Emulating UART over USB - embedded

Does anybody know if it's possible to emulate UART (simple serial transmit and receive) over USB? How would this be accomplished?
I found this link on the Microchip website, but it's not very forthcoming.
http://www.microchip.com/forums/m522571-print.aspx
Any ideas? Thanks.

You need to implement the device stack as a CDC ACM device (also known as Virtual COM port or VCP). Most vendors of microcontrollers with USB support have example code or app notes.
Given that, your device will look like a COM port as far as Windows is concerned. At the device end, you will get raw blocks of data transferred. An appropriate abstraction layer can be implemented for both UART and USB interfaces to give then the same interface if necessary.
One gotcha is that USB devices require a Vendor ID allocated by the USB Implementer's Forum, at a $5000 fee(correct 23 JUly 2016). If you are going to release your device in the wild, you really will need one if your device is to be recognised and behave correctly with other devices. Some microcontroller vendors will allow you to use their vendor ID for a subset of product IDs for free or a smaller fee, but they might only do that if you were purchasing significant quantities of devices from them.
Another issue is that while on OSX or Linux a CDC/ACM is recognised without any additional drivers, Windows is more fussy and required an INF file to associate the specific USB Vendor and Product ID to the usbser.sys driver. Then you get into the whole world of driver signing, which is essential if using Windows Vista 64, or any version of Windows 7. A code-signing signature will also cost you money. If your vendor has provided example VCP code, they will also probably provide a signed driver. STMicroelectronios's STM32 VCP example is even WHQL certified so can be acquired automatically via Windows Update.
So the upshot is that for experimentation you can do it if your vendor already provides code and a signed driver (or you are not using Windows), but to deploy a product you will need an Vendor ID and a code-signing certificate. It is a bit of a minefield to be honest.
A simpler approach is to use an FTDI USB<->Serial chip. This is especially useful for a microcontroller without a USB controller of its own, but the data transfer rate will be limited by the micro's and/or the FTDI's UART interface rather than USB speed. An FTDI chip can be used as-is using FTDI's VID/PID or you can customise it with your own VID/PID. Customising puts you back into needing to acquire a VID and a signing certificate, but allows your device to be identified uniquely rather than as a generic serial port.

Basically you have two options to emulate UART over USB:
Use an existing product. The company FTDI provides well known and solid UART-USB bridge chips, e.g. FT230X. Pro: You don't need any detailed knowledge about USB. Cons: Expensive if used in mass production. Additional hardware, needs additional power.
Implement the USB device class "Communication Device Class" (CDC). The specification of CDC is available from the USB.org, see here. Pro: Cheap in mass production (if your Microcontroller has USB on board). Con: You need detailed knowledge about USB.

Related

How to write firmware for a custom USB keyboard?

I have a custom ps2 keyboard(8x8 matrix) interfaced with AT89C51ED2 microcontroller, now I need to change it to USB interface. I have been studying about the basics of USB HID class communication(USB HID class specs, USB complete, Beyond logic) and have come to know little bit about the theory behind it.
But I am not able to understand the firmware part, I read a demo keypad application by Microchip which had given a sample source code, but I am not able to understand in the code how data(key pressed) is sent to the IN endpoint and how the host reads that through polling. I know that endpoint is a buffer from which data is sent to host, but Is it one of the registers of the micro-controller and how do I use it in my code?.
And I have been searching the suitable micro-controller with USB support, but no supported demo's are available, any suggestions will be helpful
The AT89C51ED2 datasheet does not mention hardware support for USB, so the answer is no: an endpoint does not correspond to a hardware register. Instead, an endpoint would refer to some software buffers in the RAM of the chip, and some data to keep track of the endpoint's state. Every bit of every USB packet must be handled by the firmware of the device, and endpoints are an abstraction that live entirely in the firmware of your device.
Note: I am assuming that the keyboard doesn't have some kind of USB interface chip, and that the data lines of the USB cable connect more-or-less directly to the microcontroller.
If you can't find the source code for the keyboard, you might look into using an open-source AVR software USB implementation. Here are some useful links:
https://www.obdev.at/products/vusb/
http://www.fischl.de/usbasp/
Please note that you are undertaking an advanced project, and if you are not familiar with AVRs, USB, microcontrollers, reverse engineering, and embedded development/debugging, it might be useful to start with something simpler first.

What's the best way to determine if a HID device driver can be written in user space on OSX?

I need to write a number of drivers for both HID USB devices as well as some old serial devices. The drivers are to pull data off the device and then send the data over to an application that then consumes it. Since the Apple Docs mention that a lot of USB and HID communication can be done from the user space I had assumed that I would not need to write a kernel extension, at least not for the HID devices. Could some one tell me a more solid way to determine this?
Thanks!
If you're writing a single application that must talk to one or more USB HID devices you may well find you can just access the devices straight from the application using the application-level USB APIs.
A kernel driver would be more for something like a networking or mass storage device that needed to integrate with the kernel to be be available to multiple applications.
This Apple document Common QA and Roadmap for USB Software Development on Mac OS X goes into some detail on the matter and links to example code too.

