((response)=>{
let file = new Blob([response.byteString], { type: 'application/pdf' });
var fileURL = URL.createObjectURL(file);
window.open(fileURL);
})
}
service.ts
getPDF(){
const url = `${this.serviceUrl}/pdf`;
const httpOptions = {
headers: new HttpHeaders(
{
'Accept': 'application/json',
'responseType':'blob'
}
)
};
return this.http.get<any>(url, httpOptions);
}
Trial 2
Consumed the response as json
component.ts
clickEvent(){
this.service.getPDF().subscribe((response)=>{
let file = new Blob([response.byteArray], { type: 'application/pdf' });
var fileURL = URL.createObjectURL(file);
window.open(fileURL);
})
}
service.ts
getPDF(){
const url = `${this.serviceUrl}/pdf`;
const httpOptions = {
headers: new HttpHeaders(
{
'Accept': 'application/json',
'responseType':'arraybuffer'
}
)
};
return this.http.get<any>(url, httpOptions);
}
Trial 3
Consumed the response as bytes
component.ts
clickEvent(){
this.service.getPDF().subscribe((response)=>{
let file = new Blob([response], { type: 'application/pdf' });
var fileURL = URL.createObjectURL(file);
window.open(fileURL);
})
}
service.ts
getPDF(){
const url = `${this.serviceUrl}/pdf`;
const httpOptions = {
headers: new HttpHeaders(
{
'responseType':'blob' //both combination
//'responseType' : 'arraybuffer'
}
)
};
return this.http.get<any>(url, httpOptions);
}
By all the combination I am only getting two results.
Empty pdf document or Failed to load PDF document.
For understanding posting java spring controller code.
controller.java
#GetMapping(value = "/pdf")
public ResTest generatePDF(HttpServletResponse response) throws IOException {
ResTest test = new ResTest();
ByteArrayOutputStream baos = docTypeService.createPdf();
test.setByteArray(baos.toByteArray());
test.setByteString(new String(baos.toByteArray()));
return test;
}
At last, I was able to render pdf. There were two small mistakes from my side.
1 st Problem was, I gave 'responseType' inside HttpHeaders which was wrong.
It should be outside as below.
2 nd Problem was, even though if you mention as responseType : 'arraybuffer', it was unable to take it. For that you need to mention as responseType : 'arraybuffer' as 'json'.(Reference)
The corrected and working code below.
Trial 3
component.ts (nochanges)
clickEvent(){
this.service.getPDF().subscribe((response)=>{
let file = new Blob([response], { type: 'application/pdf' });
var fileURL = URL.createObjectURL(file);
window.open(fileURL);
})
service.ts
getPDF(){
const url = `${this.serviceUrl}/pdf`;
const httpOptions = {
'responseType' : 'arraybuffer' as 'json'
//'responseType' : 'blob' as 'json' //This also worked
};
return this.http.get<any>(url, httpOptions);
}
Referred from the below link
https://github.com/angular/angular/issues/18586
I had the same problem with angular and pdf display. I will describe my solution - use base64 encoded string. All modern browsers support base64.
Use import java.util.Base64 to decode your byte array
byte[] bytes = baos.toByteArray();
String string = Base64.getEncoder().encodeToString(bytes);
test.setByteString(string);
On the frontend side use standard mime type for pdf and indicate that you are using base64 data:application/pdf;base64,.
Ref. to mime types: https://en.wikipedia.org/wiki/Media_type
If you need to open document in a new window:
let newPdfWindow = window.open("","Print");
let content = encodeURIComponent(response.byteString);
let iframeStart = "<\iframe width='100%' height='100%' src='data:application/pdf;base64, ";
let iframeEnd = "'><\/iframe>";
newPdfWindow.document.write(iframeStart + content + iframeEnd);
If you need to open in a new tab, you may simply provide to your html href:
let pdfHref = this.sanitizer.bypassSecurityTrustUrl('data:application/octet-stream;base64,' + content);
bypassSecurityTrustUrl will sanitize your url. As I remember there was some problem with angular security, that prevented me from seeing the content.
PS. before checking how it works with angular I would like to recommend you to store the pdf file on a drive and try to open it. I mean, that you should be certainly sure that you file is valid and you may open it with simple reader.
Update. The simpliest solution is to use pdf.js library https://github.com/mozilla/pdf.js
Have you looked for an angular component to wrap pdf.js?
https://github.com/VadimDez/ng2-pdf-viewer
Sample usage:
<pdf-viewer [src]="pdfSrc"
[render-text]="true"
style="display: block;">
</pdf-viewer>
pdfSrc can be a url string or a UInt8Array
When you make AJAX call to get PDF/file stream
var req = this.getYourPDFRequest(fd);
this.postData(environment.previewPDFRFR, req).then(res => {
res.blob().then(blob => {
const fileURL = URL.createObjectURL(blob);
window.open(fileURL, '', 'height=650,width=840');
})
});
If ur byte array comes from a .net backend u have to return
return File(doc.BinaryData, "application/pdf"); // page visible in typescript
, and not this :
return Ok(doc.BinaryData); // page blank in typescript

