How to display both points and edges in MeshLab? - mesh

I'm new to MeshLab, but can anyone tell me how to display BOTH points AND edges? Now, I can only choose either one, not both. I'm using a .ply file to load the mesh. Thanks in advance!

Show edges using the usual toolbar button and then activate the Show Vertex Dots decoration (in the menu Render->Show Vertex Dots).
Optionally, activate the layer side dialog and in its lower part you will see the options for this decoration where you can change the dot size.

Related

How can i create leader lines to connect labels to symbology

My Labels are crowded, I want to space them away from the points by add leader lines to make it clear which label is for which datapoint
You can use the "Easy Custom Label" plugin to do this.
EasyCustomLabeling is a plugin for QGIS, designed to simplify the work for manual and data defined labeling. The tool duplicates a data vector layer into a new memory layer made of lines, adds all necessary fields for advanced custom labeling like label location, rotation, color, font, callout, alignements. The resulting layer is activated ready to use labeling tools. Data is saved in Memory Layer provider, which means it is NOT saved to a file or a database. To make these layers persistent, please install Memory Layer Saver v3.2 or higher plugin, that saves all memory layers to a qdatastream file along the project named myqgisprojectname.qgs.mldata.
Once you have turned on the label toolbar you can press the easy label button to make a copy of the layer, you can then drag and drop any labels that you want to move and a leader line will be automatically added.
https://gist.github.com/kgjenkins/1af82a8ffdc3c99bb886e6cd9cdc298f
Callouts, sometimes called leader lines, are lines between labels and features on a map. They are useful when constraints of space force a label to be moved away from the feature. The callout helps to reconnect the label to the feature it refers to.
image
There are probably multiple ways to do this, but here is one way using a geometry generator in QGIS 3.x:
callouts_qgis
Turn on labels for the layer
•Style dock > Labels tab
•Change "No labels" to "Show labels for this layer"
•Select the field to "Label with"
Move individual labels
The upgrade to QGIS 3.0 has made label placement easier to customize. When you move a label, QGIS tracks the new location using hidden auxiliary storage fields that we'll use to draw the lines.
•Make sure the Label Toolbar is enabled (View menu > Toolbars)
•Select the "Move Label" tool image
•Click and drag the to move the labels. (The first time you click to move a label, you will be asked for a primary key to use for tracking the labels. Pick a field that has an id or otherwise unique values within your layer.)
Add the callout lines
•In the layer styling dock, click the green + to add a new marker component
•Set "Symbol layer type" to "Geometry generator"
•Set "Geometry Type" to "LineString / MultiLineString"
•Enter the following expression:
make_line(
make_point($x, $y),
make_point( "auxiliary_storage_labeling_positionx" , "auxiliary_storage_labeling_positiony" )
)
image
Improve the label display
•Add label buffers ("halos") so that the lines won't obscure the text of the label (3rd tab in the style dock)
•Adjust the label placement (6th tab in the style dock), data defined > alignment ◦set the horizontal alignment to 'Center'
◦set the vertical alignment to 'Half'

How to build below screen in titanium?

below i attached an app help guide screen. I am understanding how to build this screen.
If any body have idea please share here
View with semi transparent background color (backgroundColor:"rgba(0,0,0,0.5)";) and some images on top of it.
So, using images is bad. You'll need images for translations and if you do this as one image you'll need to ensure all devices are covered so your arrows point to the right element.
Minimise images == smaller app.
First thing you'll need to do is a create a blocker view -- so that's a view that will fill the screen and have a black background with opacity.
You can't apply that to the window as everything in it will be semi-transparent so:
Create a transparent Window that fills the screen.
Add to that window a view that fills the window and has opacity say 0.5 and black background
Add to the Window (not the view you just created) the other elements and button -- ideally, these should be individual graphics of the arrows, sized in such a way that you can position them based on the host element (the item they are pointing to / referring to). Use real text so you can handle translations / reduce file size.
So you'll need a way to associate each tip with a control they are anchored too, and that will ensure that regardless of the screen size, the tip will appear in the correct place.
First of all, always give a try before putting questions anywhere because it makes you learn things on your own for long time.
The easiest step for you to do this is to ask your designer to create a complete image just like that & you just have to show it on top.
If you have to show that image in different translations, then you can ask your designer to provide you required translations images.

Adding Scale Breaks to an ssrs bar graph

a pic of my chart
as you can see in the posted picture it is graph basically illegible. so
is there a way to put breaks in an ssrs bar graph?
I believe what you are asking for is to have spaces between the individual graphs on your page.
You should be able to go to the properties pane (usually in the bottom right corner). There look for custom attributes and then find the point width. There are other setting here as well.
Make sure you have selected your graph before going to the settings.

Camera movements in Verold

In Verold, using the Verold Studio controls, how do I get the camera to rotate around the axis of the model when I pan, rather than just turning on its own axis? I've searched through the controls in Studio and am unable to find the solution. I am certain it is right in front of me, I just cannot see it.
When you click the camera, then open orbit controls, and the first setting in there is the object to orbit. You can set this to a model, or a mesh. Depending on what you want to orbit.
The other trick is that you should make sure that your camera's initial position is a valid orbit position. To do this, select the model you want to orbit and click the 'F' key. Now you can choose your camera and set it to this position using the "align to position" button.
Hope that helps!

Controls change place and form size changes

I have designed a form in VB.NET. At design time I have placed two buttons on it.
When I run it, the form size looks smaller and the buttons I have placed at the bottom are not visible. Also the alignment of the text and picture box is also different from what I set at design time.
Computer at which I am running the form is using a different resolution.
change the properties (F4) of the buttons: in ANCHOR put Bottom, Right
your buttons will be tied to the bottom and the right of the screen, instead of to the top, left, which is the default.
Grab the screen size at runtime with
Dim screen as System.Windows.Forms.Screen = System.Windows.Forms.Screen.PrimaryScreen
and using a scale factor depending on the current size (in design), scale the window to match. Check the coordinates of the buttons by hand to make sure they are not outside of the visible portion of the window.
You may not have to leave this feature in if you can debug it to the point that you know the exact resolution that you need.