Provide input data to FPGA using USB

I am working on Xilinx Spartan 3E platform, using this development board:
http://www.xilinx.com/products/boards-and-kits/HW-SPAR3E-SK-US-G.htm
My program operates on certain data and then provides output. I wish to transfer the input signals externally. The input data is a stream of 8-bit signals.
So, how do I send the input signals from my laptop to the FPGA via USB? Does Xilinx support this or is there standard software to do this?
Thanks.
It sounds like you are describing a uart more than a native USB interface. You can get a USB to logic level serial adapter that will let you easily transfer data to and from a Pc at up to 921.6k baud. A uart/serial port is easy to implement in the Fpga and PCs are easy to use with serial ports.
Here is the cable:
http://www.ftdichip.com/Products/Cables/USBTTLSerial.htm
If you have a development card it is very possible this type of interface is present.
On the software side you can use your programming language of choice as if it was interfacing with a seal port or use a terminal program like hyper terminal or Download teraterm http://ttssh2.sourceforge.jp/
Updated response:
100Hz is not a hard interface to make. At that rate you should use the serial interface if at all possible. The board you referenced has 2 full RS-232 connections. At that point you only need a way to connect that to your computer. If you have a PC with RS-232 connectors you only need a cable if you have a newer computer without you need a RS-232 to USB translator cable (like this one: http://search.digikey.com/scripts/DkSearch/dksus.dll?Detail&name=768-1014-ND or google rs232 usb). This will give you a virtual com port on the pc to interface with the previously mentioned terminal programs or your custom software.
Update 2:
on the resource tab of the development board page you linked to there are several UART based fpga designs that you should be able to use as a starting point.
i.e. the "PicoBlaze Processor SPI Flash Programmer".
That board doesn't provide easy access to the USB interface from the FPGA as far as I can tell. It's just for configuration and debug.
Some of the newer boards and tools do allow something called hardware-in-the-loop testing where the simulator can upload data to the FPGA, wait it to calculate the results and then pull the data back. This is relatively common when using Xilinx's System Generator product as the simulations can be really long.
But I think with that board you'd be better off using the on board RS232 port to get data to and from the board. You will have to build the infrastructure to do it yourself though.
This may also give you some ideas:
http://www.1pin-interface.com/

arm7 usb programming

we are developing a sendor device, with a arm7(current: LPC2368) .
this device samples a mv signal,A/D, and need to send this signal data to the PC.(continusly)
at the same time, PC need send command to arm7 (like get temperature, control status, etc..)
rs232 is too slow, so we choose USB.(20K/s - 200K/s)
but the question is, we donnot known how to do usb programming(both pc and arm..)
any direction? any portal? any tutorial?
currently we only sim the device as a HID....
For the ARM side you need a USB Stack. For the PC side you need to implement an USB driver and an application interfacing the driver. It is therefore easier to stick to one of the common profiles (HID, Mass Storage, Virtual COM). For all these you will be able to find USB stacks and not to have to implenent your own. Also you won't need to implement a USB driver for the PC.
I think that the easiest thing to do is to use a Virtual COM approach. From the PC side it would like you are accessing a Serial Port. The speed however can be higher than standard RS232 ports. I have found this USB Stack targetting an earlier processor. You could adapt it for your needs or use it as reference. Generally a Virtual COM driver for the PC will be provided along with the ARM USB stack.
Another approach is to use libusb. This will allow you to interact with USB without writing a kernel driver.
For application notes and commercial USB stacks look here. If you are determined to write your own stack and driver, Jungo is the industry leader for embedded USB stacks and drivers.

How can I do bi-directional communication with a custom USB device?

I'm planning to build a USB device that has buttons that some software needs to respond to, and indicators that the software needs to control. I'm new to USB, so I'm looking for any pointers that will get me started.
When I did some USB development a while ago, I found the information at USB Central extremely valuable.
For low bandwidth requirements, you can use something like the FT232R which is a single-chip USB serial implementation. The FTDI drivers are readily available and make the device appear as a regular serial port to the host computer. This is orders of magnitude easier than rolling your own USB implementation (for either end!).
Kinda vague, but in the past I've done a little bit of USB development. The easiest stuff tends to be HID related device as the subset of USB used to commincate is very to implement on both sides. There are hardware devices which are essentially stubbed out to work with HID, you just customize some circuity and go.
The USB standard is actually quite readable. Though it might be a bit overkill if you just want to create a simple device. You could probably get something like this, which is basically an 8051 controller with a USB connector together with firmware and a DLL.
Checkout WinDriver, which is a commercial multiplatform tool what give you easy way to implement usb drivers in user mode, source code compatible between Linux and Windows.