Mac app - drag and drop files into a menubar application - objective-c

My inspiration for this project is the Droplr and CloudApp mac menubar applications. I have been attempting to implement the code explained here.
However, when I implement the code, the menubar images disappear. Here is my code to create the status item:
- (id)init {
self = [super init];
if (self != nil) {
// Install status item into the menu bar
NSStatusItem *statusItem = [[NSStatusBar systemStatusBar] statusItemWithLength:STATUS_ITEM_VIEW_WIDTH];
_statusItemView = [[StatusItemView alloc] initWithStatusItem:statusItem];
_statusItemView.image = [NSImage imageNamed:#"Status"];
_statusItemView.alternateImage = [NSImage imageNamed:#"StatusHighlighted"];
_statusItemView.action = #selector(togglePanel:);
StatusItemView* dragView = [[StatusItemView alloc] initWithFrame:NSMakeRect(0, 0, 24, 24)];
[statusItem setView:dragView];
[dragView release];
}
return self;
}
This is my view file:
#import "StatusItemView.h"
#implementation StatusItemView
#synthesize statusItem = _statusItem;
#synthesize image = _image;
#synthesize alternateImage = _alternateImage;
#synthesize isHighlighted = _isHighlighted;
#synthesize action = _action;
#synthesize target = _target;
#pragma mark -
- (id)initWithStatusItem:(NSStatusItem *)statusItem {
CGFloat itemWidth = [statusItem length];
CGFloat itemHeight = [[NSStatusBar systemStatusBar] thickness];
NSRect itemRect = NSMakeRect(0.0, 0.0, itemWidth, itemHeight);
self = [super initWithFrame:itemRect];
if (self != nil) {
_statusItem = statusItem;
_statusItem.view = self;
}
return self;
}
#pragma mark -
- (id)initWithFrame:(NSRect)frame {
self = [super initWithFrame:frame];
if (self) {
//register for drags
[self registerForDraggedTypes:[NSArray arrayWithObjects: NSFilenamesPboardType, nil]];
}
return self;
}
//we want to copy the files
- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
return NSDragOperationCopy;
}
perform the drag and log the files that are dropped
- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender {
NSPasteboard *pboard;
NSDragOperation sourceDragMask;
sourceDragMask = [sender draggingSourceOperationMask];
pboard = [sender draggingPasteboard];
if( [[pboard types] containsObject:NSFilenamesPboardType] ) {
NSArray *files = [pboard propertyListForType:NSFilenamesPboardType];
NSLog(#"Files: %#",files);
}
return YES;
}
#pragma mark -
- (void)drawRect:(NSRect)dirtyRect {
[self.statusItem drawStatusBarBackgroundInRect:dirtyRect withHighlight:self.isHighlighted];
NSImage *icon = self.isHighlighted ? self.alternateImage : self.image;
NSSize iconSize = [icon size];
NSRect bounds = self.bounds;
CGFloat iconX = roundf((NSWidth(bounds) - iconSize.width) / 2);
CGFloat iconY = roundf((NSHeight(bounds) - iconSize.height) / 2);
NSPoint iconPoint = NSMakePoint(iconX, iconY);
[icon compositeToPoint:iconPoint operation:NSCompositeSourceOver];
}
#pragma mark -
#pragma mark Mouse tracking
- (void)mouseDown:(NSEvent *)theEvent {
[NSApp sendAction:self.action to:self.target from:self];
}
#pragma mark -
#pragma mark Accessors
- (void)setHighlighted:(BOOL)newFlag {
if (_isHighlighted == newFlag) return;
_isHighlighted = newFlag;
[self setNeedsDisplay:YES];
}
#pragma mark -
- (void)setImage:(NSImage *)newImage {
if (_image != newImage) {
_image = newImage;
[self setNeedsDisplay:YES];
}
}
- (void)setAlternateImage:(NSImage *)newImage {
if (_alternateImage != newImage) {
_alternateImage = newImage;
if (self.isHighlighted) {
[self setNeedsDisplay:YES];
}
}
}
#pragma mark -
- (NSRect)globalRect {
NSRect frame = [self frame];
frame.origin = [self.window convertBaseToScreen:frame.origin];
return frame;
}
#end
Thanks everyone!

I know this is an old question but perhaps this might help:
Try setting the NSStatusItem *statusItem as a #propery of the class. If you have ARC, the menubar might be getting destroyed right after the init function finishes.

