Content not being added to UIPopoverController? - cocoa-touch

I'm new to iOS development so please cut me some slack.
I'm trying to learn how to use UIPopoverCotroller and I'm having a problem.
The popover appears correctly but nothing is added to it, its just black.
I'm using this line of code to try to add content to the popover:
self.photosPopover = [[UIPopoverController alloc]initWithContentViewController:self.photosPopoverViewController];
Heres some more code to help:
-(void)popoverControllerDidDismissPopover:(UIPopoverController *)popoverController{
self.photosPopover=nil;
}
-(IBAction)photosPopoverButtonPressed:(id)sender{
if([self.photosPopover isPopoverVisible]){
[self.photosPopover dismissPopoverAnimated:YES];
self.photosPopover=nil;
return;
}
self.photosPopoverViewController = [[PhotosPopoverViewController alloc]init];
self.photosPopover = [[UIPopoverController alloc]initWithContentViewController:self.photosPopoverViewController];
[self.photosPopover setDelegate:self];
[self.photosPopover presentPopoverFromBarButtonItem:sender permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
[self.photosPopover setPopoverContentSize:CGSizeMake(320, 480)];
}
I'm using Xcode 4.3, ARC, and storyboards.
Thanks for your help!
-Shredder2794

You need to instantiate your view from storyboards. Sorry I didn't see this sooner...
self.photosPopoverViewController = [self.storyboard instantiateViewControllerWithIdentifier:#"photosViewController"];
This is how you connect a customViewController to a viewController object in Storyboards. You build your PhotosPopoverViewController.h and PhotosPopoverViewController.m then you click your viewController object in storyboards and find the Custom Class identifier. Start typing your class name and it will autofill it.

Related

Going back to first ViewController from second ViewController

I'm building an app that currently has 3 ViewControllers. One of them is used after a successful login so is not relevant in this question.
I'm using a mixture of Storyboards and building things programmatically when I find Storyboards do not give me the fine control that I need.
The first ViewController is built in my 'MainStoryboard'. It has a login form and an info button at the bottom. I link it up the my AppDelegate by doing the following inside didFinishLaunchingWithOptions:
ViewController *viewController = (ViewController *)self.window.rootViewController;
Because I wanted to force rendering of a UIWebView (another story) I create the second view programmatically. I do the following inside didFinishLaunchingWithOptions:
infoViewController = [[InfoViewController alloc] init];
[infoViewController view];
Inside both of my ViewControllers I setup a link to appDelegate as below:
appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
I have an info button in my first ViewController that takes you to the infoViewController. It calls the following code when tapped:
appDelegate.infoViewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self presentModalViewController:appDelegate.infoViewController animated:YES];
The above works just fine for me, flips over the screen and shows the InfoViewController.
On my InfoViewController I have a button that should take you back to the login page, I have tried all sorts to get this to work but it just crashes my app. Nothing seems to work. I have tried the following:
appDelegate.viewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self presentModalViewController:appDelegate.viewController animated:YES];
and
[self.navigationController popToRootViewControllerAnimated:YES];
and
[self.navigationController popViewControllerAnimated:YES];
and
[self.navigationController popToViewController:appDelegate.viewController animated:YES];
I suspect the last 3 might be more to do with when you have a navigation view controller and you want to go back to the root? I'm not sure, but either way it does not work. I had this working using storyboards previously so I'm sure it ought to be easy! As mentioned I switched to making the infoViewController programmatically so that I could force the UIWebView to render before the view appeared.
Any help much appreciated.
You can do with:
[self dismissModalViewControllerAnimated:YES];
You should use this.
[self dismissModalViewControllerAnimated:YES];
You should use a main controller for switching between your other view controllers. Change the view of your root controller to one of your other view controllers (apply animations as usual if needed). Hold a pointer to your root controller in your other view controllers and call self.rootController.view = <desired_controller_instance>.view
I think the way you're presenting your InfoViewController is wrong. Do it the following way:
In your ViewController, create an action for the info button.:
- (IBAction)infoButtonTapped:(id)sender
{
InfoViewController *infoViewController = [[InfoViewController alloc] init];
infoViewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self presentModalViewController:infoViewController animated:YES];
}
And in your InfoViewController, in the action of your button that should take you back write this:
- (void)takeBackToViewController
{
[self dismissModalViewControllerAnimated:YES];
}
Hope it works.
Also in presented controller you can use this
if(self.parentViewController)
[self.parentViewController dismissModalViewControllerAnimated:YES];
else
[self.presentingViewController dismissModalViewControllerAnimated:YES];
To dissmiss current controller.

