References in VB.net and Basic Programming - vb.net

I have been programming for some time, but I have some fundamental questions, one of them is as follows:
Public Class PriceListDetails
Dim pricelist As BSPLib.PriceLists.PriceList
Dim IsReadOnly1 As Boolean
Public Sub New(ByVal IsReadonly2 As Boolean)
' This call is required by the designer.
InitializeComponent()
' Add any initialization after the InitializeComponent() call.
'Readonly prevents from Modifying/Saving
IsReadOnly1 = IsReadonly
End Sub
End Class
Is it compulsory to create IsReadyOnly1 and IsReadyOnly2, is there a way to take the parameter from new method to IsReadyOnly1 Directly like in reference type?
Thank you.

Hard to tell what you mean, the posted code cannot compile. I'll suppose you mean this:
Private IsReadOnly As Boolean
Public Sub New(ByVal IsReadOnly As Boolean)
InitializeComponent()
Me.IsReadOnly = IsReadOnly
End Sub
Where the Me keyword ensures that the field is assigned instead of the parameter.

Setting members with constructor parameters is pretty much common practice in OOP. However, if you are using public properties then you could use object initializers as well:
Dim priceList1 = New PriceListDetails With {.IsReadOnly = True}

Boolean is not reference type variable, so it's not possible.
In case you want to copy the reference,then also you need both variable. You can take only IsReadonly2 as reference.

Related

Passing Data from one Form to another by Overloading Constructor

Ok, I am trying to pass data from one form to another form using the overload constructor method. I could just use public variables or properties, but would like to use the overload method.
Here is the code section from my first form that calls the second form...
Private Sub dgvAllWO_CellDoubleClick(sender As Object, e As System.Windows.Forms.DataGridViewCellEventArgs) Handles dgvAllWO.CellDoubleClick
Dim I As Integer
I = dgvAllWO.Rows(e.RowIndex).Cells.Item(0).Value
Dim frmWO(I) As New frmWorkOrder
End Sub
Here I have the code from the other form...
Public Class frmWorkOrder
Public Sub New(ByVal ID As Integer)
InitializeComponent()
End Sub
Public Sub New()
InitializeComponent()
End Sub
End Class
After doing that, i now get an error on 'NEW' on this line of code on my first form.
Dim frmWO(I) As New frmWorkOrder
Error 1 Arrays cannot be declared with 'New'
Why is this happening? After overloading the constructor my form class is turned into an array? Im not sure what is happening here. I am grateful for any help or direction you can give me. Thanks in advance.
In VB New is the constructor, so you need to pass the value to the constructor like this:
Dim frmWO As New frmWorkOrder(I)
If frmWO is an array, then something like this:
frmWO(I) = New frmWorkOrder(I)
This line:
Dim frmWO(I) As New frmWorkOrder
should be
Dim frmWO As New frmWorkOrder(I)

Interface does not behave like an Object?

