New NSNumber literals - objective-c

Since there is new NSNumber literals in Objective-C that you can use, for instance:
NSNumber *n1 = #1000; // [NSNumber numberWithInt:1000]
But it doesn't seem to be possible to use together with enums? I have tried:
typedef enum {
MyEnumA = 0,
MyEnumB,
MyEnumC
} MyEnum;
NSNumber *n2 = #MyEnumA; // [NSNumber numberWithInt:MyEnumA]
But I get a compiler error saying:
Unexpected '#' in program
I don't understand why it doesn't work since an enum is an int?
Is there a way to make this work?

For named constants, you need to use #(MyEnumA).

You need to use:
NSNumber *n2 = #(MyEnumA);
I know it's odd, but it's just the way it is. I can't think off the top of my head but I assume the parser needs the parentheses in order to distinguish between different syntax.
What I tend to do is to use parentheses always. That works with normal numbers as well as enums as well as equations like:
int a = 2;
int b = 5;
NSNumber *n = #(a*b);

Others have explained what the proper syntax is. Here's why:
#blah is called the "literal" syntax. You use it to make objects wrapping a literal, like a char, BOOL, int, etc. that means:
#42 is a boxed int
#'c' is a boxed char
#"foo" is a boxed char*
#42ull is a boxed unsigned long long
#YES is a boxed BOOL
All of the things following the at sign are primitive values. MyEnumValue is not a literal. It's a symbol. To accommodate this, generic boxing syntax was introduced:
#(MyEnumValue)
You can put a bunch of things inside the parentheses; for the most part, any sort of variable or expression ought to work.

Related

NSString (or NSArray or something) to variable parameter list of C (char *) strings

Is there any easy way to convert an Objective-C holding class of NSStrings into parameters for a function accepting a variable list of char *? Specifically I have a function like:
-(void)someFunction:(NSSomething *) var
that I want to forward to a C function like
void someCFunction(char * var, ...)
Is there an easy way to go about this?
No, you can only do what you want if the number of arguments you're passing is known at compile time. If you just want to convert a single string, use the -UTF8String message:
// Example with two strings
NSString *str1 = ...;
NSString *str2 = ...;
someCFunction([str1 UTF8String], [str2 UTF8String]); // etc.
But if the number of strings will vary at runtime, you'll need to use a different API, if one is available. For example, if there's an API that took an array of strings, you could convert the Objective-C array into a C array:
// This function takes a variable number of strings. Note: in C/Objective-C
// (but not in C++/Objective-C++), it's not legal to convert 'char **' to
// 'char *const *', so you may sometimes need a cast to call this function
void someCFunction(const char *const *stringArray, int numStrings)
{
...
}
...
// Convert Objective-C array to C array
NSArray *objCArray = ...;
int numStrings = [objCArray count];
char **cStrArray = malloc(numStrings * sizeof(char*));
for (int i = 0; i < count; i++)
cStrArray[i] = [[objCArray objectAtIndex:i] UTF8String];
// Call the function; see comment above for note on cast
someCFunction((const char *const *)cStrArray, numStrings);
// Don't leak memory
free(cStrArray);
This would do the trick:
NSString *string = #"testing string"
const char * p1=[string UTF8String];
char * p2;
p2 = const_cast<char *>(p1);
Yes, this can be done, and is explained here:
How to create a NSString from a format string like #"xxx=%#, yyy=%#" and a NSArray of objects?
And here:
http://www.cocoawithlove.com/2009/05/variable-argument-lists-in-cocoa.html
With modifications for ARC here:
How to create a NSString from a format string like #"xxx=%#, yyy=%#" and a NSArray of objects?
Also, variable arguments are not statically or strongly typed, as the other poster seems to be suggesting. In fact, there is no clear indication in the callee of how many arguments you really have. Determining the number of arguments generally breaks down into having to either specify the number by an count parameter, using a null terminator, or inferring it from a format string a la (s)print* . This is frankly why the C (s)print* family of functions has been the source of many errors, now made much much safer by the XCode / Clang / GCC compiler that now warns.
As an aside, you can approach statically typed variable arguments in C++ by creating a template method that accepts an array of an unspecified size. This is generally considered bad form though as the compiler generates separate instances for each size of array seen by by the compiler (template bloat).