Fullscreen iPad UIPopoverController

I have an iPad app which displays a UIImagePicker through a UIPopoverController.
I would like to make the popovercontroller fullscreen (or at least as big as possible).
I'm using the presentPopoverFromRect method with a new CGRect which I have set to various widths and heights with no result. The source of the imagepicker is UIImagePickerControllerSourceTypePhotoLibrary.
UIPopoverController* popoverController = [[UIPopoverController alloc] initWithContentViewController:photoPicker];
popoverController.delegate = self;
popoverController presentPopoverFromRect:CGRectMake(0, 0, 2500, 2500) inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
Can I even make this fullscreen? What about sourcetype UIImagePickerControllerSourceTypeCamera?
To set popover size you can override -contentSizeForViewInPopover in viewcontroller which is
placed in popovercontroller.
presentPopoverFromRect is used for defining frame from which popover will be opened, not for setting it's size.
I just verified that this code works on an iPad 1 and iPad 4 (meaning it is supported in iOS 5.1.1 - 6.1.2)
popover = [[UIPopoverController alloc] initWithContentViewController:yourVC];
[popover setPopoverContentSize:CGSizeMake(1024, 1024)];
[popover presentPopoverFromRect:CGRectZero
inView:appDelegate.splitViewController.view
permittedArrowDirections:UIPopoverArrowDirectionAny
animated:YES];
You should note that it's difficult to dismiss the popover since it will "fill the screen" in portrait or landscape. I do have these methods in my appDelegate.splitViewController:
- (BOOL)shouldAutomaticallyForwardRotationMethods {
NSLog(#"MG - shouldAutomaticallyForwardRotationMethods");
return YES;
}
- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers {
NSLog(#"MG - automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers");
return YES;
}
Just unhide/hide a button in a corner of yourVC to dismiss with this:
[popover dismissPopoverAnimated:YES];
It should also be noted that "popover" is a strong property, or you will get a deallocated message when it tries to present.
You might also want a ModalViewController instead? This one has 4 different presentationstyles (one of them fullscreen)
A good example is the prototype written in this question: presentModalViewController fullscreenmode issue
(it's in the //---EDIT---//)
Check it out if it's something for you.