I have a little problem with an interface. A bunch of my classes implement the ILayoutObject interface. A method declares a variable as ILayoutObject (defaulting it as Nothing) and then runs some code which decides which object it should be. The problem is, the evaluation code runs in a method which receives the variable as a parameter and assigns an object to it. With objects, this would be no problem. The object would be affected by the changes in the method and everything would be OK. Howeverm, when using an interface, the variable in the calling code remains Nothing and behaves like a normal variable. Does anyone have any ideas on how to circumvent that? Alas, due to code structure I am unable to use ByRef or functions :(
Here is some code:
Protected LayoutHandler As Dictionary(Of String, Action(Of Constants.OptionsEntryStructure, ILayoutElements)) = New Dictionary(Of String, Action(Of Constants.OptionsEntryStructure, ILayoutElements)) From
{
{Constants.KeyLayoutType, AddressOf KeyLayoutType}
}
Sub MakeLayOuts
Dim LayoutElement As ILayoutElements = Nothing
Dim Value = "SomeValues"
Dim key = "Key"
LayoutHandler(key)(Value, LayoutElement)
' LayoutElement remains nothing.....
End Sub
Protected Sub KeyLayoutType(elem As Constants.OptionsEntryStructure, Layout As ILayoutElements)
Layout = New LayoutObject 'which would implement the interface
End Sub
You need to declare the parameter as ByRef if you want to alter the object to which the variable in the calling code points to:
Protected Sub KeyLayoutType(elem As Constants.OptionsEntryStructure, ByRef Layout As ILayoutElements)
Layout = New LayoutObject 'which would implement the interface
End Sub
This is true with any reference type (classes). The fact that they are referenced with an interface makes no difference.
If you can't use ByRef, and you can't use a function to return the new object, then your only other real option would be to request a type of object which has the layout object as a property. For instance:
Public Interface ILayoutElementContainer
Public Property LayoutElement As ILayoutElements
End Interface
Protected Sub KeyLayoutType(elem As Constants.OptionsEntryStructure, Container As ILayoutElementContainer)
Container.LayoutElement = New LayoutObject 'which would implement the interface
End Sub

Constructor within a constructor

Is this a bad idea? Does calling a generic private constructor within a public constructor create multiple instances, or is this a valid way of initializing class variables?
Private Class MyClass
Dim _msg As String
Sub New(ByVal name As String)
Me.New()
'Do stuff
End Sub
Sub New(ByVal name As String, ByVal age As Integer)
Me.New()
'Do stuff
End Sub
Private Sub New() 'Initializer constructor
Me._msg = "Hello StackOverflow"
'Initialize other variables
End Sub
End Class
That's perfectly valid and a commonly used way to reuse constructor code. Only one object is instantiated.
It is a valid approach. There are some caveats with where the new function can be called:
The Sub New constructor can run only once when a class is created. It
cannot be called explicitly anywhere other than in the first line of
code of another constructor from either the same class or from a
derived class.
Read more about the object lifetime on MSDN.
Chaining constructors like this will certainly not create additional object instances.
It is desirable to only write code for a certain portion of initialization once. This is a common and valid initialization pattern.

.net dynamic loading

I've seen some other responses about this and they talk about interfaces but I'm pretty sure you can do this with classes and base classes but I can't this to work.
Public Class Behavior
Private _name As String
Public ReadOnly Property Name As String
Get
Return _name
End Get
End Property
Public Property EditorUpdate As Boolean
Public Sub New(ByVal name As String)
_name = name
EditorUpdate = False
End Sub
Public Overridable Sub Update()
End Sub
' runs right away in editor mode. also runs when in stand alone game mode right away
Public Overridable Sub Start()
End Sub
' runs after game mode is done and right before back in editor mode
Public Overridable Sub Finish()
End Sub
' runs right when put into game mode
Public Overridable Sub Initialize()
End Sub
' runs when the game is complete in stand alone mode to clean up
Public Overridable Sub Destroy()
End Sub
End Class
Public Class CharacterController
Inherits Behavior.Behavior
Public Sub New()
MyBase.New("Character Controller")
End Sub
Public Overrides Sub Update()
' TODO: call UpdateController()
' THINK: how can UpdateController() get the controller entity it's attached to?
' Behaviors need a way to get the entity they are attached to. Have that set when it's assigned in the ctor?
End Sub
End Class
Dim plugins() As String
Dim asm As Assembly
plugins = Directory.GetFileSystemEntries(Path.Combine(Application.StartupPath, "Plugins"), "*.dll")
For i As Integer = 0 To plugins.Length - 1
asm = Assembly.LoadFrom(plugins(i))
For Each t As Type In asm.GetTypes
If t.IsPublic Then
If t.BaseType.Name = "Behavior" Then
behaviorTypes.Add(t.Name, t)
Dim b As Behavior.Behavior
b = CType(Activator.CreateInstance(t), Behavior.Behavior)
'Dim o As Object = Activator.CreateInstance(t)
End If
End If
Next
Next
When it tries to convert whatever Activator.CreateInstance(t) returns to the base class of type Behavior I'm getting invalid cast exception. That type should be of CharacterController which is defined as a child of Behavior so why wouldn't it let me cast that? I've done something like this before but I can't find my code. What am I missing?
This may not be an answer to your question (it also might resolve your exception -- who knows), but it is something that needs to be pointed out. These lines:
If t.IsPublic Then
If t.BaseType.Name = "Behavior" Then
Should really be changed to one conditional like this one:
If t.IsPublic AndAlso (Not t.IsAbstract) AndAlso _
GetType(Behavior.Behavior).IsAssignableFrom(t) Then
Otherwise, if somebody defines a random type called "Behavior" in their own assembly and derives it from another type, your code will think it is a plugin. Additionally, if someone derives your Behavior type and then derives that type (two levels of inheritance) this code will incorrectly skip over that type. Using the IsAssignableFrom method is a quick and easy way to ensure that one type does actually derive from the specific type you want (instead of any type that shares the same name), even if there is another type in between your types in the inheritance tree. The additional check against t.IsAbstract will also ensure that you don't try to instantiate an abstract subtype of your base plugin type.
This works for me:
Dim ctor As Reflection.ConstructorInfo = _
t.GetConstructor(New System.Type() {})
Dim o As Object = ctor.Invoke(New Object() {})
Dim plugin As Plugin = TryCast(o, Plugin)
(If I find t, I invoke the parameterless constructor.)
[I just realized this is probably what Activator.CreateInstance does, so I replaced my code with yours and it worked your way -- so this probably won't help you]