Related

Animating custom property

I'm trying to animate a custom property, and as I've seen on several sources it seems this would be the way to go, but I'm missing something. Here's the CALayer subclass:
#implementation HyNavigationLineLayer
#dynamic offset;
- (instancetype)initWithLayer:(id)layer
{
self = [super initWithLayer:layer];
if (self) {
HyNavigationLineLayer * other = (HyNavigationLineLayer*)layer;
self.offset = other.offset;
}
return self;
}
-(CABasicAnimation *)makeAnimationForKey:(NSString *)key
{
// TODO
return nil;
}
- (id<CAAction>)actionForKey:(NSString *)event
{
if ([event isEqualToString:#"offset"]) {
return [self makeAnimationForKey:event];
}
return [super actionForKey:event];
}
+ (BOOL)needsDisplayForKey:(NSString *)key
{
if ([key isEqualToString:#"offset"]) {
return YES;
}
return [super needsDisplayForKey:key];
}
- (void)drawInContext:(CGContextRef)ctx
{
NSLog(#"Never gets called");
}
#end
I believe this is the only relevant method on my view:
#implementation HyNavigationLineView
+ (Class)layerClass
{
return [HyNavigationLineLayer class];
}
#end
And, finally, in my view controller:
- (void)viewDidLoad
{
[super viewDidLoad];
// Instantiate the navigation line view
CGRect navLineFrame = CGRectMake(0.0f, 120.0f, self.view.frame.size.width, 15.0f);
self.navigationLineView = [[HyNavigationLineView alloc] initWithFrame:navLineFrame];
// Make it's background transparent
self.navigationLineView.backgroundColor = [UIColor colorWithWhite:0.0f alpha:0.0f];
self.navigationLineView.opaque = NO;
[[self.navigationLineView layer] addSublayer:[[HyNavigationLineLayer alloc] init]];
[self.view addSubview:self.navigationLineView];
}
The thing is that the drawInContext method is not called at all, although layerClass is. Am I missing something to make the layer draw?
Solved it. Need to call setNeedsDisplay
- (void)viewDidLoad
{
[super viewDidLoad];
// Instantiate the navigation line view
CGRect navLineFrame = CGRectMake(0.0f, 120.0f, self.view.frame.size.width, 15.0f);
self.navigationLineView = [[HyNavigationLineView alloc] initWithFrame:navLineFrame];
// Make it's background transparent
self.navigationLineView.backgroundColor = [UIColor colorWithWhite:0.0f alpha:0.0f];
self.navigationLineView.opaque = NO;
[[self.navigationLineView layer] addSublayer:[[HyNavigationLineLayer alloc] init]];
[self.view addSubview:self.navigationLineView];
[self.navigationLineView.layer setNeedsDisplay];
}

UILabel setFrame is not resizing the label, even in layoutSubviews

I've got:
#import "CustomTableViewCell.h"
#interface CustomTableViewCell ()
#property (assign) CGRect titleFrame;
#property (assign) CGRect detailFrame;
#end
#implementation CustomTableViewCell
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// Initialization code
}
return self;
}
- (void)awakeFromNib
{
if (self.title != nil) {
self.titleFrame = self.title.frame;
}
if (self.detail != nil) {
self.detailFrame = self.detail.frame;
}
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
- (void) setTitleTo: (NSString *)text {
if (self.title == nil || text == nil) {
return;
}
CGSize maximumLabelSize = CGSizeMake(self.title.frame.size.width, FLT_MAX);
CGRect expectedLabelSize = [text boundingRectWithSize:maximumLabelSize
options:NSLineBreakByWordWrapping | NSStringDrawingUsesLineFragmentOrigin
attributes:#{NSFontAttributeName:self.title.font}
context:nil];
CGRect newFrame = self.title.frame;
newFrame.size.height = expectedLabelSize.size.height;
self.titleFrame = newFrame;
self.detail.lineBreakMode = NSLineBreakByWordWrapping;
self.detail.numberOfLines = 3;
[self.title setText:text];
[self setNeedsLayout];
}
- (void) setDetailTo: (NSString *)text {
if (self.detail == nil || text == nil) {
return;
}
CGSize maximumLabelSize = CGSizeMake(self.detail.frame.size.width, FLT_MAX);
CGRect expectedLabelSize = [text boundingRectWithSize:maximumLabelSize
options:NSLineBreakByWordWrapping | NSStringDrawingUsesLineFragmentOrigin
attributes:#{NSFontAttributeName:self.title.font}
context:nil];
CGRect newFrame = self.detail.frame;
newFrame.size.height = expectedLabelSize.size.height;
self.detailFrame = newFrame;
self.detail.lineBreakMode = NSLineBreakByWordWrapping;
self.detail.numberOfLines = 3;
[self.detail setText:text];
[self setNeedsLayout];
}
- (void) layoutSubviews {
[super layoutSubviews];
if (self.title != nil) {
NSLog(#"T: %#", self.title.text);
[self.title setFrame:self.titleFrame];
}
if (self.detail != nil) {
NSLog(#"D: %#", self.detail.text);
[self.detail setFrame:self.detailFrame];
}
}
#end
From what I'm reading here it should resize to fit the text.
and the NSLog output:
2014-10-08 20:48:29.474 Test[57397:613] T: Largest Metro
2014-10-08 20:48:29.475 Test[57397:613] D: Oahu metropolitan area
My understanding is the "Oahu metropolitan area" should be visible with "area" on the second line.
Three things you should change:
Move the size computation of your label to layoutSubviews.
The most precise way to compute a label's size is to use -[UILabel sizeThatFits:] to get the it's desired size.
Turn off auto layout

Obejctive C: Recursion(?) within Controller

I have got a problem with my WindowController for an App that's basically a list of items, sitting on a panel that can be opened from the menu bar.
To open the panel the user has to click on the App's Status item in the menubar. The app loads fine and everything works ok if the panel is open from the start (and you don't click the status item). However, if its hidden at launch and one clicks the statusitem to open the panel, the App starts eating away huge chunks of RAM without ever getting out of the loop that is creating this effect.