Presenting a Modal View Controller hides the Navigation Bar

I have a navigation based app with a navigation bar, but there are a few instances where instead of pushing a view controller onto the stack, I need to present the view controller modally. The problem is that when I dismiss the modal view controller, everything functions as expected except that the navigation bar is hidden and the (parent view) has been resized, which is the expected behavior according to the docs. So I figured I could simply call a built-in method to unhide the navigation bar. I have already tried
[self.navigationController setNavigationBarHidden:NO];
as well as the animated version without success.
The documentation talks about this in the method
presentModalViewController: animated:
in the discussion section where it says,
On iPhone and iPod touch devices, the view of modalViewController is always presented full screen" and "Sets the modalViewController property to the specified view controller. Resizes its view and attaches it to the view hierarchy."However, the docs didn't clue me in as to how to undo this process after dismissing a modal view.
Has anyone else experienced this and found a solution?
Edit: I am having this same problem, so instead of asking my own question I am sponsoring a bounty on this one. This is my specific situation:
In my case, I am presenting an Image Picker in a Modal View Controller, over a Navigation Controller:
-(void) chooseImage {
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]) {
imagepicker = [[UIImagePickerController alloc] init];
imagepicker.allowsEditing = NO;
imagepicker.delegate = self;
imagepicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
imagepicker.navigationBar.opaque = true;
imagepicker.wantsFullScreenLayout = NO;
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
if (self.view.window != nil) {
popoverController = [[UIPopoverController alloc] initWithContentViewController:imagepicker];
[popoverController presentPopoverFromBarButtonItem:reset permittedArrowDirections:UIPopoverArrowDirectionDown animated:YES];
} else {}
} else {
[self.navigationController presentModalViewController:imagepicker animated:YES];
}
}
}
-(void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
[self.popoverController dismissPopoverAnimated:true];
} else {
[self.navigationController dismissModalViewControllerAnimated:YES];
}
//Save the image
}
-(void) imagePickerControllerDidCancel:(UIImagePickerController *)picker {
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
[self.popoverController dismissPopoverAnimated:true];
} else {
[self.navigationController dismissModalViewControllerAnimated:YES];
}
}
Make sure you a presenting AND dismissing the modalViewController from the UINavigationController, like so:
// show
[self.navigationController presentModalViewController:vc animated:YES];
// dismiss
[self.navigationController dismissModalViewControllerAnimated:YES];
If your view controller is actually on the UINavigationController's stack then this is the correct way to handle the presentation and dismissal of the modal view controller. If your UINavigationBar is still hidden, there is something else funky going on and we would need to see your code to determine what is happening.
Edit
I copied your code into an app of mine and the UIImagePickerController successfully presented and dismissed and my UINavigationController's UINavigationBar was still there. I truly believe that the problem lays elsewhere in your architecture. If you upload a zip w/ an example project I will take a look.
Simply try following code it will work
SettingsViewController *settings = [[SettingsViewController alloc] init];
UINavigationController *navcont = [[UINavigationController alloc] initWithRootViewController:settings];
[self presentModalViewController:navcont animated:YES];
[settings release];
[navcont release];
One need to present the navigation controller in order to have navigation bar on the presented controller
I think I've seen this behavior when presenting a view controller on the wrong VC. Are you calling presentModalViewController on the navigation controller or the individual VC?
Try calling it from the navigationController if you aren't already.
[self.navigationController presentModalViewController:myVC animated:YES];
If you present a controller as model, View controller will appear to total view.
If you want to access the navigation controller properties over the model view, You need to create another navigation controller reference and it continues as previous.
This may be useful for you.
Check this out. This is Apple's Documentation under UIViewController Class Reference:
It clearly mentions that modal view always presents in full screen mode, so it is obvious that navigation bar will be hidden. So put the seperate navigation bar on modal view to navigate back.
presentModalViewController:animated:
Presents a modal view managed by the given view controller to the user.
- (void)presentModalViewController:(UIViewController *)modalViewController animated:(BOOL)animated
Parameters
modalViewController
The view controller that manages the modal view.
animated
If YES, animates the view as it’s presented; otherwise, does not.
Discussion
On iPhone and iPod touch devices, the view of modalViewController is always presented full screen. On iPad, the presentation depends on the value in the modalPresentationStyle property.
Sets the modalViewController property to the specified view controller. Resizes its view and attaches it to the view hierarchy. The view is animated according to the transition style specified in the modalTransitionStyle property of the controller in the modalViewController parameter.
Availability
Available in iOS 2.0 and later.
Hope this helps you understand that hiding the whole view along with navigation controller is default behaviour for modal view so try putting a seperate navigation bar in modal view to navigate.
You can check it further on this link
http://developer.apple.com/library/ios/#documentation/uikit/reference/UIViewController_Class/Reference/Reference.html
AddContactVC *addController =[self.storyboard instantiateViewControllerWithIdentifier:#"AddContactVC"];
UINavigationController *navigationController = [[UINavigationController alloc]initWithRootViewController:addController];
[self presentViewController:navigationController animated:YES completion: nil];
working for me shows navigation bar
Emphatic and Devin –
As I started reading through the Apple docs to get familiar with the problem, I noticed that the method you're using, presentModalViewController:animated:, appears to be deprecated in favor of presentViewController:animated:completion:. Perhaps you should try to use that method instead.
For your convenience, take a look for yourself:
presentModalViewController:animated: reference
I'll try to put together a quick test program to see whether what I've said above is actually true. But give it a shot – maybe it'll help!
Xcode has a template that does pretty close to what you're doing. from the results, i don't think you should be attempting to perform [self.navigationController presentModalViewController:vc] and [self.navigationController dismissModalViewControllerAnimated:] , but rather simply [self presentModalViewController:] and [self dismissModalViewControllerAnimated:] .
to see how the template does this for yourself, you can use the new project wizard in xcode 4.3 . perhaps it will provide some guidance:
from that choice, choose Next, then give your test project a name, choose "Universal", turn off automatic reference counting, hit next, save where you want it.
now, click on the target and switch the deployment target to 4.3 (or 4.0 if you prefer) for your testing purposes, and switch to your device or the iOS 4.3 simulator .
finally, substitute the following code in applicationDidFinishLaunching:withOptions: in the created AppDelegate.m:
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
self.mainViewController = [[[MainViewController alloc] initWithNibName:#"MainViewController_iPhone"
bundle:nil] autorelease];
} else {
self.mainViewController = [[[MainViewController alloc] initWithNibName:#"MainViewController_iPad"
bundle:nil] autorelease];
}
UINavigationController* navigationController
= [[UINavigationController alloc] initWithRootViewController:self.mainViewController];
self.window.rootViewController = navigationController;
[self.window makeKeyAndVisible];
return YES;
now, when i run this, it doesn't hide the navigationBar. and in the created MainViewController.m from the template, you'll see how it presents the modal view controller and dismisses it from the controller itself and not from the navigation controller. for good measure, to make the template code more like your own, go into MainViewController.m and delete the line that sets the modal view controller transition style ...
(of course, in iOS 5, with storyboards, the same thing can all be accomplished with modal segues ... which is how i've done this for apps that i'm not supporting for pre-5.0 that present a modalViewController in this fashion.)
One of the best solution it to use this Category MaryPopin
https://github.com/Backelite/MaryPopin

