Write a complex array of custom structs to file Objective C - objective-c

I need to save and load the contents of an array of structs, but I know that Objective C is very particular about which data types you can read/write with.
Here is my struct:
struct SCourse
{
NSMutableArray* holes; // holds integers (pars)
NSString* name;
int size;
BOOL inUse;
};
#interface CoursesManager : NSObject
{
struct SCourse courses[5];
}
What are the data types I'll need to use? Do they each have different methods needed in order to read/write? I'm just looking for a non-complex way to get all the data I need to and from a file. I could do this quite easily in a language I'm more familiar with (C++), but some of the particulars of Objective-c are still lost on me.
EDIT: Solution (thanks for the help, everyone)
-(void)applicationWillResignActive:(UIApplication *)application {
// save the courses
NSMutableArray* totalWriteArray = [[NSMutableArray alloc] initWithCapacity:MAX_COURSES];
for (int i = 0; i < MAX_COURSES; ++i)
{
struct SCourse saveCourse = [coursesManager GetCourseAtIndex:i];
NSNumber* nInUse = [NSNumber numberWithBool:saveCourse.inUse];
NSNumber* nSize = [NSNumber numberWithInt:saveCourse.size];
NSMutableArray* writeArray = [[NSMutableArray alloc] initWithCapacity:4];
[writeArray addObject:nInUse];
[writeArray addObject:nSize];
[writeArray addObject:saveCourse.name];
[writeArray addObject:saveCourse.holes];
[totalWriteArray addObject:writeArray];
}
[totalWriteArray writeToFile:[self saveFilePath] atomically:YES];
}
And for the loading back in...
-(void)loadFile {
NSString *myPath = [self saveFilePath];
BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:myPath];
if (fileExists) {
NSMutableArray* totalReadArray = [[NSMutableArray alloc] initWithContentsOfFile:[self saveFilePath]];
for (int i = 0; i < MAX_COURSES; ++i)
{
struct SCourse loadCourse = [coursesManager GetCourseAtIndex:i];
NSMutableArray* loadArray = [totalReadArray objectAtIndex:i];
NSNumber* nInUse = [loadArray objectAtIndex:0];
loadCourse.inUse = [nInUse boolValue];
NSNumber* nSize = [loadArray objectAtIndex:1];
loadCourse.size = [nSize integerValue];
NSString* inName = [loadArray objectAtIndex:2];
loadCourse.name = inName;
NSMutableArray* inHoles = [loadArray objectAtIndex:3];
loadCourse.holes = inHoles;
[coursesManager ReplaceCourseAtIndex:i With:loadCourse];
}
}
}

First thing first. You shouldn't use plain old C structures. The ARC memory management will not appreciate.
If you are familiar with C++, you should maybe use a C++ class instead, which will please the compiler and runtime. Depends on what you want to do.
Array. Use either NSArray or std::vector but please, no plain C arrays. Not sure how ARC will handle this but I suppose it will not appreciate much. Objective-C and C++ both provides all the tools you need to handle collections of whatever.
Serialization. You have several possibilities, one of them is NSCoder.
Last word, with the so called modern syntax, converting things into ObjC objects is quite easy.
BOOL b = YES;
int i = 10;
double d = 3.14;
char* s = "Pouf pouf";
You get the ObjC equivalents with the boxin' thingy:
NSNumber* bo = #( b );
NSNumber* io = #( i );
NSNumber* do = #( d );
NSString* so = #( s );
NSArray* ao = #[ #( i ), do ];
NSDictionary* = #{ #"num" : io, #"str" : #( s ) };
To write something in a file, in one gracious step:
[#{ #"bool" : bo, #"array" : #[ #"string", #10, #( 10 + 20 ) ] }
writeToFile: #"path.plist" atomically: YES];
But the question remains, what are you trying to accomplish?

One easy approach is to store these arrays in an NSMutableDictionary object and use the method:
[mutableDict writeToFile:#"path/to/file" atomically:YES];
To store the data and:
NSMutableDictionary *anotherDict = [NSMutableDictionary dictionaryWithContentsOfFile:#"path/to/file"];
To read the contents back in.