I have worked with some breakpoints to try to find the problem. It seems that some methods within my Window Controller keep calling each other creating an endless loop. But I can't figure out why.
Maybe one of you guys can spot the problem. If any other lines of code are of interest I will try to get them to you. However, for now this is the heart of the application. The rest does not contain that much logic (apart from the AppDelegate).
Here's the Controller's .m-file:
//
// UIController.m
// hourglass
//
// Created by Matze on 24/04/14.
// Copyright (c) 2014 hourglass. All rights reserved.
//
#import "UIController.h"
#implementation UIController
- (id)initWithDelegate:(id<UIControllerDelegate>)delegate {
self = [super initWithWindowNibName:#"UI"];
if (self != nil) {
_delegate = delegate;
}
return self;
}
- (void)deleteSelectedObjects {
NSArray *objectArray = [_Tasks selectedObjects];
for (int i = 0; i < [objectArray count]; i++) {
NSManagedObject *mo2delete = [objectArray objectAtIndex:i];
[[[NSApp delegate] managedObjectContext] deleteObject: mo2delete];
}
}
#pragma Actions
- (IBAction)buttonDelete:(id)sender {
NSUInteger row = [TableView rowForView:sender];
[TableView selectRowIndexes:[[NSIndexSet alloc] initWithIndex:row] byExtendingSelection:NO];
[self deleteSelectedObjects];
}
- (void)keyDown:(NSEvent *)event {
unichar key = [[event charactersIgnoringModifiers] characterAtIndex:0];
if(key == NSDeleteCharacter)
{
if([TableView selectedRow] == -1)
{
NSBeep();
}
BOOL isEditing = [[NSApp delegate]isEditing];
if (!isEditing)
{
[self deleteSelectedObjects];
return;
}
}
[super keyDown:event];
}
#pragma UI Drawing & Animation
- (void)awakeFromNib
{
[super awakeFromNib];
// Create Panel
NSPanel *panel = (id)[self window];
[panel setAcceptsMouseMovedEvents:YES];
[panel setLevel:NSPopUpMenuWindowLevel];
[panel setOpaque:NO];
[panel setBackgroundColor:[NSColor clearColor]];
// Resize Panel
NSRect panelRect = [[self window] frame];
panelRect.size.height = POPUP_HEIGHT;
[[self window] setFrame:panelRect display:NO];
}
- (NSRect)statusRectForWindow:(NSWindow *)window {
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
NSRect statusRect = NSZeroRect;
statusItemView = nil;
if ([[self delegate] respondsToSelector:#selector(statusItemViewForUIController:)]) {
statusItemView = [[self delegate] statusItemViewForUIController:self];
}
if (statusItemView) {
statusRect = [statusItemView globalRect];
statusRect.origin.y = NSMinY(statusRect) - NSHeight(statusRect) - 2 ;
} else {
statusRect.size = NSMakeSize(STATUS_ITEM_VIEW_WIDTH, [[NSStatusBar systemStatusBar] thickness]);
statusRect.origin.x = roundf((NSWidth(screenRect) - NSWidth(statusRect)) / 2);
statusRect.origin.y = NSHeight(screenRect) - NSHeight(statusRect) * 2;
}
return statusRect;
}
- (void)setHasActivePanel:(BOOL)flag
{
if (_hasActivePanel != flag)
{
_hasActivePanel = flag;
if (_hasActivePanel)
{
[self openPanel];
}
else
{
[self closePanel];
}
}
}
- (void)windowWillClose:(NSNotification *)notification {
[self setHasActivePanel:NO];
}
- (void)windowDidResignKey:(NSNotification *)notification {
if ([[self window] isVisible]) {
[self setHasActivePanel:NO];
}
}
- (void)windowDidResize:(NSNotification *)notification {
NSWindow *panel = [self window];
NSRect statusRect = [self statusRectForWindow:panel];
NSRect panelRect = [panel frame];
CGFloat statusX = roundf(NSMidX(statusRect));
CGFloat panelX = statusX - NSMinX(panelRect);
CGFloat maxX = NSMaxX([[self backgroundView] bounds]);
CGFloat maxY = NSMaxY([[self backgroundView] bounds]);
self.backgroundView.triangle = panelX; // #Jan: why is a setter method not possible (i.e. setTriangle)
NSRect buttonRect = [[self buttonadd] frame];
buttonRect.size.width = BUTTON_SIZE;
buttonRect.size.height = buttonRect.size.width;
buttonRect.origin.x = maxX - buttonRect.size.width;// * 1.5;
buttonRect.origin.y = maxY - TRIANGLE_HEIGHT - buttonRect.size.height;// * 1.5;
[[self buttonadd] setFrame:buttonRect];
// NSRect listButtonRect = NSMakeRect(NSMinX([[self backgroundView] bounds]), buttonRect.origin.y, buttonRect.size.width, buttonRect.size.height) ;
// [[self buttonlist] setFrame:listButtonRect];
NSRect tableRect = [[self tableScrollView] frame];
tableRect.size.width = maxX;
tableRect.size.height = maxY - TRIANGLE_HEIGHT - buttonRect.size.height;
tableRect.origin.x = self.backgroundView.frame.origin.x;