Create a UINavigationBar without using [Projectname]AppDelegate?

I'm trying to create another UINavigationBar in my project, but it seems that I'm missing some key detail. When the application first loads, it does have it's own navigation system, but now I'm trying to add another navigation to a modal.
Many tutorials show you need to connect the view to the [self window], which only seems to work in the AppDelegate files, but when I've tried placing the code* in viewDidLoad, I can never seem to build without any errors.
I've seen this in multiple apps, but how is this done (programmatically or with IBuilder)?
Thanks!
Example code I've tried in viewDidLoad
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:[self viewController]];
[self.window addSubview:navigationController.view];
You don't show enough code to be able to understand how you do it, but it seems to me that you are showing a controller modally, then trying to add as a subview to its view a navigation controller.
You can try and directly push modally your navigation controller (from your app delegate or where it makes sense for your app):
(IBAction) navigateToSecondaryViewController {
if (secondaryViewController == nil) {
informationTableViewController = [[SecondaryViewController alloc]
initWithNibName:#"SecondaryViewController"
bundle:[NSBundle mainBundle]];
secondaryViewController.delegate = self;
}
if (navController == nil) {
navController = [[UINavigationController alloc]
initWithRootViewController:secondaryViewController];
}
[self presentModalViewController:navController animated:YES];
}
Full example here.

How do I use UIImagePickerController just to display the camera and not take a picture?

I'd like to know how to open the camera inside of a pre-defined frame (not the entire screen). When the view loads, I have a box, and inside it, I want to display what the camera sees. I don't want to snap a picture, just basically use the camera as a viewfinder. I have searched this site and have not yet found what I'm looking for. Please help.
Thanks!
Thomas
Update 1:
Here is what I have tried so far.
1.) I added UIImageView to my xib.
2.) Connect the following outlet to the UIImageView in IB
IBOutlet UIImageView *cameraWindow;
3.) I put the following code in viewWillAppear
-(void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentModalViewController:picker animated:YES];
NSLog(#"viewWillAppear ran");
}
But this method does not run, as evident by the absence of NSLog statement from my console. Please help!
Thanks,
Thomas
Update 2:
OK I got it to run by putting the code in viewDidLoad but my camera still doesn't show up...any suggestions? Anyone....? I've been reading the UIImagePickerController class reference, but am kinda unsure how to make sense of it. I'm still learning iPhone, so it's a bit of a struggle. Please help!
- (void)viewDidLoad
{
[super viewDidLoad];
// Create a bool variable "camera" and call isSourceTypeAvailable to see if camera exists on device
BOOL camera = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera];
// If there is a camera, then display the world throught the viewfinder
if(camera)
{
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
// Since I'm not actually taking a picture, is a delegate function necessary?
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentModalViewController:picker animated:YES];
NSLog(#"Camera is available");
}
// Otherwise, do nothing.
else
NSLog(#"No camera available");
}
Thanks!
Thomas
Update 3:
A-HA! Found this on the Apple Class Reference.
Discussion
The delegate receives notifications
when the user picks an image or movie,
or exits the picker interface. The
delegate also decides when to dismiss
the picker interface, so you must
provide a delegate to use a picker. If
this property is nil, the picker is
dismissed immediately if you try to
show it.
Gonna play around with the delegate now. Then I'm going to read on wtf a delegate is. Backwards? Whatever :-p
Update 4:
The two delegate functions for the class are
– imagePickerController:didFinishPickingMediaWithInfo:
– imagePickerControllerDidCancel:
and since I don't actually want to pick an image or give the user the option to cancel, I am just defining the methods. They should never run though....I think.
add
[picker
dismissModelViewControllerAnimated:YES];
to delegate method bodies.
It will dismiss the view.