Here's what I'd suggest:
Make a custom class with the properties you want (.h file):
#import <Foundation/Foundation.h>
#interface CustomHolder : NSObject {
NSString *last;
NSString *first;
NSString *middle;
}
#property (strong, nonatomic) NSString *last;
#property (strong, nonatomic) NSString *first;
#property (strong, nonatomic) NSString *middle;
#end
And then set the .m file up so that you can encode/decode the object
#import "CustomHolder.h"
#implementation CustomHolder
#synthesize last, first, middle;
- (void)encodeWithCoder:(NSCoder *)encoder
{
[encoder encodeObject:first forKey:#"first"];
[encoder encodeObject:last forKey:#"last"];
[encoder encodeObject:middle forKey:#"middle"];
}
- (id)initWithCoder:(NSCoder *)decoder
{
if (self = [super init])
{
self.first = [decoder decodeObjectForKey:#"first"];
self.last = [decoder decodeObjectForKey:#"last"];
self.middle = [decoder decodeObjectForKey:#"middle"];
}
return self;
}
#end
Then you can just
[NSKeyedArchiver archiveRootObject:obj toFile:[self saveFilePath]] to save and
[NSKeyedUnarchiver unarchiveObjectWithFile:[self saveFilePath]] to load
That's probably the most similar to using C-structs (especially because ARC doesn't let you use structs).

Related

Objective-C addObject seems to put object into all array indices

I am trying to learn how to make simple classes.
So far I am not getting the results expected using addObject and my class.
Here is what I have:
In my view controller:
#import "onoffclass.h"
In its viewDidLoad:
NSMutableArray *inTable;
onoffclass *therec;
onoffclass *readrec;
inTable = [NSMutableArray array];
therec = [[onoffclass alloc]init];
readrec = [[onoffclass alloc]init];
for (int lop=0;lop<3;lop++){
therec.parsedID = [NSString stringWithFormat:#"%i",lop];
[inTable addObject:therec];
NSLog(#"lop=%i onoff.parsedID=%#",lop,therec.parsedID);
for (int z=0;z<[inTable count];z++){
readrec = inTable[z];
NSLog(#" inTable[%i] parsedID=%#",z,readrec.parsedID);
}
}
In my onoffclass.h:
#interface onoffclass : NSObject
#property NSString *parsedID;
#property NSString *parsedOn;
#property NSString *parsedOff;
#property NSString *parsedAdj;
#property NSString *parsedRoom;
#property NSString *parsedBuilding;
#property NSString *parsedWho;
#property NSString *parsedInfo;
#property NSString *parsedBillable;
-(onoffclass*)initWithSomeString: (NSString*)blah AndSomeNum: (int)num;
-(NSString*)description;
#end
In my onoffclass.m:
#import <Foundation/Foundation.h>
#import "onoffclass.h"
#implementation onoffclass {
NSString *_parsedID;
NSString *_parsedOn;
NSString *_parsedOff;
NSString *_parsedAdj;
NSString *_parsedRoom;
NSString *_parsedBuilding;
NSString *_parsedWho;
NSString *_parsedInfo;
NSString *_parsedBillable;
}
-(onoffclass*)initWithSomeString: (NSString*)blah AndSomeNum: (int)num {
self = [super init];
_parsedID = blah;
_parsedOn = #"on";
_parsedOff = #"off";
_parsedAdj = #"adj";
_parsedRoom = #"room";
_parsedBuilding = #"building";
_parsedWho = #"who";
_parsedInfo = #"info";
_parsedBillable = #"billable";
return self;
}
-(NSString*)description {
return [NSString stringWithFormat: #"%#", _parsedID];
}
#end
Here is the output:
lop=0 onoff.parsedID=0
inTable[0] parsedID=0
lop=1 onoff.parsedID=1
inTable[0] parsedID=1
inTable[1] parsedID=1
lop=2 onoff.parsedID=2
inTable[0] parsedID=2
inTable[1] parsedID=2
inTable[2] parsedID=2
Why does it appears that addObject is updating all array indices and how do I fix this?
Thanks,
Dale
You are creating one instance of onoffclass (by the way class names should start with a capital letter) then you are adding the same instance again and again in the loop. Since classes are reference types changing a property affects all occurrences of the same instance.
Solution is to put the line to create an instance in the loop
for (int lop = 0; lop < 3; lop++) {
therec = [[onoffclass alloc] init];
...