Objective-C: How to check if a variable is an object, a struct or another primitive

I want to write a function or a directive like NSLog() that takes any kind of variable, primitives and objects. In that function I want to distinguish those.
I know how it works for objects:
- (void)test:(id)object {
if ([object isKindOfClass:[NSString class]])
...
but how do I distinguish objects from structs or even integer or floats.
Something like:
"isKindOfStruct:CGRect" or "isInt"
for example?
Is this possible?
I thought since you can send everything to NSLog(#"...", objects, ints, structs) it must be possible?
Thanks for any help!
EDIT
My ultimate goal is to implement some kind of polymorphism.
I want to be able to call my function:
MY_FUNCTION(int)
MY_FUNCTION(CGRect)
MY_FUNCTION(NSString *)
...
or [self MYFUNCTION:int]...
and in MY_FUNCTION
-(void)MYFUNCTION:(???)value {
if ([value isKindOf:int])
...
else if ([value isKindOf:CGRect])
...
else if ([value isKindOfClass:[NSString class]])
...
}
I know that isKindOf doesn't exists and you can't even perform such methods on primitives. I'm also not sure about the "???" generic type of "value" in the function header.
Is that possible?
#define IS_OBJECT(T) _Generic( (T), id: YES, default: NO)
NSRect a = (NSRect){1,2,3,4};
NSString* b = #"whatAmI?";
NSInteger c = 9;
NSLog(#"%#", IS_OBJECT(a)?#"YES":#"NO"); // -> NO
NSLog(#"%#", IS_OBJECT(b)?#"YES":#"NO"); // -> YES
NSLog(#"%#", IS_OBJECT(c)?#"YES":#"NO"); // -> NO
Also, check out Vincent Gable's The Most Useful Objective-C Code I’ve Ever Written for some very handy stuff that uses the #encode() compiler directive (that) returns a string describing any type it’s given..."
LOG_EXPR(x) is a macro that prints out x, no matter what type x is, without having to worry about format-strings (and related crashes from eg. printing a C-string the same way as an NSString). It works on Mac OS X and iOS.
A function like NSLog() can tell what types to expect in its parameter list from the format string that you pass as the first parameter. So you don't query the parameter to figure out it's type -- you figure out what type you expect based on the format string, and then you interpret the parameter accordingly.
You can't pass a C struct or primitive as a parameter of type id. To do so, you'll have to wrap the primitive in an NSNumber or NSValue object.
e.g.
[self test: [NSNumber numberWithInt: 3.0]];
id is defined as a pointer to an Objective-C object.
#alex gray answer did not work(or at least did not work on iOS SDK 8.0). You can use #deepax11 answer, however I want to point how this 'magic macro' works. It relies on type encodings provided from the system. As per the Apple documentation:
To assist the runtime system, the compiler encodes the return and argument types for each method in a character string and associates the string with the method selector. The coding scheme it uses is also useful in other contexts and so is made publicly available with the #encode() compiler directive. When given a type specification, #encode() returns a string encoding that type. The type can be a basic type such as an int, a pointer, a tagged structure or union, or a class name—any type, in fact, that can be used as an argument to the C sizeof() operator.
To break the macro apart, we first get "typeOf" our variable, then call #encode() on that type, and finally compare returned value to 'object' and 'class' types from encoding table.
Full example should look like:
const char* myType = #encode(typeof(myVar));//myVar declared somewhere
if( [#"#" isEqualToString:#(myType)] || [#"#" isEqualToString:#(myType)] )
{
//myVar is object(id) or a Class
}
else if ( NSNotFound != [[NSString stringWithFormat:#"%s", myType] rangeOfCharacterFromSet:[NSCharacterSet characterSetWithCharactersInString:#"{}"]].location )
{
//myVar is struct
}
else if ( [#"i" isEqualToString:#(myType)] )
{
//my var is int
}
Please note that NSInteger will return int on 32-bit devices, and long on 64-bit devices. Full list of encodings:
‘c’ - char
‘i’ - int
’s’ - short
‘l’ - long
‘q’ - long long
‘C’ - unsigned char
‘I’ - unsigned int
’S’ - unsigned short
‘L’ - unsigned long
‘Q’ - unsigned long long
‘f’ - float
‘d’ - double
‘B’ - C++ bool or a C99 _Bool
‘v’ - void
‘*’ - character string(char *)
‘#’ - object(whether statically typed or typed id)
‘#’ - class object(Class)
‘:’ - method selector(SEL)
‘[<some-type>]’ - array
‘{<some-name>=<type1><type2>}’ - struct
‘bnum’ - bit field of <num> bits
‘^type’ - pointer to <type>
‘?’ - unknown type(may be used for function pointers)
Read more about Type Encodings at Apple
#define IS_OBJECT(x) ( strchr("##", #encode(typeof(x))[0]) != NULL )
This micro works which I got somewhere in stack overflow.
It's important to note that id represents any Objective-C object. And by Objective-C object, I mean one that is defined using #interface. It does not represent a struct or primitive type (int, char etc).
Also, you can only send messages (the [...] syntax) to Objective-C objects, so you cannot send the isKindOf: message to a normal struct or primitive.
But you can convert a integer etc to a NSNumber, a char* to a NSString and wrap a structure inside a NSObject-dervied class. Then they will be Objective-C objects.