tableRect.origin.y = maxY - POPUP_HEIGHT;
[[self tableScrollView] setFrame:tableRect];
}
- (void)cancelOperation:(id)sender {
[self setHasActivePanel:NO];
}
- (void)openPanel {
NSWindow *panel = [self window];
NSRect screenRect = [[[NSScreen screens] objectAtIndex:0] frame];
NSRect statusRect = [self statusRectForWindow:panel];
NSRect panelRect = [panel frame];
panelRect.size.width = PANEL_WIDTH;
panelRect.origin.x = roundf(NSMidX(statusRect) - NSWidth(panelRect) / 2);
panelRect.origin.y = NSMaxY(statusRect) - NSHeight(panelRect);
[panel setAlphaValue:0];
[panel setFrame:statusRect display:YES];
[panel makeKeyAndOrderFront:nil];
NSTimeInterval openDuration = OPEN_DURATION;
// For testing
NSEvent *currentEvent = [NSApp currentEvent];
if ([currentEvent type] == NSLeftMouseDown) {
NSUInteger clearFlags = ([currentEvent modifierFlags] & NSDeviceIndependentModifierFlagsMask); // #Jan
BOOL shiftPressed = (clearFlags == NSShiftKeyMask);
BOOL shiftOptionPressed = (clearFlags == (NSShiftKeyMask | NSAlternateKeyMask));
if (shiftPressed || shiftOptionPressed) {
openDuration *= 10;
if (shiftOptionPressed)
NSLog(#"Icon is at %#\n\tMenu is on screen %#\n\tWill be animated to %#",
NSStringFromRect(statusRect), NSStringFromRect(screenRect), NSStringFromRect(panelRect));
}
}
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:openDuration];
[[panel animator] setFrame:panelRect display:YES];
[[panel animator] setAlphaValue:1];
[NSAnimationContext endGrouping];
}
- (void)closePanel {
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:CLOSE_DURATION];
[[[self window] animator] setAlphaValue:0];
[NSAnimationContext endGrouping];
dispatch_after(dispatch_walltime(NULL, NSEC_PER_SEC * CLOSE_DURATION * 2), dispatch_get_main_queue(), ^{
[[self window] orderOut:nil];
});
}
- (NSColor*)colorForIndex:(NSInteger)index {
NSManagedObjectContext *context = [[NSApp delegate] managedObjectContext];
NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init];
NSEntityDescription *entity = [NSEntityDescription entityForName:#"Task"
inManagedObjectContext:context];
[fetchRequest setEntity:entity];
NSError *error;
NSInteger itemCount = [context countForFetchRequest:fetchRequest error:&error];
float val = 0;
float brightness = 0.63;
if( itemCount < 11 )
{
val = brightness + ((0.1/10)*(index*3));
}
else
{
val = brightness + ((0.1/itemCount)*(index*(3)));
}
return [NSColor colorWithDeviceHue: 0.57
saturation: 0.67
brightness: val
alpha: 1
];
}
- (void)tableView:(NSTableView *)tableView
didAddRowView:(NSTableRowView *)rowView
forRow:(NSInteger)row {
rowView.backgroundColor = [self colorForIndex:row];
}
- (void) observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context {
[statusItemView setStatusContent:[object valueForKeyPath:keyPath]];
}
#end
and here's the .h file:
//
// UIController.h
// hourglass
//
// Created by Matze on 24/04/14.
// Copyright (c) 2014 hourglass. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import "GlobalProperties.h"
#import "StatusItemView.h"
#import "BackgroundView.h"
#import "RFOverlayScrollView.h"
#class UIController;
#protocol UIControllerDelegate <NSObject>
#optional
- (StatusItemView *)statusItemViewForUIController:(UIController *)controller;
#end
#interface UIController : NSWindowController <NSWindowDelegate> {
IBOutlet NSTableView *TableView;
StatusItemView *statusItemView;
}
//TODO: Split Controller function for views into separate Controller Classes (i.e. BackgroundViewController)
#property (nonatomic, unsafe_unretained) IBOutlet BackgroundView *backgroundView;
#property (nonatomic, unsafe_unretained) IBOutlet RFOverlayScrollView *tableScrollView;
#property (strong) IBOutlet NSButton *buttonadd;
#property (strong) IBOutlet NSArrayController *Tasks;
#property (nonatomic) BOOL hasActivePanel;
#property (nonatomic, unsafe_unretained, readonly) id<UIControllerDelegate> delegate;
- (id) initWithDelegate:(id<UIControllerDelegate>)delegate;
- (void)openPanel;
- (void)closePanel;
- (void)deleteSelectedObjects;
- (NSColor*)colorForIndex:(NSInteger)index;
- (IBAction)buttonDelete:(id)sender;
#end
Any help is much appreciated!

NSStatusItem right click menu

I'm working on a status bar app that has a left and right click. I've got the start of this working by following the tips from other posts but I'm not sure how to go about showing a menu on right click.