Converting NSObject to NSDictionary

Hello I a class of type NSObject:
ProductDetails *details = [[ProductDetails alloc] init];
details.name = #"Soap1";
details.color = #"Red";
details.quantity = 4;
I want to pass the "details" object to a dictionary.
I did,
NSDictionary *dict = [NSDictionary dictionaryWithObject:details forKey:#"details"];
I am passing this dict to another method which performs a check on JSONSerialization:
if(![NSJSONSerialization isValidJSONObject:dict])
And I am getting a crash on this check. Am I doing anything wrong here? I know that the details I am getting is a JSON object and I am assigning it to the properties in my ProductDetails class.
Please help me. I am a noob in Objective-C.
I now tried:
NSError* error;
NSDictionary* json = [NSJSONSerialization JSONObjectWithData:(NSData*)details options:kNilOptions error:&error];
All I need here is an easy way to convert details to NSData.
I noticed that I have an array inside my object may be thats why all the ways I tried is throwing an exception. However since this question is becoming to big, I have started an another question thread for it where I have displayed the data I am getting inside the object - https://stackoverflow.com/questions/19081104/convert-nsobject-to-nsdictionary
This may well be the easiest way to achieve it. Do import #import <objc/runtime.h> in your class file.
#import <objc/runtime.h>
ProductDetails *details = [[ProductDetails alloc] init];
details.name = #"Soap1";
details.color = #"Red";
details.quantity = 4;
NSDictionary *dict = [self dictionaryWithPropertiesOfObject: details];
NSLog(#"%#", dict);
//Add this utility method in your class.
- (NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
[dict setObject:[obj valueForKey:key] forKey:key];
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
NSDictionary *details = {#"name":product.name,#"color":product.color,#"quantity":#(product.quantity)};
NSError *error;
NSData *jsonData = [NSJSONSerialization dataWithJSONObject:details
options:NSJSONWritingPrettyPrinted // Pass 0 if you don't care about the readability of the generated string
error:&error];
if (! jsonData) {
NSLog(#"Got an error: %#", error);
} else {
NSString *jsonString = [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
Second part's source: Generate JSON string from NSDictionary in iOS
As mmackh said, you want to define a custom method for your ProductDetails object that will return a simple NSDictionary of values, e.g.:
#implementation ProductDetails
- (id)jsonObject
{
return #{#"name" : self.name,
#"color" : self.color,
#"quantity" : #(self.quantity)};
}
...
Let's assume that we added manufacturer property to our ProductDetails, which referenced a ManufacturerDetails class. We'd just write a jsonObject for that class, too:
#implementation ManufacturerDetails
- (id)jsonObject
{
return #{#"name" : self.name,
#"address1" : self.address1,
#"address2" : self.address2,
#"city" : self.city,
...
#"phone" : self.phone};
}
...
And then change the jsonObject for ProductDetails to employ that, e.g.:
#implementation ProductDetails
- (id)jsonObject
{
return #{#"name" : self.name,
#"color" : self.color,
#"quantity" : #(self.quantity),
#"manufacturer" : [self.manufacturer jsonObject]};
}
...
If you have potentially nested collection objects (arrays and/or dictionaries) with custom objects that you want to encode, you could write a jsonObject method for each of those, too:
#interface NSDictionary (JsonObject)
- (id)jsonObject;
#end
#implementation NSDictionary (JsonObject)
- (id)jsonObject
{
NSMutableDictionary *dictionary = [NSMutableDictionary dictionary];
[self enumerateKeysAndObjectsUsingBlock:^(id key, id obj, BOOL *stop) {
if ([obj respondsToSelector:#selector(jsonObject)])
[dictionary setObject:[obj jsonObject] forKey:key];
else
[dictionary setObject:obj forKey:key];
}];
return [NSDictionary dictionaryWithDictionary:dictionary];
}
#end
#interface NSArray (JsonObject)
- (id)jsonObject;
#end
#implementation NSArray (JsonObject)
- (id)jsonObject
{
NSMutableArray *array = [NSMutableArray array];
[self enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
if ([obj respondsToSelector:#selector(jsonObject)])
[array addObject:[obj jsonObject]];
else
[array addObject:obj];
}];
return [NSArray arrayWithArray:array];
}
#end
If you do something like that, you can now convert arrays or dictionaries of your custom objects object into something that can be used for generating JSON:
NSArray *products = #[[[Product alloc] initWithName:#"Prius" color:#"Green" quantity:3],
[[Product alloc] initWithName:#"Accord" color:#"Black" quantity:1],
[[Product alloc] initWithName:#"Civic" color:#"Blue" quantity:2]];
id productsJsonObject = [products jsonObject];
NSError *error = nil;
NSData *data = [NSJSONSerialization dataWithJSONObject:productsJsonObject options:0 error:&error];
If you're simply trying to save these objects in a file, I'd suggest NSKeyedArchiver and NSKeyedUnarchiver. But if you need to generate JSON objects for your own private classes, you can do something like the above might work.
In .h File
#import <Foundation/Foundation.h>
#interface ContactDetail : NSObject
#property (nonatomic) NSString *firstName;
#property (nonatomic) NSString *lastName;
#property (nonatomic) NSString *fullName;
#property (nonatomic) NSMutableArray *mobileNumbers;
#property (nonatomic) NSMutableArray *Emails;
#property (assign) bool Isopen;
#property (assign) bool IsChecked;
-(NSDictionary *)dictionary;
#end
in .m file
#import "ContactDetail.h"
#import <objc/runtime.h>
#implementation ContactDetail
#synthesize firstName;
#synthesize lastName;
#synthesize fullName;
#synthesize mobileNumbers;
#synthesize Emails;
#synthesize IsChecked,Isopen;
//-(NSDictionary *)dictionary {
// return [NSDictionary dictionaryWithObjectsAndKeys:self.fullName,#"fullname",self.mobileNumbers,#"mobileNumbers",self.Emails,#"emails", nil];