Why am I getting an integer to pointer conversion error in objective-c?

I am looping through an NSString object called previouslyDefinedNSString and verifying if the integer representing the ASCII value of a letter is in an NSMutableSet called mySetOfLettersASCIIValues, which I had previously populated with NSIntegers:
NSInteger ASCIIValueOfLetter;
for (int i; i < [previouslyDefinedNSString length]; i++) {
ASCIIValueOfLetter = [previouslyDefinedNSString characterAtIndex:i];
// if character ASCII value is in set, perform some more actions...
if ([mySetOfLettersASCIIValues member: ASCIIValueOfLetter])
However, I am getting this error within the condition of the IF statement.
Incompatible integer to pointer conversion sending 'NSInteger' (aka 'int') to parameter of type 'id';
Implicit conversion of 'NSInteger' (aka 'int') to 'id' is disallowed with ARC
What do these errors mean? How am I converting to an object type (which id represents, right?)? Isn't NSInteger an object?
You want to make it an NSNumber, as in:
NSInteger ASCIIValueOfLetter;
for (int i; i < [previouslyDefinedNSString length]; i++) {
ASCIIValueOfLetter = [previouslyDefinedNSString characterAtIndex:i];
// if character ASCII value is in set, perform some more actions...
if ([mySetOfLettersASCIIValues member: [NSNumber numberWithInteger: ASCIIValueOfLetter]])
Now you're going to have the result you're looking for.
These errors mean that member: expects an object. id is a pointer to an Objective-C object, and instead of an object, you're passing in a primitive type, or scalar (despite its NS- prefix, NSInteger is not an object - just a typedef to a primitive value, and in your case, an int). What you need to do is wrap that scalar value in an object, and specifically, NSNumber, which is a class specifically designed to handle this.
Instead of calling member: with ASCIIValueOfLetter, you need to call it with the wrapped value, [NSNumber numberWithInteger:ASCIIValueOfLetter], as Maurício mentioned.