I use a subclassed NSView as the custom view of my NSStatusItem and have the right and left clicks executing different functions:
- (void)mouseDown:(NSEvent *)theEvent{
[super mouseDown:theEvent];
if ([theEvent modifierFlags] & NSCommandKeyMask){
[self.target performSelectorOnMainThread:self.rightAction withObject:nil waitUntilDone:NO];
}else{
[self.target performSelectorOnMainThread:self.action withObject:nil waitUntilDone:NO];
}
}
- (void)rightMouseDown:(NSEvent *)theEvent{
[super rightMouseDown:theEvent];
[self.target performSelectorOnMainThread:self.rightAction withObject:nil waitUntilDone:NO];
}
How can I show a menu on right click, the same way the standard NSStatusItem does on left click?
NSStatusItem popUpStatusItemMenu: did the trick. I am calling it from my right click action and passing in the menu I want to show and it's showing it! This is not what I would have expected this function to do, but it's working.
Here's the important parts of what my code looks like:
- (void)showMenu{
// check if we are showing the highlighted state of the custom status item view
if(self.statusItemView.clicked){
// show the right click menu
[self.statusItem popUpStatusItemMenu:self.rightClickMenu];
}
}
// menu delegate method to unhighlight the custom status bar item view
- (void)menuDidClose:(NSMenu *)menu{
[self.statusItemView setHighlightState:NO];
}
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification{
// setup custom view that implements mouseDown: and rightMouseDown:
self.statusItemView = [[ISStatusItemView alloc] init];
self.statusItemView.image = [NSImage imageNamed:#"menu.png"];
self.statusItemView.alternateImage = [NSImage imageNamed:#"menu_alt.png"];
self.statusItemView.target = self;
self.statusItemView.action = #selector(mainAction);
self.statusItemView.rightAction = #selector(showMenu);
// set menu delegate
[self.rightClickMenu setDelegate:self];
// use the custom view in the status bar item
self.statusItem = [[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength];
[self.statusItem setView:self.statusItemView];
}
Here is the implementation for the custom view:
#implementation ISStatusItemView
#synthesize image = _image;
#synthesize alternateImage = _alternateImage;
#synthesize clicked = _clicked;
#synthesize action = _action;
#synthesize rightAction = _rightAction;
#synthesize target = _target;
- (void)setHighlightState:(BOOL)state{
if(self.clicked != state){
self.clicked = state;
[self setNeedsDisplay:YES];
}
}
- (void)drawImage:(NSImage *)aImage centeredInRect:(NSRect)aRect{
NSRect imageRect = NSMakeRect((CGFloat)round(aRect.size.width*0.5f-aImage.size.width*0.5f),
(CGFloat)round(aRect.size.height*0.5f-aImage.size.height*0.5f),
aImage.size.width,
aImage.size.height);
[aImage drawInRect:imageRect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0f];
}
- (void)drawRect:(NSRect)rect{
if(self.clicked){
[[NSColor selectedMenuItemColor] set];
NSRectFill(rect);
if(self.alternateImage){
[self drawImage:self.alternateImage centeredInRect:rect];
}else if(self.image){
[self drawImage:self.image centeredInRect:rect];
}
}else if(self.image){
[self drawImage:self.image centeredInRect:rect];
}
}
- (void)mouseDown:(NSEvent *)theEvent{
[super mouseDown:theEvent];
[self setHighlightState:!self.clicked];
if ([theEvent modifierFlags] & NSCommandKeyMask){
[self.target performSelectorOnMainThread:self.rightAction withObject:nil waitUntilDone:NO];
}else{
[self.target performSelectorOnMainThread:self.action withObject:nil waitUntilDone:NO];
}
}
- (void)rightMouseDown:(NSEvent *)theEvent{
[super rightMouseDown:theEvent];
[self setHighlightState:!self.clicked];
[self.target performSelectorOnMainThread:self.rightAction withObject:nil waitUntilDone:NO];
}
- (void)dealloc{
self.target = nil;
self.action = nil;
self.rightAction = nil;
[super dealloc];
}
#end
One option is to just fake the left mouse down:
- (void)rightMouseDown: (NSEvent *)event {
NSEvent * newEvent;
newEvent = [NSEvent mouseEventWithType:NSLeftMouseDown
location:[event locationInWindow]
modifierFlags:[event modifierFlags]
timestamp:CFAbsoluteTimeGetCurrent()
windowNumber:[event windowNumber]
context:[event context]
eventNumber:[event eventNumber]
clickCount:[event clickCount]
pressure:[event pressure]];
[self mouseDown:newEvent];
}
Added little something for when you need title in your view
- (void)drawRect:(NSRect)rect{
if(self.clicked){
[[NSColor selectedMenuItemColor] set];
NSRectFill(rect);
if(self.alternateImage){
[self drawImage:self.alternateImage centeredInRect:rect];
}else if(self.image){
[self drawImage:self.image centeredInRect:rect];
} else {
[self drawTitleInRect:rect];
}
} else if(self.image){
[self drawImage:self.image centeredInRect:rect];
} else {
[self drawTitleInRect:rect];
}
}
-(void)drawTitleInRect:(CGRect)rect
{
CGSize size = [_title sizeWithAttributes:nil];
CGRect newRect = CGRectMake(MAX((rect.size.width - size.width)/2.f,0.f),
MAX((rect.size.height - size.height)/2.f,0.f),
size.width,
size.height);
NSDictionary *attributes = #{NSForegroundColorAttributeName : self.clicked?[NSColor highlightColor]:[NSColor textColor]
};
[_title drawInRect:newRect withAttributes:attributes];
}
- (void)statusItemAction {
NSEvent *event = NSApp.currentEvent;
if (event.type == NSEventTypeRightMouseDown || (event.modifierFlags & NSEventModifierFlagControl)) {
[self toggleMenu];
} else {
[self togglePopOver];
}
}

Making a window pop in and out of the edge of the screen

I'm trying to re-write an application I have for Windows in Objective-C for my Mac, and I want to be able to do something like Mac's hot corners. If I move my mouse to the left side of the screen it will make a window visible, if I move it outside of the window location the window will hide again. (window would be pushed up to the left side of screen).