//}
- (NSDictionary *)dictionary {
unsigned int count = 0;
NSMutableDictionary *dictionary = [NSMutableDictionary new];
objc_property_t *properties = class_copyPropertyList([self class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
id value = [self valueForKey:key];
if (value == nil) {
// nothing todo
}
else if ([value isKindOfClass:[NSNumber class]]
|| [value isKindOfClass:[NSString class]]
|| [value isKindOfClass:[NSDictionary class]] || [value isKindOfClass:[NSMutableArray class]]) {
// TODO: extend to other types
[dictionary setObject:value forKey:key];
}
else if ([value isKindOfClass:[NSObject class]]) {
[dictionary setObject:[value dictionary] forKey:key];
}
else {
NSLog(#"Invalid type for %# (%#)", NSStringFromClass([self class]), key);
}
}
free(properties);
return dictionary;
}
#end
if any crash ,You check the property (NSMutableArray,NSString,etc ) in else if condition inside of for.
In Your Controller, in any func...
-(void)addItemViewController:(ConatctViewController *)controller didFinishEnteringItem:(NSMutableArray *)SelectedContact
{
NSLog(#"%#",SelectedContact);
NSMutableArray *myData = [[NSMutableArray alloc] init];
for (ContactDetail *cont in SelectedContact) {
[myData addObject:[cont dictionary]];
}
NSError *error = nil;
NSData *jsonData = [NSJSONSerialization dataWithJSONObject:myData options:NSJSONWritingPrettyPrinted error:&error];
if ([jsonData length] > 0 &&
error == nil){
// NSLog(#"Successfully serialized the dictionary into data = %#", jsonData);
NSString *jsonString = [[NSString alloc] initWithData:jsonData
encoding:NSUTF8StringEncoding];
NSLog(#"JSON String = %#", jsonString);
}
else if ([jsonData length] == 0 &&
error == nil){
NSLog(#"No data was returned after serialization.");
}
else if (error != nil){
NSLog(#"An error happened = %#", error);
}
}
Try this:
#import <objc/runtime.h>
+ (NSDictionary *)dictionaryWithPropertiesOfObject:(id)obj {
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
[dict setObject:[obj valueForKey:key] ? [obj valueForKey:key] : #"" forKey:key];
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
The perfect way to do this is by using a library for serialization/deserialization
many libraries are available but one i like is
JagPropertyConverter
https://github.com/jagill/JAGPropertyConverter
it can convert your Custom object into NSDictionary and vice versa
even it support to convert dictionary or array or any custom object within your object (i.e Composition)
JAGPropertyConverter *converter = [[JAGPropertyConverter alloc]init];
converter.classesToConvert = [NSSet setWithObjects:[ProductDetails class], nil];
//For Object to Dictionary
NSDictionary *dictDetail = [converter convertToDictionary:detail];
NSDictionary* json = [NSJSONSerialization JSONObjectWithData:dictDetail options:NSJSONWritingPrettyPrinted error:&error];
You can convert object (say modelObject) to dictionary at runtime with the help of objc/runtime.h class but that has certain limitations and is not recommended.
Considering MVC, mapping logic should be implemented in Model class.
#interface ModelObject : NSObject
#property (nonatomic) NSString *p1;
#property (nonatomic) NSString *p2;
-(NSDictionary *)dictionary;
#end
#import "ModelObject.h"
#implementation ModelObject
-(NSDictionary *)dictionary
{
NSMutableDictionary *dict = [[NSMutableDictionary alloc] init];
[dict setValue:self.p1 forKey:#"p1"];// you can give different key name here if you want
[dict setValue:self.p2 forKey:#"p2" ];
return dict;
}
#end
Uses:
NSDictionary *modelObjDict = [modelObj dictionary];
Try using
NSDictionary *dict = [details valuesForAttributes:#[#"name", #"color"]];
And compare what the dictionary contains. Then try to convert it to JSON. And look at the JSON spec - what data types can go into a JSON encoded file?
You also can use the NSObject+APObjectMapping category which is available on GitHub: https://github.com/aperechnev/APObjectMapping
It's a quit easy. Just describe the mapping rules in your class:
#import <Foundation/Foundation.h>
#import "NSObject+APObjectMapping.h"
#interface MyCustomClass : NSObject
#property (nonatomic, strong) NSNumber * someNumber;
#property (nonatomic, strong) NSString * someString;
#end
#implementation MyCustomClass
+ (NSMutableDictionary *)objectMapping {
NSMutableDictionary * mapping = [super objectMapping];
if (mapping) {
NSDictionary * objectMapping = #{ #"someNumber": #"some_number",
#"someString": #"some_string" };
}
return mapping
}
#end
And then you can easily map your object to dictionary:
MyCustomClass * myObj = [[MyCustomClass alloc] init];
myObj.someNumber = #1;
myObj.someString = #"some string";
NSDictionary * myDict = [myObj mapToDictionary];
Also you can parse your object from dictionary:
NSDictionary * myDict = #{ #"some_number": #123,
#"some_string": #"some string" };
MyCustomClass * myObj = [[MyCustomClass alloc] initWithDictionary:myDict];
Swift
Now the swift is very popular and most of the SDK's are written in Objective C, we need to convert NSObject to NSDictionary, With the Help of #thatzprem Answer, I wrote an extension for Swift which will convert our NSObject into NSDictionary, then we can use that NSDictionary to simple Dictionary or JSON Object or other purpose. I hope so this will help out the Swift User.
extension NSObject {
func convertNSObjectToNSDictionary() -> [AnyHashable : Any]? {
var dict: [AnyHashable : Any] = [:]
var count: UInt32 = 0
let properties = class_copyPropertyList(type(of: self), UnsafeMutablePointer<UInt32>(mutating: &count)) //as? objc_property_t
for i in 0..<Int(count) {
var key: String? = nil
if let property = properties?[i] as? objc_property_t {
key = String(utf8String: property_getName(property))
}
//dict[key] = (obj as? NSObject)?.value(forKey: key ?? "")
dict[key] = (self).value(forKey: key ?? "")
}
free(properties)
return dict
}
}