Private Variable Instantiation: When Defined or Within Constructor?

I don't know if this has been asked before, but we're having a discussion about it today at my job. Should private variables (that are shared/static) be instantiated when they are dimensioned/defined, or is it a better practice to do this inside of a constructor?
For example, this seems perfectly fine to me...
Public Class IpCam
Private Const HOST As String = "http://test.com/url/example"
Private Shared _Example As New OurClass(HOST)
Public Shared ReadOnly Property Example() As OurClass
Get
Return _Example
End Get
End Property
End Class
But others are telling me that it should be done like this...
Public Class IpCam
Private Const HOST As String = "http://test.com/url/example"
Private Shared _Example As OurClass
Public Sub New()
_Example = New OurClass(HOST)
End Sub
Public Shared ReadOnly Property Example() As OurClass
Get
Return _Example
End Get
End Property
End Class
What is the difference? Is there a common consensus as to which one to use?
It's really a matter of preference. I think what's more important is consistency: if you instantiate a few variables inline, and others in a constructor, it can get harder to maintain, as it's unclear what is instantiated where.
A good idea is to keep variable declarations just above your constructor (so you don't have to jump around to find all the variable instantiations), and instantiate everything inline. For those few objects which require more complex initialization code, you can use a constructor.
I wonder if your second example is a hangover from the old VB6 days when good practise meant generally avoiding As New declarations because it wasn't optimal (auto-instantiation meant a run-time check each time) and you could never reliably test the instance for Is Nothing etc.
Member variables are initialized before the constructor; otherwise everything else is equivalent, so it's entirely up to you. I would go for what's more legible/maintainable/leads to fewer errors.
One benefit to initializing the variables inline is that you do not have to remember to put the initialization in each constructor or make sure each other constructor calls the one with the initialization. Take this code for example:
Public Class Person
Public Sub New()
_name = "asdlfkj"
End Sub
Public Sub New(ByVal age As Integer)
_age = age
End Sub
Private _name As String
Public ReadOnly Property Name As String
Get
Return _name
End Get
End Property
Private _age As Integer = 17
Public ReadOnly Property Age As Integer
Get
Return _age
End Get
End Property
End Class
Calling the first constructor will put in a default name, but calling the second will not.
Conversely, if you ever need to initialize the variable different ways for different constructors, I would definitely say to initialize in the constructor.