Sending audio file created with RecordRTC to my server

I am new to working with Javascript, PHP, and with servers generally. I am working on a web page that will record audio from the user and save it to my server, using RecordRTC. I'm a bit confused about the XMLHttpRequest portion - how do I alter the following code to send to my server instead of the webrtc server?
function uploadToServer(recordRTC, callback) {
var blob = recordRTC instanceof Blob ? recordRTC : recordRTC.blob;
var fileType = blob.type.split('/')[0] || 'audio';
var fileName = (Math.random() * 1000).toString().replace('.', '');
if (fileType === 'audio') {
fileName += '.' + (!!navigator.mozGetUserMedia ? 'ogg' : 'wav');
} else {
fileName += '.webm';
}
// create FormData
var formData = new FormData();
formData.append(fileType + '-filename', fileName);
formData.append(fileType + '-blob', blob);
callback('Uploading ' + fileType + ' recording to server.');
makeXMLHttpRequest('https://webrtcweb.com/RecordRTC/', formData, function(progress) {
if (progress !== 'upload-ended') {
callback(progress);
return;
}
var initialURL = 'https://webrtcweb.com/RecordRTC/uploads/';
callback('ended', initialURL + fileName);
listOfFilesUploaded.push(initialURL + fileName);
});
}
Via my web hosting provider, I'm using an Apache server, phpMyAdmin, and a mySQL database. Do I just replace
makeXMLHttpRequest(https://webrtcweb.com/RecordRTC/
with "https://mywebsite.com" and replace
var initialURL = 'https://webrtcweb.com/RecordRTC/uploads/';
with the path to the file I created to hold these audio files (https://mywebsite.com/uploads)? Then set permissions for that folder to allow public write capabilities (this seems unsafe, is there a good method)?
This is the makeXMLHttpRequest function:
function makeXMLHttpRequest(url, data, callback) {
var request = new XMLHttpRequest();
request.onreadystatechange = function() {
if (request.readyState == 4 && request.status == 200) {
callback('upload-ended');
}
};
request.upload.onloadstart = function() {
callback('Upload started...');
};
request.upload.onprogress = function(event) {
callback('Upload Progress ' + Math.round(event.loaded / event.total * 100) + "%");
};
request.upload.onload = function() {
callback('progress-about-to-end');
};
request.upload.onload = function() {
callback('progress-ended');
};
request.upload.onerror = function(error) {
callback('Failed to upload to server');
console.error('XMLHttpRequest failed', error);
};
request.upload.onabort = function(error) {
callback('Upload aborted.');
console.error('XMLHttpRequest aborted', error);
};
request.open('POST', url);
request.send(data);
}
Please make sure that your PHP server is running top over SSL (HTTPs)
Create a directory and name it uploadFiles
Create a sub-directory and name it uploads
Structure of the directories:
https://server.com/uploadFiles -> to upload files
https://server.com/uploadFiles/uploads -> to store files
index.php
Now create or upload following index.php file on this path: https://server.com/uploadFiles
<?php
// File Name: "index.php"
// via https://github.com/muaz-khan/RecordRTC/tree/master/RecordRTC-to-PHP
foreach(array('video', 'audio') as $type) {
if (isset($_FILES["${type}-blob"])) {
echo 'uploads/';
$fileName = $_POST["${type}-filename"];
$uploadDirectory = 'uploads/'.$fileName;
if (!move_uploaded_file($_FILES["${type}-blob"]["tmp_name"], $uploadDirectory)) {
echo(" problem moving uploaded file");
}
echo($fileName);
}
}
?>
Why sub-directory?
Nested directory uploads will be used to store your uploaded files. You will get URLs similar to this:
https://server.com/uploadFiles/uploads/filename.webm
Longer file upload issues:
https://github.com/muaz-khan/RecordRTC/wiki/PHP-Upload-Issues
upload_max_filesize MUST be 500MB or greater.
max_execution_time MUST be at least 10800 (or greater).
It is recommended to modify php.ini otherwise create .htaccess.
How to link my own server?
Simply replace https://webrtcweb.com/RecordRTC/ with your own URL i.e. https://server.com/uploadFiles/.