Is it possible to use a wildcard in KVC?

I'm trying to use wildcard in KVC like this.
Is it possible?
Or Is there other ways to use a wildcard to indicate a member variable?
#interface MyClass : NSObject
#property(nonatomic, retain) NSNumber *test1;
#property(nonatomic, retain) NSNumber *test2;
#end
#implementation MyClass{
NSNumber * test1;
NSNumber * test2;
}
#synthesize test1;
#synthesize test2;
#end
using wildcard
MyClass *testClass = [[[MyClass alloc] init] autorelease];
testClass.test1 = #50;
NSLog(#"test value : %#", [testClass valueForKey:#"*1"]);
For detail codes.
A real reason i wanted is to indicate a member variable of instance by value of integer or nsnumber type.
If possible, it is easier to set values and read values of any instance.
For example of property part copy.
MyClass *testClass = [[[MyClass alloc] init] autorelease];
testClass.year_1 = #2012;
testClass.quarter_2 = #3;
testClass.month_3 = #8;
testClass.day_4 = #20;
testClass.week_5 = #4;
// copy propertys to other instance.
// Normal way
MyClass *testClassCopy = [[[MyClass alloc] init] autorelease];
testClassCopy.year_1 = testClass.year_1;
testClassCopy.quarter_2 = testClass.quarter_2;
testClassCopy.month_3 = testClass.month_3;
testClassCopy.day_4 = testClass.day_4;
// copy propertys by using wildcard
for (int j = 0; j < 4; j++) {
NSString *indicate = [NSString stringWithFormat:#"*%#", [NSNumber numberWithInteger:j + 1]];
NSNumber *sourceProperty = [testClass valueForKey:indicate];
[testClassCopy setValue:sourceProperty forKey:indicate];
}
I'll raise your wildcards by adding Regex, and by using categories:
To read about how regex works with this, please read the NSRegularExpression Class Reference.
Features:
Uses regex, for matching of a wide variety of keys
Uses a category that works on any instance
Caches key lists per class
Full KVC support (not just properties, but accessor methods & iVars too!)
Integrates flawlessly with current KVC methods (only uses the regex if the key wasn't found, improving performance)
Subclassing doesn't mess it up, like #JamesWebster's solution
Doesn't needlessly pollute the list of keys with NSObject's methods
Returns a NSDictionary of matched keys & values
Cons:
Uses regex, which is slower and more complex to understand
Slow initial lookup for a class (must iterate through all methods & iVars)
Automatically overwrites the -valueForUndefinedKey: method, so it's possible that this could break some existing code (move it to it's own method to fix).
Currently doesn't support setting of values (by design, that's a whole other bag of cats).
Can have duplicate keyPaths in the result (not the biggest of issues, but stems from the fact that KVC matching is complex, and I have to implement all of the rules)
Uses NSRegularExpression, which is only available in iOS 4 and later (not the largest of issues).
Version History:
1.0: Initial Release
So, here is the code:
NSObject+KVCRegex.h:
//
// NSObject+KVCRegex.h
// TestProj
//
// Created by Richard Ross on 8/20/12.
// Copyright (c) 2012 Ultimate Computer Services, Inc. All rights reserved.
//
#import <Foundation/Foundation.h>
#interface NSObject (KVCRegex)
// custom implemenation
-(id) valueForUndefinedKey:(NSString *)key;
#end
NSObject+KVCRegex.m:
//
// NSObject+KVCRegex.m
// TestProj
//
// Created by Richard Ross on 8/20/12.
// Copyright (c) 2012 Ultimate Computer Services, Inc. All rights reserved.
//
#import "NSObject+KVCRegex.h"
#import <objc/runtime.h>
#implementation NSObject (KVCRegex)
static NSSet *keyPathsForClass(Class cls)
{
NSMutableSet *keys = [NSMutableSet set];
do
{
if (cls == [NSObject class])
{
// nothing good can come from trying to use KVC on NSObject methods
break;
}
unsigned count = 0;
Method *methods = class_copyMethodList(cls, &count);
for (int i = 0; i < count; i++) {
// make sure that the method returns a value
const char *methodName = sel_getName(method_getName(methods[i]));
char returnType[64];
method_getReturnType(methods[i], returnType, 64);
if (strcmp(returnType, "v") == 0)
continue;
// make sure that the method takes no args (except for self & _cmd)
