i'm developing an iOS app for iPad, i'm using normal images not #2x images so will this works in the new iPad? or it is must to include #2x images?
Any help is thanks in advance.
You can use normal images on the retina screens, but they will not look as crisp as the high resolution images.
Related
my web site get crashed when it opened in tablet or Ipad i did not know why although i did all the mediaqueries of all different resolution .
the website contains many animations and photos as SVG , I think that the problem is all those resoures is very heavy for the tablet and Ipad micro-processors , my question is there any solution for this problem
this is the link of the web site :
http://www.nineteen-web.fr/~baltha/beta/parallax/
and thank you in advance.
svg images are converted on the fly in bitmap images by the browser.
As you have lots of images, this should cause an overflow during the loading.
You can create a lighter version of the page for mobile or convert the svg images into png and decrease the size and the density of images with a drawing software.
does anybody know any library or tools to show a animated gif which comes from a changing URL on IOS7 devices?
I'm searching for a better performance solution than UIWebView.
Maybe some code which explodes the frames into separate images.
There are several open source projects for displaying GIFs in iOS.
Check these out:
UIImage from animated GIF
GIF UIImageView Loader
GIF iOS
Animated GIF iPhone
Flipboard FLAnimatedImage
Also, there are questions on SO with a similar problem. Check them out here and here.
I tried to develop universal app, and I displayed image with size 768*1024 on iPhone 4 and I displayed the same size on iPad screen and I get good resolution for both is this normal? the same image I can use in iPhone and iPad or this happened only on simulator? whats the best size for iPhone 4 and iPad?
I appreciate any help.
Thanks.
In the iOS Human Interface Guidelines image sizes are dealt with. The launch images cover the whole screen and thus give the best resolution for the devices.
I have a TabBarViewController which include image.png and image#2x.png as TabBar icons. XCode will automatically choose the image for retina and non-retina display.
I have designed my icon using Photoshop (30x30 and 60x60) but it is not sharpen to display on retina. The information about my icon (png - 8bits, 300dpi)
I saw Amazon - they have a TabBar icon very sharpen and i want to display like that but 60x60, i think it's not enough. Any idea?
Tks in advance!
i have created the iPhone app
on iPhone it works perfectly but when i run it on my ipad and move it to 2x
text in my apps display blurry
is there any solution where on my retina ipad text also looks smooth as on iPhone
I had the same issue few month ago, it is because your application is only for iPhone. Please do not worry about this issue because this problem will only on iPad (non-Retina). and for iPad with Retina I will work fine. You will see the smooth font on retina (iPad). and If you want the same on iPad (non-retina) then go for a universal app. I solve this using universal app.