Example code to use GridFS using mongoskin to upload file from form

I am using mongoskin to connect mongodb in my project. Now I have requirement to use GridFs to upload images, audio etc. I have one HTML form to upload these files.
I tried to find out example code to upload file using mongoskin however could't find any good one.
Please help.
After spending many hours; I am able to use mongoskin to upload file to Gridfs. Not sure if this is perfect code however sharing it here because I couldn't find any single working code on searching Google :-)
https://github.com/dilipkumar2k6/gridfs-mongoskin
var DBModule = require('./DBModule.js');
var Grid = require('gridfs-stream');
var mongoskin = require('mongoskin');
//Upload file to server and also update the database
exports.uploadContent = function (req, res) {
console.log('Calling uploadFile inside FileUploadService');
req.pipe(req.busboy);
req.busboy.on('file', function (fieldname, file, filename, encoding, mimetype) {
console.log('uploadFile after busboy fieldname: ' + fieldname + ", file : " + file + ", filename : " + filename);
// make sure the db instance is open before passing into `Grid`
var gfs = Grid(DBModule.db, mongoskin);
//Get metadata var host = req.headers['host'];
var metadata = {contentType: mimetype};
var writestream = gfs.createWriteStream({filename: filename, metadata: metadata});
file.pipe(writestream);
writestream.on('close', function (file) {
// return URL to acces the uploaded content
var path = "contents/" + file._id;
res.json({"path": path});
});
writestream.on('error', function (err) {
log.error({err: err}, 'Failed to upload file to database');
res.status(constants.HTTP_CODE_INTERNAL_SERVER_ERROR);
res.json({error: err});
});
});
};
//view file from database
exports.previewContent = function (req, res) {
var contentId = new DBModule.BSON.ObjectID(req.params.contentid);
console.log('Calling previewFile inside FileUploadService for content id ' + contentId);
var gs = DBModule.db.gridStore(contentId, 'r');
gs.read(function (err, data) {
if (!err) {
//res.setHeader('Content-Type', metadata.contentType);
res.end(data);
} else {
log.error({err: err}, 'Failed to read the content for id ' + contentId);
res.status(constants.HTTP_CODE_INTERNAL_SERVER_ERROR);
res.json({error: err});
}
});
};
Try this to store the data using gridfs (by default uses mongoskin). It worked for me.
var ObjectID = require('mongodb').ObjectID,
GridStore = require('mongodb').GridStore;
exports.saveMedia = function(db, media, next) {
console.log(media)
db.open(function (err, db) {
// Create a file and open it
var gridStore = new GridStore(db, new ObjectID(), "w");
gridStore.open(function (err, gridStore) {
// Write some content to the file
gridStore.write(new Buffer(media), function (err, gridStore) {
// Flush the file to db
gridStore.close(function (err, fileData)
//returns filename
next(null, fileData)
});
});
});
});
}

How can I save a zip file to local storage in a win8 app using JSZip?