if (method_getNumberOfArguments(methods[i]) == 2)
{
// add a duplicate entry for ones matching 'is'
if (strstr(methodName, "is") == methodName)
{
char *newStr = strdup(methodName + 2);
newStr[0] = tolower(newStr[0]);
[keys addObject:[NSString stringWithUTF8String:newStr]];
free(newStr);
}
[keys addObject:[NSString stringWithUTF8String:methodName]];
}
}
free(methods);
// now copy iVars
count = 0;
Ivar *ivars = class_copyIvarList(cls, &count);
for (int i = 0; i < count; i++)
{
const char *ivarName = ivar_getName(ivars[i]);
if (strstr(ivarName, "_") == ivarName)
[keys addObject:[NSString stringWithUTF8String:ivarName + 1]]; // iVar name starting with _<key>
[keys addObject:[NSString stringWithUTF8String:ivarName]];
}
free(ivars);
} while ((cls = [cls superclass]));
return [NSSet setWithSet:keys];
}
// returns a dictionary based on 'key' as a regex
-(id) valueForUndefinedKey:(NSString *)key
{
// lookup for later use
static NSMutableDictionary *keyClassPairs;
if (!keyClassPairs)
keyClassPairs = [NSMutableDictionary dictionary];
if (!keyClassPairs[[self class]])
{
keyClassPairs[(id<NSCopying>)[self class]] = keyPathsForClass([self class]);
}
NSSet *keyPaths = keyClassPairs[[self class]];
// assume 'key' is a regex
NSRegularExpression *regex = [NSRegularExpression regularExpressionWithPattern:key options:0 error:nil];
NSMutableArray *matches = [NSMutableArray array];
for (NSString *keyPath in keyPaths)
{
NSRange matchRange = [regex rangeOfFirstMatchInString:keyPath options:0 range:(NSRange) { 0, keyPath.length }];
if (matchRange.length == keyPath.length)
{
// we have a match
[matches addObject:keyPath];
}
}
if (matches.count)
return [self dictionaryWithValuesForKeys:matches];
else
[NSException raise:NSUndefinedKeyException format:#"Could not find a key that matches the regex in %#", key];
return nil;
}
#end
Example:
#interface MyObject : NSObject
{
#public
int normalIvar;
id _underscoreIvar;
}
#property id someProp;
#property BOOL isProperty;
#property int nativeProp;
-(void) notAKey;
-(id) aKey;
#end
#implementation MyObject
#synthesize someProp, isProperty, nativeProp;
-(void) notAKey
{
NSLog(#"Not a key!");
}
-(id) aKey
{
return #"Value";
}
#end
int main()
{
#autoreleasepool {
MyObject *obj = [MyObject new];
obj.someProp = #"a property";
obj.nativeProp = 15;
obj.isProperty = YES;
obj->normalIvar = 172;
obj->_underscoreIvar = #"Ivar";
NSString *regex = #"[a|s].*"; // match a key starting with 'a' or 's', then matching anything else after
NSLog(#"%#", [obj valueForKey:regex]); // prints "{ aKey = 'Value', someProp = 'a property' }"
regex = #"_.*"; // match a key starting with '_', and then match anything else after
NSLog(#"%#", [obj valueForKey:regex]); // prints "{ _underscoreIvar = 'Ivar' }"
regex = #".*"; // match any key declared for this object
NSLog(#"%#", [obj valueForKey:regex]); // prints "{ "_underscoreIvar" = Ivar; aKey = Value; isProperty = 1; nativeProp = 15; normalIvar = 172; property = 1; someProp = "a property"; underscoreIvar = Ivar; }"
regex = #"(?i)[A-J].*"; // match (case insensitive) a key starting with A - J
NSLog(#"%#", [obj valueForKey:regex]); // prints "{ aKey = value; isProperty = 1; }"
}
}
Though I couldn't find a way to support wildcards using the syntax you were attempting. I found this roundabout method using the Objective-C runtime!
First we get all of the properties of the class you'd like to use
#import <objc/runtime.h>
unsigned int outCount;
objc_property_t *properties = class_copyPropertyList([MyClass class], &outCount);
NSMutableArray *array = [NSMutableArray arrayWithCapacity:outCount];
for (int i = 0; i < outCount; i++)
{
objc_property_t property = properties[i];
const char *propName = property_getName(property);
if(propName)
{
NSString *propertyName = [NSString stringWithUTF8String:propName];
[array addObject:propertyName];
}
}
free(properties);
Then filter out the ones you actually want
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"SELF ENDSWITH '1'"];
[array filterUsingPredicate:predicate];
Then actually use them
for (NSString *key in array)
NSLog(#"%#", [testClass valueForKey:key]);