Passing and calling dynamic blocks in Objective C

As part of a unit test framework, I'm writing a function genArray that will generate NSArrays populated by a passed in generator block. So [ObjCheck genArray: genInt] would generate an NSArray of random integers, [ObjCheck genArray: genChar] would generate an NSArray of random characters, etc. In particular, I'm getting compiler errors in my implementation of genArray and genString, a wrapper around [ObjCheck genArray: genChar].
I believe Objective C can manipulate blocks this dynamically, but I don't have the syntax right.
ObjCheck.m
+ (id) genArray: (id) gen {
NSArray* arr = [NSMutableArray array];
int len = [self genInt] % 100;
int i;
for (i = 0; i < len; i++) {
id value = gen();
arr = [arr arrayByAddingObject: value];
}
return arr;
}
+ (id) genString {
NSString* s = #"";
char (^g)() = ^() {
return [ObjCheck genChar];
};
NSArray* arr = [self genArray: g];
s = [arr componentsJoinedByString: #""];
return s;
}
When I try to compile, gcc complains that it can't do gen(), because gen is not a function. This makes sense, since gen is indeed not a function but an id which must be cast to a function.
But when I rewrite the signatures to use id^() instead of id, I also get compiler errors. Can Objective C handle arbitrarily typed blocks (genArray needs this), or is that too dynamic?
Given that blocks are objects, you can cast between block types and id whenever you want, though if you cast the block to the wrong block type and call it, you're going to get unexpected results (since there's no way to dynamically check at runtime what the "real" type of the block is*).
BTW, id^() isn't a type. You're thinking of id(^)(). This may be a source of compiler error for you. You should be able to update +genArray: to use
id value = ((id(^)())(gen))();
Naturally, that's pretty ugly.
*There actually is a way, llvm inserts an obj-c type-encoded string representing the type of the block into the block's internal structure, but this is an implementation detail and would rely on you casting the block to its internal implementation structure in order to extract.
Blocks are a C-level feature, not an ObjC one - you work with them analogously to function pointers. There's an article with a very concise overview of the syntax. (And most everything else.)
In your example, I'd make the gen parameter an id (^gen)(). (Or possibly make it return a void*, using id would imply to me that gen generates ObjC objects and not completely arbitrary types.)
No matter how you declare your variables and parameters, your code won't work. There's a problem that runs through all your compiler errors and it would be a problem even if you weren't doing convoluted things with blocks.
You are trying to add chars to an NSArray. You can't do that. You will have to wrap them them as some kind of Objective C object. Since your only requirement for this example to work is that the objects can be inputs to componentsJoinedByString, you can return single-character NSStrings from g. Then some variety of signature like id^() will work for genArray. I'm not sure how you parenthesize it. Something like this:
+ (id) genArray: (id^()) gen;
+ (id) genString {
...
NSString * (^g)() = ^() {
return [NSString stringWithFormat:#"%c", [ObjCheck genChar]];
};
...
}
NSString * is an id. char is not. You can pass NSString * ^() to id ^(), but you get a compiler error when you try to pass a char ^() to an id ^(). If you gave up some generality of genArray and declared it to accept char ^(), it would compile your call to genArray, but would have an error within genArray when you tried to call arrayByAddingObject and the argument isn't typed as an id.
Somebody who understands the intricacies of block syntax feel free to edit my post if I got some subtle syntax errors.
Btw, use an NSMutableArray as your local variable in genArray. Calling arrayByAddingObject over and over again will have O(n^2) time performance I imagine. You can still declare the return type as NSArray, which is a superclass of NSMutableArray, and the callers of genArray won't know the difference.

Map char to int in Objective-C

I have a need to map char values to int values in Objective-C. I know NSDictionary is out because it deals with reference types, and these are values. The map will be used while iterating through an NSString. Each character in the string will be converted to an integer value. All the integers will be summed together.
Using NSDictionary seems like a bad fit because of all the type coercion I'd have to do. (Converting values types, char and int, to reference types.)
I figure I'll have to drop down to C to do this, but my experience with C libraries is very limited.
Is there something most C developers use that will map char values to int values?
Edit for clarification
The C# equivalent would be a Dictionary<char,int>.
In pseudocode, I'd like to the following:
for (int i = 0; i < [string length]; i++) {
char current = [string characterAtIndex:i];
int score = map[current]; // <- I want map without boxing
// do something with score
}
Char to int?
char aChar = 'a';
int foo = (int) aChar;
Done. No need for a hash or anything else. Even if you wanted to map char -> NSNumber, an array of 256 char's (char being a signed 8 bit type) is very little overhead.
(Unless I entirely misparsed your question -- are you asking for (char*)? ... i.e. C strings? Show some code.).
If I understand correctly, you want to store chars and ints in a dictionary, as keys and values. However, NSDictionary only accepts objects. The solution? Wrap the chars and ints in the NSNumber object:
NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:1],
[NSNumber numberWithChar:'a'],
[NSNumber numberWithInt:2],
[NSNumber numberWithChar:'b'],
nil];
Or if you don't want boxing, why not just make a function that takes chars and returns ints?
int charToScore(char character)
{
switch (character) {
case 'a':
return 1;
case 'b':
return 2;
default:
return 0;
}
}
#Pontus has the correct answer in Objective-C, but if you're willing to use C++, you can use std::map<char, int> (or the still-slightly-nonstandard unordered_map<char, int>.)
To use C++ from within Objective-C, you must rename the file from Whatever.m to Whatever.mm--this tells GCC that the file contains Objective-C++, which allows you to use the Objective-C syntax with C++ underpinnings.