I'm able to create the JSZip object in my code, but I'm having trouble saving that to local storage in my windows 8 app. The examples I'm able to find set the browser's location.href to trigger a download, which isn't really an option for me.
I've included my code below. The zip file I end up with is invalid and can't be opened. Any help would be appreciated.
For reference: JSZip
function _zipTest() {
var dbFile = null;
var zipData = null;
Windows.Storage.StorageFile.getFileFromPathAsync(config.db.path)
.then(function (file) {
dbFile = file;
return Windows.Storage.FileIO.readBufferAsync(file);
})
.then(function (buffer) {
//Read the database file into a byte array and create a new zip file
zipData = new Uint8Array(buffer.length);
var dataReader = Windows.Storage.Streams.DataReader.fromBuffer(buffer);
dataReader.readBytes(zipData);
dataReader.close();
var localFolder = Windows.Storage.ApplicationData.current.localFolder;
return localFolder.createFileAsync(dbFile.displayName.concat('.zip'), Windows.Storage.CreationCollisionOption.replaceExisting)
})
.then(function (file) {
//Write the zip data to the new zip file
var zip = new JSZip();
zip.file(dbFile.displayName, zipData);
var content = zip.generate();
return Windows.Storage.FileIO.writeTextAsync(file, content);
});
}
you can do something on these lines. This code seem to generate valid .zip file in the temp folder.
var zip = new JSZip();
var storage = Windows.Storage;
storage.StorageFile.getFileFromApplicationUriAsync(new Windows.Foundation.Uri('ms-appx:///images/logo.png')).then(function ongetfile(file)
{
var blob = MSApp.createFileFromStorageFile(file);
var url = URL.createObjectURL(blob, { oneTimeOnly: true });
return WinJS.xhr({ url: url, responseType: 'arraybuffer' });
}).then(function onreadbuffer(req)
{
var b = req.response;
zip.file('logo.png', b);
return storage.ApplicationData.current.temporaryFolder.createFileAsync('a.zip', storage.CreationCollisionOption.replaceExisting);
}).then(function onnewfile(out)
{
var content = zip.generate({ type: 'uint8array' });
return storage.FileIO.writeBytesAsync(out, content);
}).then(null, function onerror(error)
{
// TODO: error handling
});

System.Text.Encoding in WinJS

Is there an equivalent of
System.Text.Encoding.UTF8.GetString(fileContent)
in WinJS (Windows 8 Store App written in javascript/HTML)?
EDIT. fileContent is a byte array.
There is no strict equivalent of System.Text.Encoding.UTF8.GetString in WinJS, but you can try implement file reading to string as follows:
file.openReadAsync().done(function (stream) {
var blob = MSApp.createBlobFromRandomAccessStream(file.contentType, stream);
var reader = new FileReader();
reader.onload = function(event) {
var fileAsText = event.target.result;
};
reader.readAsText(blob, 'UTF-8');
});
In most cases (file upload via XHR, displaying file) you don't need to have file contents as text, so just use Blob then.
CryptographicBuffer.convertBinaryToString can be used for this.
var crypt = Windows.Security.Cryptography;
var bytes; // = new Uint8Array(100);
// TODO - set bytes variable with uint8array
var buffer = crypt.CryptographicBuffer.createFromByteArray(bytes);
var text = crypt.CryptographicBuffer.convertBinaryToString(
crypt.BinaryStringEncoding.utf8, buffer);