Unable to save NSMutableArray of my class to file (IOS)

Can't find out why my code doesn't work. Please help someone.
I created my own class, implemented NSCoding protocol. Do not know what i miss or wrong.
Here is saving code
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory , NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *fileName = [documentsDirectory stringByAppendingPathComponent:#"Currency.plist"];
Item * item = [[Item alloc] init];
item.x = 3; item.y = 5; item.type = (TType) 3; item.isSelected = NO;
NSMutableArray * array = [[NSMutableArray alloc] init];
[array addObject:item];
[array fileName atomically:YES] // ( Doesn't Save the file ,returns NO);
Here is the code of my class
*.h*
#import <Foundation/Foundation.h>
enum TType
{
kNone = 0,
KFirst = 1,
....
};
#interface Item : NSObject <NSCoding>{
}
#property (nonatomic) int x;
#property (nonatomic) int y;
#property (nonatomic) enum TType type;
#property (nonatomic) BOOL isSelected;
#end
.m
#implementation Item
#synthesize x, y , type , isSelected;
#pragma mark NSCoding Protocol
- (void)encodeWithCoder:(NSCoder *)encoder;
{
[encoder encodeInt32:[self x] forKey:#"x"];
[encoder encodeInt32:[self y] forKey:#"y"];
[encoder encodeInt32:[self type] forKey:#"type"];
[encoder encodeBool:[self isSelected] forKey:#"isSelected"];
}
- (id)initWithCoder:(NSCoder *)decoder;
{
if ( ![super init] )
return nil;
[self setX:[decoder decodeInt32ForKey:#"x"]];
[self setY:[decoder decodeInt32ForKey:#"y"]];
[self setType:(TType)[decoder decodeInt32ForKey:#"color"]];
[self setIsSelected:[decoder decodeBoolForKey:#"isSelected"]];
return self;
}
#end
I think you'll find your answer at: objects conforming to nscoding will not writetofile
i.e. you can't serialize your Item class to a property list, since it isn't a property list object (NSString, NSData, NSArray, or NSDictionary).
See the documentation for writeToFile:atomically::
This method recursively validates that all the contained objects are property list objects before writing out the file, and returns NO if all the objects are not property list objects, since the resultant file would not be a valid property list.

Objective-C for Dummies: How do I loop through an NSDictionary inside of an NSDictionary?