Does anyone know where I can find some demo code (or reference) on how to do this, or at least how to tell where the mouse is at, even if the current application is not on top. (not sure how to word this, too used to Windows world).
Thank you
-Brad
You're going to want to implement an invisible window on the edge of the screen with the window order set so it's always on top. Then, you can listen for mouse-moved events in this window.
To set the window to be invisible and on top, make a window subclass use calls like:
[self setBackgroundColor:[NSColor clearColor]];
[self setExcludedFromWindowsMenu:YES];
[self setCanHide:NO];
[self setLevel:NSScreenSaverWindowLevel];
[self setAlphaValue:0.0f];
[self setOpaque:NO];
[self orderFrontRegardless];
then, to turn on mouse moved events,
[self setAcceptsMouseMovedEvents:YES];
will cause the window to get calls to:
- (void)mouseMoved:(NSEvent *)theEvent
{
NSLog(#"mouse moved into invisible window.");
}
So hopefully that's enough to give you a start.
-Ken
Here's AutoHidingWindow - a subclass of SlidingWindow which pops up when the mouse hits the edge of the screen. Feedback welcome.
#interface ActivationWindow : NSWindow
{
AutoHidingWindow *_activationDelegate;
NSTrackingArea *_trackingArea;
}
- (ActivationWindow*)initWithDelegate:(AutoHidingWindow*)activationDelegate;
#property (assign) AutoHidingWindow *activationDelegate;
#property (retain) NSTrackingArea *trackingArea;
- (void)adjustWindowFrame;
- (void)adjustTrackingArea;
#end
#interface AutoHidingWindow ()
- (void)autoShow;
- (void)autoHide;
#end
#implementation AutoHidingWindow
- (id)initWithContentRect:(NSRect) contentRect
styleMask:(unsigned int) styleMask
backing:(NSBackingStoreType) backingType
defer:(BOOL) flag
{
if ((self = [super initWithContentRect:contentRect
styleMask:NSBorderlessWindowMask
backing:backingType
defer:flag])) {
_activationWindow = [[ActivationWindow alloc] initWithDelegate:self];
}
return self;
}
#synthesize activationWindow = _activationWindow;
- (void)dealloc
{
[_activationWindow release], _activationWindow = nil;
[super dealloc];
}
- (void)makeKeyAndOrderFront:(id)sender
{
[super makeKeyAndOrderFront:sender];
}
- (void)autoShow
{
[self makeKeyAndOrderFront:self];
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:#selector(autoHide) object:nil];
[self performSelector:#selector(autoHide) withObject:nil afterDelay:2];
}
- (void)autoHide
{
NSPoint mouseLocation = [NSEvent mouseLocation];
NSRect windowFrame = [self frame];
if (NSPointInRect(mouseLocation, windowFrame)) {
[self performSelector:#selector(autoHide) withObject:nil afterDelay:2];
}
else {
[self orderOut:self];
}
}
#end
#implementation ActivationWindow
- (ActivationWindow*)initWithDelegate:(AutoHidingWindow*)activationDelegate
{
if ((self = [super initWithContentRect:[[NSScreen mainScreen] frame]
styleMask:NSBorderlessWindowMask
backing:NSBackingStoreBuffered
defer:NO]) != nil) {
_activationDelegate = activationDelegate;
[self setBackgroundColor:[NSColor clearColor]];
[self setExcludedFromWindowsMenu:YES];
[self setCanHide:NO];
[self setHasShadow:NO];
[self setLevel:NSScreenSaverWindowLevel];
[self setAlphaValue:0.0];
[self setIgnoresMouseEvents:YES];
[self setOpaque:NO];
[self orderFrontRegardless];
[self adjustWindowFrame];
[self.activationDelegate addObserver:self
forKeyPath:#"slidingEdge"
options:0
context:#"slidingEdge"];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(screenParametersChanged:)
name:NSApplicationDidChangeScreenParametersNotification
object:nil];
}
return self;
}
#synthesize activationDelegate = _activationDelegate;
#synthesize trackingArea = _trackingArea;
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if ([#"slidingEdge" isEqual:context]) {
[self adjustTrackingArea];
}
else {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
}
}
- (void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
[self.activationDelegate removeObserver:self forKeyPath:#"slidingEdge"];
_activationDelegate = nil;
[_trackingArea release], _trackingArea = nil;
[super dealloc];
}
- (void)screenParametersChanged:(NSNotification *)notification
{
[self adjustWindowFrame];
}
- (void)adjustWindowFrame