Alright guys, I'm quite confused. So, I have an NSDictionary which is populated by a JSON string which looks like:
{"Success":true,"Devices":[{"UDId":"...","User":"...","Latitude":0.0,"Longitude":0.0}]}
Now, I know how to check if Success is true, but I need to loop through the array of Devices (JSON object) and create an internal array of Devices (internal app object) and I have no idea how to do that. Can someone please explain how to do it?
Here's my Device.m/h:
#import <CoreLocation/CoreLocation.h>
#import <Foundation/Foundation.h>
#interface Device : NSObject {
NSString *udId;
NSString *name;
NSNumber *latitude;
NSNumber *longitude;
}
#property (nonatomic, retain) NSString *udId;
#property (nonatomic, retain) NSString *name;
#property (nonatomic, retain) NSNumber *latitude;
#property (nonatomic, retain) NSNumber *longitude;
#pragma mark -
#pragma mark MKAnnotation Properties
#property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
#end
----
#import "Device.h"
#implementation Device
#synthesize udId, name, latitude, longitude;
- (CLLocationCoordinate2D)coordinate {
CLLocationCoordinate2D internalCoordinate;
internalCoordinate.latitude = [self.latitude doubleValue];
internalCoordinate.longitude = [self.longitude doubleValue];
return internalCoordinate;
}
- (void)dealloc {
[udId release];
udId = nil;
[name release];
name = nil;
[latitude release];
latitude = nil;
[longitude release];
longitude = nil;
[super dealloc];
}
#end
And here's the methods where I should be reading the response and converting it to objects I can use:
- (void)requestFinished:(ASIHTTPRequest *)request {
if (![request error]) {
NSError *jsonError = nil;
NSDictionary *jsonDictionary = [NSDictionary dictionaryWithJSONString:[request responseString] error:&jsonError];
if (!jsonError || ([[jsonDictionary objectForKey:#"Success"] intValue] == 1)) {
// READ "DEVICES" AND CONVERT TO OBJECTS
} else {
// AUTHORIZATION FAILED
}
}
}
I'd really appreciate some help on this. I just can't seem to wrap my head around it...
Thanks in advance!
You are almost there. In your code where you say:
// READ "DEVICES" AND CONVERT TO OBJECTS
do this:
NSArray * devices = [jsonDictionary objectForKey:#"Devices"];
for(NSDictionary * deviceInfo in devices) {
Device * d = [[[Device alloc] init] autorelease];
[d setLatitude:[deviceInfo objectForKey:#"Latitude"]];
[d setLongitude:[deviceInfo objectForKey:#"Longitude"]];
[d setName:[deviceInfo objectForKey:#"User"]];
[d setUdId:[deviceInfo objectForKey:#"UDId"]];
// do some stuff with d
}
What's going on here: I didn't see what JSON library you are using to convert, but presuming it works like TouchJSON or SBJSON, the JSON array is automatically turned into an NSArray instance, while the inner hashes of the NSArray are NSDictionary objects. At the point that you have deserialized that JSON string, everything you're dealing with will be instances of NSString, NSNumber, NSArray and NSDictionary (and depending on the library, NSNull to represent null values).
First you need to define your initializer/constructor for your Device class.
Device.h
- (id)initWithUdid:(NSString *)udid name:(NSString *)name latitude:(NSNumber *)lat longitude:(NSNumber *)lon;
Device.m
- (id)initWithUdid:(NSString *)udid name:(NSString *)name latitude:(NSNumber *)lat longitude:(NSNumber *)lon {
if (self = [super init]) {
self.udid = udid;
self.name = name;
self.latitude = lat;
self.longitude = lon;
}
return self;
}
Then you can initialize a new object like:
Device *dev = [[Device alloc] initWithUdid:#"a udid" name:#"the name" latitude:latNum longitude:lonNum];
So, you should be able to iterate the array and build your Device objects like so:
NSArray *devicesArray = [dict objectForKey:#"Devices"];
for (NSDictionary *d in devicesArray) {
Device *dev = [[Device alloc] initWithUdid:[d objectForKey:#"UDId"]
name:[d objectForKey:#"User"]
latitude:[NSNumber numberWithDouble:[d objectForKey:#"Latitude"]]
longitude:[NSNumber numberWithDouble:[d objectForKey:#"Latitude"]]];
}
You want to access the array of device dictionaries from the top-level dictionary just as you did the Success value. Then iterating over the dictionaries you can use each's -keyEnumerator method to iterate over its keys.
- (void)requestFinished:(ASIHTTPRequest *)request {
if (![request error]) {
NSError *jsonError = nil;
NSDictionary *jsonDictionary = [NSDictionary dictionaryWithJSONString:[request responseString] error:&jsonError];
if (!jsonError || ([[jsonDictionary objectForKey:#"Success"] intValue] == 1)) {
NSArray* deviceArray = [jsonDictionary objectForKey:#"Devices"];
for(NSDictionary* dict in deviceArray)
{
for(NSString* key in [dict keyEnumerator])
{
NSLog(#"%# -> %#", key, [dict objectForKey:key]);
}
}
// READ "DEVICES" AND CONVERT TO OBJECTS
} else {
// AUTHORIZATION FAILED
}
}
}
Sounds like you need to reuse your line:
[jsonDictionary objectForKey:#"Success"]
try having a look at
[jsonDictionary objectForKey:#"Devices"]
You really need to figure out what type it returns.
If you're lucky, it returns an NSDictionary, or alternately something that you can easily turn into an NSDictionary.