{
NSScreen *mainScreen = [NSScreen mainScreen];
CGFloat menuBarHeight = [NSMenuView menuBarHeight];
NSRect windowFrame = [mainScreen frame];
windowFrame.size.height -= menuBarHeight;
[self setFrame:windowFrame display:NO];
[self adjustTrackingArea];
}
- (void)adjustTrackingArea
{
NSView *contentView = [self contentView];
NSRect trackingRect = contentView.bounds;
CGRectEdge slidingEdge = self.activationDelegate.slidingEdge;
CGFloat trackingRectSize = 2.0;
switch (slidingEdge) {
case CGRectMaxXEdge:
trackingRect.origin.x = trackingRect.origin.x + trackingRect.size.width - trackingRectSize;
trackingRect.size.width = trackingRectSize;
break;
case CGRectMaxYEdge:
trackingRect.origin.y = trackingRect.origin.y + trackingRect.size.height - trackingRectSize;
trackingRect.size.height = trackingRectSize;
break;
case CGRectMinXEdge:
trackingRect.origin.x = 0;
trackingRect.size.width = trackingRectSize;
break;
case CGRectMinYEdge:
default:
trackingRect.origin.y = 0;
trackingRect.size.height = trackingRectSize;
}
NSTrackingAreaOptions options =
NSTrackingMouseEnteredAndExited | NSTrackingMouseMoved |
NSTrackingActiveAlways |
NSTrackingEnabledDuringMouseDrag;
NSTrackingArea *trackingArea = self.trackingArea;
if (trackingArea != nil) {
[contentView removeTrackingArea:trackingArea];
}
trackingArea = [[NSTrackingArea alloc] initWithRect:trackingRect
options:options
owner:self
userInfo:nil];
[contentView addTrackingArea:trackingArea];
self.trackingArea = [trackingArea autorelease];
}
- (void)mouseEntered:(NSEvent *)theEvent
{
[self.activationDelegate autoShow];
}
- (void)mouseMoved:(NSEvent *)theEvent
{
[self.activationDelegate autoShow];
}
- (void)mouseExited:(NSEvent *)theEvent
{
}
#end
you may look how we did it in the Visor project:
http://github.com/binaryage/visor/blob/master/src/Visor.m#L1025-1063
Here's what I came up with. Thanks to Peter for the above tips.
#interface SlidingWindow : NSWindow
{
CGRectEdge _slidingEdge;
NSView *_wrapperView;
}
#property (nonatomic, assign) CGRectEdge slidingEdge;
#property (nonatomic, retain) NSView *wrapperView;
-(id)initWithContentRect:(NSRect) contentRect
styleMask:(unsigned int) styleMask
backing:(NSBackingStoreType) backingType
defer:(BOOL) flag;
- (NSView*)wrapperViewWithFrame:(NSRect)bounds;
- (BOOL)mayOrderOut;
#end
#interface SlidingWindow ()
- (void)adjustWrapperView;
- (void)setWindowWidth:(NSNumber*)width;
- (void)setWindowHeight:(NSNumber*)height;
#end
#implementation SlidingWindow
#synthesize slidingEdge = _slidingEdge;
#synthesize wrapperView = _wrapperView;
- (id)initWithContentRect:(NSRect) contentRect
styleMask:(unsigned int) styleMask
backing:(NSBackingStoreType) backingType
defer:(BOOL) flag
{
if ((self = [super initWithContentRect:contentRect
styleMask:NSBorderlessWindowMask
backing:backingType
defer:flag])) {
/* May want to setup some other options,
like transparent background or something */
[self setSlidingEdge:CGRectMaxYEdge];
[self setHidesOnDeactivate:YES];
[self setCollectionBehavior:NSWindowCollectionBehaviorCanJoinAllSpaces];
}
return self;
}
- (NSView*)wrapperViewWithFrame:(NSRect)bounds
{
return [[[NSView alloc] initWithFrame:bounds] autorelease];
}
- (void)adjustWrapperView
{
if (self.wrapperView == nil) {
NSRect frame = [self frame];
NSRect bounds = NSMakeRect(0, 0, frame.size.width, frame.size.height);
NSView *wrapperView = [self wrapperViewWithFrame:bounds];
NSArray *subviews = [[[[self contentView] subviews] copy] autorelease];
for (NSView *view in subviews) {
[wrapperView addSubview:view];
}
[wrapperView setAutoresizingMask:(NSViewWidthSizable | NSViewHeightSizable)];
[[self contentView] addSubview:wrapperView];
self.wrapperView = wrapperView;
}
switch (self.slidingEdge) {
case CGRectMaxXEdge:
[self.wrapperView setAutoresizingMask:(NSViewHeightSizable | NSViewMaxXMargin)];
break;
case CGRectMaxYEdge:
[self.wrapperView setAutoresizingMask:(NSViewWidthSizable | NSViewMaxYMargin)];
break;
case CGRectMinXEdge:
[self.wrapperView setAutoresizingMask:(NSViewHeightSizable | NSViewMinXMargin)];
break;
case CGRectMinYEdge:
default:
[self.wrapperView setAutoresizingMask:(NSViewWidthSizable | NSViewMinYMargin)];
}
}
- (void)makeKeyAndOrderFront:(id)sender
{
[self adjustWrapperView];
if ([self isVisible]) {
[super makeKeyAndOrderFront:sender];
}
else {
NSRect screenRect = [[NSScreen menubarScreen] visibleFrame];
NSRect windowRect = [self frame];
CGFloat x;
CGFloat y;
NSRect startWindowRect;
NSRect endWindowRect;
switch (self.slidingEdge) {
case CGRectMinXEdge:
x = 0;
y = (screenRect.size.height - windowRect.size.height) / 2 + screenRect.origin.y;
startWindowRect = NSMakeRect(x - windowRect.size.width, y, 0, windowRect.size.height);
break;
case CGRectMinYEdge:
x = (screenRect.size.width - windowRect.size.width) / 2 + screenRect.origin.x;
y = 0;
startWindowRect = NSMakeRect(x, y - windowRect.size.height, windowRect.size.width, 0);
break;
case CGRectMaxXEdge:
x = screenRect.size.width - windowRect.size.width + screenRect.origin.x;
y = (screenRect.size.height - windowRect.size.height) / 2 + screenRect.origin.y;
startWindowRect = NSMakeRect(x + windowRect.size.width, y, 0, windowRect.size.height);
break;
case CGRectMaxYEdge:
default:
x = (screenRect.size.width - windowRect.size.width) / 2 + screenRect.origin.x;
y = screenRect.size.height - windowRect.size.height + screenRect.origin.y;
startWindowRect = NSMakeRect(x, y + windowRect.size.height, windowRect.size.width, 0);
}
endWindowRect = NSMakeRect(x, y, windowRect.size.width, windowRect.size.height);
[self setFrame:startWindowRect display:NO animate:NO];
[super makeKeyAndOrderFront:sender];
[self setFrame:endWindowRect display:YES animate:YES];
[self performSelector:#selector(makeResizable)
withObject:nil
afterDelay:1];
}
}
- (void)makeResizable
{
NSView *wrapperView = self.wrapperView;
NSRect frame = [self frame];
NSRect bounds = NSMakeRect(0, 0, frame.size.width, frame.size.height);
[wrapperView setFrame:bounds];
[wrapperView setAutoresizingMask:(NSViewWidthSizable | NSViewHeightSizable)];
}
- (void)orderOut:(id)sender
{
[self adjustWrapperView];
NSRect startWindowRect = [self frame];
NSRect endWindowRect;
switch (self.slidingEdge) {
case CGRectMinXEdge:
endWindowRect = NSMakeRect(startWindowRect.origin.x,
startWindowRect.origin.y,
0,
startWindowRect.size.height);
break;
case CGRectMinYEdge:
endWindowRect = NSMakeRect(startWindowRect.origin.x,
startWindowRect.origin.y,
startWindowRect.size.width,
0);
break;
case CGRectMaxXEdge:
endWindowRect = NSMakeRect(startWindowRect.origin.x + startWindowRect.size.width,
startWindowRect.origin.y,
0,
startWindowRect.size.height);
break;
case CGRectMaxYEdge:
default:
endWindowRect = NSMakeRect(startWindowRect.origin.x,
startWindowRect.origin.y + startWindowRect.size.height,
startWindowRect.size.width,
0);
}
[self setFrame:endWindowRect display:YES animate:YES];
switch (self.slidingEdge) {
case CGRectMaxXEdge:
case CGRectMinXEdge:
if (startWindowRect.size.width > 0) {
[self performSelector:#selector(setWindowWidth:)
withObject:[NSNumber numberWithDouble:startWindowRect.size.width]
afterDelay:0];
}
break;
case CGRectMaxYEdge:
case CGRectMinYEdge:
default:
if (startWindowRect.size.height > 0) {
[self performSelector:#selector(setWindowHeight:)
withObject:[NSNumber numberWithDouble:startWindowRect.size.height]
afterDelay:0];
}
}
[super orderOut:sender];
}
- (void)setWindowWidth:(NSNumber*)width
{
NSRect startWindowRect = [self frame];
NSRect endWindowRect = NSMakeRect(startWindowRect.origin.x,
startWindowRect.origin.y,
[width doubleValue],
startWindowRect.size.height);
[self setFrame:endWindowRect display:NO animate:NO];
}
- (void)setWindowHeight:(NSNumber*)height
{
NSRect startWindowRect = [self frame];
NSRect endWindowRect = NSMakeRect(startWindowRect.origin.x,
startWindowRect.origin.y,
startWindowRect.size.width,
[height doubleValue]);
[self setFrame:endWindowRect display:NO animate:NO];
}
- (void)resignKeyWindow
{
[self orderOut:self];
[super resignKeyWindow];
}
- (BOOL)canBecomeKeyWindow
{
return YES;
}
- (void)performClose:(id)sender
{
[self close];
}
- (void)dealloc
{
[_wrapperView release], _wrapperView = nil;
[super dealloc];
}
#end
#implementation NSScreen (MenubarScreen)
+ (NSScreen*)menubarScreen
{
NSArray *screens = [self screens];
if ([screens count] > 0) {
return [screens objectAtIndex:0];
}
return nil;
}
#end